Leeroy, lawful male alchemist Ordinator -------- |......| |.@....| |@.|...| |...$..| |...---- ...| ----- [Leeroy the Battler] St15 Dx4 Co7 In6 Wi4 Ch3 OrdAlcMalLaw Dlvl:1 $1 HP11(11) Pw11(11) AC-1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 114 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 12 Gem identification only worked 100 times out of 188 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 85% Amulet drop chance was reduced to 94% Implant drop chance was reduced to 88% Tool drop chance was reduced to 76% Concealing monsters were spawned underneath items 93% of the time only The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: hammer The following skill was trained at one fifth the usual rate: scimitar The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: shuriken The following skill was limited to expert proficiency: short sword The following skill became untrainable if you tried to train it too early: body armor (turn 47) The following skill became untrainable if you tried to train it too early: quarterstaff (turn 31) The following skill became untrainable after a while: pick-axe (turn 21266) The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 12164) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20655 Monster spawn increase reached its maximum at turn 215475 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 547404 The monster class that cannot be genocided was wraith The monster class that was spawned more often: Zouthern animal (freq bonus 1) The monster species that spawned more often: moldy force fungus (freq bonus 12) The monster species that spawned more often: threshold warp fungus (freq bonus 12) The monster species that spawned more often: personal guard (freq bonus 9) The monster species that spawned more often: screaming twister (freq bonus 2) The monster species that spawned more often: Azista (freq bonus 27) The monster species that spawned more often: Aballino (freq bonus 3) The monster species that spawned more often: young magic dragon (freq bonus 2) The monster species that spawned more often: c KxM/l (freq bonus 16) The monster species that spawned more often: devious bastard (freq bonus 6) The monster species that spawned more often: Greta's lady pump (freq bonus 4) The monster species that spawned more often: artist (freq bonus 36) The monster species that spawned more often: lava monster (freq bonus 10) The monster species that spawned more often: omnipotence handfast (freq bonus 16) The monster species that spawned more often: Larissa's soft sneaker (freq bonus 8) The monster species that spawned more often: twelph (freq bonus 8) The monster species that spawned more often: edgy spore (freq bonus 8) The monster species that spawned more often: mythical dawn agent (freq bonus 6) The monster species that spawned more often: telephonic drawable (freq bonus 6) The monster species that spawned more often: resentment liberally yoke wreaking cutter (freq bonus 6) The monster species that spawned more often: aphorized rallied embezzling (freq bonus 6) The monster trait that was more common: monsters that count as elf (freq bonus 1) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 2) The monster trait that was more common: monsters with vampire dialogue (freq bonus 1) The monster trait that was more common: monsters with djinni dialogue (freq bonus 2) The monster species that never randomly spawned: nasty growth The monster species that never randomly spawned: kirikiri mai The monster species that never randomly spawned: peasant The monster species that never randomly spawned: mad zhar The monster species that never randomly spawned: weaponized dinosaur The monster species that never randomly spawned: moved one The monster species that never randomly spawned: large weapon trove The monster species that never randomly spawned: chaos drake The monster species that never randomly spawned: grating blob The monster species that never randomly spawned: vampire blender The RNG hath decreed that this item was never generated: sodalith (blue) The RNG hath decreed that this item was never generated: fear resistance (branching) The RNG hath decreed that this item was never generated: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was never generated: cloak of practice (boxing gown) The RNG hath decreed that this item was never generated: sickness resistance (fragile) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: paralysis (emerald) The RNG hath decreed that this item was never generated: amulet of depression (psychosomatic) The RNG hath decreed that this item was never generated: sapphire (blue) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 6) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 51) The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 52) The RNG hath decreed that this item was generated more often: gloves of energy draining (silk fingerlings, freq bonus 3) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: bone stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 10) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: immunity to drawbridges (drawn, freq bonus 6) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 5) The RNG hath decreed that this item was generated more often: extra healing (HEALHEALHEALHEAL, freq bonus 9) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 11) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 11) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 10) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 4) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 58) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this item was always generated cursed: amnesia (DUAM XNAHT) The RNG hath decreed that this item was always generated cursed: hold air (deep blue) The RNG hath decreed that this item was always generated cursed: bikini (fleecy-colored cloak) The RNG hath decreed that this item was always generated cursed: rumor (scribbled) The RNG hath decreed that this item was always generated cursed: robe of spell power (white robe) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this item was always generated cursed: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was always generated cursed: yellow spell stone (gray) The RNG hath decreed that this item was always generated cursed: summon elm (celestial) The RNG hath decreed that this trap was always invisible: scaling trap The RNG hath decreed that this trap was generated more often: egomonster trap (freq bonus 3) Next attribute increase check would have come at turn 1184 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having infravision (0) You were prevented from