Leeroy, lawful male asgardish Yeoman ------+------- ............| #.........| |.........@...| |........u....| --------------- [Leeroy the Usher] St9 Dx14 Co11 In9 Wi10 Ch9 YeoAsgMalLaw Dlvl:1 $0 HP23(23) Pw9(9) AC0 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Yeoman. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: discount action You could not have this property intrinsically: detect monsters Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 162 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 97% chance Monsters only dropped their equipment with 90% chance Book drop chance was reduced to 91% Ring drop chance was reduced to 47% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 61% Food drop chance was reduced to 99% The following skill could not be trained at all: searching The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: techniques The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: body spells (turn 24) The following skill became untrainable if you tried to train it too early: healing spells (turn 1548) The following skill became untrainable after a while: spear (turn 28902) The following skill couldn't be trained before a certain turn number is reached: club (turn 20500) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 21004 Monster spawn increase reached its maximum at turn 121971 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 5755650 The monster class that cannot be genocided was mimic The monster class that was spawned more often: lizard (freq bonus 6) The monster species that spawned more often: crippling self-doubt (freq bonus 22) The monster species that spawned more often: Bubbling Kop (freq bonus 28) The monster species that spawned more often: Arnold Paole (freq bonus 12) The monster species that spawned more often: grossest sergeantship benzoic labeller (freq bonus 44) The monster species that spawned more often: satyr (freq bonus 12) The monster species that spawned more often: fish swarm (freq bonus 16) The monster species that spawned more often: Barney the Dinosaur (freq bonus 40) The monster species that spawned more often: fucker troll (freq bonus 48) The monster species that spawned more often: T-hawk (freq bonus 36) The monster species that spawned more often: pukelman (freq bonus 16) The monster species that spawned more often: ghoulish soul (freq bonus 42) The monster species that spawned more often: brown force fungus (freq bonus 27) The monster species that spawned more often: animated hourglass (freq bonus 32) The monster species that spawned more often: kopyguard (freq bonus 8) The monster species that spawned more often: greater spam demon (freq bonus 9) The monster species that spawned more often: Amon (freq bonus 48) The monster species that spawned more often: Crash Dows (freq bonus 18) The monster species that spawned more often: ringing hobbit (freq bonus 16) The monster species that spawned more often: telepathic eye (freq bonus 32) The monster species that spawned more often: smart piercer (freq bonus 84) The monster trait that was more common: monsters that want to arrest the player (freq bonus 3) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 2) The monster trait that was more common: monsters whose attacks do random things (freq bonus 6) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 1) The monster trait that was more common: monsters that have butt attacks (freq bonus 2) The monster trait that was more common: monsters of gigantic size (freq bonus 6) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 1) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 1) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 1) The monster species that never randomly spawned: normal turret The monster species that never randomly spawned: fetid defiler The monster species that never randomly spawned: slinger The monster species that never randomly spawned: iceblock wall The monster species that never randomly spawned: giant sludge shoggoth The monster species that never randomly spawned: blue growth The monster species that never randomly spawned: ventilation tower The monster species that never randomly spawned: blue hulk The monster species that never randomly spawned: abyss fly The monster species that never randomly spawned: gypsy The monster class that always generated with extra speed: archfiend The RNG hath decreed that this item was never generated: discharge stone (gray) The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: hyper beam (pokemon logo) The RNG hath decreed that this item was never generated: tin whistle (whistle) The RNG hath decreed that this item was never generated: magic banana ((null)) The RNG hath decreed that this item was never generated: demonology (IA CTHULHU) The RNG hath decreed that this item was never generated: regeneration (antique) The RNG hath decreed that this item was never generated: laser beam ((null)) The RNG hath decreed that this item was never generated: fear resistance (branching) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 13) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: anger peaceful monster (volatile, freq bonus 10) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 27) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 33) The RNG hath decreed that this item was generated more often: cloak of drain life (colorless cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 18) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 2) The RNG hath decreed that this item was generated more often: take selfie (pristine, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of daring (felicitous, freq bonus 8) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 11) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 5) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 5) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 9) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 19) The RNG hath decreed that this item was always generated cursed: arm blaster ((null)) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this item was always generated cursed: cancellation (shining) The RNG hath decreed that this item was always generated cursed: implant of honor (boreal) The RNG hath decreed that this item was always generated cursed: boots of safeguard (orange boots) The RNG hath decreed that this item was always generated cursed: huge club ((null)) The RNG hath decreed that this item was always generated cursed: concrete nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: implant of replenishing (hibernal) The RNG hath decreed that this item was always generated cursed: bikini (fleecy-colored cloak) The RNG hath decreed that this item was always generated cursed: cloak of matador (gaberdine) The RNG hath decreed that this trap was always invisible: interrupt trap The RNG hath decreed that this trap was generated more often: pestilence trap (freq bonus 3) Next attribute increase check would have come at turn 1693 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having warning (0) You were prevented from having discount action (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of His Majesty, His Holiness and The Commons Your deity was His Majesty The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (108) You survived You didn't know any spells. Techniques known in the end Name Level Status calm steed 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * partisan (vulgar polearm) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * high boots (jackboots) * leather gloves (slit gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (crested helmet) * sedge hat (orange visored helmet) * skullcap (tribal helmet) * flack helmet (formula one helmet) * crystal helm (wide conical hat) * mining helm (dark helmet) * field helm (cone-shaped helmet) * helm of safeguard (netradiation helmet) * war hat (hydra helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (boxing gloves) * gauntlets of plugsuit (english gloves) * commander gloves (moth-bitten gloves) * field gloves (faded mittens) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (turbo boots) * field boots (battle boots) * boots of safeguard (heroine mocassins) Scrolls scroll of healing (SUECHOL OGI ABS OLUTEN ULPEN) scroll of mana (MA MILLOCOR) scroll of phase door (HZLRC KSTSBD MPFNG) scroll of standard id (NOM STYL STUNT IS FLY STYL) scroll of cure (WE WILL HURT YOU) * scroll of extra healing (IK WIL JE SNIPER GEWEER MET MUNITIE) * scroll of greater mana restoration (DINKIER MISDO MONOPOLIZATION WALLEYE) Potions potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Yeoman... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.