Leeroy, lawful male ungenomoldic Warrior 1 11 1 22 22 223 -----------+- |...I......@| |))@@<)))).` ------------ [Leeroy the Two-Handed Swordsman] St18 Dx8 Co17 In7 Wi9 Ch4 WarUngMalLaw Dlvl:39 $2077 HP96(104) Pw107(107) AC9 Exp9 Wt572/2320 T4753 Sat Latest messages [-13 -> 52] The flesh lancer kicks you! [-4 -> 48] The lesser intrinsic eating mimic drinks a bewitched potion {0}! Suddenly you cannot see the lesser intrinsic eating mimic. For some reason, the invisible lesser intrinsic eating mimic's presence is known to you. You feel aggravated at the invisible lesser intrinsic eating mimic. Pick an object. You claw it. (2x) You bite it. The flesh lancer hits you! [-11 -> 37] The flesh lancer kicks you! [-6 -> 31] The flesh lancer hits you! [-15 -> 16] The flesh lancer kicks you! [-8 -> 8] It claws you! You return to ungenomoldic form! Your inventory Amulets Z - an uncursed amulet of life saving {0} Weapons # - an uncursed +0 shotgun {15} b - an uncursed +1 mace {12} d - 50 blessed +0 crossbow bolts {1} m - 13 uncursed +0 elven arrows (in quiver) {0} s - an uncursed +0 orcish dagger {4} t - the uncursed fireproof +0 yumi named Yoichi no yumi {12} v - an uncursed poisoned +0 elven short sword {12} x - an uncursed +1 dwarvish mattock {48} z - 10 uncursed +0 arrows {0} D - 9 uncursed +3 arrows {0} F - an uncursed +0 iron saber {12} L - a cursed -2 dagger {4} P - 18 uncursed +2 crossbow bolts {0} T - 36 uncursed +0 flimsy darts {1} U - 71 cursed -2 shuriken {2} V - 28 uncursed +0 darts {0} X - the * uncursed +8 chainsword named Not Ending Thunder (weapon in foreclaws) {35} Y - an uncursed +0 bullwhip {8} Armor a - an uncursed +0 leather armor {60} o - a blessed +0 pair of iron shoes {20} q - a cursed -1 scale mail {100} C - a blessed +0 pair of speed boots {8} S - an uncursed +0 banded mail {160} Comestibles c - an uncursed lemon {0} f - 52 uncursed apples {1} g - 36 uncursed carrots {1} O - a cursed holy wafer {0} Scrolls # - an uncursed scroll of blank paper {0} h - a cursed scroll of gold detection {0} i - 8 uncursed scrolls of healing {0} j - 5 uncursed scrolls of mana {0} k - an uncursed scroll of stinking cloud {0} Potions # - a blessed potion of heroism {0} e - an uncursed potion of restore ability {0} w - 2 potions of holy water {0} H - a blessed potion of recovery {0} I - an uncursed potion of water {0} Rings N - a cursed ring of numbness {0} Wands n - an uncursed wand of cold (0:6) {0} E - an uncursed wand of sleep (0:2) {0} Tools l - a * uncursed mirror {0} p - a * uncursed mirror {0} r - a * uncursed mirror {0} u - an uncursed can of grease (0:8) {0} y - a blessed credit card {0} A - a * uncursed chemistry set (0:6) {20} G - a blessed +1 pick-axe {32} J - an uncursed unstable stethoscope {0} K - a * uncursed bottle {1} M - an uncursed magic whistle {0} Q - an uncursed skeleton key {0} R - an uncursed partly used tallow candle (lit) {0} Gems B - 2 uncursed +2 worthless pieces of violet glass {2} W - a cursed -1 worthless piece of green glass {1} Final attributes You were piously aligned Your alignment was 26 Your max alignment was 26 You carried 0 sins You could not have this property at all: technicality You could not have this property extrinsically: fear resistance You could not have this property intrinsically: clairvoyance Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 69 Spellbook identification only worked 2 times out of 8 Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 40% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 78% Food drop chance was reduced to 93% The following skill could not be trained at all: unicorn horn The following skill was trained at half the usual rate: pick-axe The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: boomerang The following skill was limited to skilled proficiency: paddle The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: mace (turn 33) The following skill became untrainable if you tried to train it too early: club (turn 1395) The following skill became untrainable after a while: devices (turn 35492) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 34474) Number of artifacts generated was 6 Number of fake artifacts generated was 28 Your remaining amount of free polymorphs was 102 Monster spawn increase started at turn 68845 Monster spawn increase reached its maximum at turn 281651 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1641438 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: