Leeroy, lawful male alchemist Ordinator .... .... ..%........ ............ .h.............. .............@....... ...M......<.[........ M ....... #............ ..... #..)@$....... ../ ..@)O.).%... ..Z ...h........ Z .. ......... ..... W ... .... .... ..... ..... ..... .... [Leeroy the Battlemaster] St18/03 Dx10 Co7 In5 Wi8 Ch5 OrdAlcMalLaw Min:8 $294 HP-5(74) Pw62(62) AC-8 Xp10/6814 Wt1589/1900 T3846 Sat Latest messages You kill the amazon called dizzylizzy the low tribute! The kung-fu girl kicks you! [-6 -> 50] The mountain ogre hits you! [-19 -> 31] You hit the mountain ogre! The mountain ogre is moderately wounded. Your splint mail deflects the kung-fu girl's attack. The mountain ogre hits you! [-9 -> 22] You hit the mountain ogre! The mountain ogre is moderately wounded. Thaedil drops a pair of gnomish boots {4}. Your splint mail blocks the kung-fu girl's attack. The mountain ogre hits you! You hear the howling of the CwnAnnwn... [-15 -> 7] Warning: HP low! The mountain ogre hits you! You die... Your inventory Weapons a - an uncursed +3 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - a blessed +4 mallet {20} d - a * uncursed +3 droven crossbow {30} e - 50 * uncursed +8 droven bolts (in quiver) {1} h - a blessed +1 scalpel {2} D - 2 uncursed +0 daggers {8} E - an uncursed +0 quarterstaff {16} F - a cursed -1 quarterstaff {16} G - a cursed -2 quarterstaff {16} I - a blessed +3 lucern hammer {60} K - an uncursed +0 quarterstaff {16} L - a cursed -1 quarterstaff {16} M - a blessed +3 quarterstaff {16} N - an uncursed +0 quarterstaff {16} O - 10 uncursed +0 darts {0} Armor j - an uncursed +5 lab coat (being worn) {4} C - the uncursed +0 splint mail named Little Penis Wanker (being worn) {160} H - an uncursed +0 dwarvish iron helm (being worn) {16} T - a blessed +0 pair of jumping boots (being worn) {8} Scrolls # - a blessed scroll of healing {0} # - an uncursed scroll of earth {0} s - 8 uncursed scrolls of healing {0} t - 5 uncursed scrolls of mana {0} u - 3 uncursed scrolls of phase door {0} w - 2 uncursed scrolls of cure {0} Spellbooks P - a blessed spellbook of drain life (0:0) {0} Potions # - an uncursed potion of full healing {0} y - a blessed potion of gain ability {0} V - an uncursed potion of object detection {0} Rings f - an uncursed +5 ring of increase accuracy {0} Tools # - an uncursed lock pick {0} g - an uncursed partly used tallow candle (lit) {0} p - 3 * uncursed bottles {3} r - a * uncursed chemistry set (0:40) {20} A - an uncursed chest {1059} J - an uncursed magic whistle {0} Q - a blessed tinning kit (0:82) {0} S - an uncursed +0 pick-axe {32} Contents of the chest: a blessed potion of monster detection {0} an uncursed potion of extra healing {0} an uncursed scroll of trap detection {0} 2 uncursed +1 lapis lazulis named Hobbes's Rectifier {2} an uncursed wand of undead turning (0:2) {0} a ! uncursed scroll of create victim {0} a cursed egg {0} an uncursed peanut bag {0} 9 uncursed slime molds {0} 3 blessed eggs {0} 4 cursed slime molds named Cave Bear's Revenge {0} 8 uncursed cream pies {0} an uncursed tin of mutant human meat {0} an uncursed banana {0} an uncursed egg {0} an uncursed +0 set of shimmering dragon scales {20} a blessed +0 dummy cloak J {4} an uncursed +2 small shield {12} an uncursed +0 pair of levitation boots {8} a blessed fireproof +0 pair of high boots {8} an uncursed +5 pair of gauntlets of fumbling {4} a blessed +1 arrow {0} an uncursed +0 two-handed sword {60} an uncursed +0 lucern hammer {60} 58 uncursed +0 bullets {1} 16 uncursed +0 crossbow bolts {0} 9 uncursed +0 arrows {0} an uncursed rustproof +0 battle-axe {48} 15 blessed +3 shotgun shells {0} an uncursed +0 two-handed sword {60} 7 uncursed +0 darts {0} an uncursed +0 worthless piece of blue glass {1} an uncursed +0 worthless piece of violet glass {1} an uncursed +0 anhydrite stone {1} an uncursed +1 obsidian stone {1} an uncursed +2 obsidian stone {1} a cursed +0 worthless piece of pink glass {1} an uncursed +0 salt chunk an uncursed +0 worthless piece of green glass {1} an uncursed lock pick {0} a cursed stethoscope {0} an uncursed potion of sickness {0} an uncursed potion of acid {0} an uncursed potion of paralysis {0} an uncursed potion of cyanide {0} an uncursed potion of radium {0} an uncursed spellbook of sleep (0:2) {0} the uncursed spellbook of magic missile named Yet Another Defense Part (2:4) {0} an uncursed spellbook of magic missile (0:1) {0} an uncursed spellbook of chemistry (0:5) {0} a blessed spellbook of enchant weapon (7:1) {0} an uncursed scroll of remove curse {0} a cursed +0 shotgun {15} Final attributes You were piously aligned Your alignment was 20 Your max alignment was 20 You carried 5 