Leeroy, lawful male alchemist Ordinator ------ ----------- -------- |....|############ ----- |........>| |)).).)| |.....,,,,,,,,,,,###|...| |.........|### ##|.))..)| |....|####,--------,.<..|#|.........%`,###-------- #####,%.)..))| |....| #,-......|,|....,|.........|,,,,,.......| ###,,%,`|)).[..| |....| #,|......|%|...|,#.........|,,,,,|......|####`,,,####--))..)| ---.--# #,|......|,-----,-----------,###,|......@)@,,,#### ))..| #,,,# #,|.....>|,# #,##,,,,,,,,,,# #,.......|###### $.).| ###,# #,........,# #,##,########## ##|......| ))).| -----|---#,|......|## #,##,# |......| ))))| |........,,-------- #,##,# -------- ))).| |.......|,,# ##,#,,# ----- |........,## #,,,,,# |.......|## #,-.---- |.......| #,|....| |.......| #,.....| --------- ##|....| ------ [Leeroy the Duelist] St18/01 Dx7 Co6 In6 Wi6 Ch11 OrdAlcMalLaw Dlvl:2 $20 HP-3(34) Pw34(34) AC4 Xp5/208 Wt969/1610 T1159 Latest messages You kill the Keystone Kop! The captain wields a silver saber {12}! Pick an object. K a Keystone Kop (Kop Reinforcer) (base level 1) (male) [seen: normal vision, infravision] Accessing Pokedex entry for Kop Reinforcer... Base statistics of this monster type: Base level = 1, difficulty = 3, AC = 10, magic resistance = 10, alignment 9. Very slow (6). Normal generation in random groups, of escorts, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous. Is the same race as you. This monster is always male. Can be seen with infravision. Is a valid polymorph form. Attacks: 1d4, uses weapon - ordinary physical 1d4, uses weapon - ordinary physical S - 3 cream pies {0}. You kill the Kop Reinforcer! You hear some noises in the distance. Pick an object. @ a human or elf or you (alchemist ordinator called Leeroy) Accessing Pokedex entry for alchemist... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 2, alignment 2. Slow (10). Normal generation, with frequency 1. Resists acid. Conveys acid resistance. Not genocidable, acidic, carnivorous, herbivorous. Is the same race as you. Is not a valid polymorph form. Attacks: 1d8, uses weapon - ordinary physical 1d8, uses weapon - ordinary physical You see here a Keystone Kop corpse {1450}. Picq fires a shotgun shell! You are hit by a shotgun shell! [-8 -> 26] Picq fires 3 shotgun shells! You are hit by the 1st shotgun shell! [-6 -> 20] You are hit by the 2nd shotgun shell! [-13 -> 7] You are hit by the 3rd shotgun shell! You die... Your inventory Weapons a - an uncursed +3 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - an uncursed +4 mallet {20} d - a * uncursed +3 droven crossbow {30} e - 50 * uncursed +8 droven bolts {1} h - a blessed +1 scalpel {2} C - an uncursed +2 orcish spear {12} D - an uncursed -1 glaive {32} G - an uncursed +0 orcish dagger {4} K - the uncursed +0 katana named Sode no Shirayuki {16} M - a blessed +1 silver saber {12} N - a blessed +0 athame {4} Q - 33 uncursed +0 bullets {1} Armor i - an uncursed +5 pair of gauntlets of fumbling {4} j - an uncursed +5 lab coat (being worn) {4} Comestibles S - 9 uncursed cream pies {0} Scrolls s - 5 uncursed scrolls of healing {0} t - 4 uncursed scrolls of mana {0} u - 3 uncursed scrolls of phase door {0} v - 3 uncursed scrolls of standard id {0} w - an uncursed scroll of cure {0} Spellbooks g - a blessed spellbook of enchant weapon (5:1) {0} q - an uncursed spellbook of chemistry (0:5) {0} x - an uncursed spellbook of cause fear (0:3) {0} F - an uncursed spellbook of flame sphere (0:0) {0} Potions k - an uncursed potion of radium {0} l - an uncursed potion of cyanide {0} m - a blessed potion of paralysis {0} n - an uncursed potion of acid {0} o - an uncursed potion of sickness {0} Rings f - an uncursed +5 ring of increase accuracy {0} Tools p - 3 * uncursed bottles {3} r - a * uncursed chemistry set (0:40) {20} y - a blessed chest {750} Boulders/Statues B - a blessed statue of a small item trove {0} Contents of the chest: an uncursed potion of full healing {0} The statue of a small item trove is empty. Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 14 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: warning You could not have this property intrinsically: telepathy Scroll identification only worked 100 times out of 268 Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 63% chance Monsters only dropped their equipment with 69% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 91% Potion drop chance was reduced to 75% Weapon drop chance was reduced to 58% Tool drop chance was reduced to 80% Food drop chance was reduced to 87% Concealing monsters were spawned underneath items 87% of the time only The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: crossbow The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: paddle The following skill became untrainable if you tried to train it too early: elemental spells (turn 53) The following skill became untrainable if you tried to train it too early: searching (turn 1330) You had blown your chance of training the searching skill The following skill became untrainable after a while: enchantment spells (turn 47537) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 39895) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 35693 Monster spawn increase reached its maximum at turn 91678 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 795064 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: vortex (freq bonus 1) The monster species that spawned more often: professional draconian (freq bonus 9) The monster species that spawned more often: mobile replicating machine gun automata type IX (freq bonus 6) The monster species that spawned more often: fell beast (freq bonus 8) The monster species that spawned more often: giant mantis (freq bonus 16) The monster species that spawned more often: glare colony (freq bonus 12) The monster species that spawned more often: mini chickatrice (freq bonus 24) The monster species that spawned more often: tiger shark (freq bonus 6) The monster species that spawned more often: planarian togae (freq bonus 4) The monster species that spawned more often: contamination warp patch (freq bonus 2) The monster species that spawned more often: petro force patch (freq bonus 6) The monster species that spawned more often: Liselotte's hugging boot (freq bonus 12) The monster species that spawned more often: Nicole (freq bonus 9) The monster species that spawned more often: snow queen (freq bonus 3) The monster species that spawned more often: Ymir the Original Giant (freq bonus 42) The monster species that spawned more often: solstitial feyer (freq bonus 6) The monster species that spawned more often: paralysis whip salamander (freq bonus 12) The monster species that spawned more often: giant black rat (freq bonus 9) The monster species that spawned more often: reuse grail (freq bonus 12) The monster species that spawned more often: vomiting turret (freq bonus 3) The monster species that spawned more often: Nonerotic Irina's wedge sandal (freq bonus 6) The monster trait that was more common: monsters that cuss (freq bonus 12) The monster trait that was more common: monsters with sleep resistance (freq bonus 3) The monster trait that was more common: monsters that count as minion (freq bonus 1) The monster trait that was more common: monsters that eat stone (freq bonus 1) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 3) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 1) The monster species that never randomly spawned: small kappa The monster species that never randomly spawned: black kopeteer The monster species that never randomly spawned: suketoudara The monster species that never randomly spawned: aggro slime The monster species that never randomly spawned: monsignor cosigner The monster species that never randomly spawned: denationalizing absurdly The monster species that never randomly spawned: fire hound The monster species that never randomly spawned: creeping stalk The monster species that never randomly spawned: great projection statue The monster species that never randomly spawned: rock piercer The RNG hath decreed that this item was never generated: guitar ((null)) The RNG hath decreed that this item was never generated: amulet of own race warning (cabbalist) The RNG hath decreed that this item was never generated: very heavy ball ((null)) The RNG hath decreed that this item was never generated: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was never generated: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was never generated: acid ingestion (unhealthy) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was never generated: low stat stone (gray) The RNG hath decreed that this item was never generated: amethyst dragon scales ((null)) The RNG hath decreed that this item was never generated: gravity beam (heavy) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 39) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 8) The RNG hath decreed that this item was generated more often: arcane rapier ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 29) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cyan