Leeroy, chaotic male albae Thalmor ---- ------ |..-- --....----- |...|. |......|..| --..... |...[..(.[| -----BB.... ---- ---....[..-- |...^@....... |..---- |.|......-- |.----B.......- |.....| |.|......%---.-- --........ |.---.| |.|..#)........| |.......-- |.| |.| |.|-.......--.-- -.--....--- |.| |.---.--.-(...----- - --....... |.| |>.........---- |....... --.| |..--.--.....--- --.|.[.. --..| ----|.------...| |.|..-- --...| |..| ---.----- |..--- |....| |..| |..|..--- --.| --- --...| ---- |.......-- -..-----.- ----.. |...-- |........| ...........----.<.). |...| --.......| ..........*.....---- ---- |..|.---- ..--.----------- ------ [Leeroy the enemy of Talos] St12 Dx12 Co11 In11 Wi11 Ch10 ThaAlbMalCha Min:6 $3184 HP-1(124) Pw124(124) AC5 Xp11/17987 Wt1667/1860 T10089 Latest messages You kill the baby thunderbird Multiplicator! The baby thunderbird Multiplicator bites you! [-2 -> 17] Warning: HP low! The baby thunderbird Multiplicator bites you! Thalmor, your life force is running out. [-8 -> 9] Warning: HP low! You miss the baby thunderbird Multiplicator. The baby thunderbird Multiplicator misses. The baby thunderbird Multiplicator bites you! [-3 -> 6] Warning: HP low! The baby thunderbird Multiplicator multiplies! The baby thunderbird Multiplicator bites you! [-1 -> 5] Warning: HP low! The baby thunderbird Multiplicator misses. The baby thunderbird Multiplicator bites you! You die... Your inventory Weapons a - an uncursed +2 elven broadsword (weapon in hand) {30} c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12} d - 49 uncursed +1 dark elven arrows {1} h - 55 uncursed +0 arrows (in quiver) {1} H - 7 cursed -1 elven arrows {0} L - a heavily cursed -1 elven dagger {4} N - 19 uncursed +0 darts {0} T - an uncursed +0 orcish spear {12} V - an uncursed +0 long sword {16} Armor j - an uncursed +0 pair of soft sneakers (being worn) {2} q - a blessed corroded +0 pair of leather gloves {4} t - an uncursed +0 plate mail {200} u - an uncursed +0 elven toga {1} w - an uncursed +0 elven leather helm (being worn) {2} O - an uncursed +0 large shield {40} Comestibles k - 4 uncursed slime molds {0} n - 10 uncursed cream pies {0} y - an uncursed asian pear {0} z - 3 uncursed apples {0} F - an uncursed eucalyptus leaf {0} W - an uncursed pure white unicorn corpse {1300} Scrolls e - 9 uncursed scrolls of healing {0} f - 10 uncursed scrolls of mana {0} g - 2 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} x - an uncursed finalized scroll of root password detection {0} A - a cursed finalized scroll of light {0} G - an uncursed scroll of reverse identify {0} Potions o - a blessed finalized potion of gain energy {0} p - a blessed potion of ESP {0} r - an uncursed potion of sickness {0} C - an uncursed potion of fruit juice {0} E - an uncursed finalized potion of booze {0} R - a finalized potion of holy water {0} Wands l - an uncursed wand of slow monster (0:9) {0} D - an uncursed wand of full healing (0:0) {0} K - an uncursed wand of teleportation (0:11) {0} M - an uncursed wand of make invisible (0:3) {0} Q - a * uncursed wand of gain level (2:3) {0} S - an uncursed wand of magic missile (0:6) {0} Tools J - an uncursed towel {0} X - an uncursed +0 unicorn horn {8} Y - an uncursed brass lantern (1286) {0} Z - an uncursed +0 pick-axe {32} Gems b - a cursed +0 bad effect stone m - a cursed +0 healthstone P - 2 uncursed +0 worthless pieces of yellowish brown glass {2} U - 11 blessed +1 rocks named Trolled by the RNG {0} Final attributes You were piously aligned Your alignment was 41 Your max alignment was 41 You carried 0 sins You could not have this property at all: cold resistance You could not have this property extrinsically: slow digestion You could not have this property intrinsically: technicality Scroll identification only worked 100 times out of 196 Potion identification only worked 3 times out of 23 Ring identification only worked 4 times out of 21 Amulet identification only worked 15 times out of 34 Implant identification only worked 1 times out of 45 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 59% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 98% Musable item generation frequency had a negative bias of 40% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 83% Weapon drop chance was reduced to 94% Armor drop chance was reduced to 62% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: mace The following skill became untrainable if you tried to train it too early: enchantment spells (turn 3) The following skill became untrainable if you tried to train it too early: matter