Leeroy, lawful male trainer Jedi --------- ........| ------------ ............| ####|.........................| : #`,,-...u..........------------ K #,##|....a.........| 8 #,# -.--------------# r @k #u# i,I,t#,,,,,#,,,,### #,# ####I@,,,,,,,,,,,,######## c###,# ########,---.-,,,,,,,,# u r ,,#,# |....,------.- -----%-@# |.<.|,..^.>..| #p....%`# |...|#|......| t w#.I%|## |...| |......- m wt e.p.S| r G |...| |.......| ..w..#pB-o |...| |.......| |..... $w$| ----- |.......| ------ ---- --------- [Leeroy the Jedi Apprentice] St17 Dx6 Co12 In9 Wi16 Ch6 JedTrnMalLaw Dlvl:6 $87 HP-4(101) Pw48(48) AC6 Xp7/1002 Wt380/2140 T1104 Hun Bli Latest messages [-4 -> 21] You miss it. It stings you! [-1 -> 20] Warning: HP low! The teleporter bites you! [-2 -> 18] Warning: HP low! It stings you! Its sting was poisoned! You hear the howling of the CwnAnnwn... [-8 -> 10] Warning: HP low! [-3 -> 7] Warning: HP low! What do you want to read? [e-imor or ?*] As you pronounce the formula on it, the scroll disappears. Your body is transported to another location! It hits you! You die... Your inventory Weapons j - the uncursed +0 broadsword named Blue Unweather {30} n - a cursed +0 silver saber {12} x - an uncursed +0 demon crossbow {20} y - 35 uncursed +0 fleece bolts {1} z - 30 uncursed +3 mineral bolts {0} A - 22 uncursed +0 silver bullets {0} B - 3 blessed +0 bullets (in quiver) {0} D - an uncursed +0 submachine gun {8} G - a blessed +2 grenade launcher {25} H - a blessed +1 assault rifle (alternate weapon; not wielded) {16} K - 20 blessed +3 inka stingers {0} Armor a - an uncursed +1 robe (being worn) {16} b - the uncursed +0 pair of leather gloves named Diabolic Gifts (being worn) {4} s - an uncursed +0 white dragon scale mail {20} I - an uncursed +0 pair of low boots {4} Comestibles t - an uncursed fortune cookie {0} u - an uncursed tripe ration {0} E - 13 uncursed cream pies {0} L - an uncursed tin of black dirtbag meat {0} M - an uncursed tiny lurker corpse {200} Scrolls e - 2 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} h - 2 uncursed scrolls of standard id {0} i - 3 uncursed scrolls of cure {0} o - a cursed scroll of healing {0} r - an uncursed scroll of clouds {0} Spellbooks m - an uncursed finalized spellbook of detect monsters (0:0) {0} Potions l - an uncursed potion of healing {0} q - an uncursed finalized potion of water {0} Wands k - an uncursed wand of polymorph (3:9) {0} p - an uncursed wand of digging (0:9) {0} Tools c - an uncursed +1 red lightsaber (894) (lit) (weapon in hand) {24} d - an uncursed blindfold {0} J - an uncursed bugle {0} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 13 You carried 0 sins You could not have this property at all: speed You could not have this property extrinsically: slow digestion You could not have this property intrinsically: burnopathy Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 9 Implant identification only worked 1 times out of 34 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 188 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 90% Amulet drop chance was reduced to 82% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 86% Armor drop chance was reduced to 86% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 59% of the time only The following skill could not be trained at all: form III (Soresu) The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: techniques The following skill became untrainable if you tried to train it too early: protection spells (turn 73) The following skill became untrainable if you tried to train it too early: elemental spells (turn 1326) The following skill became untrainable after a while: riding (turn 15591) The following skill couldn't be trained before a certain turn number is reached: broadsword (turn 24720) Number of artifacts generated was 2 Number of fake artifacts generated was 4 Monster spawn increase started at turn 53765 Monster spawn increase reached its maximum at turn 152843 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1046464 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: angelic being (freq bonus 1) The monster species that spawned more often: meuniere immortally recoloring incoherently intermediatory (freq bonus 4) The monster species that spawned more often: pumping bulb (freq bonus 9) The monster species that spawned more often: real impact hound (freq bonus 10) The monster species that spawned more often: netter lynching fumbling presifting (freq bonus 6) The monster species that spawned more often: old evil dragon (freq bonus 8) The monster species that spawned more often: special Aleax (freq bonus 12) The monster species that spawned more often: hole spore (freq bonus 8) The monster species that spawned more often: riddle appareling personalism (freq bonus 6) The monster species that spawned more often: Klara (freq bonus 12) The monster species that spawned more often: porter dark spore (freq bonus 8) The monster species that spawned more often: eye of the unknown god (freq bonus 32) The monster species that spawned more often: Little Marie's hugging boot (freq bonus 10) The monster species that spawned more often: giant scorpion (freq bonus 6) The monster species that spawned more often: gas bomb (freq bonus 6) The monster species that spawned more often: naga pitmaster (freq bonus 2) The monster species that spawned more often: chawed solemnize paving (freq bonus 6) The monster species that spawned more often: pike (freq bonus 20) The monster species that spawned more often: training boomer (freq bonus 18) The monster species that spawned more often: galoshes gal (freq bonus 12) The monster species that spawned more often: wood elf warrior (freq bonus 8) The monster trait that was more common: monsters that count as giant (freq bonus 2) The monster trait that was more common: monsters that can tunnel (freq bonus 4) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 4) The monster trait that