sins You could not have this property at all: drain resistance You could not have this property extrinsically: burnopathy You could not have this property intrinsically: stun resistance Scroll identification only worked 100 times out of 134 Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 148 Monsters only dropped their equipment with 83% chance Book drop chance was reduced to 91% Scroll drop chance was reduced to 73% Musable item generation frequency had a negative bias of 9% Ring drop chance was reduced to 26% Wand drop chance was reduced to 70% Potion drop chance was reduced to 84% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 96% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: club The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: broadsword The following skill was limited to basic proficiency: morning star The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: attack spells (turn 16) The following skill became untrainable if you tried to train it too early: shield (turn 1656) The following skill became untrainable after a while: riding (turn 55177) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 26843) Number of artifacts generated was 2 Number of fake artifacts generated was 7 Monster spawn increase started at turn 18321 Monster spawn increase reached its maximum at turn 172730 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 2577012 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: yellow fungus (freq bonus 14) The monster species that spawned more often: gnomish slime mage (freq bonus 20) The monster species that spawned more often: hypochondriacal kronen (freq bonus 10) The monster species that spawned more often: the ultimate tank (freq bonus 12) The monster species that spawned more often: steel chunneler (freq bonus 5) The monster species that spawned more often: greater air elemental (freq bonus 15) The monster species that spawned more often: maestoso reinvolve (freq bonus 5) The monster species that spawned more often: shushed twinkly (freq bonus 5) The monster species that spawned more often: braaaaains (freq bonus 16) The monster species that spawned more often: reside hulky neurologist nacre (freq bonus 6) The monster species that spawned more often: juggled llama enshrouding (freq bonus 6) The monster species that spawned more often: freeze wolf (freq bonus 72) The monster species that spawned more often: winter wolf boss (freq bonus 3) The monster species that spawned more often: autocade lipper omnium (freq bonus 96) The monster species that spawned more often: plain draconian (freq bonus 16) The monster species that spawned more often: parried washwomen portliest (freq bonus 8) The monster species that spawned more often: fake warp patch (freq bonus 12) The monster species that spawned more often: little dog (freq bonus 20) The monster species that spawned more often: bookbinding clairvoyant cloth neapolitan (freq bonus 3) The monster species that spawned more often: scarab beetle (freq bonus 5) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 3) The monster trait that was more common: monsters that have weapon attacks (freq bonus 6) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 2) The monster trait that was more common: monsters that explode when killed (freq bonus 5) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 2) The monster trait that was more common: monsters whose attacks push you back (freq bonus 2) The monster trait that was more common: monsters that laugh (freq bonus 4) The monster trait that was more common: monsters whose attacks time you (freq bonus 4) The monster trait that was more common: monsters that count as orc (freq bonus 1) The monster species that never randomly spawned: sprint scrapper The monster species that never randomly spawned: coquet usably pinned intransitively The monster species that never randomly spawned: communicably despoilment The monster species that never randomly spawned: null growth The monster species that never randomly spawned: wig sheep The monster species that never randomly spawned: asian lady The monster species that never randomly spawned: petro mold The monster species that never randomly spawned: wailer spirit The monster species that never randomly spawned: little ice block type The monster species that never randomly spawned: decentralize illimitable The RNG hath decreed that this item was never generated: gain health (iridescent) The RNG hath decreed that this item was never generated: out of memory helmet (masked helmet) The RNG hath decreed that this item was never generated: bunny ear (headpiece) The RNG hath decreed that this item was never generated: men's underwear ((null)) The RNG hath decreed that this item was never generated: endure heat (spotted) The RNG hath decreed that this item was never generated: polymorph control (emerald) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was never generated: implant of desire (camphor) The RNG hath decreed that this item was never generated: wooden stake ((null)) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 42) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 15) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 10) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 7) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 37) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 8) The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 13) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 11) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 81) The RNG hath decreed that this item was always generated cursed: implant of thawing (ambergris) The RNG hath decreed that this item was always generated cursed: horror stone (gray) The RNG hath decreed that this item was always generated cursed: sickle ((null)) The RNG hath decreed that this item was always generated cursed: droven bow (spider-legged bow) The RNG hath decreed that this item was always generated cursed: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was always generated cursed: batarang ((null)) The RNG hath decreed that this item was always generated cursed: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was always generated cursed: lacquered dancing shoe ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was always generated cursed: cloak of dimness (viva cloak) The RNG hath decreed that this trap was always invisible: statue trap The RNG hath decreed that this trap was generated more often: bar trap (freq bonus 3) Next attribute increase check would have come at turn 4044 Strength training was 9 Dexterity training was 50 Wisdom training was 18 Constitution training was 50 You were sleep resistant You were poison resistant You were acid resistant You had reduced magic cancellation. (513) You were heterosexual You were prevented from having drain resistance (0) You were prevented from having burnopathy (0) You saw invisible You were aware of the presence of something You were warned of undead You had infravision You had 2535 points of nutrition remaining You could jump You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 562% b - chemistry 1 divine 77% 67% c - magic missile 3 attack 90% 64% d - sleep 2 enchant 77% 79% e - drain life 3 attack 90% 100% Techniques known in the end Name Level Status weapon practice 10X LIMIT(0) turn undead 10X LIMIT(0) research 10 R LIMIT(0) tinker 10XR LIMIT(0) appraisal 10 R LIMIT(0) panic digging 10 R LIMIT(0) phase door 10 R LIMIT(0) invoke deity 10 R LIMIT(0) concentrating 6X LIMIT(0) disarm 6 O LIMIT(0) double thrownage 3X LIMIT(0) surgery 1 R LIMIT(0) Discoveries Artifacts Little Penis Wanker [unaligned banded mail] Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (covered helmet) * sedge hat (anti-government helmet) * skullcap (musical helmet) * flack helmet (hacker helmet) * crystal helm (wok-shaped helmet) * mining helm (tasseled helmet) * field helm (bluy helmet) * helm of safeguard (resounding helmet) * war hat (red helmet) * plasteel gloves (white gloves) * leather gloves (covered pair of gloves) * gauntlets of safeguard (light gloves) * gauntlets of plugsuit (orange gloves) * commander gloves (clumsy gloves) * field gloves (sensor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (wedge boots) * field boots (snow boots) * boots of safeguard (riding boots) gauntlets of fumbling (even pair of gloves) lab coat (white coat) levitation boots (irregular boots) dummy cloak J (opera cloak) jumping boots (ski heels) Scrolls scroll of healing (HELPING SUM STARE CAVITY TOFU) scroll of mana (HOW WAS I) scroll of phase door (ERIKISEPHEARARACHARAPHTHISKERA) scroll of standard id (VUS AS CORIUMA) scroll of cure (IHTFP) * scroll of extra healing (EIT ME) * scroll of greater mana restoration (NADSIL SEETRURA) scroll of clouds (MORE IS MORE) scroll of identify (AROBREITHA BOLCHOSETH KOKKOLOIPTOLE RAMBITHNIPS) scroll of earth (TROOG TROOOG TROOOOOG) scroll of trap detection (WONTU PASS) scroll of create victim (TA PUUN) scroll of remove curse (OSORNOUPHE OUSERSETEMENTH AMARA MACHI) Spellbooks spellbook of enchant weapon (redeemed) spellbook of chemistry (torn) spellbook of magic missile (light blue) spellbook of sleep (disenchanted) spellbook of drain life (red) Potions * potion of booze (sizzling) * potion of fruit juice (homebrew) * potion of see invisible (pink) * potion of sickness (bright green tea) * potion