Leeroy, lawful male alchemist Nobleman -.---------- |.......... |........# |u.....# # |@.......# |.# .......| --- -------- [Leeroy the Pargar] St8 Dx14 Co12 In12 Wi6 Ch9 NobAlcMalLaw Dlvl:1 $0 HP11(11) Pw4(4) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful alchemist Nobleman. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waning tonight. # Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed +2 rapier (weapon in hand) {12} h - a blessed +1 scalpel (alternate weapon; not wielded) {2} Armor b - a cursed +0 ruffled shirt (being worn) {5} c - a heavily cursed -1 pair of leather gloves (being worn) {4} d - an uncursed +1 leather cloak (being worn) {7} i - an uncursed +5 pair of gauntlets of fumbling {4} j - an uncursed +5 lab coat {4} Comestibles f - 35 uncursed apples {0} g - 3 uncursed food rations {0} Scrolls s - 5 uncursed scrolls of healing {0} t - 4 uncursed scrolls of mana {0} u - 3 uncursed scrolls of phase door {0} v - 2 uncursed scrolls of standard id {0} w - an uncursed scroll of cure {0} Spellbooks q - an uncursed spellbook of chemistry (0:5) {0} Potions k - an uncursed potion of radium {0} l - an uncursed potion of cyanide {0} m - a blessed potion of paralysis {0} n - an uncursed potion of acid {0} o - a blessed potion of sickness {0} Rings e - an uncursed ring of teleportation {0} Tools p - 3 * uncursed bottles {3} r - a * uncursed chemistry set (0:40) {20} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: improved vision You could not have this property intrinsically: slow digestion Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 19 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 78% Potion drop chance was reduced to 84% Armor drop chance was reduced to 98% Tool drop chance was reduced to 75% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: form VI (Niman) The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: saber (turn 50) The following skill became untrainable if you tried to train it too early: enchantment spells (turn 1005) The following skill became untrainable after a while: shield (turn 17070) The following skill couldn't be trained before a certain turn number is reached: riding (turn 23762) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 125671 Monster spawn increase reached its maximum at turn 207666 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 491072 The monster class that cannot be genocided was dragon The monster class that was spawned more often: ogre (freq bonus 9) The monster species that spawned more often: rat-thing (freq bonus 33) The monster species that spawned more often: inertia colony (freq bonus 20) The monster species that spawned more often: hungry spore (freq bonus 22) The monster species that spawned more often: Bulletproof Kop (freq bonus 24) The monster species that spawned more often: platinum mold (freq bonus 20) The monster species that spawned more often: white unicorn foal (freq bonus 22) The monster species that spawned more often: fire wing (freq bonus 20) The monster species that spawned more often: omochi beast (freq bonus 24) The monster species that spawned more often: blue ogre (freq bonus 11) The monster species that spawned more often: mutated battle bunny (freq bonus 20) The monster species that spawned more often: land dragon (freq bonus 13) The monster species that spawned more often: lesbian woman (freq bonus 30) The monster species that spawned more often: egoxan (freq bonus 24) The monster species that spawned more often: weregreenslime (freq bonus 33) The monster species that spawned more often: yellow nightmare (freq bonus 120) The monster species that spawned more often: tannic coping debt (freq bonus 45) The monster species that spawned more often: edgy warp patch (freq bonus 60) The monster species that spawned more often: ancestral bat (freq bonus 33) The monster species that spawned more often: corpser (freq bonus 26) The monster species that spawned more often: clinging lizard (freq bonus 33) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 8) The monster trait that was more common: monsters whose attacks push you back (freq bonus 2) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 2) The monster trait that was more common: monsters whose attacks slow you (freq bonus 3) The monster trait that was more common: monsters that collect items (freq bonus 2) The monster trait that was more common: monsters that are always male (freq bonus 4) The monster species that never randomly spawned: hellish lich The monster species that never randomly spawned: fancy force patch The monster species that never randomly spawned: anime woman The monster species that never randomly spawned: planarian togae The monster species that never randomly spawned: guranguta The monster species that never randomly spawned: collegium coaxed The monster species that never randomly