spells (turn 111) The following skill became untrainable after a while: elemental spells (turn 42968) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 28956) Number of artifacts generated was 2 Number of fake artifacts generated was 12 Monster spawn increase started at turn 38972 Monster spawn increase reached its maximum at turn 108918 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 749436 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: lizard (freq bonus 16) The monster species that spawned more often: inviolately buyable (freq bonus 38) The monster species that spawned more often: small tarantula (freq bonus 36) The monster species that spawned more often: gargantuan rat (freq bonus 34) The monster species that spawned more often: spiller Olog-hai (freq bonus 36) The monster species that spawned more often: cow man (freq bonus 51) The monster species that spawned more often: weird warp patch (freq bonus 102) The monster species that spawned more often: blue growth (freq bonus 76) The monster species that spawned more often: handoff albinoism narrater (freq bonus 38) The monster species that spawned more often: baby camel (freq bonus 108) The monster species that spawned more often: refuge Uhlert (freq bonus 40) The monster species that spawned more often: four of spades (freq bonus 51) The monster species that spawned more often: taker warp fungus (freq bonus 34) The monster species that spawned more often: mop exacted (freq bonus 42) The monster species that spawned more often: foredate recruiter (freq bonus 216) The monster species that spawned more often: Antimatter Katcher (freq bonus 57) The monster species that spawned more often: four-footed snake (freq bonus 54) The monster species that spawned more often: perforation grotesquely (freq bonus 57) The monster species that spawned more often: suck monster (freq bonus 38) The monster species that spawned more often: extra donald (freq bonus 17) The monster species that spawned more often: house snake (freq bonus 72) The monster trait that was more common: monsters that have spit attacks (freq bonus 2) The monster species that never randomly spawned: barcarole dan The monster species that never randomly spawned: contamination stalk The monster species that never randomly spawned: superschool speaker The monster species that never randomly spawned: Orcus The monster species that never randomly spawned: bb prat The monster species that never randomly spawned: Center of All The monster species that never randomly spawned: patent pretext The monster species that never randomly spawned: Warder Kaptain The monster species that never randomly spawned: proselyted menstruum The monster species that never randomly spawned: Amorous Lady The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: berserk (immortal) The RNG hath decreed that this item was never generated: hairclip ((null)) The RNG hath decreed that this item was never generated: implant of nirvana (singing) The RNG hath decreed that this item was never generated: implant of elusion (dense) The RNG hath decreed that this item was never generated: ballista ((null)) The RNG hath decreed that this item was never generated: anhydrite (teal) The RNG hath decreed that this item was never generated: implant of erosion (vivid) The RNG hath decreed that this item was never generated: placeholder gloves (spanish gloves) The RNG hath decreed that this item was never generated: no effect (fallen) The RNG hath decreed that this item was never generated: levitation (cyan) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of joy (forceful, freq bonus 13) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: bronze lance ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 20) The RNG hath decreed that this item was generated more often: lava (red-hot, freq bonus 7) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 51) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 37) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 6) The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 3) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 6) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 9) The RNG hath decreed that this item was generated more often: BUC randomization (lupine, freq bonus 10) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of sustenance (cunning, freq bonus 3) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 90) The RNG hath decreed that this item was always generated cursed: disenchanting boots (jade boots) The RNG hath decreed that this