Leeroy, lawful male asgardish Rogue --------- |.......| |.......| |....@..| |...f.|.| |.....$.| |....@..| -----|--- [Leeroy the Footpad] St17 Dx20 Co13 In7 Wi9 Ch8 RogAsgMalLaw Dlvl:1 $1579 HP19(19) Pw7(7) AC-1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Rogue. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: reflection You could not have this property intrinsically: detect monsters Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 95% chance Wand drop chance was reduced to 56% Weapon drop chance was reduced to 70% Armor drop chance was reduced to 53% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: hammer The following skill was limited to skilled proficiency: lightsaber The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: protection spells (turn 35) The following skill became untrainable if you tried to train it too early: whip (turn 165) The following skill became untrainable after a while: paddle (turn 9977) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 46634) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 77453 Monster spawn increase reached its maximum at turn 216515 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1630073 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: humanoid (freq bonus 5) The monster species that spawned more often: Jeanetta's little-girl boot (freq bonus 48) The monster species that spawned more often: enclave soldier (freq bonus 8) The monster species that spawned more often: tiferet sephirah (freq bonus 16) The monster species that spawned more often: megabyte swingy fluoresce apposite unpoetically (freq bonus 36) The monster species that spawned more often: greater ghost (freq bonus 42) The monster species that spawned more often: radiant stalk (freq bonus 28) The monster species that spawned more often: drugged girl (freq bonus 14) The monster species that spawned more often: resent mineralization (freq bonus 18) The monster species that spawned more often: abnormal patch (freq bonus 12) The monster species that spawned more often: uber oread (freq bonus 9) The monster species that spawned more often: flame giant (freq bonus 7) The monster species that spawned more often: giant dragon turtle (freq bonus 14) The monster species that spawned more often: artillery water nymph (freq bonus 20) The monster species that spawned more often: rose sentai (freq bonus 21) The monster species that spawned more often: crypto demon (freq bonus 36) The monster species that spawned more often: devious kraken (freq bonus 7) The monster species that spawned more often: geology torturer (freq bonus 60) The monster species that spawned more often: edge bug (freq bonus 24) The monster species that spawned more often: freeze (freq bonus 72) The monster species that spawned more often: abyss spider (freq bonus 10) The monster trait that was more common: monsters with fire resistance (freq bonus 8) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 4) The monster trait that was more common: monsters that count as dwarf (freq bonus 4) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 4) The monster trait that was more common: monsters with death resistance (freq bonus 2) The monster species that never randomly spawned: owl bear The monster species that never randomly spawned: edged monster The monster species that never randomly spawned: gum jelly The monster species that never randomly spawned: revelled polonium camerawomen burnt shellack The monster species that never randomly spawned: incurability belayed The monster species that never randomly spawned: young adult rainbow dragon The monster species that never randomly spawned: invisible horror The monster species that never randomly spawned: wickerwork executioner The monster species that never randomly spawned: werenaga The monster species that never randomly spawned: cricking freeform sequester disciple The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was never generated: charoite (violet) The RNG hath decreed that this item was never generated: expensive camera ((null)) The RNG hath decreed that this item was never generated: light (VERR YED HORRE) The RNG hath decreed that this item was never generated: implant of malice (eocene) The RNG hath decreed that this item was never generated: snarenet cloak (fleeceling cloak) The RNG hath decreed that this item was never generated: remove curse (wiry) The RNG hath decreed that this item was never generated: osbane katana ((null)) The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was never generated: cyan spell stone (gray) The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 11) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 7) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 6) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 9) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 8) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: guitar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: unfair attack stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: vanishing (fading, freq bonus 2) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 8) The RNG hath decreed that this item was generated more often: inka leash (leash, freq bonus 8) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 2) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 11) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 8) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 11) The RNG hath decreed that this item was always generated cursed: speedbug boots (profiled boots) The RNG hath decreed that this item was always generated cursed: ulch helmet (filtered helmet) The RNG hath decreed that this item was always generated cursed: cloak of prescience (enduring cloak) The RNG hath decreed that this item was always generated cursed: gain level (milky) The RNG hath decreed that this item was always generated cursed: cloak of practice (boxing gown) The RNG hath decreed that this item was always generated cursed: orange dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: orange dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amulet of magical breathing (octagonal) The RNG hath decreed that this item was always generated cursed: insect squasher ((null)) The RNG hath decreed that this item was always generated cursed: fedora ((null)) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: anastasia trap (freq bonus 1) Next attribute increase check would have come at turn 433 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having reflection (0) You were prevented from hallu partying (0) You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Issek, Mog and Kos Your deity was Issek The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (370) You survived You didn't know any spells. Techniques known in the end Name Level Status critical strike 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of gold detection (SUCH LOVELY FLEECY SOFT LEATHER BOOTS) scroll of teleportation (RENEW TIME DIFFER SO QUANTITY) scroll of healing (PHAM NUWEN) scroll of mana (NOUS DEVONS GAGNER NOTRE RACE) scroll of phase door (FLEEING FLEEEING FLEEEEING) scroll of standard id (ONE DAY THERE WILL BE A VARIANT NAMED PHOLENDEWODANHACK) scroll of cure (X 14 39 ZS) * scroll of extra healing (BLESSED GENOCIDE) * scroll of greater mana restoration (POWINIENES BYL ZROBIC DYNAMO HACK) Potions potion of sickness (polka-dot) Tools * oilskin sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Rogue... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.