Leeroy, chaotic male albae Jedi -+---- ..@..| |.d..+ |....| |....| ------ [Leeroy the Youngling] St14 Dx7 Co14 In11 Wi13 Ch8 JedAlbMalCha Dlvl:1 $0 HP30(30) Pw17(17) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male albae Jedi. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) (2x) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: cold resistance You could not have this property intrinsically: double attacks Scroll identification only worked 100 times out of 298 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 190 Tool identification only worked 5 times out of 19 Monsters only dropped their musable items with 71% chance Monsters only dropped their equipment with 82% chance Scroll drop chance was reduced to 82% Amulet drop chance was reduced to 33% Tool drop chance was reduced to 90% The following skill could not be trained at all: missile weapons The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: sexy flats The following skill became untrainable if you tried to train it too early: body armor (turn 2) The following skill became untrainable if you tried to train it too early: attack spells (turn 506) The following skill became untrainable after a while: general combat (turn 34056) The following skill couldn't be trained before a certain turn number is reached: dagger (turn 26702) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 93556 Monster spawn increase reached its maximum at turn 215266 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5118432 The monster class that cannot be genocided was wraith The monster class that was spawned more often: trove (freq bonus 4) The monster species that spawned more often: bright blue stalk (freq bonus 14) The monster species that spawned more often: Emma (freq bonus 20) The monster species that spawned more often: myrkalfar warrior (freq bonus 16) The monster species that spawned more often: purple force patch (freq bonus 24) The monster species that spawned more often: apocalypse (freq bonus 21) The monster species that spawned more often: adult yellow dragon (freq bonus 12) The monster species that spawned more often: pseudo elf thief (freq bonus 36) The monster species that spawned more often: tasloi (freq bonus 12) The monster species that spawned more often: amnesia lich (freq bonus 21) The monster species that spawned more often: ruddle signatured (freq bonus 64) The monster species that spawned more often: evasive infantryman (freq bonus 80) The monster species that spawned more often: Danielle's erotic lady shoe (freq bonus 48) The monster species that spawned more often: harrowbark fiend (freq bonus 5) The monster species that spawned more often: midwest convert (freq bonus 5) The monster species that spawned more often: jawbone underdressing (freq bonus 42) The monster species that spawned more often: red warp fungus (freq bonus 24) The monster species that spawned more often: plasma vortex (freq bonus 12) The monster species that spawned more often: Michael (freq bonus 15) The monster species that spawned more often: werexorn (freq bonus 21) The monster species that spawned more often: bully mimic (freq bonus 10) The monster trait that was more common: monsters whose attacks create traps (freq bonus 6) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 2) The monster trait that was more common: monsters that make cow sounds (freq bonus 1) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 2) The monster species that never randomly spawned: brown fungus The monster species that never randomly spawned: holy cow The monster species that never randomly spawned: horse man The monster species that never randomly spawned: Bea The monster species that never randomly spawned: unhappiest conspirator admonition unfulfilled premised bumping The monster species that never randomly spawned: bombsight hardheartedly cream overinsure constancy The monster species that never randomly spawned: nuisance wedding forestation receptivity The monster species that never randomly spawned: giant leech The monster species that never randomly spawned: sluggish ray The monster species that never randomly spawned: zohar sephirah The RNG hath decreed that this item was never generated: slow monster (light green) The RNG hath decreed that this item was never generated: reduce max hitpoints (noticeable) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was never generated: cloak of health (white cloak) The RNG hath decreed that this item was never generated: scaler mittens (dusty gloves) The RNG hath decreed that this item was never generated: light (cloth) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: finger of death (stained) The RNG hath decreed that this item was never generated: implant of butchery (scarlet) The RNG hath decreed that this item was never generated: wedge sandals (heeled sandals) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 4) The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 13) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 16) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 28) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: elongated stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 19) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 19) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 6) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: asterisk ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 8) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of corruption (wailing, freq bonus 4) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 20) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 95) The RNG hath decreed that this item was always generated cursed: evil plate mail ((null)) The RNG hath decreed that this item was always generated cursed: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was always generated cursed: bronze lance ((null)) The RNG hath decreed that this item was always generated cursed: amulet of map amnesia (forgettable) The RNG hath decreed that this item was always generated cursed: mirror (looking glass) The RNG hath decreed that this item was always generated cursed: beneficial effect (homebrew) The RNG hath decreed that this item was always generated cursed: bad effect stone (gray) The RNG hath decreed that this item was always generated cursed: cure wounds (yerba mate) The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak) The RNG hath decreed that this item was always generated cursed: antimagic stone (gray) The RNG hath decreed that this trap was always invisible: destroy armor trap The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 4) Trap randomization happened for 1 in 837 traps Next attribute increase check would have come at turn 522 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having cold resistance (0) You were prevented from having infravision (0) You had 1500 points of nutrition remaining You were stealthy You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.2.7 (698526c0) - last build Thu Jul 26 05:24:34 2018. You could not have safely prayed (708) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (green robe) * leather gloves (yellow gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (engraved helmet) * sedge hat (meteoric helmet) * skullcap (red helmet) * flack helmet (thinking helmet) * crystal helm (chain-aventailed helmet) * mining helm (frequent helmet) * field helm (round helmet) * helm of safeguard (musical helmet) * war hat (grimace helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (inverse gloves) * gauntlets of plugsuit (fatal gloves) * commander gloves (comfortable gloves) * field gloves (riding gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (pink sneakers) * field boots (camouflage patterned boots) * boots of safeguard (hot boots) Scrolls scroll of healing (AOSDICTITO STENNOITO PAVELITO LITTLE TIN OPENERS) scroll of mana (NIIN VOIMME TOIMIA) scroll of phase door (KNOCK THE PROP CANNT BE USE) scroll of standard id (MAYBE GIVE FELLOW THE PROP) scroll of cure (HP RECOVERY BY GRAUP) * scroll of extra healing (RECOVER DEAD BY SCREAM) * scroll of greater mana restoration (BBQ BBQ) Tools white lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Jedi... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.