spell stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: naylight cloak (hearing cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 8) The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 4) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 6) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 46) The RNG hath decreed that this item was always generated cursed: lag stone (gray) The RNG hath decreed that this item was always generated cursed: illiteracy (illegible) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this item was always generated cursed: untame monster (classy) The RNG hath decreed that this item was always generated cursed: chocolate ((null)) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: good night (nightly) The RNG hath decreed that this item was always generated cursed: beneficial effect (homebrew) The RNG hath decreed that this item was always generated cursed: droven lance (obsidian lance) The RNG hath decreed that this item was always generated cursed: trap knowledge stone (gray) The RNG hath decreed that this trap was always invisible: black spell trap The RNG hath decreed that this trap was generated more often: shit pit (freq bonus 6) Next attribute increase check would have come at turn 3157 Strength training was 0 Dexterity training was 14 Wisdom training was 5 Constitution training was 50 You were sleep resistant You were poison resistant You were acid resistant You had not decided on your sexuality yet You were being chased by the kops. (1545) You were prevented from having warning (0) You were prevented from having half physical damage (0) You saw invisible You had infravision You had 1597 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (397) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 589% b - chemistry 1 divine 16% 89% c - cause fear 3 enchant 19% 89% d - flame sphere 1 matter 16% 92% Techniques known in the end Name Level Status weapon practice 5X LIMIT(0) turn undead 5X LIMIT(0) research 5 R LIMIT(0) tinker 5 R LIMIT(0) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) concentrating 1X LIMIT(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (less helmet) * sedge hat (silk helmet) * skullcap (space helmet) * flack helmet (frequent helmet) * crystal helm (thinking helmet) * mining helm (spinning helmet) * field helm (plumed helmet) * helm of safeguard (meso helmet) * war hat (arduous helmet) * plasteel gloves (white gloves) * leather gloves (lead gloves) * gauntlets of safeguard (warped gloves) * gauntlets of plugsuit (spiky gloves) * commander gloves (tightly fitting gloves) * field gloves (fencing gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (buffalo boots) * field boots (torn boots) * boots of safeguard (spider boots) gauntlets of fumbling (spacey gloves) lab coat (white coat) Scrolls scroll of healing (MODD ARCHWILIO) scroll of mana (INTEGER DIVIDE BY ZERO) scroll of phase door (ELF DONT CANNT) scroll of standard id (WALKING LUNACY) scroll of cure (AMICHAMCHOU CHOUCHAO CHEROEI OUEIACHO ODOU PROSEIOGGES) * scroll of extra healing (TO DO CANCENUS) * scroll of greater mana restoration (I WANT TO SEE URANUS TOO) Spellbooks spellbook of enchant weapon (light brown) spellbook of chemistry (disenchanted) spellbook of cause fear (sealed) spellbook of flame sphere (crumpled) Potions * potion of booze (peculiar) * potion of fruit juice (effervescent) * potion of see invisible (dark green) * potion of sickness (turquoise) * potion of sleeping (topaz) * potion of clairvoyance (viscous) * potion of confusion (paisley) * potion of hallucination (cranberry) * potion of healing (sticky) * potion of extra healing (buzzing) * potion of restore ability (violet) * potion of blindness (flowing) * potion of ESP (castor bean) * potion of gain energy (blinding) * potion of gain health (pink) * potion of banishing fear (incandescent) * potion of fire resistance (iffy) * potion of ice (simmering) * potion of fire (bitter) * potion of fear (fragrant olive) * potion of stunning (murky) * potion of numbness (voluminous) * potion of dimness (vermillion) * potion of slime (coffee) * potion of urine (liquid) * potion of cancellation (iris) * potion of porter (manky) * potion of wonder (vapor) * potion of terces dlu (camo) * potion of hiding (dandelion) * potion of decoy making (silver) * potion of down level (cherry-blossom) * potion of keen memory (creamy) * potion of cure wounds (fuming) * potion of cure serious wounds (bubbly) * potion of night vision (aromatic) * potion