was more common: monsters of large size (freq bonus 2) The monster trait that was more common: monsters with vampire dialogue (freq bonus 3) The monster species that never randomly spawned: magic-colored force patch The monster species that never randomly spawned: quantum statistical mechanic The monster species that never randomly spawned: azure drake The monster species that never randomly spawned: pile of creeping gold coins The monster species that never randomly spawned: hoisting bittern The monster species that never randomly spawned: god-forsaken bitch The monster species that never randomly spawned: southside hood The monster species that never randomly spawned: praetor The monster species that never randomly spawned: nexus spore The monster species that never randomly spawned: up-throwing turret The RNG hath decreed that this item was never generated: shotgun ((null)) The RNG hath decreed that this item was never generated: huge club ((null)) The RNG hath decreed that this item was never generated: good night (wish parser) The RNG hath decreed that this item was never generated: fire (simmering) The RNG hath decreed that this item was never generated: shotgun shell ((null)) The RNG hath decreed that this item was never generated: cyanide (vermillion) The RNG hath decreed that this item was never generated: amulet of premature death (deadly) The RNG hath decreed that this item was never generated: acid ingestion (unhealthy) The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was never generated: greyout stone (gray) The RNG hath decreed that this item was generated more often: form shifting (constant, freq bonus 16) The RNG hath decreed that this item was generated more often: charger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wereform stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 65) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: implant of waste (furious, freq bonus 10) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 18) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 4) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 7) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 5) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: bad shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: blesscursing (above, freq bonus 18) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 11) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 11) The RNG hath decreed that this item was always generated cursed: rocket ((null)) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: crystal sword ((null)) The RNG hath decreed that this item was always generated cursed: cypher helm (basin helmet) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: conflict (monospace) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this item was always generated cursed: sliming (straight) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this item was always generated cursed: hellish bolt (hellish) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: burning trap (freq bonus 3) Trap randomization happened for 1 in 586 traps Trap difficulty was increased by 62 Next attribute increase check would have come at turn 1755 Strength training was -17 Dexterity training was 12 Wisdom training was -1 Constitution training was 5 You were blinded (94) You had not decided on your sexuality yet You were being chased by the kops. (2572) You were prevented from having slow digestion (0) You were prevented from having speed (0) You saw invisible You were telepathic You had 476 points of nutrition remaining You were stealthy You aggravated monsters You could train skills and attributes faster Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Windows SlashEMExtended tty Version 2.2.7 - last build Wed Jul 18 18:36:59 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 90% 93% Techniques known in the end Name Level Status jedi jump 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Reloading(239) invoke deity 7 R Not Ready(2145) charge saber 3X Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (brown robe) * leather gloves (concrete gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (netradiation helmet) * sedge hat (arduous helmet) * skullcap (golden helmet) * flack helmet (secret helmet) * crystal helm (musical helmet) * mining helm (hacker helmet) * field helm (metal disk) * helm of safeguard (dream helmet) * war hat (masked helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (inka gloves) * gauntlets of plugsuit (odd pair of gloves) * commander gloves (even pair of gloves) * field gloves (riding gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (fin boots) * field boots (heap of shit boots) * boots of safeguard (heroine mocassins) Scrolls scroll of healing (LAST OF MY RACE BECAUSE IT SUCKS) scroll of mana (DAEDELDIDAET) scroll of phase door (FEAKONALEASH CRAWLINGINMYSKIN EMOS) scroll of standard id (CRAPPITY CRAP) scroll of cure (HAPAX LEGOMENON) * scroll of extra healing (HEAVY ELF CANT FLEW) * scroll of greater mana restoration (COMBATDEPTH LAB CORRODE) scroll of clouds (NONEXEMPT CONUNDRUM) Spellbooks spellbook of detect monsters (gambling) Potions potion of healing (steamy) potion of water (clear) Wands wand of polymorph (important) wand of digging (enviable) Tools red lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 68 times You killed 53 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (32 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (22 of 160) devices [Basic] (max Master) (34 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (4 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (42 of 160) form II (Makashi) [Basic] (max Grand Master) (46 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (28 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (2 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (154 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Jedi...