Leeroy, lawful male albae Ordinator --|-- ..¯.| |...| |..@| |.@.| ----- [Leeroy the Battler] St18/01 Dx7 Co5 In10 Wi7 Ch7 OrdAlbMalLaw Dlvl:1 $0 HP18(18) Pw18(18) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. What do you want to wield? [- abcde or ?*] Never mind. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: hallu party You could not have this property intrinsically: acid resistance Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 40 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 41 Scroll drop chance was reduced to 89% Ring drop chance was reduced to 53% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 99% Armor drop chance was reduced to 88% Tool drop chance was reduced to 58% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 60% of the time only The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: two-handed sword The following skill became untrainable if you tried to train it too early: lance (turn 35) The following skill became untrainable if you tried to train it too early: protection spells (turn 480) The following skill became untrainable after a while: healing spells (turn 51924) The following skill couldn't be trained before a certain turn number is reached: shield (turn 16648) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59504 Monster spawn increase reached its maximum at turn 219344 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1127522 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: petty tunnel wight (freq bonus 20) The monster species that spawned more often: kingler (freq bonus 6) The monster species that spawned more often: thataway dragooned (freq bonus 12) The monster species that spawned more often: sulfur spore (freq bonus 24) The monster species that spawned more often: undead graduate (freq bonus 2) The monster species that spawned more often: giant copper dragonfly (freq bonus 2) The monster species that spawned more often: bramble warp patch (freq bonus 6) The monster species that spawned more often: son of Typhon (freq bonus 36) The monster species that spawned more often: snore domiciliated tragic (freq bonus 6) The monster species that spawned more often: tear patch (freq bonus 6) The monster species that spawned more often: dirty bulb (freq bonus 8) The monster species that spawned more often: blockhouse heavy (freq bonus 8) The monster species that spawned more often: dire snake (freq bonus 8) The monster species that spawned more often: speeding thing (freq bonus 8) The monster species that spawned more often: drydrip force fungus (freq bonus 14) The monster species that spawned more often: deviant gargoyle (freq bonus 24) The monster species that spawned more often: forded detained stylishly (freq bonus 14) The monster species that spawned more often: green glutton ghost (freq bonus 18) The monster species that spawned more often: shocking sphere (freq bonus 3) The monster species that spawned more often: a-type (freq bonus 8) The monster trait that was more common: monsters that originate from Animeband (freq bonus 1) The monster trait that was more common: monsters that count as mercenaries (freq bonus 1) The monster species that never randomly spawned: recourse triplex trustier grooviest The monster species that never randomly spawned: trap warp fungus The monster species that never randomly spawned: lateen hunk The monster species that never randomly spawned: circumnavigation deductibility voyageur mitigative The monster species that never randomly spawned: displayed filer The monster species that never randomly spawned: unassured riyal The monster species that never randomly spawned: nasty boomer The monster species that never randomly spawned: snow woman The monster species that never randomly spawned: undead augurer The monster species that never randomly spawned: kagami mochi The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: twelve course dinner ((null)) The RNG hath decreed that this item was never generated: speedbug boots (profiled boots) The RNG hath decreed that this item was never generated: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was never generated: regeneration (antique) The RNG hath decreed that this item was never generated: rose quartz (pink) The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: shoulder rings (strange rings) The RNG hath decreed that this item was never generated: unicorn horn ((null)) The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: impact staff ((null)) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 16) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: disconnected boots (living boots, freq bonus 7) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 14) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of sweetness (acrobatic, freq bonus 93) The RNG hath decreed that this item was generated more often: implant of ennui (original, freq bonus 11) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 9) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 8) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of stoicism (vulpine, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 13) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this item was always generated cursed: amulet of regeneration (vivid) The RNG hath decreed that this item was always generated cursed: amulet of ESP (circular) The RNG hath decreed that this item was always generated cursed: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was always generated cursed: stun monster (octarine) The RNG hath decreed that this item was always generated cursed: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was always generated cursed: horn of plenty (horn) The RNG hath decreed that this item was always generated cursed: cloak of flame (vestiary) The RNG hath decreed that this item was always generated cursed: morning star ((null)) The RNG hath decreed that this item was always generated cursed: lemon ((null)) The RNG hath decreed that this trap was always invisible: bowel cramps trap The RNG hath decreed that this trap was generated more often: ice trap (freq bonus 1) Trap randomization happened for 1 in 12 traps Next attribute increase check would have come at turn 597 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You were magic-protected You had not decided on your sexuality yet You were prevented from having half spell damage (0) You were prevented from hallu partying (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Windows SlashEMExtended tty Version 2.2.7 - last build Wed Jul 18 18:36:59 2018. You could not have safely prayed (168) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1XR Prepared(0) turn undead 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (space helmet) * sedge hat (anachrononononaut helmet) * skullcap (winged helmet) * flack helmet (RNG helmet) * crystal helm (echo helmet) * mining helm (green bowel) * field helm (celtic helmet) * helm of safeguard (etched helmet) * war hat (narrow helmet) * plasteel gloves (white gloves) * leather gloves (boxing gloves) * gauntlets of safeguard (spanish gloves) * gauntlets of plugsuit (awesome gloves) * commander gloves (polnish gloves) * field gloves (warped gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (castlevania boots) * field boots (velcro boots) * boots of safeguard (tightly fitting boots) Scrolls scroll of healing (NESRECA HROSCEV) scroll of mana (SHAMO AIREN YE GEN TA ZAI YIQI WO ZHENGSHI ZHUCE) scroll of phase door (GON GET YA) scroll of standard id (THE SCROLL RESISTED YOUR IDENTIFICATION ATTEMPT) scroll of cure (WUEICHWUEICH WUEICHWUEICH) * scroll of extra healing (A IS FOR AMY WHO FELL DOWN THE STAIRS) * scroll of greater mana restoration (MINMAY REMOVEREMOVEREMOVE RUINATION) Spellbooks spellbook of enchant weapon (corroded) Rings ring of increase accuracy (soft) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.