Leeroy, lawful male asgardish Ringseeker ----- ..@.. |.f.| -...+ ----- [Leeroy the Hobbit Townie] St12 Dx6 Co4 In18 Wi6 Ch12 RinAsgMalLaw Dlvl:1 $0 HP14(14) Pw22(22) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Ringseeker. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Be careful! New moon tonight. # (2x) Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickness resistance You could not have this property extrinsically: cold resistance You could not have this property intrinsically: burnopathy Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 22 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 117 Monsters only dropped their musable items with 76% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 73% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 91% Weapon drop chance was reduced to 97% Armor drop chance was reduced to 78% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: lightsaber The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: boomerang The following skill became untrainable if you tried to train it too early: occult spells (turn 29) The following skill became untrainable if you tried to train it too early: searching (turn 960) The following skill became untrainable after a while: searching (turn 49824) The following skill couldn't be trained before a certain turn number is reached: knife (turn 62622) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42095 Monster spawn increase reached its maximum at turn 210215 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2455515 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: snake (freq bonus 3) The monster species that spawned more often: preconditioned avengingly expedient (freq bonus 12) The monster species that spawned more often: reddish force fungus (freq bonus 5) The monster species that spawned more often: drillborer (freq bonus 20) The monster species that spawned more often: card force patch (freq bonus 36) The monster species that spawned more often: real warp fungus (freq bonus 12) The monster species that spawned more often: blue mushroom patch (freq bonus 14) The monster species that spawned more often: ancient plain dragon (freq bonus 8) The monster species that spawned more often: intelligent fly (freq bonus 20) The monster species that spawned more often: dwarf king permamimic (freq bonus 12) The monster species that spawned more often: smoothy rumpliest nappy introvert faust forewoman prearming accosted (freq bonus 12) The monster species that spawned more often: plutonium imp (freq bonus 42) The monster species that spawned more often: giant gold frog (freq bonus 10) The monster species that spawned more often: desert kobold (freq bonus 5) The monster species that spawned more often: blob of preserved organs (freq bonus 20) The monster species that spawned more often: bandersnatch (freq bonus 52) The monster species that spawned more often: giant error (freq bonus 7) The monster species that spawned more often: kymograph commendable (freq bonus 15) The monster species that spawned more often: giant force ant (freq bonus 16) The monster species that spawned more often: time monster (freq bonus 10) The monster species that spawned more often: pebbliest insulin (freq bonus 27) The monster trait that was more common: monsters that count as major demon (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 4) The monster trait that was more common: monsters with cold resistance (freq bonus 2) The monster trait that was more common: monsters that imitate (freq bonus 2) The monster species that never randomly spawned: Nadja's erotic lady shoe The monster species that never randomly spawned: visor sewer rat The monster species that never randomly spawned: ultramarine growth The monster species that never randomly spawned: microfilmed pulque The monster species that never randomly spawned: zombieman The monster species that never randomly spawned: mari-ja The monster species that never randomly spawned: bewitched turret The monster species that never randomly spawned: baal subject mummy The monster species that never randomly spawned: agate patch The monster species that never randomly spawned: blood hawk The RNG hath decreed that this item was never generated: dehydrating stone (gray) The RNG hath decreed that this item was never generated: implant of searing (omniscient) The RNG hath decreed that this item was never generated: russian roulette (gun-shaped) The RNG hath decreed that this item was never generated: filler cloak (mantle of coat) The RNG hath decreed that this item was never generated: fur ((null)) The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: horrify (horrible) The RNG hath decreed that this item was never generated: terror (conspiratory) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 34) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 17) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 6) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 9) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 98) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 13) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 7) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 17) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: material kit ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: time spending (clocked, freq bonus 3) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 5) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 62) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: yellow lightsaber (lightsaber, freq bonus 9) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 3) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 10) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 17) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 91) The RNG hath decreed that this item was always generated cursed: confuse self (many-paged) The RNG hath decreed that this item was always generated cursed: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was always generated cursed: speedbug stone (gray) The RNG hath decreed that this item was always generated cursed: unlevitate (posh) The RNG hath decreed that this item was always generated cursed: dark elven short sword (black runed short sword) The RNG hath decreed that this item was always generated cursed: amulet of hostility (funk) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this item was always generated cursed: oliharcon splint mail ((null)) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this item was always generated cursed: droven spear (long obsidian spear) The RNG hath decreed that this trap was always invisible: sincount trap The RNG hath decreed that this trap was generated more often: leg trap (freq bonus 8) Next attribute increase check would have come at turn 169 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having cold resistance (0) You were prevented from having sickness resistance (0) You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lurtz, Saruman and Morgoth Your deity was Lurtz The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (221) You survived You didn't know any spells. Techniques known in the end Name Level Status blink 1X Prepared(0) lucky gamble 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (ABERAMENTHOOULERTHEXANAXETHRELUOTHENEMAREBA AEMINA) scroll of mana (THATFEMINISTGIRL SAYS THAT 3DOT6 IS THE GAYEST PATCH EVER) scroll of phase door (IBFALABLO) scroll of standard id (VOR LAUTER ERREGUNG KAM ER SOFORT) scroll of cure (INNOCENCE PETRIFIED SKIN) * scroll of extra healing (BFG 9000 OH YEAH) * scroll of greater mana restoration (ANTVAULT DOORVAULT RATVAULT) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Ringseeker... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.