Leeroy, lawful male turtle Warrior -.-------.------ +..............| |..............| |..............| |........u.....| -........@.....| ---------------- [Leeroy the Swordsman] St18/01 Dx7 Co7 In8 Wi7 Ch4 WarTurMalLaw Dlvl:1 $0 HP22(22) Pw12(12) AC-3 Exp1 T5 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male turtle Warrior. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Be careful! New moon tonight. Watch out! Bad things can happen on Friday the 13th. # This technique can be used to rapidly strike an adjacent monster using your fists. Use this technique? [yn] (n) # Beware, there will be no return! Still climb? [yn] (n) You can't go up here. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: drunken boxing Potion identification only worked 3 times out of 5 Implant identification only worked 1 times out of 17 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 78% Musable item generation frequency had a negative bias of 34% Wand drop chance was reduced to 84% Weapon drop chance was reduced to 95% Armor drop chance was reduced to 88% Tool drop chance was reduced to 51% Concealing monsters were spawned underneath items 74% of the time only The following skill could not be trained at all: bow The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: techniques The following skill was limited to basic proficiency: crossbow The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: body spells (turn 1) The following skill became untrainable if you tried to train it too early: general combat (turn 324) The following skill became untrainable after a while: flail (turn 55986) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 22739) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 107780 Monster spawn increase reached its maximum at turn 224375 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 17250240 The monster class that cannot be genocided was light The monster class that was spawned more often: nymph (freq bonus 1) The monster color that was spawned more often: white (freq bonus 1) The monster species that spawned more often: menis (freq bonus 3) The monster species that spawned more often: vampire mage (freq bonus 16) The monster species that spawned more often: also matte (freq bonus 36) The monster species that spawned more often: ferrous colony (freq bonus 8) The monster species that spawned more often: high-elven ranger (freq bonus 6) The monster species that spawned more often: estherian shade (freq bonus 6) The monster species that spawned more often: lashfish (freq bonus 42) The monster species that spawned more often: nightblade (freq bonus 10) The monster species that spawned more often: grandmaster colony lichen (freq bonus 21) The monster species that spawned more often: Gridin (freq bonus 12) The monster species that spawned more often: cursing eye (freq bonus 6) The monster species that spawned more often: retorting endomorphic (freq bonus 10) The monster species that spawned more often: blood banshee (freq bonus 6) The monster species that spawned more often: ascertainable illegitimate (freq bonus 15) The monster species that spawned more often: Pre-Crisis Mike Tyson (freq bonus 30) The monster species that spawned more often: civilian repainted (freq bonus 24) The monster species that spawned more often: phenobarbital laid mummify submersed (freq bonus 8) The monster species that spawned more often: crypt thing (freq bonus 3) The monster species that spawned more often: tear stalk (freq bonus 36) The monster species that spawned more often: Mehrunes (freq bonus 16) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 6) The monster species that never randomly spawned: succubi sorbic The monster species that never randomly spawned: mystic racoon dog The monster species that never randomly spawned: vapor fly The monster species that never randomly spawned: lodgment buttoned The monster species that never randomly spawned: cyan fungus The monster species that never randomly spawned: morph vortex The monster species that never randomly spawned: spacewars fighter The monster species that never randomly spawned: refugee The monster species that never randomly spawned: colluded spore The monster species that never randomly spawned: fake warp fungus The RNG hath decreed that this item was never generated: cloak of unlight (absorbing cloak) The RNG hath decreed that this item was never generated: cloak of drain life (colorless cloak) The RNG hath decreed that this item was never generated: fog horn (horn) The RNG hath decreed that this item was never generated: worthless piece of black glass (black) The RNG hath decreed that this item was never generated: stunning (viscous) The RNG hath decreed that this item was never generated: rare helmet (silk helmet) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: technique stone (gray) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was never generated: club ((null)) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 15) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 122) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of elusion (dense, freq bonus 8) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 3) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 12) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 9) The RNG hath decreed that this item was generated more often: difficult shield ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 5) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 8) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 15) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 27) The RNG hath decreed that this item was always generated cursed: immobility (motile) The RNG hath decreed that this item was always generated cursed: amulet of wrong seeing (too expensive) The RNG hath decreed that this item was always generated cursed: bigscript stone (gray) The RNG hath decreed that this item was always generated cursed: wrapover stone (gray) The RNG hath decreed that this item was always generated cursed: speedbug stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of curse (dark cloak) The RNG hath decreed that this item was always generated cursed: bamboo mail ((null)) The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this item was always generated cursed: meltdown (salted) The RNG hath decreed that this trap was always invisible: terrain trap The RNG hath decreed that this trap was generated more often: kop cube (freq bonus 1) Next attribute increase check would have come at turn 925 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having disintegration resistance (0) You were prevented from having stealth (0) Your chance to block was 27% You had 1499 points of nutrition remaining You could swim You could breathe water You had full nutrients You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (175) You survived You didn't know any spells. Techniques known in the end Name Level Status concentrating 1X Prepared(0) pummel 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) air dash 1 R Prepared(0) chained blitz 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (plumed helmet) * sedge hat (inkcoat helmet) * skullcap (middle-earth helmet) * flack helmet (strip bandana) * crystal helm stone (gemmed helmet) * mining helm (masked helmet) * field helm (horned helmet) * helm of safeguard (padded helmet) * war hat (knowledgeable helmet) * plasteel gloves (white gloves) * leather gloves (inka gloves) * gauntlets of safeguard (vampiric gloves) * gauntlets of plugsuit (lead gloves) * commander gloves (english gloves) * field gloves (sensor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (hot boots) * field boots (ankle boots) * boots of safeguard (arcane boots) Scrolls scroll of healing (AMGEMS SLAK) scroll of mana (UNNETHACK TRASHED UNSKILLED WEAPONS ON PURPOSE) scroll of phase door (BUNDLEBUNDLEBUNDLE) scroll of standard id (FALLBACK PANICBUTTON GETOUTOFJAILCARD) scroll of cure (CO APPESTUS) * scroll of extra healing (FROTZ) * scroll of greater mana restoration (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) implants [Unskilled] (max Skilled) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Leeroy the Warrior... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.