Leeroy, lawful male dwarven Ordinator --+-- |...| |.... |@@.| ----- [Leeroy the Battler] St18 Dx6 Co11 In5 Wi5 Ch6 OrdDwaMalLaw Dlvl:1 $0 HP14(14) Pw10(10) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male dwarven Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: numbopathy You could not have this property extrinsically: numbopathy You could not have this property intrinsically: fire resistance Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 13 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 153 Scroll drop chance was reduced to 94% Wand drop chance was reduced to 56% Amulet drop chance was reduced to 95% Weapon drop chance was reduced to 49% The following skill could not be trained at all: trident The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: sling The following skill was limited to basic proficiency: techniques The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 18) The following skill became untrainable if you tried to train it too early: enchantment spells (turn 320) The following skill became untrainable after a while: attack spells (turn 66418) The following skill couldn't be trained before a certain turn number is reached: shield (turn 77656) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19205 Monster spawn increase reached its maximum at turn 96344 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3621284 The monster class that cannot be genocided was nemese The monster class that was spawned more often: dragon (freq bonus 2) The monster species that spawned more often: theme ox (freq bonus 24) The monster species that spawned more often: magic snake (freq bonus 3) The monster species that spawned more often: shaped fungus (freq bonus 18) The monster species that spawned more often: petty roc (freq bonus 15) The monster species that spawned more often: desert ghost (freq bonus 12) The monster species that spawned more often: Dreaming Kop (freq bonus 21) The monster species that spawned more often: energy hound (freq bonus 10) The monster species that spawned more often: giant mimic (freq bonus 15) The monster species that spawned more often: teleport trove (freq bonus 12) The monster species that spawned more often: water stalk (freq bonus 14) The monster species that spawned more often: zombie warrior (freq bonus 18) The monster species that spawned more often: chaos horde (freq bonus 48) The monster species that spawned more often: stygian fetish (freq bonus 24) The monster species that spawned more often: hobbit thief (freq bonus 24) The monster species that spawned more often: swimmer troll (freq bonus 10) The monster species that spawned more often: bone devil (freq bonus 16) The monster species that spawned more often: aquator (freq bonus 12) The monster species that spawned more often: adult water dragon (freq bonus 12) The monster species that spawned more often: prepaying whereunder (freq bonus 8) The monster species that spawned more often: mimic mummy (freq bonus 16) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 1) The monster trait that was more common: joke monsters (freq bonus 2) The monster trait that was more common: monsters that have trample attacks (freq bonus 3) The monster trait that was more common: monsters that count as bats (freq bonus 4) The monster trait that was more common: monsters that can be genocided (freq bonus 3) The monster trait that was more common: monsters whose attacks stun you (freq bonus 8) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 2) The monster trait that was more common: monsters of large size (freq bonus 4) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 2) The monster species that never randomly spawned: radioactive draconian The monster species that never randomly spawned: golden mushroom The monster species that never randomly spawned: martyring preface The monster species that never randomly spawned: alienism assisi The monster species that never randomly spawned: Master Archon The monster species that never randomly spawned: clockwise jejunum The monster species that never randomly spawned: Heike's hugging boot The monster species that never randomly spawned: peculation penicillin megalomaniac corrupting falsetto The monster species that never randomly spawned: vampire blender The monster species that never randomly spawned: death leprechaun The RNG hath decreed that this item was never generated: butterfinger stone (gray) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was never generated: diamond dragon scales ((null)) The RNG hath decreed that this item was never generated: monster speed stone (gray) The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was never generated: boots of displacement (hugging boots) The RNG hath decreed that this item was never generated: yesterday star ((null)) The RNG hath decreed that this item was generated more often: hyper blue stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 13) The RNG hath decreed that this item was generated more often: bar chain mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 8) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 28) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 15) The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 6) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 4) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 3) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 4) The RNG hath decreed that this item was generated more often: repeatable boots (heap of shit boots, freq bonus 9) The RNG hath decreed that this item was generated more often: inimical stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 16) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 11) The RNG hath decreed that this item was always generated cursed: elven broadsword (runed broadsword) The RNG hath decreed that this item was always generated cursed: reboot (programmed) The RNG hath decreed that this item was always generated cursed: tar star ((null)) The RNG hath decreed that this item was always generated cursed: collusion knife ((null)) The RNG hath decreed that this item was always generated cursed: cloak of the force (starwars cloak) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this item was always generated cursed: whispering helmet (spired helmet) The RNG hath decreed that this item was always generated cursed: right mouse button stone (gray) The RNG hath decreed that this trap was always invisible: desecration trap The RNG hath decreed that this trap was generated more often: elena trap (freq bonus 3) Next attribute increase check would have come at turn 1155 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having numbopathy (0) You saw invisible You had automatic searching You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (158) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (rotating helmet) * sedge hat (gray helmet) * skullcap (deformed helmet) * flack helmet (dim colored helmet) * crystal helm (hydra helmet) * mining helm (netradiation helmet) * field helm (crested helmet) * helm of safeguard (strip bandana) * war hat (metal disk) * plasteel gloves (white gloves) * leather gloves (racer gloves) * gauntlets of safeguard (english gloves) * gauntlets of plugsuit (odd pair of gloves) * commander gloves (slippery gloves) * field gloves (black gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (winter stilettos) * field boots (explosive boots) * boots of safeguard (battle boots) Scrolls scroll of healing (GOAL GOREST) scroll of mana (SLARSHING HARD HAMME DEFENCE LOWED) scroll of phase door (X 14 39 ZS) scroll of standard id (NOBIMUS UPSCOTI) scroll of cure (BITING WITH COOL TUSK MAYBE FREEZED) * scroll of extra healing (ZARRO BOOGS) * scroll of greater mana restoration (TRAETOR HORIGO) Spellbooks spellbook of enchant weapon (dusty) Rings ring of increase accuracy (styropor) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.