Leeroy, chaotic female alchemist Mahou Shoujo -----|----- |.........| |.........- |....¯....| |.....@...| ----------- [Leeroy the Schoolkid] St9 Dx5 Co10 In5 Wi15 Ch17 MahAlcFemCha Dlvl:1 $0 HP19(19) Pw5(5) AC5 Exp1 T94 Latest messages What do you want to take off? [ab or ?*] That is a silly thing to take off. What do you want to take off? [ab or ?*] You finish taking off your suit. What do you want to wear? [akl or ?*] You are now wearing a lab coat. What do you want to wear? [ak or ?*] You are putting on a pair of gauntlets of fumbling. You finish your dressing maneuver. What do you want to take off? [bkl or ?*] You finish taking off your gloves. "sleep!" In what direction? [hykulnjb><] The sleep ray hits you! You wake up. You don't have enough energy to cast that spell. The required amount was 5. You hear a door open. You see a door open. You don't have enough energy to cast that spell. The required amount was 13. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: corrosivity You could not have this property intrinsically: peacevision Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 107 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 21 Monsters only dropped their equipment with 35% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 94% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 27% Implant drop chance was reduced to 92% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 78% Armor drop chance was reduced to 96% Food drop chance was reduced to 80% The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: hammer The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: healing spells (turn 14) The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 3800) The following skill became untrainable after a while: polearms (turn 37142) The following skill couldn't be trained before a certain turn number is reached: crossbow (turn 47366) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 141543 Monster spawn increase reached its maximum at turn 192484 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2031624 The monster class that cannot be genocided was piercer The monster class that was spawned more often: humanoid (freq bonus 5) The monster species that spawned more often: draugr (freq bonus 48) The monster species that spawned more often: hc lady (freq bonus 22) The monster species that spawned more often: petty-dwarf (freq bonus 7) The monster species that spawned more often: centaur caster (freq bonus 18) The monster species that spawned more often: axial star (freq bonus 7) The monster species that spawned more often: One-Eyed Jack (freq bonus 28) The monster species that spawned more often: petrificator (freq bonus 28) The monster species that spawned more often: dromiceiomimus (freq bonus 9) The monster species that spawned more often: spirit of barbs (freq bonus 36) The monster species that spawned more often: disentitrice (freq bonus 24) The monster species that spawned more often: carnivorous tree (freq bonus 21) The monster species that spawned more often: appurtenance cinched (freq bonus 54) The monster species that spawned more often: wreaked prepubescence (freq bonus 18) The monster species that spawned more often: ball lightning (freq bonus 24) The monster species that spawned more often: exploding sheep (freq bonus 14) The monster species that spawned more often: master quylthulg (freq bonus 16) The monster species that spawned more often: disfranchised straightening (freq bonus 8) The monster species that spawned more often: onanocter 2b (freq bonus 16) The monster species that spawned more often: lichking (freq bonus 112) The monster species that spawned more often: fetish shaman (freq bonus 28) The monster trait that was more common: monsters that count as orc (freq bonus 4) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 3) The monster trait that was more common: monsters that can fly (freq bonus 8) The monster species that never randomly spawned: victualing rummaged The monster species that never randomly spawned: amnesia ant The monster species that never randomly spawned: holyday migrated The monster species that never randomly spawned: cruel abuser The monster species that never randomly spawned: Ghost of Heel The monster species that never randomly spawned: reinterred buncoing The monster species that never randomly spawned: small jabberwock The monster species that never randomly spawned: ensuring upholsterer The monster species that never randomly spawned: breakoff mushroom The monster species that never randomly spawned: Officer Julia