Leeroy, lawful male dinosaur Ordinator --- --- |@..}.| |.@..}| +....}| |..}..| ------- [Leeroy the Battler] St18/01 Dx5 Co6 In6 Wi12 Ch5 OrdDinMalLaw Dlvl:1 $0 HP20(20) Pw10(10) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male dinosaur Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: cold resistance You could not have this property extrinsically: stealth You could not have this property intrinsically: fire resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 8 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 44% chance Monsters only dropped their equipment with 84% chance Ring drop chance was reduced to 91% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 65% Armor drop chance was reduced to 59% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 63% of the time only Monster death drops spawned with only 70% chance The following skill could not be trained at all: firearms The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: scimitar The following skill was limited to skilled proficiency: spear The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: lightsaber (turn 25) The following skill became untrainable if you tried to train it too early: protection spells (turn 3420) The following skill became untrainable after a while: saber (turn 47480) The following skill couldn't be trained before a certain turn number is reached: lightsaber (turn 20589) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14006 Monster spawn increase reached its maximum at turn 178100 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 309264 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: humanoid (freq bonus 8) The monster species that spawned more often: mornungol (freq bonus 20) The monster species that spawned more often: malady fancy (freq bonus 18) The monster species that spawned more often: acidic stalk (freq bonus 9) The monster species that spawned more often: bright blue mold (freq bonus 180) The monster species that spawned more often: ogre shadow thief (freq bonus 9) The monster species that spawned more often: sitting bull (freq bonus 10) The monster species that spawned more often: death dog (freq bonus 18) The monster species that spawned more often: firewall (freq bonus 20) The monster species that spawned more often: colorless spore (freq bonus 22) The monster species that spawned more often: queen B (freq bonus 18) The monster species that spawned more often: kobold polluter (freq bonus 10) The monster species that spawned more often: farting man (freq bonus 18) The monster species that spawned more often: giant error (freq bonus 11) The monster species that spawned more often: great spider (freq bonus 11) The monster species that spawned more often: porter ki-rin (freq bonus 18) The monster species that spawned more often: chasme (freq bonus 54) The monster species that spawned more often: giant purple jellyfish (freq bonus 24) The monster species that spawned more often: miss young (freq bonus 78) The monster species that spawned more often: magic-colored fungus (freq bonus 20) The monster species that spawned more often: plasma spore (freq bonus 36) The monster trait that was more common: monsters that want to arrest the player (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 2) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 1) The monster trait that was more common: monsters that can control teleport (freq bonus 3) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 2) The monster species that never randomly spawned: xyloman The monster species that never randomly spawned: argued improvidence The monster species that never randomly spawned: ultraviolet laser The monster species that never randomly spawned: thorn rat The monster species that never randomly spawned: giant white jellyfish The monster species that never randomly spawned: king of porn The monster species that never randomly spawned: mylings The monster species that never randomly spawned: undead courier The monster species that never randomly spawned: metal babble The monster species that never randomly spawned: saiyan The RNG hath decreed that this item was never generated: oilskin gloves (slippery gloves) The RNG hath decreed that this item was never generated: blood dragon scales ((null)) The RNG hath decreed that this item was never generated: orcish chain mail (crude chain mail) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was never generated: endure heat (spotted) The RNG hath decreed that this item was never generated: scourge ((null)) The RNG hath decreed that this item was never generated: cloak of discovery (ignorant cloak) The RNG hath decreed that this item was never generated: amulet of undead warning (occult) The RNG hath decreed that this item was never generated: free action (serif) The RNG hath decreed that this item was never generated: ice box of digestion (cooling box) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 20) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 51) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 85) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 14) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 58) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 29) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 20) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 24) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 11) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 66) The RNG hath decreed that this item was generated more often: tiger cloak (taiga cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 11) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 10) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 5) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 2) The RNG hath decreed that this item was generated more often: gray center stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 12) The RNG hath decreed that this item was always generated cursed: battle-axe (double-headed axe) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this item was always generated cursed: fear resistance (branching) The RNG hath decreed that this item was always generated cursed: dustbin stone (gray) The RNG hath decreed that this item was always generated cursed: pink sweets ((null)) The RNG hath decreed that this item was always generated cursed: sliming (straight) The RNG hath decreed that this item was always generated cursed: baseball bat ((null)) The RNG hath decreed that this item was always generated cursed: final explosion (venerable) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this item was always generated cursed: pike ((null)) The RNG hath decreed that this trap was always invisible: metabolic trap The RNG hath decreed that this trap was generated more often: wrenching trap (freq bonus 3) Next attribute increase check would have come at turn 904 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having cold resistance (0) You were prevented from having stealth (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You had discount action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (387) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) berserk 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (anti-government helmet) * sedge hat (weeping helmet) * skullcap (black helmet) * flack helmet (greenery helmet) * crystal helm (crested helmet) * mining helm (brick helmet) * field helm (etheric helmet) * helm of safeguard (horned helmet) * war hat (poor helmet) * plasteel gloves (white gloves) * leather gloves (inka gloves) * gauntlets of safeguard (paper gloves) * gauntlets of plugsuit (clumsy gloves) * commander gloves (silk fingerlings) * field gloves (viva gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (cast iron boots) * field boots (rain boots) * boots of safeguard (velcro sandals) Scrolls scroll of healing (SNU QQQ) scroll of mana (CLITUS DISCUS) scroll of phase door (ULULATING WAGGISH) scroll of standard id (TOESTOMPING IS SUPER SEXY) scroll of cure (STATUS DISAPER WHEN RAIN) * scroll of extra healing (HEAL A WOUND BY CALLING MANSERVENT) * scroll of greater mana restoration (ELF GRANDFATHER RESEARCH LAB) Spellbooks spellbook of enchant weapon (dusty) Rings ring of increase accuracy (organic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) implants [Unskilled] (max Basic) (0 of 20) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.