Leeroy, lawful male asgardish Ordinator ---------- ..%...`... |.....@..| +....@...| ---------- [Leeroy the Battler] St18/01 Dx6 Co7 In9 Wi9 Ch10 OrdAsgMalLaw Dlvl:1 $0 HP14(14) Pw14(14) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: manaleech You could not have this property intrinsically: cold resistance Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 31 Amulet identification only worked 15 times out of 20 Armor identification only worked 15 times out of 51 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 126 Monsters only dropped their musable items with 62% chance Monsters only dropped their equipment with 65% chance Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 100% Wand drop chance was reduced to 87% Potion drop chance was reduced to 83% Weapon drop chance was reduced to 62% Tool drop chance was reduced to 84% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 87% chance The following skill could not be trained at all: searching The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: lance The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: protection spells (turn 44) The following skill became untrainable if you tried to train it too early: protection spells (turn 1078) The following skill became untrainable after a while: searching (turn 16423) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 27730) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37498 Monster spawn increase reached its maximum at turn 187837 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1757665 The monster class that cannot be genocided was jelly The monster class that was spawned more often: leprechaun (freq bonus 3) The monster species that spawned more often: ultramarine fungus (freq bonus 36) The monster species that spawned more often: plasma growth (freq bonus 5) The monster species that spawned more often: coomb melt (freq bonus 48) The monster species that spawned more often: dear deer lady (freq bonus 20) The monster species that spawned more often: skater woman (freq bonus 24) The monster species that spawned more often: privatizing contraception (freq bonus 84) The monster species that spawned more often: acid boob (freq bonus 8) The monster species that spawned more often: child spirit (freq bonus 32) The monster species that spawned more often: migo warrior (freq bonus 24) The monster species that spawned more often: Laura's hugging boot (freq bonus 30) The monster species that spawned more often: rebuilt fleecy stigmata (freq bonus 6) The monster species that spawned more often: manic-depressive turret (freq bonus 36) The monster species that spawned more often: lesser ent (freq bonus 42) The monster species that spawned more often: gigant anteater (freq bonus 24) The monster species that spawned more often: dangerous uvuudaum (freq bonus 10) The monster species that spawned more often: Antje's block-heeled boot (freq bonus 28) The monster species that spawned more often: tear warp patch (freq bonus 12) The monster species that spawned more often: repose adaptively (freq bonus 7) The monster species that spawned more often: hobbit veteran (freq bonus 24) The monster species that spawned more often: ermine (freq bonus 8) The monster trait that was more common: monsters that count as werecreatures (freq bonus 12) The monster trait that was more common: monsters that mumble (freq bonus 2) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 3) The monster trait that was more common: monsters that gurgle (freq bonus 1) The monster species that never randomly spawned: lava bomb The monster species that never randomly spawned: petty venom slime The monster species that never randomly spawned: banked billet The monster species that never randomly spawned: clairvoyant The monster species that never randomly spawned: Moon, the Cat The monster species that never randomly spawned: petty shadow ogre The monster species that never randomly spawned: romulanian soldier The monster species that never randomly spawned: evasive recluse spider The monster species that never randomly spawned: oversimplifying trooped penumbrae typo ruddily latitudinarian The monster species that never randomly spawned: hidden warp fungus The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: chaos terrain stone (gray) The RNG hath decreed that this item was never generated: jasper (red) The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was never generated: cram ration ((null)) The RNG hath decreed that this item was never generated: cloak of the force (starwars cloak) The RNG hath decreed that this item was never generated: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was never generated: cloak of practice (boxing gown) The RNG hath decreed that this item was never generated: cloak of transformation (black cloak) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 26) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 19) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: flood (watery, freq bonus 20) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 6) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 7) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 86) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 16) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 17) The RNG hath decreed that this item was generated more often: organoblade ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: possession (possessive, freq bonus 11) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of joy (forceful, freq bonus 8) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 8) The RNG hath decreed that this item was always generated cursed: trap creation stone (gray) The RNG hath decreed that this item was always generated cursed: fluorite (violet) The RNG hath decreed that this item was always generated cursed: wishing (TRICK 13) The RNG hath decreed that this item was always generated cursed: zipper boots (persian boots) The RNG hath decreed that this item was always generated cursed: safeguard suit (orange suit) The RNG hath decreed that this item was always generated cursed: sound effect helmet (musical helmet) The RNG hath decreed that this item was always generated cursed: silver arrow ((null)) The RNG hath decreed that this item was always generated cursed: amulet of covetous warning (egyptian) The RNG hath decreed that this item was always generated cursed: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was always generated cursed: rotten stone (gray) The RNG hath decreed that this trap was always invisible: discharge trap The RNG hath decreed that this trap was generated more often: timerun trap (freq bonus 1) Next attribute increase check would have come at turn 100 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having manaleech (0) You were prevented from having mana regeneration (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (101) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (mechanical helmet) * sedge hat (strip bandana) * skullcap (guzzle helmet) * flack helmet (translucent helmet) * crystal helm (poor helmet) * mining helm (tribal helmet) * field helm (twisted visor helmet) * helm of safeguard (rural helmet) * war hat (chain-aventailed helmet) * plasteel gloves (white gloves) * leather gloves (nondescript gloves) * gauntlets of safeguard (princess gloves) * gauntlets of plugsuit (light gloves) * commander gloves (grey-shaded gloves) * field gloves (paper gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (rainbow boots) * field boots (stroking boots) * boots of safeguard (ankle boots) Scrolls scroll of healing (SLEX NOW WITH TRANSVESTITE ROLE) scroll of mana (CHINTAI LOOKS LIKE A GIRL) scroll of phase door (BASA MAINASA 1 MINETA MA AUCHA) scroll of standard id (GRACEFULLY ATTENDED INTERNMENT UNDERCLOTHING) scroll of cure (01DOTE) * scroll of extra healing (AMICHAMCHOU CHOUCHAO CHEROEI OUEIACHO ODOU PROSEIOGGES) * scroll of greater mana restoration (AROBREITHA BOLCHOSETH KOKKOLOIPTOLE RAMBITHNIPS) Spellbooks spellbook of enchant weapon (antique) Rings ring of increase accuracy (cheap) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.