Leeroy, lawful male bat YSexymate ----------------------------------- |.................................| #..F................@...| #..............@...| ..................b.....| -------------------------- [Leeroy the Hiyokko] St13 Dx8 Co10 In16 Wi8 Ch21 SexBatMalLaw Dlvl:1 $0 HP20(20) Pw9(9) AC2 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male bat YSexymate. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Be careful! New moon tonight. Watch out! Bad things can happen on Friday the 13th. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: discount action Scroll identification only worked 100 times out of 103 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 49 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 6 Monsters only dropped their musable items with 73% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 96% Wand drop chance was reduced to 70% Weapon drop chance was reduced to 97% Armor drop chance was reduced to 76% Tool drop chance was reduced to 89% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 64% of the time only The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: lance The following skill was limited to skilled proficiency: hammer The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: attack spells (turn 70) The following skill became untrainable if you tried to train it too early: chaos spells (turn 13) The following skill became untrainable after a while: shuriken (turn 50065) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 38608) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 89731 Monster spawn increase reached its maximum at turn 168797 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1791594 The monster class that cannot be genocided was blob The monster class that was spawned more often: Zouthern animal (freq bonus 6) The monster species that spawned more often: secreting remain (freq bonus 108) The monster species that spawned more often: caster druid (freq bonus 153) The monster species that spawned more often: chaotic spider (freq bonus 28) The monster species that spawned more often: old blue dragon (freq bonus 72) The monster species that spawned more often: novel force patch (freq bonus 9) The monster species that spawned more often: night goblin (freq bonus 80) The monster species that spawned more often: death mewlip (freq bonus 24) The monster species that spawned more often: murk dweller (freq bonus 48) The monster species that spawned more often: foretosu (freq bonus 18) The monster species that spawned more often: fake growth (freq bonus 40) The monster species that spawned more often: multitentacled eel (freq bonus 14) The monster species that spawned more often: blink spider (freq bonus 16) The monster species that spawned more often: retrofitting segueing (freq bonus 16) The monster species that spawned more often: gustiest derby (freq bonus 18) The monster species that spawned more often: peanut, butter and jelly sandwich (freq bonus 20) The monster species that spawned more often: bronze gargoyle (freq bonus 24) The monster species that spawned more often: snore force patch (freq bonus 16) The monster species that spawned more often: pm surety hatemongering hillier (freq bonus 27) The monster species that spawned more often: annoying troll (freq bonus 10) The monster species that spawned more often: belcher scuttler poison dehorned (freq bonus 16) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 2) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 2) The monster trait that was more common: monsters that have trample attacks (freq bonus 12) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 3) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 8) The monster trait that was more common: monsters that wail (freq bonus 5) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 1) The monster species that never randomly spawned: cosier hookworm chirographic The monster species that never randomly spawned: siege rubbled The monster species that never randomly spawned: nausea patch The monster species that never randomly spawned: three-headed ogre The monster species that never randomly spawned: novice rogue The monster species that never randomly spawned: denryu The monster species that never randomly spawned: non-mad light The monster species that never randomly spawned: wereworm The monster species that never randomly spawned: leprechaun chairman The monster species that never randomly spawned: pale wraith The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was never generated: weighting gauntlets (lead gloves) The RNG hath decreed that this item was never generated: good night (nightly) The RNG hath decreed that this item was never generated: gain level (milky) The RNG hath decreed that this item was never generated: conflict (monospace) The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: barrhing (CONVICT PATCH) The RNG hath decreed that this item was never generated: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was never generated: tidal wave (tolkienian) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 15) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 5) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 4) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: heavy compost ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 10) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 9) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 75) The RNG hath decreed that this item was always generated cursed: super mantle (red mantle) The RNG hath decreed that this item was always generated cursed: cloak of luck negation (icky cloak) The RNG hath decreed that this item was always generated cursed: cloak of starving (purple cloak) The RNG hath decreed that this item was always generated cursed: sustain ability (bronze) The RNG hath decreed that this item was always generated cursed: tele level (GON GET YA) The RNG hath decreed that this item was always generated cursed: intelligence pack ((null)) The RNG hath decreed that this item was always generated cursed: mind shielding (oblivion) The RNG hath decreed that this item was always generated cursed: heavy attack (grindstone) The RNG hath decreed that this item was always generated cursed: implant of winter (energizing) The RNG hath decreed that this item was always generated cursed: cloak of technicality (brick cloak) The RNG hath decreed that this trap was always invisible: plasma trap The RNG hath decreed that this trap was generated more often: alarm (freq bonus 5) Next attribute increase check would have come at turn 133 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were level-drain resistant You were resistant to fear You had not decided on your sexuality yet You were prevented from having petrification resistance (0) You were prevented from having slow digestion (0) You had 1500 points of nutrition remaining You could fly You had improved technique levels You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yoroshiku, Ma Shin and Sexy Sai Your deity was Yoroshiku The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (381) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) poke ball 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) weapon practice 1 R Prepared(0) draw blood 1 R Prepared(0) Discoveries Armor feminine pumps (female footwear) Scrolls scroll of healing (SHIELD IS ON) scroll of mana (ACROBAT BATTLEBOOK UNARMEDCOMBAT) scroll of phase door (SEXY BUTT CHEEKS) scroll of standard id (OM NOM NOM) scroll of cure (NETHACK FOURK FORCEFEEDS US ACHIEVEMENT UNLOCKABLES) * scroll of extra healing (ELF VERY ACCURASY) * scroll of greater mana restoration (GROUP SING MAKE MORE DAMAGED) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) implants [Unskilled] (max Basic) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Legendary) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the YSexymate... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.