Leeroy, lawful male alchemist Ordinator ---------------- +....@....\....| |.(...@........| -------------+-- [Leeroy the Battler] St16 Dx9 Co8 In10 Wi7 Ch8 OrdAlcMalLaw Dlvl:1 $0 HP11(11) Pw11(11) AC-3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: discount action You could not have this property intrinsically: drain resistance Scroll identification only worked 100 times out of 200 Ring identification only worked 4 times out of 62 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 88 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 43 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 42% Weapon drop chance was reduced to 95% Food drop chance was reduced to 92% Monster death drops spawned with only 98% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: polymorphing (turn 16) The following skill became untrainable if you tried to train it too early: spirituality (turn 2002) The following skill became untrainable after a while: two-handed sword (turn 26472) The following skill couldn't be trained before a certain turn number is reached: short sword (turn 42500) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 76734 Monster spawn increase reached its maximum at turn 123381 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 594650 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: creeping stalk (freq bonus 21) The monster species that spawned more often: polka-dot dress prostitute (freq bonus 108) The monster species that spawned more often: warty stalk (freq bonus 4) The monster species that spawned more often: colorless stalk (freq bonus 16) The monster species that spawned more often: carthaginian teacher (freq bonus 8) The monster species that spawned more often: unbridledly conditioned afghan (freq bonus 16) The monster species that spawned more often: mentality southeast foreside materializing (freq bonus 6) The monster species that spawned more often: tank warrior (freq bonus 4) The monster species that spawned more often: theme boar (freq bonus 12) The monster species that spawned more often: green gunner (freq bonus 16) The monster species that spawned more often: civilian repainted (freq bonus 9) The monster species that spawned more often: pustulent stalk (freq bonus 3) The monster species that spawned more often: teal mold (freq bonus 5) The monster species that spawned more often: flawy mozambique gipsying streetwalking (freq bonus 36) The monster species that spawned more often: rumbler wedded (freq bonus 8) The monster species that spawned more often: mined eye (freq bonus 4) The monster species that spawned more often: mercury mushroom patch (freq bonus 6) The monster species that spawned more often: bone golem (freq bonus 8) The monster species that spawned more often: nether realm bat (freq bonus 6) The monster species that spawned more often: sweeping fire vortex (freq bonus 30) The monster trait that was more common: monsters that have claw attacks (freq bonus 1) The monster trait that was more common: monsters that make loud noise (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 2) The monster trait that was more common: monsters of small size (freq bonus 1) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 18) The monster species that never randomly spawned: notable force fungus The monster species that never randomly spawned: slime vortex The monster species that never randomly spawned: diamond dragon The monster species that never randomly spawned: stencilled unsnarling The monster species that never randomly spawned: loonie jackal The monster species that never randomly spawned: lavender force patch The monster species that never randomly spawned: Patricia's steel-capped sandal The monster species that never randomly spawned: glower chipper nark The monster species that never randomly spawned: Cthugha, the Living Flame The monster species that never randomly spawned: flesh golem The RNG hath decreed that this item was never generated: non-seeing stone (gray) The RNG hath decreed that this item was never generated: memory (turquoise) The RNG hath decreed that this item was never generated: decoy making (cornflower) The RNG hath decreed that this item was never generated: implant of vileness (muscular) The RNG hath decreed that this item was never generated: flame whip ((null)) The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was never generated: implant of anthrax (chestnut) The RNG hath decreed that this item was never generated: extra healing (HEALHEALHEALHEAL) The RNG hath decreed that this item was never generated: timely backup (rusty) The RNG hath decreed that this item was never generated: gothic plate mail ((null)) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: rain cloud (magnificent, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 39) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 4) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 11) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: lava (red-hot, freq bonus 8) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 12) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 2) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 2) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 8) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 7) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 10) The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy) The RNG hath decreed that this item was always generated cursed: orange dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: implant of credit (consecrated) The RNG hath decreed that this item was always generated cursed: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was always generated cursed: dragon blood (perishable) The RNG hath decreed that this item was always generated cursed: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was always generated cursed: radioactive undergarment ((null)) The RNG hath decreed that this item was always generated cursed: stone of no return (gray) The RNG hath decreed that this item was always generated cursed: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was always generated cursed: shit stone (gray) The RNG hath decreed that this trap was always invisible: bishop trap The RNG hath decreed that this trap was generated more often: covetousness trap (freq bonus 1) Next attribute increase check would have come at turn 329 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having confusion resistance (0) You were prevented from having discount action (0) You fumbled