mummy (freq bonus 3) The monster color that was spawned more often: red (freq bonus 6) The monster species that spawned more often: Vera's servant (freq bonus 12) The monster species that spawned more often: indigo warp fungus (freq bonus 24) The monster species that spawned more often: orc sergeant (freq bonus 10) The monster species that spawned more often: cannon sadist (freq bonus 14) The monster species that spawned more often: alignment vortex (freq bonus 36) The monster species that spawned more often: trap snake (freq bonus 15) The monster species that spawned more often: dart turret (freq bonus 12) The monster species that spawned more often: porter magenta lichen (freq bonus 15) The monster species that spawned more often: torchbearer (freq bonus 4) The monster species that spawned more often: Janina's combat boot (freq bonus 14) The monster species that spawned more often: biotelemetry ordered (freq bonus 12) The monster species that spawned more often: volcano dragon (freq bonus 10) The monster species that spawned more often: blithest sallow (freq bonus 28) The monster species that spawned more often: prolabor diffracted (freq bonus 15) The monster species that spawned more often: schizo furze (freq bonus 10) The monster species that spawned more often: yellow stalk (freq bonus 10) The monster species that spawned more often: Mister SIR (freq bonus 36) The monster species that spawned more often: dark warp patch (freq bonus 24) The monster species that spawned more often: shredder (freq bonus 7) The monster species that spawned more often: misdeal tumor (freq bonus 8) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 6) The monster trait that was more common: unique monsters (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 4) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 1) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 3) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 2) The monster trait that was more common: monsters that mumble (freq bonus 1) The monster species that never randomly spawned: greater balrog The monster species that never randomly spawned: shadow lord The monster species that never randomly spawned: demolitions expert The monster species that never randomly spawned: indigo colony The monster species that never randomly spawned: satiric suspenseful The monster species that never randomly spawned: Robur, the Conqueror The monster species that never randomly spawned: color changer The monster species that never randomly spawned: skeletal hound The monster species that never randomly spawned: gloomy sphere The monster species that never randomly spawned: old yellow dragon The RNG hath decreed that this item was never generated: leech (andalusite) The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was never generated: crystal helm (fish bowl) The RNG hath decreed that this item was never generated: Japan-wax candle (candle) The RNG hath decreed that this item was never generated: boots of total stability (wedge boots) The RNG hath decreed that this item was never generated: chrysocolla (cyan) The RNG hath decreed that this item was never generated: beautiful shirt ((null)) The RNG hath decreed that this item was never generated: speed (dark green) The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was never generated: wishing (TRICK 13) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 111) The RNG hath decreed that this item was generated more often: implant of propogation (crackling, freq bonus 12) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 103) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 14) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 14) The RNG hath decreed that this item was generated more often: pseudo teleporter cloak (foundry cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of waking (awake, freq bonus 8) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 8) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 76) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: flicker visor (rural helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 5) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 35) The RNG hath decreed that this item was always generated cursed: free action (twisted) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: heap stone (gray) The RNG hath decreed that this item was always generated cursed: mineral bolt ((null)) The