spawned: Jil The monster species that never randomly spawned: giant violet dragonfly The monster species that never randomly spawned: chaos lizard The monster species that never randomly spawned: india toastmaster The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was never generated: cloak of escalation (cyan cloak) The RNG hath decreed that this item was never generated: fur ((null)) The RNG hath decreed that this item was never generated: bionic cloak (avenger cloak) The RNG hath decreed that this item was never generated: stinking cloud (VELOX NEB) The RNG hath decreed that this item was never generated: huge chunk of meat ((null)) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was never generated: nature beam (retarded) The RNG hath decreed that this item was never generated: implant of anthrax (chestnut) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 3) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 32) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 4) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 22) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 2) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 14) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 178) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of valhalla (carmine, freq bonus 104) The RNG hath decreed that this item was generated more often: nuclear hostage chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 8) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 9) The RNG hath decreed that this item was generated more often: fire (natural, freq bonus 11) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: burrow (beautiful, freq bonus 11) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 11) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 58) The RNG hath decreed that this item was always generated cursed: charger ((null)) The RNG hath decreed that this item was always generated cursed: parasol ((null)) The RNG hath decreed that this item was always generated cursed: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was always generated cursed: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was always generated cursed: tooled horn (horn) The RNG hath decreed that this item was always generated cursed: graphite (gray) The RNG hath decreed that this item was always generated cursed: drum of earthquake (drum) The RNG hath decreed that this item was always generated cursed: osbane katana ((null)) The RNG hath decreed that this item was always generated cursed: implant of evisceration (screaming) The RNG hath decreed that this item was always generated cursed: torpedo ((null)) The RNG hath decreed that this trap was always invisible: wakeup call trap The RNG hath decreed that this trap was generated more often: horror trap (freq bonus 3) Next attribute increase check would have come at turn 750 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having magical breathing (0) You were prevented from having a sight bonus (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of God the Father, Mother Earth and the Satan Your deity was God the Father The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (342) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor * leather gloves (inverse gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (masked helmet) * sedge hat (poor helmet) * skullcap (less helmet) * flack helmet (mechanical helmet) * crystal helm (water-pipe helmet) * mining helm (weeping helmet) * field helm (anachrononononaut helmet) * helm of safeguard (radio helmet) * war hat (netradiation helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (english gloves) * gauntlets of plugsuit (tightly fitting gloves) * commander gloves (covered pair of gloves) * field gloves (runic gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (orange boots) * field boots (thick-soled boots) * boots of safeguard (blue sneakers) gauntlets of fumbling (riding gloves) lab coat (white coat) Scrolls scroll of healing (EIESOUS OUAIR AMOUN OUTHI) scroll of mana (GREYSNAKE BLACKSNAKE YELLOWSNAKE) scroll of phase door (5 TURN SPECIAL SPACE PREVENT HP RECOVER BY IT) scroll of standard id (THIS CHANGE TO DUALWIELDING IN FOURK SUCKS MONKEYBALLS) scroll of cure (THAZI N EPIBATHA CHEOUCH CHA) * scroll of extra healing (HIN LIE GEN UND SCHLA FEN) * scroll of greater mana restoration (ADOM CRASHES AND ERASES YOUR SAVEGAME) Spellbooks spellbook of chemistry (threatening) Potions * potion of booze (cornflower) * potion of fruit juice (tangerine) * potion of see invisible (concocted) * potion of sickness (turquoise) * potion of sleeping (aquamarine) * potion of clairvoyance (orange tea) * potion of confusion (paisley) * potion of hallucination (tasteless) * potion of healing (distilled) * potion of extra healing (silvervine) * potion of restore ability (mulberry) * potion of blindness (black lily) * potion of ESP (purple) * potion of gain energy (wormwood) * potion of gain health (violet) * potion of banishing fear (emerald) * potion of fire resistance (viscous) * potion of ice (flowing) * potion of fire (nanika) * potion of fear (purple-red) * potion of stunning (bright) * potion of numbness (bubbly) * potion of dimness (black) * potion of slime (brilliant blue) * potion of urine (anise seed) * potion of cancellation (puce) * potion of porter (steamy) * potion of wonder (iffy) * potion of terces dlu (carcinogenic) * potion of hiding (cloudy) * potion of decoy making (sparkly) * potion of down level (bitter) * potion of keen memory (magenta) * potion of cure wounds (squishy) * potion of cure serious wounds (cyan) * potion of night vision (yellow) * potion of cure critical wounds (St.John's Wort) * potion of resistance (roast mate) * potion of poison (blue) * potion of coffee (yerba mate) * potion of red tea (greasy) * potion of oolong tea (cacao) * potion of green tea (foaming) * potion of cocoa (sky blue) * potion of green mate (brown) * potion of terere (murky) * potion of aojiru (iridescent) * potion of wine (forget-me-not) * potion of Ultimate Tsuyoshi Special (cooling) * potion of Mehoho Burusasan G (orange) * potion of beneficial effect (sweet basil) * potion of random intrinsic (spiritual) * potion of training (tesco value) * potion of invisibility (green) * potion of monster detection (blue flag) * potion of object detection (violet-red) * potion of enlightenment (bird's eye) * potion of full healing (peppermint) * potion of levitation (dandelion) * potion of polymorph (aromatic) * potion of mutation (stevia) * potion of speed (marigold) * potion of acid (icy) * potion of oil (golden) * potion of salt water (pseudo-violet) * potion of gain ability (jasmine) * potion of gain level (warping) * potion of invulnerability (buzzing) * potion of paralysis (muddy) * potion of extreme power (lavender) * potion of recovery (vermillion) * potion of heroism (swirly) * potion of cyanide (reddish) * potion of radium (smoky) * potion of Jolt Cola (thaumaturgic) * potion of Pan Galactic Gargle Blaster (finicky) * potion of (null) (voluminous) * potion of (null) (prickly ash) * potion of (null) (greenish-blue) * potion of (null) (radiating) * potion of (null) (elder flower) * potion of (null) (pungent) * potion of (null) (camo) * potion of (null) (baby's breath) * potion of (null) (fragrant olive) * potion of (null) (polka-dot) * potion of (null) (laurel) * potion of (null) (simmering) * potion of (null) (raspberry) * potion of (null) (fluorescent) * potion of (null) (liquid) * potion of (null) (thyme) * potion of (null) (unnatural) * potion of (null) (pink) * potion of (null) (topaz) * potion of (null) (venomous) * potion of (null) (hallowed) * potion of (null) (homebrew) * potion of (null) (mum) * potion of (null) (crimson) * potion of (null) (freezing) * potion of (null) (plaid) * potion of (null) (incandescent) * potion of (null) (deep blue) * potion of (null) (gooey) * potion of (null) (sizzling) * potion of (null) (ruby) * potion of (null) (shining) * potion of (null) (mint) * potion of (null) (sticky) * potion of (null) (amber) * potion of (null) (hibiscus) * potion of (null) (soapy) * potion of (null) (dark) * potion of (null) (cluster amaryllis) * potion of (null) (cinnamon) * potion of (null) (illegal) * potion of (null) (silver) * potion of (null) (fizzy) * potion of (null) (colorless) * potion of (null) (ochre) * potion of (null) (rosemary) * potion of (null) (alchemical) * potion of (null) (cherry-blossom) * potion of (null) (dark green) * potion of (null) (red) * potion of (null) (creamy) * potion of (null) (luminescent) * potion of (null) (brown oolong tea) * potion of (null) (bayberry) * potion of (null) (cranberry) * potion of (null) (chocolate) * potion of (null) (creepy) * potion of (null) (white) * potion of (null) (peculiar) * potion of (null) (gray) * potion of (null) (effervescent) * potion of (null) (fuming) * potion of (null) (nettle) * potion of (null) (hidden tea) * potion of (null) (milky) * potion of (null) (blinding) * potion of (null) (slimy) * potion of (null) (iris) * potion of (null) (bright green tea) * potion of (null) (ecru) * potion of (null) (ghostly) * potion of (null) (castor bean) * potion of (null) (manky) * potion of (null) (bewitched) * potion of (null) (illuminated) * potion of (null) (blueberry) * potion of (null) (palmarosa) * potion of (null) (dangerous) * potion of (null) (ice-cold) * potion of (null) (baloon flower) * potion of (null) (tan) * potion of (null) (coffee) * potion of (null) (vapor) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of teleportation (rock solid) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Nobleman... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.