item was always generated cursed: godmode (heavenly) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this item was always generated cursed: helm of counter rotation (rubynus helmet) The RNG hath decreed that this item was always generated cursed: emerald (green) The RNG hath decreed that this item was always generated cursed: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was always generated cursed: small piece of unrefined mithril (gray) The RNG hath decreed that this item was always generated cursed: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was always generated cursed: combat stilettos (heeled boots) The RNG hath decreed that this trap was always invisible: yellow spell trap The RNG hath decreed that this trap was generated more often: recursion trap (freq bonus 1) Trap randomization happened for 1 in 707 traps Next attribute increase check would have come at turn 10857 Strength training was 50 Dexterity training was 50 Wisdom training was 11 Constitution training was 50 You were sleep resistant You were magic-protected You were subjected to random bad effects (0) You were heterosexual You were prevented from having cold resistance (0) You were prevented from having slow digestion (0) You saw invisible You were aware of the presence of something You were warned of undead You had infravision You had 883 points of nutrition remaining You aggravated monsters Your luck was zero You had reduced health (-2) Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien The version you were playing was: Unix SlashEMExtended Version 2.2.7 (6aa92175) - last build Thu Jul 26 23:42:01 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - repair armor 3 matter 90% 25% b - lock manipulation 2 chaos 0% 75% c - cure blindness 2 healing 0% 68% d - identify 5 divine 95% 70% e - invisibility 4 body 90% 92% Techniques known in the end Name Level Status dazzle 11XR LIMIT(0) weapon practice 11 R LIMIT(3866) appraisal 11 R LIMIT(0) panic digging 11 R LIMIT(0) phase door 11 R LIMIT(2865) invoke deity 11 R LIMIT(0) blood ritual 11 R LIMIT(0) charge saber 7 R LIMIT(0) disarm 4 O LIMIT(0) ward against flame 2X LIMIT(0) draw energy 2X LIMIT(0) iron skin 2X LIMIT(0) critical strike 2 R LIMIT(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (twisted visor helmet) * sedge hat (dim colored helmet) * skullcap (visored helmet) * flack helmet (formula one helmet) * crystal helm (orange visored helmet) * mining helm (rural helmet) * field helm (viking helmet) * helm of safeguard (steel helmet) * war hat (green bowel) * plasteel gloves (white gloves) * leather gloves (uncanny gloves) * gauntlets of safeguard (parked gloves) * gauntlets of plugsuit (inverse gloves) * commander gloves (black gloves) * field gloves (dusty gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (ankle boots) * field boots (hugging boots) * boots of safeguard (street boots) Scrolls scroll of healing (MAKE SLEX GREAT AGAIN) scroll of mana (DAIYEN FOOELS) scroll of phase door (BUILDIONS CAN INSTAKILL AT RANGE) scroll of standard id (THE ELDER PRIEST IS PRIMORDIAL) scroll of cure (I WAS BORN MALE BUT NOW IM A WOMAN) * scroll of extra healing (CHRISTIAN LINDNER SAGT AUF WIEDERSEHEN) * scroll of greater mana restoration (89 50 4E 47 0D 0A 1A 0A) scroll of destroy armor (AITOFCD TINGAED NCELCD NFUSFCD) scroll of identify (IO PAKERBETH IO BOLCHOSETH BASDOUMA PATATHNAX APOPSS) scroll of teleportation (OGRANICHENIYE SAPOGI) scroll of create monster (EIT ME) scroll of earth (DUAM XNAHT) scroll of fountain building (FRAUSCH) scroll of fire (CYNDI FROM RIVER CITY RANSOM LOOKS LIKE A GUY) scroll of reverse identify (EKETHAMASTRA PHATIRI TAOCH IALTHEMEACHE) scroll of charging (TO MENY SHOTING TO BE AVOID) scroll of flood (YOU AND YOUR FRIENDS ARE DEAD) scroll of clouds (ZUKKO MY GOOK) scroll of root password detection (ACME) scroll of light (SLARSHING SHARP A LEAVE AT KEY) Spellbooks spellbook of repair armor (hot-cold) spellbook of lock manipulation (detestable) spellbook of cure blindness (lupine) spellbook of identify (long) spellbook of invisibility (immortal) Potions potion called confusion (alchemical) potion of clairvoyance (pseudo-violet) potion of paralysis (baloon flower) potion of extra healing (hibiscus) potion of invisibility (distilled) potion of object detection (emerald) potion of gain energy (golden) potion of ESP (unnatural) potion of sickness (amber) potion of fruit juice (creepy) potion of booze (brown oolong tea) potion of water (clear) Wands wand of full healing (enviable) wand of opening (cottonwood) wand of enlightenment (bauxite) wand of good night (refracted) wand of magic missile (furred) wand of slow monster (iron) wand of teleportation (secret) wand of make invisible (saffron) wand of gain level (brittle) Gems bad effect stone (gray) healthstone (gray) worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 3 to 11 Level 6: <- You are here Vanquished creatures 0 ants (1 created) a normal ant a petty giant ant an aligning ant a Jeanetta's little-girl boot 2 giant lice 2 speeding blobs 2 cocks 0 portbeamtrices (1 created) 0 canaries (1 created) 3 jackals 2 foxes a spit demon a fenek 0 growlithes (1 created) a gas spore 2 floating eyes (3 created) a freezing sphere 0 flaming spheres (1 created) a kitten a felid a housecat a fuxxor cat (2 created) a deformed cat a hobbit reveller a hobbit merchant a hobbit a telehobbit 2 hobbit thieves 2 dwarves 2 group dwarves a normal dwarf 2 dwarf thieves 3 hurkles a small dog-man a basher 2 bugbears a hobbit wizard a scruffy looking hobbit a dwarf lord 2 dwarven casters a dwarven brigand thief a dwarven guardian a hc schoolgirl a zog a petty dwarven master thief a bullywug a minidemon 3 blue jellies a multi-hued jelly 0 green jellies (1 created) a rot jelly an ochre jelly (0 created) 7 kobolds a pack kobold an aqua kobold 2 hidden kobolds 3 fallens 3 pleasures 2 small kobolds 3 small group kobolds a killer kobold 3 large kobolds 2 large group kobolds a poison kobold 3 kobold lords 5 kobold shamans an unidentified kobold shaman a tasloi lookout a fallen shaman a pleased shaman a petty kobold shaman 2 swamp kobolds a force swamp kobold a swamp kappa a demented shaman a devilish potato a kobold polluter a kobold archer 2 kobold chieftains 2 rock kobolds 2 kobold warriors a petty kobold thief a klingon a kappa warrior 2 desert kobolds a mini leprechaun 0 small mimics (2 created) 0 undead mimics (1 created) a master permamimic a blue faerie a mountain force nymph an evil kneevil a pretty water nymph a hitter goblin a cave goblin 2 Mordor orcs a goblin shaman 0 porter rock piercers (1 created) a little wild pig a lamb a giant badger 2 baby camels 0 evasive sewer rats (1 created) a black rat 4 giant rats a quill rat a ratling a porcupine a millipede a little spider a cave spider 0 centipedes (1 created) a swarm centipede a giant spider 9 ponies (15 created) a pure white unicorn a gray unicorn 0 force mist clouds (1 created) 2 larvae 2 maggots 2 evasive maggots 2 dung worms 0 grid bugs (2 created) a tron bug a weapon bug an estherian shade a two-winged shape 5 bats (6 created) a hidden bat 2 housebats 4 large bats a fruit bat a giant bat an undead bat a killer duck 4 baby thunderbirds (1 created) a visor crow a mushroom bird a baby red dragon a nice dutch girl 0 sylphies (1 created) 3 lichens (0 created) 0 stalking lichens (2 created) a spore lichen 3 moulds (1 created) a water lichen (0 created) a brown spore 4 blue growths (1 created) a yellow mold a yellow mushroom 0 orange fungi (1 created) 2 orange spores (1 created) 0 orange force patches (1 created) 0 golden mushrooms (1 created) 3 green fungi (1 created) a red mold (0 created) 5 pale molds (2 created) a slow patch (0 created) 3 spore shriekers (0 created) a violet fungus (0 created) an aokabi 2 gray growths (1 created) 0 spike molds (1 created) a karmic mushroom (0 created) a lavender patch (0 created) a translucent mushroom (0 created) a creeping spore a mana colony (0 created) a freezing mucus (2 created) 2 blue-red patches (1 created) a white patch (0 created) 2 mi-go operators (1 created) 6 sub-gnomes a faberge sphere 10 gnomes 2 satanic gnomes 3 gnome stalkers 4 gnome thieves a petty gnome thief (2 created) an Emmelie's sneaker 4 intermediate gnomes a tiny rascalling a gnome comrade 13 gnome lords (14 created) a gnome watcher a gnome friendloader 2 group gnome lords 2 gnomish brigand thieves 7 gnomish wizards a gnomish mana wizard (2 created) 3 grabbers an angsty gnome 3 deep gnomes a burrower gnome a deep force gnome a porn gnome a gnome illusionist 0 better clockwork soldiers (1 created) 2 gnome warriors a spectral warrior 2 gnome kings a gnome emperor Ruggo the Gnome King a jagular a New Kop 2 kestrels (3 created) 2 Keystone Kops 10 Keystone Policemen 2 killer kops 0 Officer Alinas (1 created) 0 Warder Sergeants (1 created) an Undead Sergeant an Officer Hanna (0 created) a Policeman Lieutenant 0 Warder Lieutenants (1 created) a Kop Kaptain 0 Officer Julias (1 created) an Undead Kaptain 0 Intermediate Kops (1 created) an Officer Kommissioner (2 created) a small lich 6 mummies an adom mummy a gecko mummy