Leeroy, chaotic male albae Jedi -------- ---......--- .........{.| |..........| -..........| |......@d..| ---......--- ----.--- [Leeroy the Youngling] St12 Dx10 Co11 In12 Wi12 Ch5 JedAlbMalCha Dlvl:1 $0 HP29(29) Pw14(14) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a chaotic male albae Jedi. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: magic resistance You could not have this property extrinsically: poison resistance You could not have this property intrinsically: displacement Scroll identification only worked 100 times out of 327 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 85% chance Wand drop chance was reduced to 85% Amulet drop chance was reduced to 50% Potion drop chance was reduced to 89% Armor drop chance was reduced to 66% Tool drop chance was reduced to 81% Monster death drops spawned with only 86% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: crossbow The following skill became untrainable if you tried to train it too early: sling (turn 23) The following skill became untrainable if you tried to train it too early: crossbow (turn 2142) The following skill became untrainable after a while: shuriken (turn 19527) The following skill couldn't be trained before a certain turn number is reached: techniques (turn 30492) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 88683 Monster spawn increase reached its maximum at turn 141916 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1205280 The monster class that cannot be genocided was jelly The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster color that was spawned more often: gray (freq bonus 2) The monster species that spawned more often: nausea mushroom (freq bonus 9) The monster species that spawned more often: lasher (freq bonus 4) The monster species that spawned more often: regrowing cobbler (freq bonus 4) The monster species that spawned more often: dream lich (freq bonus 24) The monster species that spawned more often: Mary-Sue (freq bonus 6) The monster species that spawned more often: sandlotter reifying (freq bonus 12) The monster species that spawned more often: ego vip rubber (freq bonus 6) The monster species that spawned more often: humanoid leprechaun (freq bonus 6) The monster species that spawned more often: sisterly cullet yup (freq bonus 48) The monster species that spawned more often: overview horseplayer (freq bonus 15) The monster species that spawned more often: girl in odorous sneakers (freq bonus 12) The monster species that spawned more often: death hulk (freq bonus 9) The monster species that spawned more often: Juen's leather peep-toe (freq bonus 4) The monster species that spawned more often: cursed ghost (freq bonus 8) The monster species that spawned more often: mad cat (freq bonus 12) The monster species that spawned more often: aoa (freq bonus 21) The monster species that spawned more often: burning clan (freq bonus 48) The monster species that spawned more often: mooncalf (freq bonus 4) The monster species that spawned more often: absent warp fungus (freq bonus 2) The monster species that spawned more often: sub-gnome (freq bonus 48) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 4) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 2) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 2) The monster trait that was more common: monsters that make cow sounds (freq bonus 2) The monster trait that was more common: monsters that eat metal (freq bonus 5) The monster trait that was more common: monsters that imitate (freq bonus 2) The monster trait that was more common: monsters who attack with antimatter (freq bonus 5) The monster species that never randomly spawned: Gunter The monster species that never randomly spawned: white force fungus The monster species that never randomly spawned: Eclavdra The monster species that never randomly spawned: very old green dragon The monster species that never randomly spawned: baby bronze dragon The monster species that never randomly spawned: scary monster The monster species that never randomly spawned: animated statue The monster species that never randomly spawned: Greta The monster species that never randomly spawned: litter elemental The monster species that never randomly spawned: small permamimic The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: anhydrite (teal) The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was never generated: full healing (hawthorn) The RNG hath decreed that this item was never generated: stinking cloud (vaporized) The RNG hath decreed that this item was never generated: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was never generated: dizzy helmet (rotating helmet) The RNG hath decreed that this item was never generated: orange dragon scales ((null)) The RNG hath decreed that this item was never generated: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was never generated: white dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 20) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 4) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 10) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 54) The RNG hath decreed that this item was generated more often: blesscurse stone (gray, freq bonus 52) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 15) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: sapphire (blue, freq bonus 13) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 7) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 7) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 5) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 3) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of badness (prismatic, freq bonus 3) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of evisceration (screaming, freq bonus 11) The RNG hath decreed that this item was always generated cursed: farlook stone (gray) The RNG hath decreed that this item was always generated cursed: dragon spear ((null)) The RNG hath decreed that this item was always generated cursed: boots of interruption (velcro sandals) The RNG hath decreed that this item was always generated cursed: quarterstaff (staff) The RNG hath decreed that this item was always generated cursed: checkerboard stone (gray) The RNG hath decreed that this item was always generated cursed: wrapover stone (gray) The RNG hath decreed that this item was always generated cursed: skullcap (metal disk) The RNG hath decreed that this item was always generated cursed: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was always generated cursed: white double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this trap was always invisible: animation trap The RNG hath decreed that this trap was generated more often: dropless trap (freq bonus 3) Trap randomization happened for 1 in 712 traps Next attribute increase check would have come at turn 193 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having poison resistance (0) You were prevented from having magic resistance (0) You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Windows SlashEMExtended tty Version 2.2.7 - last build Wed Jul 18 18:36:59 2018. You could not have safely prayed (536) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (octarine robe) * leather gloves (tar gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (strip bandana) * sedge hat (long-hair helmet) * skullcap (brick helmet) * flack helmet (horned helmet) * crystal helm (musical helmet) * mining helm (radiant helmet) * field helm (wok-shaped helmet) * helm of safeguard (orange visored helmet) * war hat (plumed helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (inka gloves) * gauntlets of plugsuit (viva gloves) * commander gloves (paper gloves) * field gloves (concrete gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (chess boots) * field boots (heavy boots) * boots of safeguard (blue sneakers) Scrolls scroll of healing (PSINA PSINA KRADIDA PSIOMOIPS) scroll of mana (DIAF MOFO) scroll of phase door (INE IGO PIO) scroll of standard id (HCALIEN WOUWOU) scroll of cure (HYPNOTIZED PLAGIARIST) * scroll of extra healing (PLAY THE VIOLIN DULY THE OPINION) * scroll of greater mana restoration (HFR GUR SBEPR YHXR) Tools yellow lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Jedi... You and the little dog escaped from the dungeon with 6 points, Since you escaped early, the score list will not be checked.