You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (543) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% b - chemistry 1 divine 37% 100% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet stone (gemmed helmet) * sedge hat (orange visored helmet) * skullcap (twisted visor helmet) * flack helmet (grimace helmet) * crystal helm (red helmet) * mining helm (cone-shaped helmet) * field helm (netradiation helmet) * helm of safeguard (water-pipe helmet) * war hat (strip bandana) * plasteel gloves (white gloves) * leather gloves (steel gloves) * gauntlets of safeguard (digger gloves) * gauntlets of plugsuit (slippery gloves) * commander gloves (graffiti gloves) * field gloves (polnish gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (fetish heels) * field boots (camouflage patterned boots) * boots of safeguard (wedge boots) gauntlets of fumbling (riding gloves) lab coat (white coat) Scrolls scroll of healing (WOE AKUET AAAAAAA) scroll of mana (AM PO COLVATIO) scroll of phase door (NIIN VOIMME TOIMIA) scroll of standard id (UPDATING PINOBOT IS LIKE HITTING YOURSELF WITH A SHARP STONE) scroll of cure (CHREMILLON MOULOCH KAMPY CHRE OPHTHO) * scroll of extra healing (XERTH Q3) * scroll of greater mana restoration (ZARRO BOOGS) Spellbooks spellbook of enchant weapon (illgotten) spellbook of chemistry (faded) Potions * potion of booze (purple) * potion of fruit juice (homebrew) * potion of see invisible (incandescent) * potion of sickness (iffy) * potion of sleeping (smoky) * potion of clairvoyance (orange) * potion of confusion (mulberry) * potion of hallucination (venomous) * potion of healing (greasy) * potion of extra healing (luminescent) * potion of restore ability (iridescent) * potion of blindness (simmering) * potion of ESP (bewitched) * potion of gain energy (colorless) * potion of gain health (lavender) * potion of banishing fear (peculiar) * potion of fire resistance (creepy) * potion of ice (black) * potion of fire (laurel) * potion of fear (camo) * potion of stunning (violet-red) * potion of numbness (tan) * potion of dimness (elder flower) * potion of slime (buzzing) * potion of urine (nettle) * potion of cancellation (freezing) * potion of porter (tasteless) * potion of wonder (icy) * potion of terces dlu (gray) * potion of hiding (pungent) * potion of decoy making (raspberry) * potion of down level (fragrant olive) * potion of keen memory (tesco value) * potion of cure wounds (anise seed) * potion of cure serious wounds (brilliant blue) * potion of night vision (cornflower) * potion of cure critical wounds (vapor) * potion of resistance (turquoise) * potion of poison (spiritual) * potion of coffee (puce) * potion of red tea (white) * potion of oolong tea (golden) * potion of green tea (brown) * potion of cocoa (bitter) * potion of green mate (silvervine) * potion of terere (cluster amaryllis) * potion of aojiru (ghostly) * potion of wine (jasmine) * potion of Ultimate Tsuyoshi Special (vermillion) * potion of Mehoho Burusasan G (shining) * potion of beneficial effect (dark) * potion of random intrinsic (bright) * potion of training (crimson) * potion of invisibility (murky) * potion of monster detection (hidden tea) * potion of object detection (distilled) * potion of enlightenment (mum) * potion of full healing (aquamarine) * potion of levitation (iris) * potion of polymorph (bubbly) * potion of mutation (steamy) * potion of speed (wormwood) * potion of acid (chocolate) * potion of oil (mint) * potion of salt water (effervescent) * potion of gain ability (topaz) * potion of gain level (green) * potion of invulnerability (pink) * potion of paralysis (roast mate) * potion of extreme power (blue) * potion of recovery (yerba mate) * potion of heroism (cherry-blossom) * potion of cyanide (viscous) * potion of radium (blueberry) * potion of Jolt Cola (cranberry) * potion of Pan Galactic Gargle Blaster (dark green) * potion of (null) (cooling) * potion of (null) (palmarosa) * potion of (null) (squishy) * potion of (null) (dangerous) * potion of (null) (reddish) * potion of (null) (thaumaturgic) * potion of (null) (finicky) * potion of (null) (St.John's Wort) * potion of (null) (orange tea) * potion of (null) (foaming) * potion of (null) (castor bean) * potion of (null) (tangerine) * potion of (null) (paisley) * potion of (null) (illuminated) * potion of (null) (marigold) * potion of (null) (voluminous) * potion of (null) (alchemical) * potion of (null) (gooey) * potion of (null) (ecru) * potion of (null) (cacao) * potion of (null) (nanika) * potion of (null) (liquid) * potion of (null) (fuming) * potion of (null) (deep blue) * potion of (null) (blinding) * potion of (null) (aromatic) * potion of (null) (bayberry) * potion of (null) (blue flag) * potion of (null) (polka-dot) * potion of (null) (slimy) * potion of (null) (emerald) * potion of (null) (baloon flower) * potion of (null) (illegal) * potion of (null) (cyan) * potion of (null) (milky) * potion of (null) (fizzy) * potion of (null) (bright green tea) * potion of (null) (coffee) * potion of (null) (rosemary) * potion of (null) (purple-red) * potion of (null) (soapy) * potion of (null) (red) * potion of (null) (violet) * potion of (null) (carcinogenic) * potion of (null) (ochre) * potion of (null) (dandelion) * potion of (null) (black lily) * potion of (null) (plaid) * potion of (null) (thyme) * potion of (null) (brown oolong tea) * potion of (null) (flowing) * potion of (null) (ice-cold) * potion of (null) (pseudo-violet) * potion of (null) (greenish-blue) * potion of (null) (amber) * potion of (null) (silver) * potion of (null) (swirly) * potion of (null) (concocted) * potion of (null) (prickly ash) * potion of (null) (magenta) * potion of (null) (unnatural) * potion of (null) (cinnamon) * potion of (null) (radiating) * potion of (null) (warping) * potion of (null) (yellow) * potion of (null) (hibiscus) * potion of (null) (fluorescent) * potion of (null) (sweet basil) * potion of (null) (cloudy) * potion of (null) (sizzling) * potion of (null) (stevia) * potion of (null) (baby's breath) * potion of (null) (creamy) * potion of (null) (ruby) * potion of (null) (peppermint) * potion of (null) (sparkly) * potion of (null) (sticky) * potion of (null) (forget-me-not) * potion of (null) (bird's eye) * potion of (null) (sky blue) * potion of (null) (muddy) * potion of (null) (manky) * potion of (null) (hallowed) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of increase accuracy (wedding) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... You and Thaedil escaped from the dungeon with 46 points, Since you escaped early, the score list will not be checked.