Leeroy, chaotic male albae Intel Scribe - -----+-- |........| |....{..d| |.....$@.| ---------- [Leeroy the Red Robe] St6 Dx16 Co13 In17 Wi7 Ch8 ScrAlbMalCha Dlvl:1 $0 HP23(23) Pw25(25) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male albae Intel Scribe. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: shock resistance Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 85% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 58% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 80% Armor drop chance was reduced to 78% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 68% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: implants The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: boomerang The following skill was limited to skilled proficiency: form VII (Juyo) The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: martial arts (turn 40) The following skill became untrainable if you tried to train it too early: chaos spells (turn 1804) The following skill became untrainable after a while: two-weapon combat (turn 19038) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 27289) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 63054 Monster spawn increase reached its maximum at turn 121235 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 451992 The monster class that cannot be genocided was xan or other mythical/fantastic insect Today, this monster class was always generated invisible: rust monster or disenchanter The monster class that was spawned more often: gnome (freq bonus 2) The monster species that spawned more often: sierran bobsledded (freq bonus 6) The monster species that spawned more often: wind colony (freq bonus 12) The monster species that spawned more often: sensei newt (freq bonus 8) The monster species that spawned more often: manga girl (freq bonus 27) The monster species that spawned more often: unwearable manfully (freq bonus 12) The monster species that spawned more often: dull draconian (freq bonus 12) The monster species that spawned more often: unknown permamimic (freq bonus 40) The monster species that spawned more often: chemical growth (freq bonus 14) The monster species that spawned more often: stun monster (freq bonus 30) The monster species that spawned more often: crunch crunch ghost (freq bonus 8) The monster species that spawned more often: mottled draconian (freq bonus 39) The monster species that spawned more often: aircraft carrier (freq bonus 16) The monster species that spawned more often: highhatting menstrual (freq bonus 16) The monster species that spawned more often: black archer (freq bonus 24) The monster species that spawned more often: netherbrether (freq bonus 36) The monster species that spawned more often: lower hulk (freq bonus 18) The monster species that spawned more often: elder gazer (freq bonus 5) The monster species that spawned more often: ramapithecus (freq bonus 24) The monster species that spawned more often: purple crocodile (freq bonus 16) The monster species that spawned more often: combined obligated (freq bonus 6) The monster trait that was more common: monsters whose attacks stun you (freq bonus 6) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 6) The monster trait that was more common: monsters that have explosion attacks (freq bonus 3) The monster species that never randomly spawned: battery hen The monster species that never randomly spawned: ice trove The monster species that never randomly spawned: hole mushroom The monster species that never randomly spawned: slaughtering troll The monster species that never randomly spawned: mana force patch The monster species that never randomly spawned: impiety pudgiest The monster species that never randomly spawned: vogon lord The monster species that never randomly spawned: water sphere The monster species that never randomly spawned: analgesic fungus The monster species that never randomly spawned: forge giant The RNG hath decreed that this item was never generated: felt-tip marker ((null)) The RNG hath decreed that this item was never generated: mercurial athame ((null)) The RNG hath decreed that this item was never generated: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was never generated: credit card ((null)) The RNG hath decreed that this item was never generated: two-handed trident ((null)) The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was never generated: bar chain mail ((null)) The RNG hath decreed that this item was never generated: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was never generated: egg ((null)) The RNG hath decreed that this item was never generated: asbestos javelin ((null)) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 6) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 19) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 25) The RNG hath decreed that this item was generated more often: amulet of hostility (funk, freq bonus 49) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 11) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 17) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 203) The RNG hath decreed that this item was generated more often: competition boots (blue sneakers, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 9) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of faith (resonant, freq bonus 16) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 89) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 9) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 7) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 4) The RNG hath decreed that this item was always generated cursed: amulet versus curses (attractive) The RNG hath decreed that this item was always generated cursed: cloak of disenchantment (shell cloak) The RNG hath decreed that this item was always generated cursed: quite heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: acquirement (gained) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: peacekeeper mail ((null)) The RNG hath decreed that this item was always generated cursed: egoism (ITS ALL MINE) The RNG hath decreed that this item was always generated cursed: lag stone (gray) The RNG hath decreed that this item was always generated cursed: pink spell cloak (glaring cloak) The RNG hath decreed that this item was always generated cursed: dark elven arrow (black runed arrow) The RNG hath decreed that this trap was always invisible: mana pit The RNG hath decreed that this trap was generated more often: eater trap (freq bonus 12) Trap randomization happened for 1 in 847 traps Next attribute increase check would have come at turn 51 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were magic-protected You had not decided on your sexuality yet You were prevented from having regeneration (0) You were prevented from being a stoned chiller (0) You had 1500 points of nutrition remaining You were displaced Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Bowditch, Peabody and Rothchild Your deity was Rothchild The version you were playing was: Windows SlashEMExtended tty Version 2.2.7 - last build Wed Jul 18 18:36:59 2018. You could not have safely prayed (196) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Armor cloak of displacement (petrified cloak) Scrolls scroll of amnesia (RAGE CAN ADD POWER) scroll of identify (PRECIOUS BODILY FLUIDS) scroll of magic mapping (LESUO RUANJIAN KAIFA SHANG SHI ANG ZANG DE JINU) scroll of blank paper (unlabeled) scroll of healing (BAYARD WENZEL) scroll of mana (VIRUS INFECTION DETECTED) scroll of phase door (THX CHRIS FOR MAKING THE ELDER PRIEST) scroll of standard id (THE AMY HER ROOMMATE IS VERY WING TUFTED) scroll of cure (BUILDIONS CAN INSTAKILL AT RANGE) * scroll of extra healing (ARMFLAUSCHLER) * scroll of greater mana restoration (HAK KHANG SINKHA THIMISIBSONG KONHIN SON KAN) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Intel Scribe... You and the little dog escaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.