RNG hath decreed that this item was always generated cursed: implant of remorse (communal) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: checkerboard stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular) The RNG hath decreed that this item was always generated cursed: cure hallucination (glowing) The RNG hath decreed that this item was always generated cursed: mare trident ((null)) The RNG hath decreed that this trap was always invisible: plasma trap The RNG hath decreed that this trap was generated more often: kop cube (freq bonus 4) Next attribute increase check would have come at turn 5971 Strength training was 8 Dexterity training was 10 Wisdom training was 18 Constitution training was 13 You had not decided on your sexuality yet You were prevented from having fear resistance (0) You were prevented from having technicality (0) You were warned You had automatic searching You had 3544 points of nutrition remaining You could survive without air You were polymorphing You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status concentrating 9X Prepared(0) world fall 9 R Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Reloading(437) invoke deity 9 R Prepared(0) poke ball 9 R Prepared(0) research 9 R Prepared(0) weapon practice 9 R Not Ready(1021) calm steed 9 R Reloading(205) turn undead 9 R Prepared(0) blessing 9 R Reloading(507) draw blood 9 R Prepared(0) surgery 9 R Prepared(0) double thrownage 9 R Prepared(0) eddy wind 9 R Prepared(0) disarm 2 O Prepared(0) Discoveries Artifacts Yoichi no yumi [lawful yumi] Amulets amulet of life saving (venomous) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (greenery helmet) * sedge hat (wok-shaped helmet) * skullcap (yellow helmet) * flack helmet (arduous helmet) * crystal helm (meso helmet) * mining helm (deformed helmet) * field helm (basin helmet) * helm of safeguard (narrow helmet) * war hat (space helmet) * plasteel gloves (white gloves) * leather gloves (slit gloves) * gauntlets of safeguard (orange gloves) * gauntlets of plugsuit (riding gloves) * commander gloves (polnish gloves) * field gloves (runic gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (sputa boots) * field boots (buckled boots) * boots of safeguard (yellow sneakers) speed boots (weapon light boots) Scrolls scroll of healing (IAO ASTO IOPHE) scroll of mana (FLEECY HENCE TRUE QED THANK YOU GIVE ME THAT 1000000 DOLLARS) scroll of phase door (CONJUROR AXIOMATICALLY SILO) scroll of standard id (SALIQUAS) scroll of cure (HP RECOVERY BY GRAUP) * scroll of extra healing (CIRMOCLINE) * scroll of greater mana restoration (HUAKORE TE UNIANA PAKEHA KATOA) scroll of genocide (TIKSRVZLLAT IS THE BOSS MONSTER OF THE VOID) scroll of undo genocide (WH40K) scroll of blank paper (unlabeled) scroll of gold detection (RO MON LIN TEXTILE) scroll of stinking cloud (DIE RECHTSCHREIBREFORM IST SCHEISSE) Potions potion of water (clear) potion of healing (orange) potion of sleeping (thyme) potion called confusion (gray) potion of restore ability (liquid) potion of paralysis (blinding) potion called booze (warping) potion of full healing (iffy) potion of invisibility (bewitched) potion of heroism (blueberry) potion of recovery (sweet basil) Rings ring of numbness (branching) Wands wand of death (bulging) wand of sleep (dodecagonal) wand of banishment (etheric) wand of cold (energetic) Tools magic whistle (whistle) mirror (looking glass) chemistry set (box of obscure-looking glass devices) skeleton key (key) tallow candle (candle) Gems worthless piece of violet glass (violet) worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 39 Level 39: <- You are here Voluntary challenges You eaten 15 times You eaten food with animal by-products 14 times You eaten meat 14 times You have communicated with the gods 10 times You never prayed to the gods You never hit with a wielded weapon You killed 122 monsters You read items or engraved 6 times You genocided 1 type of monster You never polymorphed an object You changed form 3 times You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (22 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (26 of 160) spirituality [Unskilled] (max Expert) (6 of 20) missile weapons [Basic] (max Master) (27 of 160) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (6 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Skilled] (max Master) (174 of 540) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Leeroy the Warrior...