Leeroy, lawful male unmagic Ordinator -----+------.--- |......$.......| |...........@@.| ---------------- [Leeroy the Battler] St18/01 Dx7 Co7 In5 Wi11 Ch6 OrdUnmMalLaw Dlvl:1 $0 HP11(11) Pw11(11) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male unmagic Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: magic resistance You could not have this property extrinsically: stun resistance You could not have this property intrinsically: drain resistance Scroll identification only worked 100 times out of 101 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 24 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 72% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 84% Wand drop chance was reduced to 65% Implant drop chance was reduced to 95% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 72% Tool drop chance was reduced to 54% Food drop chance was reduced to 91% Monster death drops spawned with only 98% chance The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: searching (turn 56) The following skill became untrainable if you tried to train it too early: occult spells (turn 7770) The following skill became untrainable after a while: matter spells (turn 42171) The following skill couldn't be trained before a certain turn number is reached: shuriken (turn 45073) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 96438 Monster spawn increase reached its maximum at turn 134279 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 259808 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: imp or minor demon (freq bonus 4) The monster species that spawned more often: ancient blue dragon (freq bonus 7) The monster species that spawned more often: black and white patch (freq bonus 14) The monster species that spawned more often: spore warp patch (freq bonus 6) The monster species that spawned more often: sukkiri flower (freq bonus 15) The monster species that spawned more often: giant clear jellyfish (freq bonus 36) The monster species that spawned more often: Bundly Ann (freq bonus 28) The monster species that spawned more often: searchable pepped (freq bonus 48) The monster species that spawned more often: healing growth (freq bonus 36) The monster species that spawned more often: mine dragon (freq bonus 6) The monster species that spawned more often: sweet coquette (freq bonus 5) The monster species that spawned more often: giant red swarm ant (freq bonus 24) The monster species that spawned more often: mynock (freq bonus 12) The monster species that spawned more often: cyan light (freq bonus 24) The monster species that spawned more often: dolgsman hunter (freq bonus 6) The monster species that spawned more often: windrow tucket (freq bonus 36) The monster species that spawned more often: mithril smasher (freq bonus 7) The monster species that spawned more often: colluded colony (freq bonus 6) The monster species that spawned more often: nexus spore (freq bonus 21) The monster species that spawned more often: Jana's soft sneaker (freq bonus 12) The monster species that spawned more often: iron duck (freq bonus 24) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 16) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 4) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 2) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 2) The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 6) The monster trait that was more common: monsters with drain resistance (freq bonus 1) The monster trait that was more common: monsters that have explosion attacks (freq bonus 2) The monster trait that was more common: monsters that have gaze attacks (freq bonus 1) The monster species that never randomly spawned: giant chieftain The monster species that never randomly spawned: swarming girl The monster species that never randomly spawned: child rhapsodic The monster species that never randomly spawned: hinger stylish The monster species that never randomly spawned: rainbow unicorn The monster species that never randomly spawned: seeker pungent sequenced The monster species that never randomly spawned: swamp wight The monster species that never randomly spawned: secretary in charge The monster species that never randomly spawned: blink force fungus The monster species that never randomly spawned: giant pink ant The RNG hath decreed that this item was never generated: black dragon scale mail ((null)) The RNG hath decreed that this item was never generated: implant of osmosis (stellar) The RNG hath decreed that this item was never generated: cutting laser ((null)) The RNG hath decreed that this item was never generated: implant of nirvana (singing) The RNG hath decreed that this item was never generated: watermelon ((null)) The RNG hath decreed that this item was never generated: paper shield ((null)) The RNG hath decreed that this item was never generated: printed shirt ((null)) The RNG hath decreed that this item was never generated: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was never generated: golden dragon scales ((null)) The RNG hath decreed that this item was never generated: golden arrow ((null)) The RNG hath decreed that this item was generated more often: cloak of full nutrition (etheric cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 20) The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 6) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 30) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 25) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of inertia (gymnasic, freq bonus 11) The RNG hath decreed that this item was generated more often: icky blade ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 36) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 10) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 11) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 5) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 50) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 98) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 75) The RNG hath decreed that this item was always generated cursed: sawed-off shotgun ((null)) The RNG hath decreed that this item was always generated cursed: drum of earthquake (drum) The RNG hath decreed that this item was always generated cursed: endure cold (deep) The RNG hath decreed that this item was always generated cursed: cloak of peace (inka cloak) The RNG hath decreed that this item was always generated cursed: slow digestion (steel) The RNG hath decreed that this item was always generated cursed: lemon ((null)) The RNG hath decreed that this item was always generated cursed: fire stick ((null)) The RNG hath decreed that this item was always generated cursed: cloak of cancellation (tone cloak) The RNG hath decreed that this item was always generated cursed: PETA-compliant shirt ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: arbitrary weight trap (freq bonus 5) Next attribute increase check would have come at turn 516 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having magic resistance (0) You were prevented from having stun resistance (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (389) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% b - magic missile 3 attack 90% 200% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (engraved helmet) * sedge hat (eternal helmet) * skullcap (musical helmet) * flack helmet (tasseled helmet) * crystal helm (round helmet) * mining helm (narrow helmet) * field helm (middle-earth helmet) * helm of safeguard (aluminium helmet) * war hat (tribal helmet) * plasteel gloves (white gloves) * leather gloves (even pair of gloves) * gauntlets of safeguard (covered pair of gloves) * gauntlets of plugsuit (steel gloves) * commander gloves (slit gloves) * field gloves (fatal gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (sharp-edged sandals) * field boots (tightly fitting boots) * boots of safeguard (heap of shit boots) Scrolls scroll of healing (GNIK SISI VLE) scroll of mana (KSIAZKA DZWONEK I SWIECA) scroll of phase door (ACME) scroll of standard id (ZBAR BERI ZBARKOM CHRE KARIOB PHARIBOU) scroll of cure (MAKE ATTACK WHEN BATTLE) * scroll of extra healing (WAWAE EHA) * scroll of greater mana restoration (BEN SU ANDA KEBAP YEMEK ISTIYORUM) Spellbooks spellbook of enchant weapon (deep blue) spellbook of magic missile (talkative) Rings ring of increase accuracy (pearl) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.