Leeroy, lawful male soviet Tourist -------.-- |......... |....@d..| ---------- [Leeroy the Rambler] St14 Dx13 Co18 In11 Wi6 Ch10 TouSovMalLaw+Ms Dlvl:1 $1032 HP16(16) Pw12(12) AC8 Exp1 T3 Latest messages Tip bloka l'da zhelayet udachi vam... on on on. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! There is a staircase up here. You see here a derevyannaya korobka {500}. Be careful! New moon tonight. t - a derevyannaya korobka {500}. derevyannaya korobka - This is a tool. Color: brown. Material: unknown. Appearance: derevyannaya korobka. Most tools can be applied for an effect; some are also useful when wielded. Unfortunately you don't know more about it. You will gain more information if you identify this item. derevyannaya korobka - This is a tool. Color: brown. Material: unknown. Appearance: derevyannaya korobka. Most tools can be applied for an effect; some are also useful when wielded. Unfortunately you don't know more about it. You will gain more information if you identify this item. What do you want to use or apply? [fmnt or ?*] The derevyannaya korobka seems to be locked. You must put it down to unlock. What do you want to drop? [$a-t or ?*] You drop a derevyannaya korobka {500}. Eto zanimayet ochered' potomu, chto sovetskiy khochet, chtoby igra byla der'mo. # (2x) You can't force anything without a weapon. # Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - 26 uncursed +2 strelas (in quiver) {0} Armor l - an uncursed +0 gavayskoy rubashke (being worn) {2} Comestibles b - 5 uncursed rubets ratsions {0} c - an uncursed olovo of kobold meat {0} d - 5 uncursed morkov''s {0} e - an uncursed rossii grusha {0} f - an uncursed kremovyy pirog {0} g - an uncursed ratsion pitaniya {0} h - an uncursed olovo of goblin cop meat {0} i - an uncursed olovo of rabbit meat {0} Scrolls k - 6 uncursed scrolls of magiya otobrazheniye {0} o - 5 uncursed scrolls of istseleniye {0} p - 4 uncursed scrolls of volshebnaya sila {0} q - 3 uncursed scrolls of faza dver' {0} r - 2 uncursed fireproof scrolls of identifikatsiya odin punkt {0} s - an uncursed scroll of lecheniye {0} Potions j - 2 uncursed potions of dopolnitel'naya istseleniye {0} Tools m - an uncursed dorogaya kamera (0:40) {0} n - an uncursed kreditnaya karta {0} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: see invisible You could not have this property intrinsically: sleep resistance Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 93% Amulet drop chance was reduced to 58% Potion drop chance was reduced to 72% Weapon drop chance was reduced to 88% Armor drop chance was reduced to 68% Monster death drops spawned with only 92% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: mace The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: elemental spells (turn 24) The following skill became untrainable if you tried to train it too early: broadsword (turn 110) The following skill became untrainable after a while: riding (turn 54929) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 53985) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 83020 Monster spawn increase reached its maximum at turn 353440 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 666740 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: red stalk (freq bonus 6) The monster species that spawned more often: swung reconditioning (freq bonus 18) The monster species that spawned more often: icy flame (freq bonus 12) The monster species that spawned more often: Demogorgon (freq bonus 12) The monster species that spawned more often: doily tarted (freq bonus 24) The monster species that spawned more often: cave springy (freq bonus 2) The monster species that spawned more often: siena mushroom (freq bonus 8) The monster species that spawned more often: mercury mushroom patch (freq bonus 30) The monster species that spawned more often: powergas turret (freq bonus 8) The monster species that spawned more often: wailing spirit (freq bonus 4) The monster species that spawned more often: levitator (freq bonus 18) The monster species that spawned more often: pile of copper coins (freq bonus 6) The monster species that spawned more often: little arsebirth (freq bonus 40) The monster species that spawned more often: idiot (freq bonus 28) The monster species that spawned more often: party breaker (freq bonus 3) The monster species that spawned more often: old shimmering dragon (freq bonus 5) The monster species that spawned more often: toxic growth (freq bonus 9) The monster species that spawned more often: rock mole (freq bonus 72) The monster species that spawned more often: Yasaman's lady pump (freq bonus 9) The monster species that spawned more often: blade urchin (freq bonus 6) The monster trait that was more common: monsters that make sheep sounds (freq bonus 4) The monster species that never randomly spawned: porter irresistible fungus The monster species that never randomly spawned: dark elven priest The monster