Leeroy, lawful male ungenomoldic Jedi ---- -- |Kd$..| |.....| |.....| +.....- ------- [Leeroy the Doh Sephirah] St18/02 Dx7 Co9 In12 Wi12 Ch3 JedUngMalLaw Dlvl:1 $0 HP60(60) Pw15(15) AC-7 HD13 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male ungenomoldic Jedi. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! You turn into a doh sephirah! Wiped out all ungenomolds. You feel dead inside. The moon is waxing tonight. There is a staircase up here. (2x) Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: stun resistance You could not have this property extrinsically: drain resistance You could not have this property intrinsically: clairvoyance Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 49 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 37 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 336 Monsters only dropped their musable items with 63% chance Scroll drop chance was reduced to 81% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 80% Weapon drop chance was reduced to 84% Tool drop chance was reduced to 98% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: techniques The following skill was limited to basic proficiency: javelin The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: short sword The following skill became untrainable if you tried to train it too early: implants (turn 25) The following skill became untrainable if you tried to train it too early: morning star (turn 342) The following skill became untrainable after a while: attack spells (turn 29980) The following skill couldn't be trained before a certain turn number is reached: javelin (turn 38511) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 100 Monster spawn increase started at turn 66367 Monster spawn increase reached its maximum at turn 125843 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 792438 The monster class that cannot be genocided was grue The monster class that was spawned more often: ghost (freq bonus 2) The monster species that spawned more often: water monster (freq bonus 10) The monster species that spawned more often: vampiric mold (freq bonus 24) The monster species that spawned more often: werehuggingboot (freq bonus 12) The monster species that spawned more often: staff permamimic (freq bonus 9) The monster species that spawned more often: construe mobster struck (freq bonus 9) The monster species that spawned more often: tanked elephant (freq bonus 4) The monster species that spawned more often: blade of slaughter (freq bonus 14) The monster species that spawned more often: spawn camper (freq bonus 18) The monster species that spawned more often: loiterer fermented (freq bonus 44) The monster species that spawned more often: better naga nymph (freq bonus 21) The monster species that spawned more often: Mizuki Rashoujin (freq bonus 15) The monster species that spawned more often: journeyman colony lichen (freq bonus 30) The monster species that spawned more often: kerrisin (freq bonus 8) The monster species that spawned more often: brigand (freq bonus 9) The monster species that spawned more often: Jeanetta (freq bonus 4) The monster species that spawned more often: werekraken (freq bonus 12) The monster species that spawned more often: bomb-carrying ornithopter automaton (freq bonus 36) The monster species that spawned more often: silver ogre (freq bonus 15) The monster species that spawned more often: human monkey (freq bonus 4) The monster species that spawned more often: gnomonic malthusianism (freq bonus 16) The monster trait that was more common: monsters that are breathless (freq bonus 12) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 4) The monster trait that was more common: monsters that have no eyes (freq bonus 2) The monster trait that was more common: monsters whose attacks blind you (freq bonus 3) The monster trait that was more common: monsters that cuss (freq bonus 1) The monster species that never randomly spawned: drow matron The monster species that never randomly spawned: notable spore The monster species that never randomly spawned: cursed mold The monster species that never randomly spawned: GR The monster species that never randomly spawned: demitwen The monster species that never randomly spawned: vastly burred The monster species that never randomly spawned: water grue The monster species that never randomly spawned: Dantrag The monster species that never randomly spawned: ice warrior The monster species that never randomly spawned: thundershock eel The RNG hath decreed that this item was never generated: black aestivalis (runed broadsword) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: amulet of data storage (icosaedrical) The RNG hath decreed that this item was never generated: chaos bolt (credited) The RNG hath decreed that this item was never generated: low effect stone (gray) The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: command undead (dark) The RNG hath decreed that this item was never generated: EVC stone (gray) The RNG hath decreed that this item was never generated: small shield ((null)) The RNG hath decreed that this item was never generated: haste self (purple) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 31) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 20) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of prescience (enduring cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: implant of craftsmanship (fleet, freq bonus 7) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 16) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe, freq bonus 4) The RNG hath decreed that this item was generated more often: spell memory stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 9) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 8) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: inka spear ((null)) The RNG hath decreed that this item was always generated cursed: destroy armor (destructive) The RNG hath decreed that this item was always generated cursed: speedwagon's hat ((null)) The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was always generated cursed: levitation (tan) The RNG hath decreed that this item was always generated cursed: ulch helmet (filtered helmet) The RNG hath decreed that this item was always generated cursed: ribbed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: cold resistance (brass) The RNG hath decreed that this item was always generated cursed: command demon (gehenna) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this trap was always invisible: evil patch trap The RNG hath decreed that this trap was generated more often: slime trap (freq bonus 3) Next attribute increase check would have come at turn 265 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were shock resistant You had not decided on your sexuality yet You were prevented from having drain resistance (0) You were prevented from having stun resistance (0) You were warned You had automatic searching You had infravision You had 1500 points of nutrition remaining You were stealthy You could survive without air You were polymorphing You were polymorphed into a doh sephirah Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (708) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) world fall 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) poke ball 1 R Prepared(0) research 1 R Prepared(0) weapon practice 1 R Prepared(0) calm steed 1 R Prepared(0) turn undead 1 R Prepared(0) blessing 1 R Prepared(0) draw blood 1 R Prepared(0) surgery 1 R Prepared(0) double thrownage 1 R Prepared(0) eddy wind 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (orange robe) * leather gloves (racer gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (green bowel) * sedge hat (tasseled helmet) * skullcap (formula one helmet) * flack helmet (round helmet) * crystal helm (bluy helmet) * mining helm (guzzle helmet) * field helm (steel helmet) * helm of safeguard (eternal helmet) * war hat (silk helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (runic gloves) * gauntlets of plugsuit (light gloves) * commander gloves (comfortable gloves) * field gloves (clumsy gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (weapon light boots) * field boots (thigh boots) * boots of safeguard (heroine mocassins) Scrolls scroll of healing (SEVER OPEROFOR) scroll of mana (CHRISTIAN GREY KILLED ALL HIS SUBS) scroll of phase door (RISE DEFENCE BY FOGET ALL THE MOMENLOWERED HITING BY) scroll of standard id (BSSBSSBSSBSSBSSBSSBSSSSSSSSSSSS) scroll of cure (IMOLATEING TO ATTACK ENEMY SPEE RISE) * scroll of extra healing (ZTORF) * scroll of greater mana restoration (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) scroll of genocide (ESTA LINGUAGEM E MUITO LONGO CABELO MACIO) Wands wand of death (stubby-necked) Tools red lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You genocided 1 type of monster You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Jedi... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.