Leeroy, lawful male alchemist Jedi ---------- |........| |........- |d@k.....| ...k.....| -----....| ----- [Leeroy the Youngling] St14 Dx3 Co10 In8 Wi8 Ch5 JedAlcMalLaw Dlvl:1 $0 HP22(22) Pw9(9) AC2 Exp1 T2 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Jedi. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Be careful! New moon tonight. Unknown command ' '. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) In order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file. You begin two-weapon combat. You switch to your primary weapon. yellow lightsaber - This is a tool. Color: cyan. Material: platinum. Appearance: lightsaber. Most tools can be applied for an effect; some are also useful when wielded. This lightsaber does randomized damage, but it needs to be turned on in order to work. An activated lightsaber is good for engraving. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property extrinsically: half physical damage You could not have this property intrinsically: disintegration resistance Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 12% chance Scroll drop chance was reduced to 79% Wand drop chance was reduced to 95% Potion drop chance was reduced to 72% Weapon drop chance was reduced to 90% Tool drop chance was reduced to 81% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 64% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: bow The following skill was trained at one fifth the usual rate: mace The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: missile weapons (turn 16) The following skill became untrainable if you tried to train it too early: healing spells (turn 51) The following skill became untrainable after a while: boomerang (turn 18905) The following skill couldn't be trained before a certain turn number is reached: long sword (turn 31359) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18184 Monster spawn increase reached its maximum at turn 127173 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 3762687 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: vortex (freq bonus 2) The monster species that spawned more often: adom mummy (freq bonus 5) The monster species that spawned more often: aquatic monster (freq bonus 24) The monster species that spawned more often: bogged besting (freq bonus 10) The monster species that spawned more often: crunchy patch (freq bonus 8) The monster species that spawned more often: industrial turret (freq bonus 18) The monster species that spawned more often: oblivion wight (freq bonus 8) The monster species that spawned more often: super bottle (freq bonus 12) The monster species that spawned more often: principal (freq bonus 48) The monster species that spawned more often: low kop (freq bonus 4) The monster species that spawned more often: poliwhirl (freq bonus 9) The monster species that spawned more often: islet wrestled (freq bonus 24) The monster species that spawned more often: curare lichen (freq bonus 20) The monster species that spawned more often: mobgoblin (freq bonus 12) The monster species that spawned more often: edge bug (freq bonus 24) The monster species that spawned more often: black and white fungus (freq bonus 6) The monster species that spawned more often: night marauder (freq bonus 36) The monster species that spawned more often: half-ogre (freq bonus 10) The monster species that spawned more often: turtle tree (freq bonus 4) The monster species that spawned more often: sloppy spore (freq bonus 20) The monster species that spawned more often: chain lightning (freq bonus 12) The monster trait that was more common: monsters whose attacks aggravate monsters (freq bonus 2) The monster trait that was more common: monsters that bark (freq bonus 1) The monster trait that was more common: monsters of tiny size (freq bonus 6) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 1) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 2) The monster trait that was more common: monsters of small size (freq bonus 5) The monster species that never randomly spawned: crater colony The monster species that never randomly spawned: Five-Man The monster species that never randomly spawned: contortionistic beryllium resubmission reenlightening The monster species that never randomly spawned: leopard frog The monster species that never randomly spawned: venom blob The monster species that never randomly spawned: annoying desert enemy The monster species that never randomly spawned: Emma The monster species that never randomly spawned: umbra growth The monster species that never randomly spawned: disguised undead unicorn The monster species that never randomly