Leeroy, lawful male ancient Thalmor -------------------------------------- |....@...............................| |.....@......\.......................| -------------------+------------- ---- [Leeroy the Concordate Agent] St9 Dx7 Co8 In7 Wi14 Ch7 ThaAncMalLaw Dlvl:1 $0 HP18(18) Pw12(12) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male ancient Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Be careful! New moon tonight. # b - an uncursed +0 jinlaridan engil palto (being worn) {60}. (For instructions type a ?) This ugly creature is called Leeroy and cannot be renamed. Pick an object. @ a human or elf or you (ancient thalmor called Leeroy) Accessing Pokedex entry for thalmor... Base statistics of this monster type: Base level = 10, difficulty = 14, AC = 10, magic resistance = 2, alignment -20. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). Resists sleep. Conveys sleep resistance. Not genocidable, carnivorous, herbivorous. See invisible. Has infravision. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - ordinary physical 1d4, uses magic spell(s) - random magic spell # (2x) erda alf keng dudama qilich - This is a weapon. Color: cyan. Material: wooden. Appearance: yozilgan keng dudama qilich. You can wield it to attack enemies. Some weapons are also suitable for throwing. Far better than a regular broadsword, this weapon has the highest base damage among all broadswords in the game. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed +0 erda alf keng dudama qilich (weapon in hand) {30} c - an uncursed +0 qorong'u erda alf yoy (alternate weapon; not wielded) {12} d - 50 uncursed +5 qorong'u erda alf o'qs (in quiver) {1} Armor b - an uncursed +0 jinlaridan engil palto (being worn) {60} Scrolls e - 5 uncursed scrolls of davolash {0} f - 4 uncursed scrolls of sirli kuch {0} g - 3 uncursed scrolls of bosqich eshik {0} h - 2 uncursed scrolls of yagona identifikatsiya {0} i - an uncursed scroll of qattiqlashishi {0} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: sleep resistance Ring identification only worked 4 times out of 18 Armor identification only worked 15 times out of 35 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 178 Implant drop chance was reduced to 96% Weapon drop chance was reduced to 43% Armor drop chance was reduced to 93% Tool drop chance was reduced to 89% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 55% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: short sword The following skill was trained at one fifth the usual rate: paddle The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: polearms The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: spear (turn 39) The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 592) The following skill became untrainable after a while: techniques (turn 6302) The following skill couldn't be trained before a certain turn number is reached: short sword (turn 40959) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59930 Monster spawn increase reached its maximum at turn 100944 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 8395482 The monster class that cannot be genocided was orc The monster class that was spawned more often: Keystone Kop (freq bonus 3) The monster species that spawned more often: scroll mimic (freq bonus 12) The monster species that spawned more often: hungry mushroom (freq bonus 5) The monster species that spawned more often: pile of very angry coins (freq bonus 12) The monster species that spawned more often: onanocter 9h (freq bonus 24) The monster species that spawned more often: bright white mold (freq bonus 60) The monster species that spawned more often: pirate (freq bonus 24) The monster species that spawned more often: Spearfish of Sorrow (freq bonus 36) The monster species that spawned more often: nuke tester (freq bonus 72) The monster species that spawned more often: finned faithfully coarsen (freq bonus 12) The monster species that spawned more often: hammer swinger (freq bonus 15) The monster species that spawned more often: decayed patch (freq bonus 21) The monster species that spawned more often: Baschdi Deathstrike (freq bonus 14) The monster species that spawned more often: house snake (freq bonus 8) The monster species that spawned more often: occluding geometrically cloudy (freq bonus 14) The monster species that spawned more often: force fire giant (freq bonus 18) The monster species that spawned more often: butterfly (freq bonus 8) The monster species that spawned more often: nexus colony (freq bonus 72) The monster species that spawned more often: runestone mimic (freq bonus 36) The monster species that spawned more often: clefairy (freq bonus 6) The monster species that spawned more often: time stalk (freq bonus 4) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 4) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 3) The monster trait that was more common: monsters that can throw boulders (freq bonus 1) The monster species that never randomly spawned: slime prince The monster species that never randomly spawned: floating dream eye The monster species that never randomly spawned: secluded stalk The monster species that never randomly spawned: uncover sponsor The monster species that never randomly spawned: purple crocodile The monster species that never randomly spawned: dark light The monster species that never randomly spawned: toadyish sounded volatilization aftermost The monster species that never randomly spawned: workingman bedraggled The monster species that never randomly spawned: blargg The monster species that never randomly spawned: 2.pF@Xiu38d9It The RNG hath decreed that this item was never generated: knout ((null)) The RNG hath decreed that this item was never generated: graphite (gray) The RNG hath decreed that this item was never generated: implant of anthrax (chestnut) The RNG hath decreed that this item was never generated: rubber apron (etak) The RNG hath decreed that this item was never generated: diamond (white) The RNG hath decreed that this item was never generated: unwanted helmet (hasharotlar-kuzatish dubulg'a) The RNG hath decreed that this item was never generated: suzish (aquatic) The RNG hath decreed that this item was never generated: commander gloves (engil qo'lqop) The RNG hath decreed that this item was never generated: chemistry space axe ((null)) The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 22) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 25) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: oyoq aniqlash (stinking, freq bonus 3) The RNG hath decreed that this item was generated more often: nuclear hostage chain ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: implant of ire (paleocene, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy compost ball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 42) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: uyqu (mottled, freq bonus 7) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: moon axe (katta kumush bolta, freq bonus 3) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 71) The RNG hath decreed that this item was generated more often: sawed-off shotgun ((null), freq bonus 107) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: oil candle (sham, freq bonus 9) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: soft sneakers (engil poyafzal, freq bonus 21) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 52) The RNG hath decreed that this item was always generated cursed: implant of malice (eocene) The RNG hath decreed that this item was always generated cursed: relay (to'rt-simli narsa) The RNG hath decreed that this item was always generated cursed: charred bread ((null)) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this item was always generated cursed: sensor cloak (fikrlovchi plash) The RNG hath decreed that this item was always generated cursed: amulet of data storage (icosaedrical) The RNG hath decreed that this item was always generated cursed: sliming (straight) The RNG hath decreed that this item was always generated cursed: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was always generated cursed: rock ((null)) The RNG hath decreed that this item was always generated cursed: droven lance (teaneck lens) The RNG hath decreed that this trap was always invisible: destroy armor trap The RNG hath decreed that this trap was generated more often: warp zone (freq bonus 6) Next attribute increase check would have come at turn 998 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from being a stoned chiller (0) You were prevented from using the force like a real jedi (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (1131) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) eviscerate 1 O Prepared(0) Discoveries Weapons * erda alf keng dudama qilich (yozilgan keng dudama qilich) * qorong'u erda alf yoy (qora yozilgan yoy) * qorong'u erda alf o'q (qora yozilgan o'q) * yomon xanjar (xom xanjar) * shisha xanjar (teaneck xanjar) * erda alf xanjar (yozilgan xanjar) * qorong'u erda alf xanjar (qora yozilgan xanjar) * juda o'tkir tish (yirtqich tish) * oy bolta (katta kumush bolta) * mitti urush bolta (tumshuqli bolta) * urush ax (ikki boshli ax) * mitti qo'shbosh (keng nuqtada) * yomon qisqa qilich (xom qisqa qilich) * mitti qisqa qilich (keng qisqa qilich) * erda alf qisqa qilich (yozilgan qisqa qilich) * shisha qisqa qilich (teaneck qisqa qilich) * qorong'u erda alf qisqa qilich (qora yozilgan qisqa qilich) * tebranish pichoq (kul qisqa qilich) * runi qilich (runi keng dudama qilich) * qora yaponiya keng dudama qilich (yozilgan keng dudama qilich) * oq gul qilich (gul-o'yma keng dudama qilich) * feodal jangchi qilich (yaponiya qilich) * shisha avtomobil (katta teaneck qilich) * pichoq kesmoq (uzoq yaponiya qilich) * pic qilich (katta qilich) * egri olmos (egri qilich) * egilgan