The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: amulet of covetous warning (egyptian) The RNG hath decreed that this item was never generated: field boots (camouflage patterned boots) The RNG hath decreed that this item was never generated: godmode (heavenly) The RNG hath decreed that this item was never generated: assault rifle ((null)) The RNG hath decreed that this item was never generated: detect monsters (leather) The RNG hath decreed that this item was never generated: broom ((null)) The RNG hath decreed that this item was never generated: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was never generated: bestest cloak (slexual cloak) The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: robe of magic resistance (yellow robe, freq bonus 14) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of prosperity (brisk, freq bonus 14) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 183) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 14) The RNG hath decreed that this item was generated more often: magic dragon scale shield (magic dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 5) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of control (ember, freq bonus 9) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 10) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 8) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 3) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of memory (astral, freq bonus 7) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this item was always generated cursed: implant of honor (boreal) The RNG hath decreed that this item was always generated cursed: create familiar (wormwood) The RNG hath decreed that this item was always generated cursed: chrysoberyl (yellow) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was always generated cursed: trap disarming (elysium) The RNG hath decreed that this item was always generated cursed: aurora beam (swirling) The RNG hath decreed that this item was always generated cursed: implant of pilfering (smoldering) The RNG hath decreed that this item was always generated cursed: droven greatsword (large obsidian sword) The RNG hath decreed that this item was always generated cursed: impact staff ((null)) The RNG hath decreed that this trap was always invisible: interface screw trap The RNG hath decreed that this trap was generated more often: book trap (freq bonus 1) Trap randomization happened for 1 in 865 traps Next attribute increase check would have come at turn 306 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 3 You were poison resistant You were magic-protected You were acid resistant You had not decided on your sexuality yet You were prevented from having regeneration (0) You were prevented from having corrosivity (0) You had 1410 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl The version you were playing was: Unix SlashEMExtended Version 2.2.7 (698526c0) - last build Thu Jul 26 05:24:34 2018. You could not have safely prayed (374) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 410% b - dig 5 matter 95% 500% c - chemistry 1 divine 33% 200% Techniques known in the end Name Level Status research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor low boots (walking shoes) gauntlets of fumbling (fatal gloves) lab coat (white coat) Scrolls scroll of healing (YAY FOURK QUICKTRAVEL PUSHED A SOKO BOULDER INTO A CORNER AGAIN) scroll of mana (FLASHING POLISH SHOTTED FROM BODY AVOID HIT) scroll of phase door (PUZZLED EQUIPOISE SOLIDIFICATION FARM) scroll of standard id (IF YOU PLAY GRUNTHACK MAKE SURE YOU GRUNT A LOT) scroll of cure (IK WIL JE SNIPER GEWEER MET MUNITIE) * scroll of extra healing (TEPER VY MERTVY) * scroll of greater mana restoration (SCHLAE FEL BUE SCHEL FLUE GEL) Spellbooks spellbook of sleep (white-listed) spellbook of dig (metal-colored) spellbook of chemistry (irritating) Potions * potion of booze (polka-dot) * potion of fruit juice (forget-me-not) * potion of see invisible (liquid) * potion of sickness (cyan) * potion of sleeping (vapor) * potion of clairvoyance (jasmine) * potion of confusion (murky) * potion of hallucination (sweet basil) * potion of healing (yellow) * potion of extra healing (radiating) * potion of restore ability (distilled) * potion of blindness (ruby) * potion of ESP (bubbly) * potion of gain energy (shining) * potion of gain health (colorless) * potion of banishing fear (slimy) * potion of fire resistance (brilliant blue) * potion of ice (spiritual) * potion of fire (viscous) * potion of fear (ice-cold) * potion of stunning (tangerine) * potion of numbness (amber) * potion of dimness (camo) * potion of slime (lavender) * potion of urine (mum) * potion of cancellation (gray) * potion of porter (pink) * potion of wonder (thyme) * potion of terces dlu (deep blue) * potion of hiding (bird's eye) * potion of decoy making (silvervine) * potion of down level (plaid) * potion of keen memory (cooling) * potion of cure wounds (dandelion) * potion of cure serious wounds (sizzling) * potion of night vision (aquamarine) * potion of cure critical wounds (cranberry) * potion of resistance (peppermint) * potion of poison (prickly ash) * potion of coffee (sky blue) * potion of red tea (icy) * potion of oolong tea (luminescent) * potion of green tea (swirly) * potion of cocoa (castor bean) * potion of green mate (gooey) * potion of terere (purple) * potion of aojiru (wormwood) * potion of wine (dark) * potion of Ultimate Tsuyoshi Special (baloon flower) * potion of Mehoho Burusasan G (laurel) * potion of beneficial effect (black) * potion of random intrinsic (foaming) * potion of training (iffy) * potion of invisibility (ghostly) * potion of monster detection (turquoise) * potion of object detection (puce) * potion of enlightenment (cacao) * potion of full healing (marigold) * potion of levitation (buzzing) * potion of polymorph (aromatic) * potion of mutation (hallowed) * potion of speed (tan) * potion of acid (brown) * potion of oil (bright green tea) * potion of salt water (red) * potion of gain ability (fuming) * potion of gain level (tasteless) * potion of invulnerability (bitter) * potion of paralysis (orange tea) * potion of extreme power (cherry-blossom) * potion of recovery (milky) * potion of heroism (pungent) * potion of cyanide (freezing) * potion of radium (fragrant olive) * potion of Jolt Cola (fizzy) * potion of Pan Galactic Gargle Blaster (violet) * potion of (null) (reddish) * potion of (null) (cluster amaryllis) * potion of (null) (purple-red) * potion of (null) (palmarosa) * potion of (null) (hidden tea) * potion of (null) (illegal) * potion of (null) (nanika) * potion of (null) (smoky) * potion of (null) (creamy) * potion of (null) (green) * potion of (null) (voluminous) * potion of (null) (concocted) * potion of (null) (blue) * potion of (null) (iris) * potion of (null) (finicky) * potion of (null) (unnatural) * potion of (null) (rosemary) * potion of (null) (elder flower) * potion of (null) (muddy) * potion of (null) (thaumaturgic) * potion of (null) (metallic) * potion of (null) (bewitched) * potion of (null) (carcinogenic) * potion of (null) (fluorescent) * potion of (null) (bayberry) * potion of (null) (hibiscus) * potion of (null) (venomous) * potion of (null) (white) * potion of (null) (dangerous) * potion of (null) (nettle) * potion of (null) (incandescent) * potion of (null) (orange) * potion of (null) (warping) * potion of (null) (cloudy) * potion of (null) (sticky) * potion of (null) (chocolate) * potion of (null) (baby's breath) * potion of (null) (sparkly) * potion of (null) (dark green) * potion of (null) (cinnamon) * potion of (null) (manky) * potion of (null) (mint) * potion of (null) (roast mate) * potion of (null) (flowing) * potion of (null) (illuminated) * potion of (null) (effervescent) * potion of (null) (alchemical) * potion of (null) (tesco value) * potion of (null) (anise seed) * potion of (null) (squishy) * potion of (null) (stevia) * potion of (null) (magenta) * potion of (null) (peculiar) * potion of (null) (ochre) * potion of (null) (golden) * potion of (null) (blue flag) * potion of (null) (greenish-blue) * potion of (null) (paisley) * potion of (null) (steamy) * potion of (null) (blinding) * potion of (null) (silver) * potion of (null) (brown oolong tea) * potion of (null) (pseudo-violet) * potion of (null) (vermillion) * potion of (null) (topaz) * potion of (null) (emerald) * potion of (null) (soapy) * potion of (null) (violet-red) * potion of (null) (homebrew) * potion of (null) (yerba mate) * potion of (null) (crimson) * potion of (null) (ecru) * potion of (null) (bright) * potion of (null) (simmering) * potion of (null) (St.John's Wort) * potion of (null) (creepy) * potion of (null) (iridescent) * potion of (null) (cornflower) * potion of (null) (raspberry) * potion of (null) (blueberry) * potion of (null) (black lily) * potion of (null) (coffee) * potion of (null) (greasy) * potion of (null) (mulberry) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Wands wand of striking (saffron) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (22 of 160) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Mahou Shoujo... Youescaped from the dungeon with 0 points,