Leeroy, lawful male alchemist Ordinator ---------------### ------#-------------- |..............,,# |..{.(,|.).....%*...| |.......<.....|#,# |....|,|........)...| |.............|#,# |....|,|..........*.| ##########----|----------#,# ----.-,|..[.......@.| #,,,,,,,,,,,,,,,,,,,,,,,##,# ###,#,|.........*%.| -----###,--------.---,,,,########,## #,,,#,-----------K-- |>..-,##,|...}......|###,# #,,# ----- #,##,`# #@# |...|,,,,|....}...}.| #,## ##,##|...| #,# #,##,# #@## |....,,,,-..}...}#}.| #,,### #,,--...-- ,,###,##,# #K,# -----####-----.------ ##,,,# ##,|.....|###,,,,,##,# ##,### #,# ##-|- #,->....-,#-|---###|# #,,,# ### |.| ####,--...--,--...-- #,---------------.-- ---.---#,,,,#|...|#,....{.| #,|................| |.....|#,####-----##|.....| #,|................| |.....-,,# |.....| #,|................| ---`---### |....-- #,.................| |`| ------ ##------------------ --- [Leeroy the Duelist] St18/01 Dx11 Co10 In10 Wi8 Ch9 OrdAlcMalLaw Dlvl:3 $74 HP-5(44) Pw39(39) AC2 Xp5/289 Wt787/1850 T1309 Sat Latest messages The Kop Lieutenant hits you! [-9 -> 35] The lieutenant wields a dagger {4}! The lieutenant thrusts her dagger. The lieutenant hits you! [-17 -> 18] Thaedil hits the Kop Sergeant. (2x) The Kop Sergeant is killed! # What do you want to read? [######fgqstvwBDJN or ?*] As you read the scroll, it disappears. You hear maniacal laughter close by. Call a scroll labeled ZHNAERZTLICHE BEHANDLUNG: The Kop Lieutenant swings his club. The Kop Lieutenant hits you! [-7 -> 12] The lieutenant wields a heavy machine gun {200}! The lieutenant fires 9 bullets! You are hit by the 1st bullet! You die... Your inventory Amulets Q - a cursed amulet of restful sleep {0} Weapons # - 14 cursed +0 silver arrows {0} a - an uncursed +3 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - an uncursed +4 mallet {20} d - a * uncursed +3 droven crossbow {30} e - 50 * blessed +8 droven bolts (in quiver) {1} h - a blessed +1 scalpel {2} M - an uncursed +0 wooden stake {8} O - 14 uncursed +0 arrows {0} T - 22 uncursed +0 crossbow bolts {0} Armor i - an uncursed +5 pair of gauntlets of fumbling {4} j - an uncursed +5 lab coat (being worn) {4} y - an uncursed +0 chain mail {120} U - a cursed +0 Uruk-hai shield {20} Comestibles # - an uncursed tin of acidstream blob {0} E - an uncursed apple {0} F - 2 uncursed cream pies {0} G - an uncursed tripe ration {0} L - an uncursed holy wafer {0} S - 3 uncursed slime molds {0} V - an uncursed eucalyptus leaf {0} W - an uncursed tin of orange force fungus {0} Y - a blessed food ration {0} Scrolls # - an uncursed scroll of trap detection {0} # - an uncursed scroll of confuse monster {0} # - an uncursed scroll of punishment {0} s - 5 uncursed scrolls of healing {0} t - 5 uncursed scrolls of mana {0} v - 2 uncursed scrolls of standard id {0} w - an uncursed scroll of cure {0} D - a cursed scroll of healing {0} N - an uncursed scroll of healing {0} Spellbooks # - an uncursed spellbook of resist petrification (0:1) {0} # - an uncursed spellbook of anti disintegration (0:2) {0} # - an uncursed spellbook of cure confusion (0:2) {0} g - a blessed spellbook of enchant weapon (2:3) {0} q - an uncursed spellbook of chemistry (0:5) {0} Potions # - an uncursed potion of water {0} # - a blessed potion of enlightenment {0} # - an uncursed potion of amnesia {0} k - an uncursed potion of radium {0} l - an uncursed potion of cyanide {0} m - an uncursed potion of paralysis {0} n - an uncursed potion of acid {0} o - a blessed potion of sickness {0} A - an uncursed potion of levitation {0} K - a potion of holy water {0} P - a potion of holy water {0} R - an uncursed potion of gain energy {0} Z - an uncursed potion of monster detection {0} Rings f - an uncursed +5 ring of increase accuracy {0} B - a * uncursed ring of regeneration {0} Wands # - an uncursed wand of time stop (0:1) {0} # - an uncursed wand of draining (6:4) {0} # - an uncursed wand of sleep (0:0) {0} C - an uncursed wand of entrapping (0:20) {0} X - an uncursed wand of identify (0:18) {0} Tools p - 3 * uncursed bottles {3} r - a * uncursed chemistry set (4:40) {20} x - a blessed lock pick {0} z - an uncursed large box {500} I - a blessed wax candle {0} Gems H - an uncursed +0 worthless piece of blue glass {1} The large box is empty. Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 13 You carried 0 sins You could not have this property at all: double attacks You could not have this property extrinsically: drain resistance You could not have this property intrinsically: slow digestion Potion identification only worked 3 times out of 7 Implant identification only worked 1 times out of 29 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 19 Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 71% Musable item generation frequency had a negative bias of 67% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 39% Potion drop chance was reduced to 89% Armor drop chance was reduced to 75% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: devices The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: crossbow The following skill was limited to skilled proficiency: dart The following skill was limited to expert proficiency: short sword The following skill became untrainable if you tried to train it too early: axe (turn 2) The following skill became untrainable if you tried to train it too early: techniques (turn 80) You had blown your chance of training the techniques skill The following skill became untrainable after a while: searching (turn 47548) The following skill couldn't be trained before a certain turn number is reached: javelin (turn 39746) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15176 Monster spawn increase reached its maximum at turn 108060 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2945376 The monster class that cannot be genocided was centaur The monster class that was spawned more often: jelly (freq bonus 2) The monster species that spawned more often: Scratching Maria (freq bonus 20) The monster species that spawned more often: amnesia mimic (freq bonus 5) The monster species that spawned more often: navi (freq bonus 14) The monster species that spawned more often: unbearing edification tracking callboy (freq bonus 5) The monster species that spawned more often: undead locksmith (freq bonus 14) The monster species that spawned more often: drug abuser (freq bonus 18) The monster species that spawned more often: Infestion (freq bonus 60) The monster species that spawned more often: forgotten maia (freq bonus 12) The monster species that spawned more often: ice devil (freq bonus 12) The monster species that spawned more often: deselecting calmed (freq bonus 16) The monster species that spawned more often: fire ant (freq bonus 20) The monster species that spawned more often: Mim, Betrayer of Turin (freq bonus 30) The monster species that spawned more often: huge bat (freq bonus 3) The monster species that spawned more often: maulotaur (freq bonus 6) The monster species that spawned more often: vamp vortex (freq bonus 6) The monster species that spawned more often: resentment liberally yoke wreaking cutter (freq bonus 16) The monster species that spawned more often: storm naga hatchling (freq bonus 12) The monster species that spawned more often: bathing cap wearer (freq bonus 5) The monster species that spawned more often: mountain orc (freq bonus 30) The monster species that spawned more often: sacristy antipoverty airing teletypewriter (freq bonus 5) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 4) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 1) The monster trait that was more common: monsters that walk through walls (freq bonus 2) The monster species that never randomly spawned: desert mushroom The monster species that never randomly spawned: breaker penetrator The monster species that never randomly spawned: sand barrier The monster species that never randomly spawned: skullduggery dipt The monster species that never randomly spawned: biorythmic finmark The monster species that never randomly spawned: anthrazite force fungus The monster species that never randomly spawned: Jubelex The monster species that never randomly spawned: The Lord of the Dynamos The monster species that never randomly spawned: trumping fobbing The monster species that never randomly spawned: H-point The monster class that always generated with extra speed: pile of coins The monster class that more likely to generate with musable stuff: dog or other canine The RNG hath decreed that this item was never generated: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was never generated: cocloak (withered cloak) The RNG hath decreed that this item was never generated: tron boots (balanced boots) The RNG hath decreed that this item was never generated: dropbug stone (gray) The RNG hath decreed that this item was never generated: implant of blizzard (bloody) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: mop ((null)) The RNG hath decreed that this item was never generated: apophyllite (teal) The RNG hath decreed that this item was never generated: meat stick ((null)) The RNG hath decreed that this item was never generated: green mate (St.John's Wort) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 10) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 48) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 58) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 48) The RNG hath decreed that this item was generated more often: implant of remedy (brutal, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 32) The RNG hath decreed that this item was generated more often: implant of lines (victorious, freq bonus 16) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 6) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 12) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: leather leash (leash, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 4) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 11) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 21) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 72) The RNG hath decreed that this item was always generated cursed: bow ((null)) The RNG hath decreed that this item was always generated cursed: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was always generated cursed: vault cloak (geek cloak) The RNG hath decreed that this item was always generated cursed: speedbug stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of poison warning (splatted) The RNG hath decreed that this item was always generated cursed: war hat (wide metal helm) The RNG hath decreed that this item was always generated cursed: toxic (holed) The RNG hath decreed that this item was always generated cursed: parfait ((null)) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this item was always generated cursed: peridot (radiant) The RNG hath decreed that this trap was always invisible: confusion trap The RNG hath decreed that this trap was generated more often: jeanetta trap (freq bonus 5) Next attribute increase check would have come at turn 3902 Strength training was 2 Dexterity training was 8 Wisdom training was 16 Constitution training was 13 You were sleep resistant You were poison resistant You were acid resistant You had not decided on your sexuality yet You were being chased by the kops. (1756) You were prevented from having drain resistance (0) You were prevented from having double attacks (0) You saw invisible You had infravision You had 2694 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 587% b - chemistry 1 divine 0% 87% Techniques known in the end Name Level Status weapon practice 5X Reloading(168) turn undead 5X Prepared(0) research 5 R Prepared(0) tinker 5 R Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Reloading(459) invoke deity 5 R Prepared(0) concentrating 1X Prepared(0) Discoveries Amulets amulet of restful sleep (beaten) Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (anti-government helmet) * sedge hat (red helmet) * skullcap (grimace helmet) * flack helmet (ruined helmet) * crystal helm (full helmet) * mining helm (scuba helmet) * field helm (complete helmet) * helm of safeguard (rotating helmet) * war hat (spinning helmet) * plasteel gloves (white gloves) * leather gloves (velvet gloves) * gauntlets of safeguard (moth-bitten gloves) * gauntlets of plugsuit (warped gloves) * commander gloves (paper gloves) * field gloves (poor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (torn boots) * field boots (explosive boots) * boots of safeguard (balanced boots) gauntlets of fumbling (slit gloves) lab coat (white coat) Scrolls scroll of healing (YASDORIAN COLLECTS ALL THE TROPHIES) scroll of mana (KSIAZKA DZWONEK I SWIECA) scroll of phase door (HAKUNA MATATA) scroll of standard id (ATTACK BY BURN BODY POWER MORE AS HEAVY VACANT) scroll of cure (MYS SKIN WITH ACID) * scroll of extra healing (MIS DES SBIL DE BRUNSEZEN) * scroll of greater mana restoration (MOVE FINGERS TO DISTUB BY STUNTS) scroll called scare monster (ZHNAERZTLICHE BEHANDLUNG) scroll of trap detection (TOTALLY THE GIANT ERECTION) scroll of confuse monster (STRENGHT ATTACK HEAVERYDUTY ENEMY NO WORRY 25) scroll of punishment (MAER GEM HON YN GWESTEIWR ALMAENEG) Spellbooks spellbook of enchant weapon (defiled) spellbook of chemistry (discharged) spellbook of resist petrification (retarded) spellbook of anti disintegration (sourcecode) spellbook of cure confusion (vaporized) Potions * potion of booze (brown) * potion of fruit juice (blueberry) * potion of see invisible (fluorescent) * potion of sickness (incandescent) * potion of sleeping (cinnamon) * potion of clairvoyance (roast mate) * potion of confusion (orange) * potion of hallucination (rosemary) * potion of healing (finicky) * potion of extra healing (shining) * potion of restore ability (icy) * potion of blindness (distilled) * potion of ESP (sparkly) * potion of gain energy (mum) * potion of gain health (bewitched) * potion of banishing fear (carcinogenic) * potion of fire resistance (gooey) * potion of ice (gray) * potion of fire (viscous) * potion of fear (ruby) * potion of stunning (aquamarine) * potion of numbness (puce) * potion of dimness (voluminous) * potion of slime (milky) * potion of urine (vermillion) * potion of cancellation (deep blue) * potion of porter (St.John's Wort) * potion of wonder (cluster amaryllis) * potion of terces dlu (pseudo-violet) * potion of hiding (ochre) * potion of decoy making (peppermint) * potion of down level (spiritual) * potion of keen memory (iffy) * potion