Leeroy, chaotic male albae Jedi -- ---- |. ... | |.#.. .| |.... .| |... ..| |...#...| +.......| |........ |.@.....| |.d.....| --------- [Leeroy the Youngling] St18/02 Dx7 Co10 In11 Wi10 Ch9 JedAlbMalCha Dlvl:1 $0 HP31(31) Pw14(14) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male albae Jedi. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: half physical damage You could not have this property intrinsically: regeneration Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 22 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 178 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 53% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 95% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 95% Tool drop chance was reduced to 86% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: searching The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: bow The following skill was limited to basic proficiency: whip The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: pick-axe The following skill became untrainable if you tried to train it too early: lightsaber (turn 77) The following skill became untrainable if you tried to train it too early: attack spells (turn 128) The following skill became untrainable after a while: searching (turn 53314) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 47752) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 135658 Monster spawn increase reached its maximum at turn 260671 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1186844 The monster class that cannot be genocided was blob The monster class that was spawned more often: ant or other insect (freq bonus 4) The monster species that spawned more often: giant pink ant (freq bonus 84) The monster species that spawned more often: petty creeping mithril coins (freq bonus 8) The monster species that spawned more often: witch (freq bonus 28) The monster species that spawned more often: elder earth elemental (freq bonus 24) The monster species that spawned more often: uninvitingly quintuplicate cultist psychopath (freq bonus 21) The monster species that spawned more often: chemical bug (freq bonus 18) The monster species that spawned more often: preamble libellously (freq bonus 7) The monster species that spawned more often: terrible jermlaine (freq bonus 18) The monster species that spawned more often: werepiranha (freq bonus 6) The monster species that spawned more often: :4_