Leeroy, lawful male asgardish Paladin ----- |.{.| --...-- +.....+ |..@..| --..d-- `...| -#--- [Leeroy the Fighter of Law] St6 Dx9 Co17 In15 Wi15 Ch9 PalAsgMalLaw Dlvl:1 $0 HP24(24) Pw23(23) AC-3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. # (2x) You can't jump very far. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: discount action You could not have this property extrinsically: half physical damage You could not have this property intrinsically: jumping Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 32 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 117 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 71% chance Monsters only dropped their equipment with 66% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 70% Wand drop chance was reduced to 92% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 72% Armor drop chance was reduced to 85% Tool drop chance was reduced to 87% Food drop chance was reduced to 95% Monster death drops spawned with only 91% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: mace The following skill was limited to skilled proficiency: morning star The following skill was limited to expert proficiency: form IV (Ataru) The following skill became untrainable if you tried to train it too early: healing spells (turn 4) The following skill became untrainable if you tried to train it too early: shield (turn 812) The following skill became untrainable after a while: unicorn horn (turn 7833) The following skill couldn't be trained before a certain turn number is reached: techniques (turn 5924) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 55776 Monster spawn increase reached its maximum at turn 91081 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 456195 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: vortex (freq bonus 1) The monster species that spawned more often: nonreflecting eye (freq bonus 6) The monster species that spawned more often: wall dweller (freq bonus 12) The monster species that spawned more often: undead rocker (freq bonus 6) The monster species that spawned more often: mini shade (freq bonus 4) The monster species that spawned more often: history dragon (freq bonus 6) The monster species that spawned more often: RNG Lieutenant (freq bonus 4) The monster species that spawned more often: cj:9JUacC