Leeroy, lawful male asgardish Healer ------- |.....- |.....| |...\.| |.d...| |..@..| ------- [Leeroy the Rhizotomist] St16 Dx10 Co10 In8 Wi9 Ch4 HeaAsgMalLaw Dlvl:1 $1464 HP22(22) Pw25(25) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Healer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Be careful! New moon tonight. Watch out! Bad things can happen on Friday the 13th. # (2x) Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - the uncursed +1 scalpel named Narthanc (weapon in hand) {2} Armor b - an uncursed +1 pair of leather gloves (being worn) {4} Comestibles j - 32 uncursed apples {0} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} Spellbooks h - a blessed spellbook of healing (0:3) {0} i - a blessed spellbook of stone to flesh (0:1) {0} Potions e - 4 uncursed potions of healing {0} Wands f - a blessed wand of sleep (0:0) {0} g - an uncursed wand of healing (0:6) {0} Tools c - an uncursed stethoscope {0} d - an uncursed medical kit {4} Contents of the medical kit: a * uncursed phial {2} a * blessed phial {2} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: keen memory You could not have this property extrinsically: shock resistance You could not have this property intrinsically: acid resistance Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 17 Wand identification only worked 3 times out of 16 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 103 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 58% Wand drop chance was reduced to 90% Armor drop chance was reduced to 92% Food drop chance was reduced to 88% Concealing monsters were spawned underneath items 94% of the time only The following skill could not be trained at all: pick-axe The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: body spells (turn 56) The following skill became untrainable if you tried to train it too early: searching (turn 23) The following skill became untrainable after a while: knife (turn 9587) The following skill couldn't be trained before a certain turn number is reached: high heels (turn 23716) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 51524 Monster spawn increase reached its maximum at turn 97446 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 8466664 The monster class that cannot be genocided was golem The monster class that was spawned more often: ogre (freq bonus 6) The monster species that spawned more often: chemical force fungus (freq bonus 24) The monster species that spawned more often: dwarven wight (freq bonus 36) The monster species that spawned more often: sludge force fungus (freq bonus 20) The monster species that spawned more often: lynx (freq bonus 80) The monster species that spawned more often: terrible garbage houses (freq bonus 52) The monster species that spawned more often: glib monster (freq bonus 27) The monster species that spawned more often: land drake (freq bonus 21) The monster species that spawned more often: knapsack bull (freq bonus 132) The monster species that spawned more often: brute (freq bonus 48) The monster species that spawned more often: powerless unicorn (freq bonus 33) The monster species that spawned more often: large spawn permamimic (freq bonus 8) The monster species that spawned more often: incapable male nurse (freq bonus 13) The monster species that spawned more often: weremumak (freq bonus 48) The monster species that spawned more often: venustoise (freq bonus 32) The monster species that spawned more often: burner ant (freq bonus 16) The monster species that spawned more often: leprechaun warmage (freq bonus 7) The monster species that spawned more often: snarling reimburse parapsychologist (freq bonus 16) The monster species that spawned more often: aqua muncher (freq bonus 36) The monster species that spawned more often: ancient (freq bonus 20) The monster species that spawned more often: moon-elf (freq bonus 30) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 2) The monster trait that was more common: monsters whose attacks banish you (freq bonus 1) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 3) The monster trait that was more common: monsters which petrify others on touch (freq bonus 4) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 2) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 2) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 1) The monster trait that was more common: monsters that make loud noise (freq bonus 1) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 2) The monster species that never randomly spawned: netherworld troll The monster species that never randomly spawned: Vegeta, the Super Sayajin Prince The monster species that never randomly spawned: meowth The monster species that never randomly spawned: negative shade The monster species that never randomly spawned: variag The monster species that never randomly spawned: white worm mass The monster species that never randomly spawned: gnome thief The monster species that never randomly spawned: pony The monster species that never randomly spawned: mind fungus The monster species that never randomly spawned: Axel The RNG hath decreed that this item was never generated: hairclip ((null)) The RNG hath decreed that this item was never generated: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was never generated: extra healing (puce) The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was never generated: toxic (holed) The RNG hath decreed that this item was never generated: dropbug stone (gray) The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was never generated: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was never generated: purple dragon scales ((null)) The RNG hath decreed that this item was never generated: stunning (viscous) The RNG hath decreed that this item was generated more often: implant of vanilla (hellatial, freq bonus 5) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 14) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 5) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 3) The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 5) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 6) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 7) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 5) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 9) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: magical shield ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 60) The RNG hath decreed that this item was always generated cursed: amulet of magical breathing (octagonal) The RNG hath decreed that this item was always generated cursed: auto shotgun ((null)) The RNG hath decreed that this item was always generated cursed: umbrella ((null)) The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy) The RNG hath decreed that this item was always generated cursed: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was