having dimmopathy (0) You fumbled You saw invisible You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (165) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% b - chemistry 1 divine 24% 100% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (visored helmet) * sedge hat (echo helmet) * skullcap (crested helmet) * flack helmet (aluminium helmet) * crystal helm (mechanical helmet) * mining helm (bluy helmet) * field helm (tribal helmet) * helm of safeguard (translucent helmet) * war hat (yellow helmet) * plasteel gloves (white gloves) * leather gloves (ice-cold gloves) * gauntlets of safeguard (digger gloves) * gauntlets of plugsuit (natural gloves) * commander gloves (spiky gloves) * field gloves (vampiric gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (gentle boots) * field boots (street boots) * boots of safeguard (tightly fitting boots) gauntlets of fumbling (velvet gloves) lab coat (white coat) Scrolls scroll of healing (ATTACK BY MOVING FAST) scroll of mana (OUTER LIMITS) scroll of phase door (RAMBA ZAMBA) scroll of standard id (SAATANAN AMY OLIKO NYT AIVAN HELVETIN PAKKO) scroll of cure (FUCK THIS FUCKING FUCKED UP FUCKER VARIANT NETHACK FOURK) * scroll of extra healing (NIE MOGE DLUZEJ TRZYMAC WKROTCE) * scroll of greater mana restoration (IYI) Spellbooks spellbook of enchant weapon (left-handed) spellbook of chemistry (discharged) Potions * potion of booze (dark) * potion of fruit juice (fuming) * potion of see invisible (effervescent) * potion of sickness (mint) * potion of sleeping (cooling) * potion of clairvoyance (greenish-blue) * potion of confusion (cinnamon) * potion of hallucination (milky) * potion of healing (greasy) * potion of extra healing (green) * potion of restore ability (laurel) * potion of blindness (homebrew) * potion of ESP (illegal) * potion of gain energy (iridescent) * potion of gain health (St.John's Wort) * potion of banishing fear (emerald) * potion of fire resistance (raspberry) * potion of ice (golden) * potion of fire (cornflower) * potion of fear (magenta) * potion of stunning (sparkly) * potion of numbness (sweet basil) * potion of dimness (black lily) * potion of slime (amber) * potion of urine (violet) * potion of cancellation (iffy) * potion of porter (roast mate) * potion of wonder (bright green tea) * potion of terces dlu (liquid) * potion of hiding (peculiar) * potion of decoy making (bird's eye) * potion of down level (creamy) * potion of keen memory (spiritual) * potion of cure wounds (elder flower) * potion of cure serious wounds (castor bean) * potion of night vision (tasteless) * potion of cure critical wounds (muddy) * potion of resistance (violet-red) * potion of poison (dandelion) * potion of coffee (bitter) * potion of red tea (tan) * potion of oolong tea (radiating) * potion of green tea (plaid) * potion of cocoa (smoky) * potion of green mate (coffee) * potion of terere (vapor) * potion of aojiru (aromatic) * potion of wine (white) * potion of Ultimate Tsuyoshi Special (hallowed) * potion of Mehoho Burusasan G (soapy) * potion of beneficial effect (blueberry) * potion of random intrinsic (tesco value) * potion of training (silvervine) * potion of invisibility (icy) * potion of monster detection (cherry-blossom) * potion of object detection (bright) * potion of enlightenment (colorless) * potion of full healing (reddish) * potion of levitation (gooey) * potion of polymorph (vermillion) * potion of mutation (brilliant blue) * potion of speed (thyme) * potion of acid (aquamarine) * potion of oil (anise seed) * potion of salt water (sky blue) * potion of gain ability (concocted) * potion of gain level (hidden tea) * potion of invulnerability (freezing) * potion of paralysis (warping) * potion of extreme power (carcinogenic) * potion of recovery (palmarosa) * potion of heroism (mulberry) * potion of cyanide (turquoise) * potion of radium (pink) * potion of Jolt Cola (shining) * potion of Pan Galactic Gargle Blaster (pungent) * potion of (null) (fizzy) * potion of (null) (ghostly) * potion of (null) (forget-me-not) * potion of (null) (luminescent) * potion of (null) (pseudo-violet) * potion of (null) (cranberry) * potion of (null) (distilled) * potion of (null) (manky) * potion of (null) (baloon flower) * potion of (null) (bewitched) * potion of (null) (creepy) * potion of (null) (illuminated) * potion of (null) (iris) * potion of (null) (polka-dot) * potion of (null) (red) * potion of (null) (bubbly) * potion of (null) (dangerous) * potion of (null) (ice-cold) * potion of (null) (orange tea) * potion of (null) (nanika) * potion of (null) (brown oolong tea) * potion of (null) (orange) * potion of (null) (incandescent) * potion of (null) (bayberry) * potion of (null) (deep blue) * potion of (null) (simmering) * potion of (null) (sizzling) * potion of (null) (flowing) * potion of (null) (baby's breath) * potion of (null) (ecru) * potion of (null) (viscous) * potion of (null) (mum) * potion of (null) (crimson) * potion of (null) (fragrant olive) * potion of (null) (alchemical) * potion of (null) (tangerine) * potion of (null) (foaming) * potion of (null) (cloudy) * potion of (null) (blue flag) * potion of (null) (blinding) * potion of (null) (gray) * potion of (null) (squishy) * potion of (null) (lavender) * potion of (null) (venomous) * potion of (null) (stevia) * potion of (null) (yerba mate) * potion of (null) (slimy) * potion of (null) (buzzing) * potion of (null) (prickly ash) * potion of (null) (peppermint) * potion of (null) (rosemary) * potion of (null) (cluster amaryllis) * potion of (null) (chocolate) * potion of (null) (unnatural) * potion of (null) (puce) * potion of (null) (topaz) * potion of (null) (dark green) * potion of (null) (jasmine) * potion of (null) (sticky) * potion of (null) (marigold) * potion of (null) (voluminous) * potion of (null) (purple-red) * potion of (null) (thaumaturgic) * potion of (null) (steamy) * potion of (null) (murky) * potion of (null) (purple) * potion of (null) (paisley) * potion of (null) (ruby) * potion of (null) (yellow) * potion of (null) (ochre) * potion of (null) (camo) * potion of (null) (cyan) * potion of (null) (nettle) * potion of (null) (blue) * potion of (null) (hibiscus) * potion of (null) (fluorescent) * potion of (null) (black) * potion of (null) (brown) * potion of (null) (swirly) * potion of (null) (finicky) * potion of (null) (wormwood) * potion of (null) (cacao) * potion of (null) (silver) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of increase accuracy (thallium) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... You and Thaedil escaped from the dungeon with 46 points, Since you escaped early, the score list will not be checked.