of cure wounds (dandelion) * potion of cure serious wounds (cherry-blossom) * potion of night vision (illuminated) * potion of cure critical wounds (brown oolong tea) * potion of resistance (greenish-blue) * potion of poison (plaid) * potion of coffee (camo) * potion of red tea (bubbly) * potion of oolong tea (tesco value) * potion of green tea (reddish) * potion of cocoa (cloudy) * potion of green mate (dangerous) * potion of terere (amber) * potion of aojiru (tangerine) * potion of wine (yerba mate) * potion of Ultimate Tsuyoshi Special (palmarosa) * potion of Mehoho Burusasan G (radiating) * potion of beneficial effect (pungent) * potion of random intrinsic (purple-red) * potion of training (brilliant blue) * potion of invisibility (dark green) * potion of monster detection (paisley) * potion of object detection (muddy) * potion of enlightenment (buzzing) * potion of full healing (dark) * potion of levitation (aromatic) * potion of polymorph (manky) * potion of mutation (thyme) * potion of speed (tan) * potion of acid (purple) * potion of oil (sky blue) * potion of salt water (effervescent) * potion of gain ability (black) * potion of gain level (baby's breath) * potion of invulnerability (hibiscus) * potion of paralysis (iris) * potion of extreme power (stevia) * potion of recovery (emerald) * potion of heroism (blinding) * potion of cyanide (ecru) * potion of radium (chocolate) * potion of Jolt Cola (laurel) * potion of Pan Galactic Gargle Blaster (vapor) * potion of (null) (concocted) * potion of (null) (green) * potion of (null) (alchemical) * potion of (null) (baloon flower) * potion of (null) (golden) * potion of (null) (cranberry) * potion of (null) (marigold) * potion of (null) (bright) * potion of (null) (cyan) * potion of (null) (fragrant olive) * potion of (null) (unnatural) * potion of (null) (bird's eye) * potion of (null) (raspberry) * potion of (null) (greasy) * potion of (null) (creepy) * potion of (null) (magenta) * potion of (null) (ghostly) * potion of (null) (bayberry) * potion of (null) (iridescent) * potion of (null) (nettle) * potion of (null) (peculiar) * potion of (null) (foaming) * potion of (null) (yellow) * potion of (null) (blue flag) * potion of (null) (forget-me-not) * potion of (null) (hallowed) * potion of (null) (silver) * potion of (null) (nanika) * potion of (null) (luminescent) * potion of (null) (topaz) * potion of (null) (freezing) * potion of (null) (soapy) * potion of (null) (homebrew) * potion of (null) (polka-dot) * potion of (null) (swirly) * potion of (null) (crimson) * potion of (null) (tasteless) * potion of (null) (elder flower) * potion of (null) (white) * potion of (null) (mint) * potion of (null) (hidden tea) * potion of (null) (bitter) * potion of (null) (blue) * potion of (null) (smoky) * potion of (null) (slimy) * potion of (null) (pink) * potion of (null) (liquid) * potion of (null) (wormwood) * potion of (null) (ice-cold) * potion of (null) (colorless) * potion of (null) (castor bean) * potion of (null) (sizzling) * potion of (null) (prickly ash) * potion of (null) (thaumaturgic) * potion of (null) (red) * potion of (null) (cooling) * potion of (null) (jasmine) * potion of (null) (murky) * potion of (null) (fuming) * potion of (null) (cornflower) * potion of (null) (squishy) * potion of (null) (sticky) * potion of (null) (bright green tea) * potion of (null) (cacao) * potion of (null) (lavender) * potion of (null) (mulberry) * potion of (null) (venomous) * potion of (null) (flowing) * potion of (null) (turquoise) * potion of (null) (anise seed) * potion of (null) (warping) * potion of (null) (violet-red) * potion of (null) (black lily) * potion of (null) (sweet basil) * potion of (null) (simmering) * potion of (null) (coffee) * potion of (null) (steamy) * potion of (null) (illegal) * potion of (null) (silvervine) * potion of (null) (violet) * potion of (null) (creamy) * potion of (null) (fizzy) * potion of (null) (orange tea) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of increase accuracy (peridot) ring of regeneration (porcelain) Wands wand of time stop (redwood) wand of draining (steel) wand of sleep (cloth) wand of entrapping (spongy) wand of identify (quivering) Tools chemistry set (box of obscure-looking glass devices) large box (wooden box) wax candle (candle) Gems worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Voluntary challenges You eaten 10 times You eaten food with animal by-products 7 times You eaten meat 7 times You were an atheist You never prayed to the gods You hit with a wielded weapon 30 times You killed 29 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (23 of 160) two-handed weapons [Basic] (max Grand Master) (30 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (113 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (21 of 160) Goodbye Leeroy the Ordinator...