Leeroy, lawful male ungenomoldic Jedi ----- |.... |...| |..d| |.f.| ----- [Leeroy the Meowth] St18 Dx6 Co6 In12 Wi8 Ch8 JedUngMalLaw Dlvl:1 $0 HP37(37) Pw16(16) AC3 HD8 Exp1 T4 Stn Latest messages b - an uncursed +0 pair of leather gloves {4}. a - an uncursed +1 robe {16}. c - an uncursed +1 red lightsaber {24}. Don't even bother. Your current form can't realistically wear armor! But you may try to wear something anyway. Do it? [yn] (n) What do you want to wear? [ab or ?*] Never mind. Don't even bother. Your current form can't realistically wear armor! But you may try to wear something anyway. Do it? [yn] (n) Damn! You just stagger around aimlessly! Don't even bother. Your current form can't realistically wear armor! But you may try to wear something anyway. Do it? [yn] (n) Damn! You just stagger around aimlessly! Don't be ridiculous! Your current form cannot realistically wield a weapon! Try anyway? [yn] (n) Uhh... that didn't seem to work. You feel less confused now. red lightsaber - This is a tool. Color: cyan. Material: platinum. Appearance: lightsaber. Most tools can be applied for an effect; some are also useful when wielded. This lightsaber does random damage, but it needs to be turned on in order to work. An activated lightsaber is good for engraving. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: jumping You could not have this property intrinsically: sickopathy Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 12 Monsters only dropped their equipment with 50% chance Scroll drop chance was reduced to 73% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 57% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 86% Armor drop chance was reduced to 12% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: missile weapons The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: long sword The following skill became untrainable if you tried to train it too early: matter spells (turn 11) The following skill became untrainable if you tried to train it too early: general combat (turn 980) The following skill became untrainable after a while: dagger (turn 14431) The following skill couldn't be trained before a certain turn number is reached: searching (turn 41387) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 100 Monster spawn increase started at turn 44218 Monster spawn increase reached its maximum at turn 162226 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 3696543 The monster class that cannot be genocided was dragon The monster class that was spawned more often: leprechaun (freq bonus 4) The monster species that spawned more often: criminology outmoded (freq bonus 22) The monster species that spawned more often: fencer (freq bonus 18) The monster species that spawned more often: polarizer blocker (freq bonus 36) The monster species that spawned more often: pustulent force patch (freq bonus 16) The monster species that spawned more often: stone giant (freq bonus 12) The monster species that spawned more often: Amy's brother his secret love (freq bonus 60) The monster species that spawned more often: compensatory pellagra headwaiter (freq bonus 54) The monster species that spawned more often: nondescript spore (freq bonus 36) The monster species that spawned more often: crunchy force fungus (freq bonus 20) The monster species that spawned more often: bright green jelly (freq bonus 20) The monster species that spawned more often: ultra rust monster (freq bonus 6) The monster species that spawned more often: nether gremlin (freq bonus 12) The monster species that spawned more often: senser (freq bonus 18) The monster species that spawned more often: Radio Kaptain (freq bonus 36) The monster species that spawned more often: Dispator (freq bonus 28) The monster species that spawned more often: neo-otyugh (freq bonus 5) The monster species that spawned more often: hiding galltrit (freq bonus 60) The monster species that spawned more often: gl turret (freq bonus 18) The monster species that spawned more often: mana growth (freq bonus 10) The monster species that spawned more often: rat snake (freq bonus 468) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 4) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 2) The monster species that never randomly spawned: stealer mimic The monster species that never randomly spawned: drain sphere The monster species that never randomly spawned: three ate guy The monster species that never randomly spawned: rainbow unicorn The monster species that never randomly spawned: scarlet river hog The monster species that never randomly spawned: sandestin The monster species that never randomly spawned: armed cockatrice The monster species that never randomly spawned: gnome emperor The monster species that never randomly spawned: hell clan The monster species that never randomly spawned: steep bashed inroad The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: implant of sweetness (acrobatic) The RNG hath decreed that this item was never generated: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was never generated: geolysis (GICCC) The RNG hath decreed that this item was never generated: fire stick ((null)) The RNG hath decreed that this item was never generated: dragon blood (perishable) The RNG hath decreed that this item was never generated: copper dragon scales ((null)) The RNG hath decreed that this item was never generated: resist random element (hot-cold) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 22) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 19) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 19) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: unfindable stone (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: multibeam (eternal, freq bonus 2) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 5) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 17) The RNG hath decreed that this item was generated more often: implant of fast repair (arcing, freq bonus 6) The RNG hath decreed that this item was generated more often: elvis shoes (velvet pumps, freq bonus 30) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of knowledge (shouting, freq bonus 3) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 21) The RNG hath decreed that this item was always generated cursed: implant of credit (consecrated) The RNG hath decreed that this item was always generated cursed: immunity to drawbridges (drawn) The RNG hath decreed that this item was always generated cursed: bronze arrow ((null)) The RNG hath decreed that this item was always generated cursed: multibeam (eternal) The RNG hath decreed that this item was always generated cursed: beneficial effect (homebrew) The RNG hath decreed that this item was always generated cursed: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was always generated cursed: spinel (violet) The RNG hath decreed that this item was always generated cursed: otama ((null)) The RNG hath decreed that this item was always generated cursed: blue dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: helm of full nutrition (brick helmet) The RNG hath decreed that this trap was always invisible: blue spell trap The RNG hath decreed that this trap was generated more often: trap of rottenness (freq bonus 1) Next attribute increase check would have come at turn 369 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was -1 You were stunned (21) You had not decided on your sexuality yet You were prevented from having petrification resistance (0) You were prevented from having jumping (0) You were warned You had automatic searching You had 1497 points of nutrition remaining You were stealthy You were polymorphing You were polymorphed into a meowth Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (390) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) world fall 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) poke ball 1 R Prepared(0) research 1 R Prepared(0) weapon practice 1 R Prepared(0) calm steed 1 R Prepared(0) turn undead 1 R Prepared(0) blessing 1 R Prepared(0) draw blood 1 R Prepared(0) surgery 1 R Prepared(0) double thrownage 1 R Prepared(0) eddy wind 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (octarine robe) * leather gloves (camouflage patterned gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (long-hair helmet) * sedge hat (spired helmet) * skullcap (guzzle helmet) * flack helmet (space helmet) * crystal helm (thinking helmet) * mining helm (engraved helmet) * field helm (narrow helmet) * helm of safeguard (complete helmet) * war hat (netradiation helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (graffiti gloves) * gauntlets of plugsuit (spacey gloves) * commander gloves (warped gloves) * field gloves (spiky gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (ski heels) * field boots (erotic boots) * boots of safeguard (street boots) Scrolls scroll of healing (CHANGED CELLS TO BE LIKE AS ELF) scroll of mana (FORGETABOUTIT) scroll of phase door (AYY LMAO) scroll of standard id (SEXI NOTGAY GAYPOD) scroll of cure (STAT IS WILD CHANGELY) * scroll of extra healing (PFAZER) * scroll of greater mana restoration (ADOM IS SO GAY AND HAS TITANS SAY THUMB WHICH MEANS DAUMEN) scroll of genocide (SPRING NO HAPPEN) Wands wand of death (closed) Tools red lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You genocided 1 type of monster You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Jedi... You and the little dog escaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.