species that never randomly spawned: pschi lich The monster species that never randomly spawned: steam-powered rifle sentry The monster species that never randomly spawned: legionnaire The monster species that never randomly spawned: crunchy force patch The monster species that never randomly spawned: homunculus The monster species that never randomly spawned: foolishly nonspecialized The monster species that never randomly spawned: rotted chanter The monster species that never randomly spawned: lower gnome priest The RNG hath decreed that this item was never generated: shoulder rings (strannyye kol'tsa) The RNG hath decreed that this item was never generated: timely backup (rusty) The RNG hath decreed that this item was never generated: striped shirt ((null)) The RNG hath decreed that this item was never generated: marble (white) The RNG hath decreed that this item was never generated: glass chain ((null)) The RNG hath decreed that this item was never generated: ranseur (rukoyat'yu drevkom) The RNG hath decreed that this item was never generated: troll shield ((null)) The RNG hath decreed that this item was never generated: wonder (GIMMIE ALL THE SPELLS) The RNG hath decreed that this item was never generated: heap stone (gray) The RNG hath decreed that this item was never generated: cloak of inventorylessness (bokal plashch) The RNG hath decreed that this item was generated more often: message filter helmet (obluchonnyy shlem, freq bonus 76) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 13) The RNG hath decreed that this item was generated more often: navodneniye (watery, freq bonus 20) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: zashchita (wide, freq bonus 13) The RNG hath decreed that this item was generated more often: helm of underwater action (podvodnoye shlem, freq bonus 21) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: heavy status cloak (fantom plashch, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 12) The RNG hath decreed that this item was generated more often: boltov many (irresistible, freq bonus 59) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 5) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dark elven dagger (chernyy runicheskiy kinzhal, freq bonus 10) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 9) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 2) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 10) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (tolstoy podoshve sapogi, freq bonus 3) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 9) The RNG hath decreed that this item was generated more often: dark magic whistle (svistok, freq bonus 78) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 83) The RNG hath decreed that this item was always generated cursed: momhat (kukhonnaya shlyapa) The RNG hath decreed that this item was always generated cursed: wooden geta ((null)) The RNG hath decreed that this item was always generated cursed: orcish arrow (syroy strelka) The RNG hath decreed that this item was always generated cursed: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: whispering helmet (shpilem shlem) The RNG hath decreed that this item was always generated cursed: helm of chaotic (kistochkami shlem) The RNG hath decreed that this item was always generated cursed: bol'she ne zapominat' (zylon) The RNG hath decreed that this item was always generated cursed: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was always generated cursed: amulet of hunger (gleaming) The RNG hath decreed that this trap was always invisible: hyperbluewall trap The RNG hath decreed that this trap was generated more often: katharina trap (freq bonus 4) Next attribute increase check would have come at turn 444 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having see invisible (0) You were prevented from having mana regeneration (0) You had 1498 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Blind Io, The Lady and Offler Your deity was Blind Io The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (408) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of magiya otobrazheniye (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) scroll of istseleniye (PHAUXAI IOA MEILICH IABAI EIA KARSE) scroll of volshebnaya sila (TEENAGE MUTANT UGLY THINGS) scroll of faza dver' (LDL 750 MG SLASH DL) scroll of identifikatsiya odin punkt (PROJECTION LEAD) scroll of lecheniye (TRUE RISE BY STRANGE SMELL) Potions potion of dopolnitel'naya istseleniye (nanika) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 little dogs (1 created) 0 millipedes (2 created) 3 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Aloha Leeroy the Tourist... You and the little dog escaped from the dungeon with 9 points, and 1032 pieces of gold, after 3 moves. Killer: escaped You were level 1 with a maximum of 16 hit points when you escaped. Since you escaped early, the score list will not be checked.