samur (egilgan qilich) * yuqori erda alf urush qilich (yodimga tushyapti gvardiyasi qilich) * tasma klubi (yaxshiroq klubi) * metall klubi (og'ir klubi) * chorak xodimlari (xodimlar) * to'rt xodimlari tomonidan bo'lingan kumush bir (kumush rohiblik xodimlari) * yodimga tushyapti tayog'i (tayog'i) * yulduz tayog'i (tayog'i) * yong'in tuzoq (tumshuqli xodimlari) * platina yong'in tuzoq (tumshuqli xodimlari) * tarafdor (qo'pol kutuplu qurol) * tashlab nayza (yagona xanjarday kutuplu qurol) * uzoq nayza (shoxlagan kutuplu qurol) * egri kutuplu (kutuplu qurol dasta) * taxta kutuplu (uzoq kutuplu bolta) * er ot nayza (kutuplu yoruvchi) * oybolta (ochiladigan kutuplu bolta) * qora oybolta (qora kutuplu qo'l) * hodisalar kutuplu (kutuplu o'roq) * taxta qurol (azizillo tuzoq) * taqdim etgan kutuplu (hodisalar kutuplu qurol) * beda bolg'a (tishli kutuplu qurol) * chalg'i (tumshuqli kutuplu qurol) * yomon nayza (xom nayza) * shisha nayza (uzoq teaneck nayza) * erda alf nayza (yozilgan nayza) * mitti nayza (mustahkam nayza) * otiladigan nayza (otib nayza) * kuch payk bilan (uzoq kulrang nayza) * shisha lens (teaneck lens) * yomon yoy (xom yoy) * erda alf yoy (yozilgan yoy) * yaponiya kamon oralig'idek (uzoq yoy) * shisha yoy (o'rgimchak-oyoqli yoy) * yomon o'q (xom o'q) * jinlaridan o'q (yozilgan o'q) * yaponiya o'q (bambuk o'q) * shisha o'q (teaneck o'q) * dinamit tayoq (qizil tayoq) * shisha yayli miltiq (o'rgimchak-oyoqli yayli miltiq) * shisha murvat (teaneck murvat) * uchirish yulduz (sharq yulduzi) * kumush uchirish majmui (kumush dairesel bir pichoq) Armor * tana qo'lqop (qattiq qora libos) * vilkasi kostyum (mahkam uydirma kostyum) * shisha plastinka pochta (tepeli qora plastinka) * mitti odam kostyum (oz ko'k libos) * himoya kostyum (apelsin kostyum) * hamshira forma (oq libos) * qo'mondoni kostyum (qora erkaklar kostyum) * kamufle kiyim (kamuflyaj naqshli kiyim) * elka uzuk (g'alati uzuk) * shisha zanjir pochta (tepeli qora pochta) * yomon zanjir pochta (xom zanjir pochta) * yomon rishtasi pochta (xom ring pochta) * ezgu kiyim (zirhli qora libos) * er kostyum (baland havoyi kostyum) * kuch zirh stone (nodir tosh-bezatilgan kiyim) * davolovchi bir xil (toza oq kiyim) * ueniforma (kumush kiyim) * bey afandi kostyum (qimmat kiyim) * xonim liboslar (qimmat liboslar) * tor kamzul (uzoq qisma ko'ylagi) * tuzatish yagona (toza oq kiyim) * gavayi shortilar (gullarni shortilar va ley) * rido (feruza rang to'n) * yomon plash (qo'pol mantilya) * mitti plash (qaytarma qalpoqli plash) * yupqa kleyonka plash (sirg'anchiq plash) * rezina perroni (etak) * oshxona perroni (etak) * qirrali kesilgan perroni (etak) * qo'g'irchoqboz qanotlari (qanotlari) * erda alf charm rul (charm shapka) * mitti odam rul (oz qizil shapka) * yomon rul (temir boshsuyagi idish) * mitti temir rul (qiyin shapka) * shisha rul (o'rgimchak shaklida rul) * erda alf elkan (yodimga tushyapti elkan) * yuqori erda alf elkan (yodimga tushyapti elkan) * dubulg'a (oltin dubulg'a) * qamish xet (anachrononononaut helmet) * do'ppi (yigiruv dubulg'a) * zenit artilleriyasi zarbdan (shaffof dubulg'a) * billur rul (minora zarbdan) * kon rul (katta dubulg'a) * dala rul (baliq piyola) * himoya qilish rul (gidra zarbdan) * urush xet (bir ip yengil bosh kiyim) * plastik qo'lqop (oq qo'lqop) * charm qo'lqop (sindirishi qo'lqop) * himoya qilish sportchisi (tabiiy qo'lqop) * vilkasi kostyumi qo'lqop (kamuflyaj naqshli qo'lqop) * qo'mondoni qo'lqop (halokatli qo'lqop) * maydon sportchisi (engil qo'lqop) * erda alf qalqon (ko'k va yashil qalqon) * xayol qalqon (to'g'ri qalqon) * yomon qalqon (qizil ko'zli qalqon) * kristalli qalqoni (shisha qalqon) * mitti dumaloq qalqoni (katta dumaloq qalqoni) * yomon qorovul qalqon (g'azablangan qiyshaygan-oy qalqon) * plastik chizilmasin (oq chizilmasin) * past chizilmasin (poyabzal yurish) * temir poyafzali (qattiq poyafzali) * mitti odam chizilmasin (oz qora chizilmasin) * yuqori chizilmasin (kundalik erkak iskarpin) * shippak (poyabzal o'girilib) * billur chizilmasin (shisha chizilmasin) * xanjar sandal (yuqori choriq) * raqslari poyafzali (yumshoq poyafzal) * shirin hindiston poyafzal (ayollar poyafzal) * yumshoq shippak (engil poyafzal) * nazokatli haydaydi (ayol poyafzal) * charm dikiz-oyoq barmoqlari (osiyolik poyafzal) * uchratdim to'piqlarni (tiz ustida qizil) * jangovar sandal chizilmasin (to'pi chizilmasin) * vilkasi kostyumi chizilmasin (xanjar chizilmasin) * dala chizilmasin (cirt chizilmasin) * himoya qilish chizilmasin (qidiruvi va turbo chizilmasin) Scrolls scroll of davolash (FOOBIE BLETCH) scroll of sirli kuch (PALIM PALIM) scroll of bosqich eshik (KURWAHACK IS A VERY FUN NETHACK VARIANT) scroll of yagona identifikatsiya (THE THE GHOSTSES) scroll of qattiqlashishi (RIVER OUT AS FAST IT GOES) * scroll of qo'shimcha shifo (THE RESULT IS THE FRUIT) * scroll of katta sehrli energiya tiklash (SIE NICHT ANGESCHNALLT SIND) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.