a ratling mummy 3 kobold mummies a cat mummy 5 gnome mummies a kappa mummy 0 mummics (1 created) 2 elf mummies an ogre mummy a sloth shrunken head a baby ogre an annoyed ogre 2 space orcs an oxidizer a space orc boss 3 ogre mages an ogre shaman an ogre master thief a low ooze (2 created) a gray ooze 0 eyeglass-wearing retards (1 created) a porter gray ooze a babble (0 created) an orange ooze a maintenance automaton a neo inka a garter snake 2 house snakes a rat snake 2 four-footed snakes a copperhead snake 3 evasive trolls (2 created) a tron xorn 5 kobold zombies an ossium animatum a newt zombie a gnome zombie (2 created) a tasloi zombie an archer a life seeker a life stealer 5 orc zombies 3 dwarf zombies 3 elf zombies (4 created) 3 human zombies (4 created) a grunthack zombie 8 zombies 2 weaum zombies 2 grave diggers a ghast a draugr a hungry dead potato an ettin zombie an ogre zombie a kasa-obake a paper golem a human adventurer a friendly adventurer an elderly gentleman a biker gang member a sailor 0 village idiots (1 created) a wide-eyed tourist a squint-eyed rogue a singing happy drunk a battle-scarred veteran 0 battle scarred ronins (1 created) a weary-looking traveler a karate scrub a woodsman a furry 0 normal humans (1 created) a breton 2 yokudas an angbander a curser an asgardian an incantifier a miner (2 created) a gay boy an enemy trooper a novice nurse a drow rogue an ancient an unmasked Vorlon a thalmor 0 item masters (9 created) 0 shopkeepers (3 created) 0 aligned priests (1 created) 5 watchmen a watch captain a baby boo a printer daemon a tortoise (2 created) 0 thick jellyfish (1 created) a visor piranha a newt a gray newt a twen 4 geckos a leopard frog a frogman a rock lizard a demitwen an iguana 4 turtles a hadrosaurus a fire toad a giant black frog 0 hidden lizards (1 created) a green koopa a crocodile 0 glacier fern spores (1 created) a dungeon fern sprout 2 piles of copper coins a pile of silver coins 2 floor grues 2 dart turrets a prehistoric turret a flying piranha 0 disintegration troves (1 created) a confusion trove 0 poison troves (1 created) a shock trove 555 creatures born. 519 creatures vanquished. 1 boss born. 1 boss vanquished. Voluntary challenges You eaten 30 times You eaten food with animal by-products 23 times You eaten meat 20 times You have communicated with the gods 21 times You prayed to the gods 1 time You hit with a wielded weapon 1013 times You killed 454 monsters You read items or engraved 37 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills general combat [Basic] (max Master) (132 of 160) shield [Basic] (max Master) (44 of 160) body armor [Basic] (max Master) (90 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (32 of 160) searching [Unskilled] (max Expert) (12 of 20) spirituality [Basic] (max Expert) (45 of 160) missile weapons [Basic] (max Expert) (36 of 160) techniques [Unskilled] (max Expert) (15 of 20) sexy flats [Unskilled] (max Expert) (13 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (28 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (2 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Expert] (max Expert) (689 of 12800) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (2 of 20) spear [Unskilled] (max Expert) (2 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Expert] (max Master) (554 of 1280) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (1 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (2 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (3 of 20) Goodbye Leeroy the Thalmor... You died in The Gnomish Mines on dungeon level 6 with 78010 points, and 3184 pieces of gold, after 10089 moves. Killer: a monster (baby thunderbird) You were level 11 with a maximum of 124 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 306488 Leeroy-Jed-Alb-Mal-Cha died in Town on level 6 [max 13]. Killed by a monster (invisible Mr. Kelk, the shopkeeper). - [197] 2 249008 Bluescreen-Hus-Lvl-Fem-Cha died in The Quest on level 24 [max 22]. Killed by a monster (spiked devil), while praying unsuccessfully. - [135] 3 140992 Bluescreen-Sco-Ung-Mal-Law died in The Dungeons of Doom on level 11. Killed by self-genocide. 129 [129] * 4 78010 Leeroy-Tha-Alb-Mal-Cha died in The Gnomish Mines on * level 6 [max 11]. Killed by a monster (baby thunderbird). - [124] 5 54638 Leeroy-Jed-Alb-Mal-Cha died in The Gnomish Mines on level 10. Killed by a monster (claw devil). - [168] 6 44526 Leeroy-Jed-Alb-Mal-Cha died in The Gnomish Mines on level 10. Killed by a monster (covetous hill orc), while fainted from exertion. - [149]