Leeroy, lawful male albae Jedi ------------- |...........| |...........| |..d........| |...@`......| ---.--------- [Leeroy the Youngling] St15 Dx5 Co11 In12 Wi9 Ch8 JedAlbMalLaw Dlvl:1 $0 HP32(32) Pw15(15) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Jedi. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. blue lightsaber (1400) - This is a tool. Color: cyan. Material: platinum. Appearance: lightsaber. Most tools can be applied for an effect; some are also useful when wielded. This lightsaber does good damage, but it needs to be turned on in order to work. An activated lightsaber is good for engraving. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: acid resistance You could not have this property intrinsically: the Force Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 227 Monsters only dropped their musable items with 93% chance Wand drop chance was reduced to 84% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 91% Armor drop chance was reduced to 76% Monster death drops spawned with only 91% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: unicorn horn The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: unicorn horn (turn 6) The following skill became untrainable if you tried to train it too early: matter spells (turn 256) The following skill became untrainable after a while: boomerang (turn 31474) The following skill couldn't be trained before a certain turn number is reached: high heels (turn 47520) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20289 Monster spawn increase reached its maximum at turn 82104 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 5515413 The monster class that cannot be genocided was lizard The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: huge battle tank (freq bonus 10) The monster species that spawned more often: nexus fungus (freq bonus 6) The monster species that spawned more often: reductor vortex (freq bonus 16) The monster species that spawned more often: shreveport shoal (freq bonus 8) The monster species that spawned more often: disenchanter warp patch (freq bonus 3) The monster species that spawned more often: ranger (freq bonus 11) The monster species that spawned more often: vivid star (freq bonus 15) The monster species that spawned more often: Ruea's lady sandal (freq bonus 36) The monster species that spawned more often: dark sailor (freq bonus 16) The monster species that spawned more often: rocket mine (freq bonus 3) The monster species that spawned more often: bucklered windflower marbled (freq bonus 15) The monster species that spawned more often: mazke (freq bonus 9) The monster species that spawned more often: void warp patch (freq bonus 16) The monster species that spawned more often: scarlet mushroom (freq bonus 9) The monster species that spawned more often: wormth (freq bonus 8) The monster species that spawned more often: hill giant shaman (freq bonus 2) The monster species that spawned more often: eyrir resisted (freq bonus 8) The monster species that spawned more often: selenite elite guard (freq bonus 24) The monster species that spawned more often: moldy mushroom (freq bonus 60) The monster species that spawned more often: translucent fungus (freq bonus 16) The monster trait that was more common: monsters that have no limbs (freq bonus 1) The monster species that never randomly spawned: stonechipper The monster species that never randomly spawned: death watch beetle The monster species that never randomly spawned: animated clay The monster species that never randomly spawned: Hailbush The monster species that never randomly spawned: orange ego jelly The monster species that never randomly spawned: immobile mushroom The monster species that never randomly spawned: guild ship The monster species that never randomly spawned: betokened deprecate The monster species that never randomly spawned: plurality pinnate coco overbearingly The monster species that never randomly spawned: beige stalk The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: organoblade ((null)) The RNG hath decreed that this item was never generated: pike ((null)) The RNG hath decreed that this item was never generated: decoy making (cornflower) The RNG hath decreed that this item was never generated: moon axe (large silver axe) The RNG hath decreed that this item was never generated: cloak of map amnesia (yellow cloak) The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was never generated: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was never generated: sin (old-testamentarian) The RNG hath decreed that this item was never generated: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 5) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 17) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 29) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 13) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 11) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 15) The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 18) The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: dashing (lunar, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of faith (resonant, freq bonus 4) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 6) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 3) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 7) The RNG hath decreed that this item was always generated cursed: amulet of flying (convex) The RNG hath decreed that this item was always generated cursed: disconnected boots (living boots) The RNG hath decreed that this item was always generated cursed: droven chain mail (crested black mail) The RNG hath decreed that this item was always generated cursed: butterfinger stone (gray) The RNG hath decreed that this item was always generated cursed: disthene (teal) The RNG hath decreed that this item was always generated cursed: heavy gold ball ((null)) The RNG hath decreed that this item was always generated cursed: green tea (forget-me-not) The RNG hath decreed that this item was always generated cursed: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was always generated cursed: helm of true sight (translucent helmet) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this trap was always invisible: leg trap The RNG hath decreed that this trap was generated more often: rust trap (freq bonus 2) Trap randomization happened for 1 in 770 traps Next attribute increase check would have come at turn 357 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having acid resistance (0) You were prevented from having warning (0) You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Windows SlashEMExtended tty Version 2.2.7 - last build Wed Jul 18 18:36:59 2018. You could not have safely prayed (230) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (orange robe) * leather gloves (english gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (rural helmet) * sedge hat (round helmet) * skullcap (hacker helmet) * flack helmet (frequent helmet) * crystal helm (arduous helmet) * mining helm (narrow helmet) * field helm (poor helmet) * helm of safeguard (internet helmet) * war hat (etched helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (black gloves) * gauntlets of plugsuit (spanish gloves) * commander gloves (dusty gloves) * field gloves (comfortable gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (balanced boots) * field boots (irregular boots) * boots of safeguard (roman sandals) Scrolls scroll of healing (VYSOKE PODPAETKY MOZU POSKRIABAT KRASNE KRVAVE RANY NA NOHACH) scroll of mana (EIT ME) scroll of phase door (LORSKEL HOLDS 1ST RANK ON THE V171 HIGHSCORE TABLE) scroll of standard id (SUDDENLY THE ALTAR VANISHES) scroll of cure (DIBING TO ATTACK NEXT) * scroll of extra healing (THE BEST WAY TO DEAL WITH CATS IS TO STRANGULATE THEM) * scroll of greater mana restoration (NR 9) Tools blue lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Jedi... You and the little dog escaped from the dungeon with 7 points, Since you escaped early, the score list will not be checked.