always generated cursed: implant of stature (thin) The RNG hath decreed that this item was always generated cursed: impact staff ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was always generated cursed: dark elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: statue ((null)) The RNG hath decreed that this trap was always invisible: nexus trap The RNG hath decreed that this trap was generated more often: trap of no return (freq bonus 2) Next attribute increase check would have come at turn 103 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You had not decided on your sexuality yet You were prevented from having shock resistance (0) You were prevented from having keen memory (0) You had 1500 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Athena, Hermes and Poseidon Your deity was Athena The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (171) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% b - stone to flesh 3 healing 0% 200% Techniques known in the end Name Level Status surgery 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor leather gloves (lead gloves) Scrolls scroll of healing (CURSED TIN OF COCKATRICE MEAT) scroll of mana (STAT IS WILD CHANGELY) scroll of phase door (PROGRAM RECEIVED SIGNAL SIGSEGV) scroll of standard id (RATSANOPU) scroll of cure (SHIVAN VEIDIMADUR NANAST STIGIO) * scroll of extra healing (SUS COMNITUS) * scroll of greater mana restoration (WELCOME TO ANGBAND) Spellbooks spellbook of healing (wet) spellbook of stone to flesh (retarded) Potions * potion of healing (milky) * potion of extra healing (blue flag) * potion of booze (pseudo-violet) * potion of fruit juice (peculiar) * potion of see invisible (cornflower) * potion of sickness (ochre) * potion of sleeping (tan) * potion of clairvoyance (cluster amaryllis) * potion of confusion (ice-cold) * potion of hallucination (turquoise) * potion of restore ability (chocolate) * potion of blindness (hallowed) * potion of ESP (muddy) * potion of gain energy (hibiscus) * potion of gain health (concocted) * potion of banishing fear (elder flower) * potion of fire resistance (smoky) * potion of ice (nettle) * potion of fire (murky) * potion of fear (yellow) * potion of stunning (sweet basil) * potion of numbness (palmarosa) * potion of dimness (peppermint) * potion of slime (jasmine) * potion of urine (mulberry) * potion of cancellation (sky blue) * potion of porter (dandelion) * potion of wonder (purple) * potion of terces dlu (laurel) * potion of hiding (dark) * potion of decoy making (freezing) * potion of down level (fluorescent) * potion of keen memory (brilliant blue) * potion of cure wounds (fuming) * potion of cure serious wounds (gray) * potion of night vision (silver) * potion of cure critical wounds (venomous) * potion of resistance (polka-dot) * potion of poison (sparkly) * potion of coffee (brown oolong tea) * potion of red tea (raspberry) * potion of oolong tea (deep blue) * potion of green tea (dark green) * potion of cocoa (thyme) * potion of green mate (St.John's Wort) * potion of terere (black lily) * potion of aojiru (aquamarine) * potion of wine (orange tea) * potion of Ultimate Tsuyoshi Special (bright green tea) * potion of Mehoho Burusasan G (carcinogenic) * potion of beneficial effect (spiritual) * potion of random intrinsic (tasteless) * potion of training (cyan) * potion of invisibility (rosemary) * potion of monster detection (cranberry) * potion of object detection (effervescent) * potion of enlightenment (cooling) * potion of full healing (buzzing) * potion of levitation (violet-red) * potion of polymorph (castor bean) * potion of mutation (luminescent) * potion of speed (voluminous) * potion of acid (creepy) * potion of oil (pink) * potion of salt water (reddish) * potion of gain ability (soapy) * potion of gain level (vapor) * potion of invulnerability (baby's breath) * potion of paralysis (viscous) * potion of extreme power (prickly ash) * potion of recovery (brown) * potion of heroism (squishy) * potion of cyanide (greasy) * potion of radium (slimy) * potion of Jolt Cola (magenta) * potion of Pan Galactic Gargle Blaster (mint) * potion of (null) (lavender) * potion of (null) (purple-red) * potion of (null) (roast mate) * potion of (null) (stevia) * potion of (null) (paisley) * potion of (null) (marigold) * potion of (null) (dangerous) * potion of (null) (anise seed) * potion of (null) (blue) * potion of (null) (iridescent) * potion of (null) (white) * potion of (null) (bright) * potion of (null) (foaming) * potion of (null) (emerald) * potion of (null) (camo) * potion of (null) (silvervine) * potion of (null) (aromatic) * potion of (null) (iffy) * potion of (null) (baloon flower) * potion of (null) (fragrant olive) * potion of (null) (unnatural) * potion of (null) (thaumaturgic) * potion of (null) (wormwood) * potion of (null) (forget-me-not) * potion of (null) (iris) * potion of (null) (flowing) * potion of (null) (sticky) * potion of (null) (sizzling) * potion of (null) (cherry-blossom) * potion of (null) (pungent) * potion of (null) (liquid) * potion of (null) (red) * potion of (null) (ruby) * potion of (null) (bewitched) * potion of (null) (shining) * potion of (null) (illegal) * potion of (null) (orange) * potion of (null) (cloudy) * potion of (null) (hidden tea) * potion of (null) (bitter) * potion of (null) (topaz) * potion of (null) (swirly) * potion of (null) (blinding) * potion of (null) (cinnamon) * potion of (null) (greenish-blue) * potion of (null) (amber) * potion of (null) (steamy) * potion of (null) (ghostly) * potion of (null) (incandescent) * potion of (null) (simmering) * potion of (null) (vermillion) * potion of (null) (creamy) * potion of (null) (violet) * potion of (null) (tesco value) * potion of (null) (puce) * potion of (null) (mum) * potion of (null) (warping) * potion of (null) (radiating) * potion of (null) (finicky) * potion of (null) (ecru) * potion of (null) (icy) * potion of (null) (illuminated) * potion of (null) (homebrew) * potion of (null) (blueberry) * potion of (null) (coffee) * potion of (null) (plaid) * potion of (null) (crimson) * potion of (null) (distilled) * potion of (null) (bubbly) * potion of (null) (tangerine) * potion of (null) (bird's eye) * potion of (null) (colorless) * potion of (null) (gooey) * potion of (null) (nanika) * potion of (null) (alchemical) * potion of (null) (manky) * potion of (null) (golden) * potion of (null) (bayberry) * potion of (null) (yerba mate) * potion of (null) (green) * potion of (null) (black) * potion of (null) (cacao) * potion of (null) (fizzy) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Wands wand of sleep (ominous) wand of healing (rusting) Tools medical kit (leather bag) Gems * healthstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Healer... Youescaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.