spawned: journeyman spore lichen The RNG hath decreed that this item was never generated: high boots (jackboots) The RNG hath decreed that this item was never generated: emerald dragon scale mail ((null)) The RNG hath decreed that this item was never generated: disgusting chain ((null)) The RNG hath decreed that this item was never generated: remove curse (wrinkled) The RNG hath decreed that this item was never generated: troll hide (disgusting cloak) The RNG hath decreed that this item was never generated: gloves of energy draining (silk fingerlings) The RNG hath decreed that this item was never generated: disintegration (solid) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: invulnerability (icy) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: white spell cloak (woven cloak, freq bonus 357) The RNG hath decreed that this item was generated more often: amulet of screwy interface (martial, freq bonus 60) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of cremation (tireless, freq bonus 15) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 11) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 6) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 11) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: implant of acceleration (empowering, freq bonus 2) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 13) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 7) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 10) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 9) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: dememorize (zylon) The RNG hath decreed that this item was always generated cursed: lemon ((null)) The RNG hath decreed that this item was always generated cursed: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this item was always generated cursed: spetum (forked polearm) The RNG hath decreed that this item was always generated cursed: weakness stone (gray) The RNG hath decreed that this item was always generated cursed: levitation (agate) The RNG hath decreed that this item was always generated cursed: curse items (fake) The RNG hath decreed that this item was always generated cursed: robe (red robe) The RNG hath decreed that this item was always generated cursed: shield of light (shiny shield) The RNG hath decreed that this trap was always invisible: nemesis trap The RNG hath decreed that this trap was generated more often: unlight trap (freq bonus 2) Next attribute increase check would have come at turn 315 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having clairvoyance (0) You were prevented from having half physical damage (0) You had 1499 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (379) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 23% 100% Techniques known in the end Name Level Status jedi jump 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (green robe) * leather gloves (graffiti gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (bluy helmet) * sedge hat (great helmet) * skullcap (narrow helmet) * flack helmet (fish bowl) * crystal helm (tasseled helmet) * mining helm (water-pipe helmet) * field helm (steel helmet) * helm of safeguard (rural helmet) * war hat (crazy helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (tightly fitting gloves) * gauntlets of plugsuit (warped gloves) * commander gloves (velvet gloves) * field gloves (padded gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (explosive boots) * field boots (castlevania boots) * boots of safeguard (cast iron boots) gauntlets of fumbling (spacey gloves) lab coat (white coat) Scrolls scroll of healing (HP LOWED BY HOT AND HEAL BY WATE) scroll of mana (TYPE OF ICE BLOCK HAEHAEHAEHAEHAEHAEHAE) scroll of phase door (PRECIOUS BODILY FLUIDS) scroll of standard id (I DONT UNDERSTAND RUSSIAN) scroll of cure (OH MY GOD EVERYTHING IS WRITTEN IN ALL CAPS) * scroll of extra healing (ZLORFIK) * scroll of greater mana restoration (BREADANDBUTTER POPGUN NUKE) Spellbooks spellbook of chemistry (leather) Potions * potion of booze (colorless) * potion of fruit juice (hibiscus) * potion of see invisible (topaz) * potion of sickness (bayberry) * potion of sleeping (blueberry) * potion of clairvoyance (anise seed) * potion of confusion (dangerous) * potion of hallucination (voluminous) * potion of healing (muddy) * potion of extra healing (swirly) * potion of restore ability (alchemical) * potion of blindness (venomous) * potion of ESP (ghostly) * potion of gain energy (bubbly) * potion of gain health (reddish) * potion of banishing fear (silvervine) * potion of fire resistance (peppermint) * potion of ice (steamy) * potion