of cure critical wounds (yellow) * potion of resistance (magenta) * potion of poison (icy) * potion of coffee (brown oolong tea) * potion of red tea (bright green tea) * potion of oolong tea (aquamarine) * potion of green tea (blue flag) * potion of cocoa (tasteless) * potion of green mate (illuminated) * potion of terere (roast mate) * potion of aojiru (sparkly) * potion of wine (unnatural) * potion of Ultimate Tsuyoshi Special (polka-dot) * potion of Mehoho Burusasan G (fizzy) * potion of beneficial effect (purple-red) * potion of random intrinsic (mum) * potion of training (luminescent) * potion of invisibility (cyan) * potion of monster detection (soapy) * potion of object detection (brown) * potion of enlightenment (cornflower) * potion of full healing (venomous) * potion of levitation (ecru) * potion of polymorph (cluster amaryllis) * potion of mutation (emerald) * potion of speed (hidden tea) * potion of acid (yerba mate) * potion of oil (baby's breath) * potion of salt water (black) * potion of gain ability (wormwood) * potion of gain level (ghostly) * potion of invulnerability (greenish-blue) * potion of paralysis (violet-red) * potion of extreme power (orange tea) * potion of recovery (silvervine) * potion of heroism (smoky) * potion of cyanide (nettle) * potion of radium (St.John's Wort) * potion of Jolt Cola (anise seed) * potion of Pan Galactic Gargle Blaster (colorless) * potion of (null) (marigold) * potion of (null) (thaumaturgic) * potion of (null) (hibiscus) * potion of (null) (deep blue) * potion of (null) (plaid) * potion of (null) (red) * potion of (null) (elder flower) * potion of (null) (tan) * potion of (null) (bright) * potion of (null) (tangerine) * potion of (null) (golden) * potion of (null) (sweet basil) * potion of (null) (lavender) * potion of (null) (palmarosa) * potion of (null) (shining) * potion of (null) (orange) * potion of (null) (concocted) * potion of (null) (creepy) * potion of (null) (pseudo-violet) * potion of (null) (blue) * potion of (null) (nanika) * potion of (null) (ruby) * potion of (null) (green) * potion of (null) (spiritual) * potion of (null) (cacao) * potion of (null) (carcinogenic) * potion of (null) (white) * potion of (null) (warping) * potion of (null) (chocolate) * potion of (null) (iridescent) * potion of (null) (ochre) * potion of (null) (rosemary) * potion of (null) (jasmine) * potion of (null) (gooey) * potion of (null) (ice-cold) * potion of (null) (greasy) * potion of (null) (reddish) * potion of (null) (bird's eye) * potion of (null) (laurel) * potion of (null) (blueberry) * potion of (null) (gray) * potion of (null) (muddy) * potion of (null) (tesco value) * potion of (null) (homebrew) * potion of (null) (cloudy) * potion of (null) (slimy) * potion of (null) (distilled) * potion of (null) (purple) * potion of (null) (dangerous) * potion of (null) (radiating) * potion of (null) (raspberry) * potion of (null) (milky) * potion of (null) (bayberry) * potion of (null) (stevia) * potion of (null) (peppermint) * potion of (null) (mint) * potion of (null) (steamy) * potion of (null) (squishy) * potion of (null) (freezing) * potion of (null) (bewitched) * potion of (null) (prickly ash) * potion of (null) (amber) * potion of (null) (mulberry) * potion of (null) (dark) * potion of (null) (sky blue) * potion of (null) (finicky) * potion of (null) (forget-me-not) * potion of (null) (alchemical) * potion of (null) (hallowed) * potion of (null) (pungent) * potion of (null) (brilliant blue) * potion of (null) (sizzling) * potion of (null) (crimson) * potion of (null) (cinnamon) * potion of (null) (thyme) * potion of (null) (black lily) * potion of (null) (cooling) * potion of (null) (illegal) * potion of (null) (swirly) * potion of (null) (foaming) * potion of (null) (baloon flower) * potion of (null) (puce) * potion of (null) (fluorescent) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of increase accuracy (agate) Tools chemistry set (box of obscure-looking glass devices) chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 8 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 30 times You killed 30 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (23 of 160) two-handed weapons [Basic] (max Grand Master) (25 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (98 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (29 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (26 of 160) spear [Basic] (max Legendary) (21 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator...