Leeroy, lawful male alchemist Ordinator ----- --.|.--- |......-- ---- --......| |..-- -----.-| |...| |..| ---.-- -..| |..| --- |`..| ---..---- ---.----..-- |.......| |...*....-- |.......-- --^......| ---.. ....--. ---, --..--..| |.... ...... --..,- -----.-- |...... ....-- |.....E --....|-------.%.. ..| --.,.... |..----............ |>.----,-,-... --.--|...-------...- |.|...|,- -... |....|.--- --)[-- |.--..,^. .@.. |......| --.<------.^--,-.- --.@ ----.--- |...........[.[%. --- --- |..-----------,,- ---- #,,# [Leeroy the Bladefencer] St17 Dx6 Co9 In7 Wi6 Ch6 OrdAlcMalLaw Min:3 $88 HP56(56) Pw42(42) AC4 Xp7/658 Wt354/1770 T1727 Sat Latest messages You lose Strength You see no objects here. There is a wall in the way! You inhale a cloud of spores! The spores were poisoned! The poison doesn't seem to affect you. You inhale a cloud of spores! The spores were poisoned! The poison doesn't seem to affect you. You inhale a cloud of spores! The spores were poisoned! The poison doesn't seem to affect you. You see no objects here. You inhale a cloud of spores! The spores were poisoned! The poison doesn't seem to affect you. You inhale a cloud of spores! The spores were poisoned! The poison doesn't seem to affect you. Really quit [yes/no]? Final attributes You were piously aligned Your alignment was 22 Your max alignment was 22 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: wonderlegs You could not have this property intrinsically: improved vision Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 29 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 5 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 85% Wand drop chance was reduced to 72% Amulet drop chance was reduced to 50% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 99% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: dart The following skill became untrainable if you tried to train it too early: broadsword (turn 87) The following skill became untrainable if you tried to train it too early: knife (turn 1110) The following skill became untrainable after a while: healing spells (turn 54478) The following skill couldn't be trained before a certain turn number is reached: polymorphing (turn 16546) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 51406 Monster spawn increase reached its maximum at turn 134192 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1795872 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: vortex (freq bonus 4) The monster species that spawned more often: castor transport (freq bonus 27) The monster species that spawned more often: yukijorou (freq bonus 24) The monster species that spawned more often: x3 jelly (freq bonus 6) The monster species that spawned more often: female samurai (freq bonus 16) The monster species that spawned more often: wimble purposeful (freq bonus 8) The monster species that spawned more often: protractor dowelled (freq bonus 12) The monster species that spawned more often: overpowered enterer encased (freq bonus 14) The monster species that spawned more often: fire vampire (freq bonus 5) The monster species that spawned more often: pavilion halidom osage agglutinated (freq bonus 7) The monster species that spawned more often: curiosity misemploy (freq bonus 10) The monster species that spawned more often: shreveport shoal (freq bonus 6) The monster species that spawned more often: gore spore (freq bonus 48) The monster species that spawned more often: adjacent knowingest (freq bonus 24) The monster species that spawned more often: neckband bowline cozy (freq bonus 36) The monster species that spawned more often: nntp demon (freq bonus 36) The monster species that spawned more often: Baschdi Deathstrike (freq bonus 56) The monster species that spawned more often: reddish patch (freq bonus 10) The monster species that spawned more often: catnap cull gimlet (freq bonus 36) The monster species that spawned more often: wand atrium merchantry manifesto (freq bonus 15) The monster species that spawned more often: silver naga (freq bonus 24) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 12) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 4) The monster trait that was more common: monsters that can see invisible (freq bonus 8) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 4) The monster trait that was more common: monsters that are mindless (freq bonus 8) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 6) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 4) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 1) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 2) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 8) The monster species that never randomly spawned: baluchitherium The monster species that never randomly spawned: dwarven messenger The monster species that never randomly spawned: variag The monster species that never randomly spawned: enchantress The monster species that never randomly spawned: Infested Bralani The monster species that never randomly spawned: chess master The monster species that never randomly spawned: disenchanter growth The monster species that never randomly spawned: two of hearts The monster species that never randomly spawned: gazer archhorror The monster species that never randomly spawned: kingler The RNG hath decreed that this item was never generated: rose quartz (pink) The RNG hath decreed that this item was never generated: amulet of contamination resistance (gradual) The RNG hath decreed that this item was never generated: increase accuracy (clay) The RNG hath decreed that this item was never generated: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was never generated: amulet of blindness (radiant) The RNG hath decreed that this item was never generated: curing uniform (clean white clothes) The RNG hath decreed that this item was never generated: gnomish helm (little red hat) The RNG hath decreed that this item was never generated: elven shield (blue and green shield) The RNG hath decreed that this item was never generated: helm of beginner's luck (eternal helmet) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 12) The RNG hath decreed that this item was generated more often: flogger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 13) The RNG hath decreed that this item was generated more often: power crossbow ((null), freq bonus 205) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: dashing (lunar, freq bonus 22) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 14) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 7) The RNG hath decreed that this item was generated more often: delight helmet (thinking helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: implant of pilfering (smoldering, freq bonus 2) The RNG hath decreed that this item was generated more often: gloves of energy draining (silk fingerlings, freq bonus 8) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 11) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 6) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 11) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 8) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 8) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 13) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 19) The RNG hath decreed that this item was always generated cursed: flint (gray) The RNG hath decreed that this item was always generated cursed: cloak of water squirting (blue cloak) The RNG hath decreed that this item was always generated cursed: cyan spell stone (gray) The RNG hath decreed that this item was always generated cursed: helm of teleport control (space helmet) The RNG hath decreed that this item was always generated cursed: bikini (fleecy-colored cloak) The RNG hath decreed that this item was always generated cursed: tallow candle (candle) The RNG hath decreed that this item was always generated cursed: secret attack stone (gray) The RNG hath decreed that this item was always generated cursed: down level (silvervine) The RNG hath decreed that this item was always generated cursed: kelp frond ((null)) The RNG hath decreed that this item was always generated cursed: implant of pilfering (smoldering) The RNG hath decreed that this trap was always invisible: rot13 trap The RNG hath decreed that this trap was generated more often: unequipping trap (freq bonus 4) Next attribute increase check would have come at turn 3649 Strength training was 8 Dexterity training was 28 Wisdom training was 11 Constitution training was 50 You were sleep resistant You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having displacement (0) You were prevented from having wonderlegs (0) You saw invisible You had infravision You had 2722 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 583% b - chemistry 1 divine 8% 128% Techniques known in the end Name Level Status weapon practice 7X Soon(97) turn undead 7X Prepared(0) research 7 R Prepared(0) tinker 7 R Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) concentrating 3X Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (aluminium helmet) * sedge hat (orange visored helmet) * skullcap (narrow helmet) * flack helmet (spired helmet) * crystal helm (radio helmet) * mining helm (thinking helmet) * field helm (ruined helmet) * helm of safeguard (hydra helmet) * war hat (red helmet) * plasteel gloves (white gloves) * leather gloves (nondescript gloves) * gauntlets of safeguard (lead gloves) * gauntlets of plugsuit (awesome gloves) * commander gloves (paper gloves) * field gloves (silk fingerlings) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (stroking boots) * field boots (roller boots) * boots of safeguard (street boots) gauntlets of fumbling (occultism gloves) lab coat (white coat) Scrolls scroll of healing (TAT CA MOU AGUOI DANG CHOI CON QUAI VAT BO TUI VI VAY LA I) scroll of mana (TRAINED THE HARD WAY) scroll of phase door (HOYO HOYO) scroll of standard id (PENDERFYNIAD ANGHYWIR) scroll of cure (LOOK EN WITH EYES TO LOW ATTACK) * scroll of extra healing (ATTACK BY POLYGONAL) * scroll of greater mana restoration (ELF FELLOW PROTECTION LIMITATION STUNT USE) Spellbooks spellbook of enchant weapon (transient) spellbook of chemistry (rainy) Potions * potion of booze (ghostly) * potion of fruit juice (illegal) * potion of see invisible (amber) * potion of sickness (crimson) * potion of sleeping (soapy) * potion of clairvoyance (simmering) * potion of confusion (viscous) * potion of hallucination (sticky) * potion of healing (effervescent) * potion of extra healing (fizzy) * potion of restore ability (brown oolong tea) * potion of blindness (bitter) * potion of ESP (steamy) * potion of gain energy (gooey) * potion of gain health (mint) * potion of banishing fear (rosemary) * potion of fire resistance (cloudy) * potion of ice (pseudo-violet) * potion of fire (voluminous) * potion of fear (orange) * potion of stunning (ruby) * potion of numbness (sweet basil) * potion of dimness (shining) * potion of slime (puce) * potion of urine (castor bean) * potion of cancellation (luminescent) * potion of porter (turquoise) * potion of wonder (elder flower) * potion of terces dlu (bayberry) * potion of hiding (thaumaturgic) * potion of decoy making (chocolate) * potion of down level (iris) * potion of keen memory (violet) * potion of cure wounds (unnatural) * potion of cure serious wounds (pink) * potion of night vision (cooling) * potion of cure critical wounds (colorless) * potion of resistance (sizzling) * potion of poison (alchemical) * potion of coffee (flowing) * potion of red tea (ecru) * potion of oolong tea (homebrew) * potion of green tea (creamy) * potion of cocoa (deep blue) * potion of green mate (swirly) * potion of terere (lavender) * potion of aojiru (concocted) * potion of wine (magenta) * potion of Ultimate Tsuyoshi Special (cornflower) * potion of Mehoho Burusasan G (black lily) * potion of beneficial effect (aquamarine) * potion of random intrinsic (illuminated) * potion of training (icy) * potion of invisibility (murky) * potion of monster detection (laurel) * potion of object detection (foaming) * potion of enlightenment (bright) * potion of full healing (ice-cold) * potion of levitation (brown) * potion of polymorph (iffy) * potion of mutation (green) * potion of speed (baloon flower) * potion of acid (ochre) * potion of oil (coffee) * potion of salt water (peculiar) * potion of gain ability (tan) * potion of gain level (vermillion) * potion of invulnerability (palmarosa) * potion of paralysis (vapor) * potion of extreme power (sparkly) * potion of recovery (forget-me-not) * potion of heroism (buzzing) * potion of cyanide (wormwood) * potion of radium (carcinogenic) * potion of Jolt Cola (emerald) * potion of Pan Galactic Gargle Blaster (cherry-blossom) * potion of (null) (pungent) * potion of (null) (venomous) * potion of (null) (marigold) * potion of (null) (topaz) * potion of (null) (hidden tea) * potion of (null) (jasmine) * potion of (null) (dark) * potion of (null) (manky) * potion of (null) (sky blue) * potion of (null) (mum) * potion of (null) (orange tea) * potion of (null) (incandescent) * potion of (null) (baby's breath) * potion of (null) (roast mate) * potion of (null) (cacao) * potion of (null) (muddy) * potion of (null) (dangerous) * potion of (null) (red) * potion of (null) (squishy) * potion of (null) (blue flag) * potion of (null) (tangerine) * potion of (null) (golden) * potion of (null) (bird's eye) * potion of (null) (black) * potion of (null) (raspberry) * potion of (null) (silver) * potion of (null) (slimy) * potion of (null) (purple-red) * potion of (null) (cinnamon) * potion of (null) (violet-red) * potion of (null) (reddish) * potion of (null) (nanika) * potion of (null) (fluorescent) * potion of (null) (cranberry) * potion of (null) (fragrant olive) * potion of (null) (aromatic) * potion of (null) (camo) * potion of (null) (liquid) * potion of (null) (blueberry) * potion of (null) (blue) * potion of (null) (yellow) * potion of (null) (freezing) * potion of (null) (silvervine) * potion of (null) (purple) * potion of (null) (creepy) * potion of (null) (dandelion) * potion of (null) (yerba mate) * potion of (null) (bubbly) * potion of (null) (mulberry) * potion of (null) (tasteless) * potion of (null) (cluster amaryllis) * potion of (null) (milky) * potion of (null) (bewitched) * potion of (null) (fuming) * potion of (null) (hallowed) * potion of (null) (polka-dot) * potion of (null) (dark green) * potion of (null) (plaid) * potion of (null) (peppermint) * potion of (null) (blinding) * potion of (null) (greasy) * potion of (null) (finicky) * potion of (null) (paisley) * potion of (null) (nettle) * potion of (null) (tesco value) * potion of (null) (brilliant blue) * potion of (null) (St.John's Wort) * potion of (null) (warping) * potion of (null) (prickly ash) * potion of (null) (gray) * potion of (null) (smoky) * potion of (null) (greenish-blue) * potion of (null) (distilled) * potion of (null) (hibiscus) * potion of (null) (thyme) * potion of (null) (bright green tea) * potion of (null) (stevia) * potion of (null) (radiating) * potion of (null) (cyan) * potion of (null) (white) * potion of (null) (anise seed) * potion of (null) (iridescent) * potion of (null) (spiritual) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of increase accuracy (crop) Wands wand of opening (duroplastic) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: Level 3: <- You are here Voluntary challenges You eaten 9 times You eaten food with animal by-products 7 times You eaten meat 6 times You were an atheist You never prayed to the gods You hit with a wielded weapon 51 times You killed 51 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (25 of 160) two-handed weapons [Basic] (max Grand Master) (37 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (134 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator...