Leeroy, chaotic male albae Otaku ------------ |..........+ |.......V..| |.....@....| - ---------- [Leeroy the Heyaduo] St6 Dx9 Co9 In6 Wi9 Ch4 OtaAlbMalCha Dlvl:1 $343 HP23(23) Pw25(25) AC10 Exp1 T9 Latest messages You displaced Cheater. You see here an uncursed nin'niku {0}. f - an uncursed nin'niku {0}. What do you want to throw? [$a or ?*] In what direction? [hykulnjb><] There is a staircase up here. You see here an uncursed nin'niku {0}. f - an uncursed nin'niku {0}. What do you want to throw? [$a or ?*] In what direction? [hykulnjb><] The nin'niku misses Cheater. You see here an uncursed nin'niku {0}. f - an uncursed nin'niku {0}. What do you want to throw? [$a or ?*] In what direction? [hykulnjb><] The nin'niku misses Cheater. There is a staircase up here. You see here an uncursed nin'niku {0}. f - an uncursed nin'niku {0}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: cold resistance You could not have this property extrinsically: reflection You could not have this property intrinsically: regeneration Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 18 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 32% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 87% Wand drop chance was reduced to 81% Potion drop chance was reduced to 78% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 95% Concealing monsters were spawned underneath items 51% of the time only The following skill could not be trained at all: riding The following skill was trained at half the usual rate: form VII (Juyo) The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: missile weapons (turn 81) The following skill became untrainable if you tried to train it too early: paddle (turn 136) The following skill became untrainable after a while: short sword (turn 59110) The following skill couldn't be trained before a certain turn number is reached: javelin (turn 26911) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 63715 Monster spawn increase reached its maximum at turn 126475 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 309792 The monster class that cannot be genocided was ogre The monster class that was spawned more often: Keystone Kop (freq bonus 4) The monster species that spawned more often: clear snake (freq bonus 12) The monster species that spawned more often: headier intercept (freq bonus 6) The monster species that spawned more often: Majin Buu (freq bonus 8) The monster species that spawned more often: agent black fungus (freq bonus 28) The monster species that spawned more often: nighthawk (freq bonus 24) The monster species that spawned more often: goiter resurvey crocket (freq bonus 32) The monster species that spawned more often: antimatter grue (freq bonus 14) The monster species that spawned more often: b-type (freq bonus 30) The monster species that spawned more often: aether vortex (freq bonus 5) The monster species that spawned more often: chameleon (freq bonus 20) The monster species that spawned more often: ninja master (freq bonus 12) The monster species that spawned more often: cookout inheritance (freq bonus 6) The monster species that spawned more often: pack lord (freq bonus 40) The monster species that spawned more often: cryptographic loser (freq bonus 36) The monster species that spawned more often: Jeanetta (freq bonus 10) The monster species that spawned more often: secluded mushroom (freq bonus 24) The monster species that spawned more often: illusionism ethnology (freq bonus 16) The monster species that spawned more often: hooyooyoo (freq bonus 28) The monster species that spawned more often: young woman (freq bonus 18) The monster species that spawned more often: unfair elder priest (freq bonus 5) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 3) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 2) The monster species that never randomly spawned: gravity force fungus The monster species that never randomly spawned: 64-bit lich The monster species that never randomly spawned: gratifyingly petal The monster species that never randomly spawned: blood bringer The monster species that never randomly spawned: vampiric warp fungus The monster species that never randomly spawned: gnome emperor The monster species that never randomly spawned: greater fire elemental The monster species that never randomly spawned: werestilettosandal The monster species that never randomly spawned: petty statue gargoyle The monster species that never randomly spawned: dream fungus The RNG hath decreed that this item was never generated: nothing (oak) The RNG hath decreed that this item was never generated: implant of badass (pestilent) The RNG hath decreed that this item was never generated: binning kit ((null)) The RNG hath decreed that this item was never generated: amulet of depetrify (charmed) The RNG hath decreed that this item was never generated: needle ((null)) The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: cloak of escalation (cyan cloak) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: magic dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of edibility (wary) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 23) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 3) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: secret attack stone (gray, freq bonus 112) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 27) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 15) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 7) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 3) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 4) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 8) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 2) The RNG hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 2) The RNG hath decreed that this item was generated more often: greyout stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 76) The RNG hath decreed that this item was always generated cursed: muting helm (covered helmet) The RNG hath decreed that this item was always generated cursed: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was always generated cursed: wings of angel (wings) The RNG hath decreed that this item was always generated cursed: implant of malice (eocene) The RNG hath decreed that this item was always generated cursed: wing cloak (angelic cloak) The RNG hath decreed that this item was always generated cursed: implant of transcendence (burly) The RNG hath decreed that this item was always generated cursed: RapiRapi ((null)) The RNG hath decreed that this item was always generated cursed: increase damage (coral) The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear) The RNG hath decreed that this item was always generated cursed: fear (bewitched) The RNG hath decreed that this trap was always invisible: discharge trap The RNG hath decreed that this trap was generated more often: blue spell trap (freq bonus 1) Trap randomization happened for 1 in 450 traps Next attribute increase check would have come at turn 775 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having cold resistance (0) You were prevented from having reflection (0) You had 1491 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Brahma, Vishnu and Shiva Your deity was Shiva The version you were playing was: Unix SlashEMExtended Version 2.2.7 (698526c0) - last build Thu Jul 26 05:24:34 2018. You could not have safely prayed (1138) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons katana (samurai sword) Scrolls scroll of gold detection (YOU DONT STAND A CHANCE) scroll of identify (IGNITE IGNITION IMMOLATION) scroll of enchant armor (LITTLE INJURED DOUBLE PAY) scroll of healing (NUMB IF HITTED SERIOUS IF HURT) scroll of mana (AMY IS THE FIRST BITCH WHO GOT BHAAKS NEW TROPHY IN 2018) scroll of phase door (CITY OF EDIBLE BRAS) scroll of standard id (NEWTBANISH FISHMEPH LCSTHETOADSTOOL) scroll of cure (LOREM IPSUM SIT AMET) * scroll of extra healing (MICRODOLLAROFT) * scroll of greater mana restoration (ROMHACK MADE BY HITLER) Potions potion of confusion (cyan) potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Sayonara Leeroy the Otaku... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.