Leeroy, lawful male asgardish Camperstriker ----- ---....--- .........| |d.......| |.@......+ ---....--- ----- [Leeroy the Aimbot User] St15 Dx11 Co9 In15 Wi14 Ch9 CamAsgMalLaw Dlvl:1 $0 HP18(18) Pw13(13) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Camperstriker. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - a cursed -1 dagger (weapon in hand) {4} Armor b - a heavily cursed -2 leather armor (being worn) {60} Scrolls c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: keen memory You could not have this property extrinsically: warning You could not have this property intrinsically: jumping Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 34 Gem identification only worked 100 times out of 125 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 79% Ring drop chance was reduced to 63% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 74% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 91% Tool drop chance was reduced to 93% Concealing monsters were spawned underneath items 87% of the time only The following skill could not be trained at all: sexy flats The following skill was trained at half the usual rate: implants The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: broadsword The following skill was limited to expert proficiency: axe The following skill became untrainable if you tried to train it too early: pick-axe (turn 521) The following skill became untrainable if you tried to train it too early: elemental spells (turn 756) The following skill became untrainable after a while: firearms (turn 24613) The following skill couldn't be trained before a certain turn number is reached: implants (turn 21364) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43897 Monster spawn increase reached its maximum at turn 167467 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 10481528 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: nymph (freq bonus 2) The monster species that spawned more often: war drake (freq bonus 10) The monster species that spawned more often: lava vortex (freq bonus 24) The monster species that spawned more often: small giant (freq bonus 24) The monster species that spawned more often: yuki snow woman (freq bonus 5) The monster species that spawned more often: sloppy patch (freq bonus 10) The monster species that spawned more often: white sentai (freq bonus 16) The monster species that spawned more often: Father Dagon (freq bonus 8) The monster species that spawned more often: warty patch (freq bonus 12) The monster species that spawned more often: formless spawn of Tsathoggua (freq bonus 5) The monster species that spawned more often: blue mold (freq bonus 8) The monster species that spawned more often: highway sharpshooter (freq bonus 9) The monster species that spawned more often: filament tented (freq bonus 4) The monster species that spawned more often: hc notice group (freq bonus 42) The monster species that spawned more often: burner turret (freq bonus 30) The monster species that spawned more often: gunner (freq bonus 8) The monster species that spawned more often: unresigned snapper lobbyer underwrite announcement greyed (freq bonus 15) The monster species that spawned more often: ginger fellowed (freq bonus 24) The monster species that spawned more often: uber wing baddie (freq bonus 16) The monster species that spawned more often: shotgun terror (freq bonus 12) The monster species that spawned more often: RNG Kop (freq bonus 6) The monster trait that was more common: monsters that move like grid bugs (freq bonus 10) The monster trait that was more common: monsters that bark (freq bonus 2) The monster species that never randomly spawned: migo queen The monster species that never randomly spawned: poison ivy The monster species that never randomly spawned: sylph The monster species that never randomly spawned: space monkey The monster species that never randomly spawned: intertropical spontaneity The monster species that never randomly spawned: orc champion The monster species that never randomly spawned: Laura The monster species that never randomly spawned: encephalographic overfull condescendence The monster species that never randomly spawned: mississippi furzy The monster species that never randomly spawned: police The RNG hath decreed that this item was never generated: implant of osmosis (stellar) The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was never generated: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was never generated: helm of telepathy (visored helmet) The RNG hath decreed that this item was never generated: dehydrating stone (gray) The RNG hath decreed that this item was never generated: dart of disintegration ((null)) The RNG hath decreed that this item was never generated: satisfy hunger (cute) The RNG hath decreed that this item was never generated: robe of magic resistance (yellow robe) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: tar chain mail ((null)) The RNG hath decreed that this item was generated more often: helmet beard ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: vermin swatter ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 20) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 17) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 6) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of waking (awake, freq bonus 4) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 6) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 4) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: grappling hook (iron hook) The RNG hath decreed that this item was always generated cursed: bag of holding (bag) The RNG hath decreed that this item was always generated cursed: wedged little-girl sandal ((null)) The RNG hath decreed that this item was always generated cursed: sleeping (effervescent) The RNG hath decreed that this item was always generated cursed: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was always generated cursed: purple dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was always generated cursed: grayout cloak (bleached cloak) The RNG hath decreed that this item was always generated cursed: cloak of totter (birthcloth) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this trap was always invisible: famine trap The RNG hath decreed that this trap was generated more often: falling rock trap (freq bonus 4) Trap randomization happened for 1 in 314 traps Next attribute increase check would have come at turn 1011 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having warning (0) You were prevented from having keen memory (0) You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Bitches The version you were playing was: Unix SlashEMExtended Version 2.2.7 (698526c0) - last build Thu Jul 26 05:24:34 2018. You could not have safely prayed (885) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (HLY HLS) scroll of mana (DNETHACK SOKOBAN IS ACTUALLY BOROBAN BECAUSE BOOOORING) scroll of phase door (SEXY FARTING BUTT EDITION) scroll of standard id (DARONG PLEYBECK HOT Q TU RITARN HIRI) scroll of cure (DO YOU WHITE WHERE THE FLIGHT HARBOR IS) * scroll of extra healing (PSERPHERCHO THNERBECH CHARCHERBER YEICH) * scroll of greater mana restoration (BERRYTOWNS NEXT TOP MODEL) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 little dogs (1 created) 0 small kobolds (1 created) 0 grid bugs (1 created) 0 porter lichens (1 created) 0 sub-gnomes (1 created) 5 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Camperstriker... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 1 move. Killer: escaped You were level 1 with a maximum of 18 hit points when you escaped. Since you escaped early, the score list will not be checked.