Leeroy, lawful male asgardish Gladiator ----- |...| |...| |...| |... ....| |..@| |.f.| ----- [Leeroy the Velite] St16 Dx8 Co7 In8 Wi6 Ch8 GlaAsgMalLaw Dlvl:1 $0 HP16(16) Pw5(5) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Gladiator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Be careful! New moon tonight. Watch out! Bad things can happen on Friday the 13th. silver spear - This is a weapon. Color: gray. Material: silver. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing. A spear that does extra damage to undead. It can be thrown. What do you want to wield? [- a or ?*] Never mind. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: stun resistance You could not have this property intrinsically: confusion resistance Scroll identification only worked 100 times out of 127 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 33 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 29 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 190 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 72% Musable item generation frequency had a negative bias of 18% Implant drop chance was reduced to 90% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 75% Armor drop chance was reduced to 78% Food drop chance was reduced to 91% Monster death drops spawned with only 96% chance The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: chaos spells (turn 16) The following skill became untrainable if you tried to train it too early: lance (turn 27) The following skill became untrainable after a while: devices (turn 59340) The following skill couldn't be trained before a certain turn number is reached: paddle (turn 19265) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 52041 Monster spawn increase reached its maximum at turn 142901 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1137130 The monster class that cannot be genocided was nymph The monster class that was spawned more often: lizard (freq bonus 2) The monster species that spawned more often: filthy long hair guy (freq bonus 16) The monster species that spawned more often: blackening depopulation reoccupying (freq bonus 6) The monster species that spawned more often: deedy retranslating rumanian (freq bonus 48) The monster species that spawned more often: Transcendent Dreamer (freq bonus 6) The monster species that spawned more often: butterfree (freq bonus 28) The monster species that spawned more often: featherbrain flicked footgear (freq bonus 32) The monster species that spawned more often: preservation darwinist bantam (freq bonus 4) The monster species that spawned more often: tong condone (freq bonus 12) The monster species that spawned more often: giant pest (freq bonus 6) The monster species that spawned more often: brick living rallye (freq bonus 30) The monster species that spawned more often: evasive infantryman (freq bonus 12) The monster species that spawned more often: Anja's erotic boot (freq bonus 12) The monster species that spawned more often: false force fungus (freq bonus 12) The monster species that spawned more often: spook (freq bonus 30) The monster species that spawned more often: cockroachicus (freq bonus 10) The monster species that spawned more often: wormwood (freq bonus 18) The monster species that spawned more often: disintegration hound (freq bonus 6) The monster species that spawned more often: calibrator mote (freq bonus 12) The monster species that spawned more often: charcoal warp fungus (freq bonus 9) The monster species that spawned more often: water troll (freq bonus 6) The monster trait that was more common: monsters whose attacks numb you (freq bonus 2) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 4) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 4) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 2) The monster species that never randomly spawned: Annie The monster species that never randomly spawned: imputable ambulated The monster species that never randomly spawned: Katrin's combat boot The monster species that never randomly spawned: determiner untangling The monster species that never randomly spawned: croft stimulant The monster species that never randomly spawned: absent force patch The monster species that never randomly spawned: cursed mold The monster species that never randomly spawned: light gold The monster species that never randomly spawned: keeper of secrets The monster species that never randomly spawned: disguised undead unicorn The monster class that always generated with extra speed: Keystone Kop The RNG hath decreed that this item was never generated: kitchen apron (apron) The RNG hath decreed that this item was never generated: red spell heels (lolita boots) The RNG hath decreed that this item was never generated: frost horn (horn) The RNG hath decreed that this item was never generated: highlevel stone (gray) The RNG hath decreed that this item was never generated: stiletto ((null)) The RNG hath decreed that this item was never generated: aojiru (greenish-blue) The RNG hath decreed that this item was never generated: stone of permanence (gray) The RNG hath decreed that this item was never generated: mill pail ((null)) The RNG hath decreed that this item was never generated: implant of attrition (vigorous) The RNG hath decreed that this item was never generated: yellow spell stone (gray) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 38) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 46) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 6) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 4) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 9) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 9) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 3) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: command demon (gehenna, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of desire (camphor, freq bonus 2) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 5) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this item was always generated cursed: yumi (long bow) The RNG hath decreed that this item was always generated cursed: lightning (curved) The RNG hath decreed that this item was always generated cursed: hyper beam (pokemon logo) The RNG hath decreed that this item was always generated cursed: heavy chain ((null)) The RNG hath decreed that this item was always generated cursed: heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: sound effect helmet (musical helmet) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: boots of molasses (thigh boots) The RNG hath decreed that this item was always generated cursed: spell loss stone (gray) The RNG hath decreed that this trap was always invisible: gravity trap The RNG hath decreed that this trap was generated more often: checkerboard trap (freq bonus 1) Next attribute increase check would have come at turn 319 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having displacement (0) You were prevented from having stun resistance (0) Your chance to block was 27% You had 1500 points of nutrition remaining You had reflection You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Sulla The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (1073) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of reflection (polished silver shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (green robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (middle-earth helmet) * sedge hat (echo helmet) * skullcap (netradiation helmet) * flack helmet (round helmet) * crystal helm (anachrononononaut helmet) * mining helm (spinning helmet) * field helm (strip bandana) * helm of safeguard (viking helmet) * war hat (wide metal helm) * plasteel gloves (white gloves) * leather gloves (slaying gloves) * gauntlets of safeguard (warped gloves) * gauntlets of plugsuit (vampiric gloves) * commander gloves (silk fingerlings) * field gloves (slippery gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (ankle boots) * field boots (snow boots) * boots of safeguard (profiled boots) Scrolls scroll of healing (ATTACK BY THROW A GOLD COIN) scroll of mana (MORKE GRUVER) scroll of phase door (AMYBSOD ASCENDED A HEALER IN SLEX) scroll of standard id (OGTH LOAM MDSK) scroll of cure (GNIK SISI VLE) * scroll of extra healing (CEST UNE OCCASION UNIQUE DETRE LE PREMIER) * scroll of greater mana restoration (LOOKIE WHAT I FOUND) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Gladiator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.