of fire (aromatic) * potion of fear (roast mate) * potion of stunning (bitter) * potion of numbness (black) * potion of dimness (yellow) * potion of slime (puce) * potion of urine (baloon flower) * potion of cancellation (bright green tea) * potion of porter (carcinogenic) * potion of wonder (bright) * potion of terces dlu (yerba mate) * potion of hiding (rosemary) * potion of decoy making (polka-dot) * potion of down level (vermillion) * potion of keen memory (tasteless) * potion of cure wounds (concocted) * potion of cure serious wounds (peculiar) * potion of night vision (iris) * potion of cure critical wounds (sizzling) * potion of resistance (creepy) * potion of poison (tangerine) * potion of coffee (cherry-blossom) * potion of red tea (buzzing) * potion of oolong tea (prickly ash) * potion of green tea (fragrant olive) * potion of cocoa (deep blue) * potion of green mate (nanika) * potion of terere (vapor) * potion of aojiru (nettle) * potion of wine (brilliant blue) * potion of Ultimate Tsuyoshi Special (castor bean) * potion of Mehoho Burusasan G (brown) * potion of beneficial effect (mulberry) * potion of random intrinsic (radiating) * potion of training (pseudo-violet) * potion of invisibility (cyan) * potion of monster detection (marigold) * potion of object detection (camo) * potion of enlightenment (crimson) * potion of full healing (greenish-blue) * potion of levitation (paisley) * potion of polymorph (fluorescent) * potion of mutation (amber) * potion of speed (cluster amaryllis) * potion of acid (foaming) * potion of oil (cacao) * potion of salt water (blinding) * potion of gain ability (milky) * potion of gain level (shining) * potion of invulnerability (homebrew) * potion of paralysis (orange tea) * potion of extreme power (spiritual) * potion of recovery (red) * potion of heroism (hidden tea) * potion of cyanide (purple-red) * potion of radium (distilled) * potion of Jolt Cola (emerald) * potion of Pan Galactic Gargle Blaster (effervescent) * potion of (null) (purple) * potion of (null) (warping) * potion of (null) (brown oolong tea) * potion of (null) (aquamarine) * potion of (null) (mum) * potion of (null) (iffy) * potion of (null) (ruby) * potion of (null) (green) * potion of (null) (forget-me-not) * potion of (null) (dark green) * potion of (null) (tesco value) * potion of (null) (elder flower) * potion of (null) (sky blue) * potion of (null) (pungent) * potion of (null) (black lily) * potion of (null) (lavender) * potion of (null) (coffee) * potion of (null) (luminescent) * potion of (null) (slimy) * potion of (null) (jasmine) * potion of (null) (raspberry) * potion of (null) (liquid) * potion of (null) (palmarosa) * potion of (null) (icy) * potion of (null) (fuming) * potion of (null) (dark) * potion of (null) (thyme) * potion of (null) (creamy) * potion of (null) (bewitched) * potion of (null) (simmering) * potion of (null) (cloudy) * potion of (null) (mint) * potion of (null) (hallowed) * potion of (null) (illuminated) * potion of (null) (chocolate) * potion of (null) (greasy) * potion of (null) (laurel) * potion of (null) (smoky) * potion of (null) (plaid) * potion of (null) (blue flag) * potion of (null) (wormwood) * potion of (null) (viscous) * potion of (null) (orange) * potion of (null) (finicky) * potion of (null) (manky) * potion of (null) (fizzy) * potion of (null) (gooey) * potion of (null) (baby's breath) * potion of (null) (thaumaturgic) * potion of (null) (magenta) * potion of (null) (tan) * potion of (null) (pink) * potion of (null) (ice-cold) * potion of (null) (cooling) * potion of (null) (sweet basil) * potion of (null) (violet) * potion of (null) (cinnamon) * potion of (null) (St.John's Wort) * potion of (null) (soapy) * potion of (null) (flowing) * potion of (null) (murky) * potion of (null) (illegal) * potion of (null) (bird's eye) * potion of (null) (unnatural) * potion of (null) (sparkly) * potion of (null) (silver) * potion of (null) (squishy) * potion of (null) (dandelion) * potion of (null) (cornflower) * potion of (null) (ochre) * potion of (null) (turquoise) * potion of (null) (violet-red) * potion of (null) (gray) * potion of (null) (sticky) * potion of (null) (incandescent) * potion of (null) (golden) * potion of (null) (ecru) * potion of (null) (iridescent) * potion of (null) (white) * potion of (null) (freezing) * potion of (null) (stevia) * potion of (null) (cranberry) * potion of (null) (blue) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools yellow lightsaber (lightsaber) chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Jedi... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.