of sleeping (buzzing) * potion of clairvoyance (thaumaturgic) * potion of confusion (icy) * potion of hallucination (yerba mate) * potion of healing (smoky) * potion of extra healing (camo) * potion of restore ability (yellow) * potion of blindness (lavender) * potion of ESP (manky) * potion of gain energy (steamy) * potion of gain health (red) * potion of banishing fear (jasmine) * potion of fire resistance (blue flag) * potion of ice (distilled) * potion of fire (pseudo-violet) * potion of fear (cloudy) * potion of stunning (brown oolong tea) * potion of numbness (elder flower) * potion of dimness (thyme) * potion of slime (creamy) * potion of urine (ochre) * potion of cancellation (mint) * potion of porter (raspberry) * potion of wonder (ruby) * potion of terces dlu (purple) * potion of hiding (green) * potion of decoy making (hidden tea) * potion of down level (vapor) * potion of keen memory (blinding) * potion of cure wounds (cacao) * potion of cure serious wounds (sky blue) * potion of night vision (stevia) * potion of cure critical wounds (castor bean) * potion of resistance (baby's breath) * potion of poison (magenta) * potion of coffee (effervescent) * potion of red tea (rosemary) * potion of oolong tea (vermillion) * potion of green tea (golden) * potion of cocoa (greenish-blue) * potion of green mate (purple-red) * potion of terere (sparkly) * potion of aojiru (cranberry) * potion of wine (white) * potion of Ultimate Tsuyoshi Special (aromatic) * potion of Mehoho Burusasan G (nettle) * potion of beneficial effect (St.John's Wort) * potion of random intrinsic (cooling) * potion of training (marigold) * potion of invisibility (dandelion) * potion of monster detection (mum) * potion of object detection (concocted) * potion of enlightenment (deep blue) * potion of full healing (fizzy) * potion of levitation (bayberry) * potion of polymorph (nanika) * potion of mutation (murky) * potion of speed (simmering) * potion of acid (turquoise) * potion of oil (prickly ash) * potion of salt water (blueberry) * potion of gain ability (muddy) * potion of gain level (fluorescent) * potion of invulnerability (mulberry) * potion of paralysis (puce) * potion of extreme power (spiritual) * potion of recovery (slimy) * potion of heroism (soapy) * potion of cyanide (liquid) * potion of radium (tasteless) * potion of Jolt Cola (baloon flower) * potion of Pan Galactic Gargle Blaster (finicky) * potion of (null) (anise seed) * potion of (null) (crimson) * potion of (null) (polka-dot) * potion of (null) (blue) * potion of (null) (bitter) * potion of (null) (violet) * potion of (null) (bubbly) * potion of (null) (luminescent) * potion of (null) (freezing) * potion of (null) (hibiscus) * potion of (null) (shining) * potion of (null) (topaz) * potion of (null) (radiating) * potion of (null) (peculiar) * potion of (null) (bewitched) * potion of (null) (cherry-blossom) * potion of (null) (orange) * potion of (null) (brown) * potion of (null) (iridescent) * potion of (null) (bright) * potion of (null) (coffee) * potion of (null) (tesco value) * potion of (null) (paisley) * potion of (null) (flowing) * potion of (null) (milky) * potion of (null) (squishy) * potion of (null) (ecru) * potion of (null) (voluminous) * potion of (null) (venomous) * potion of (null) (pungent) * potion of (null) (amber) * potion of (null) (tangerine) * potion of (null) (iffy) * potion of (null) (gray) * potion of (null) (reddish) * potion of (null) (ghostly) * potion of (null) (dark) * potion of (null) (fuming) * potion of (null) (orange tea) * potion of (null) (aquamarine) * potion of (null) (incandescent) * potion of (null) (silvervine) * potion of (null) (black lily) * potion of (null) (silver) * potion of (null) (bird's eye) * potion of (null) (wormwood) * potion of (null) (gooey) * potion of (null) (palmarosa) * potion of (null) (cyan) * potion of (null) (foaming) * potion of (null) (viscous) * potion of (null) (plaid) * potion of (null) (chocolate) * potion of (null) (swirly) * potion of (null) (brilliant blue) * potion of (null) (alchemical) * potion of (null) (cinnamon) * potion of (null) (illegal) * potion of (null) (creepy) * potion of (null) (dark green) * potion of (null) (emerald) * potion of (null) (sweet basil) * potion of (null) (unnatural) * potion of (null) (fragrant olive) * potion of (null) (forget-me-not) * potion of (null) (dangerous) * potion of (null) (greasy) * potion of (null) (carcinogenic) * potion of (null) (black) * potion of (null) (roast mate) * potion of (null) (peppermint) * potion of (null) (sticky) * potion of (null) (cluster amaryllis) * potion of (null) (cornflower) * potion of (null) (hallowed) * potion of (null) (violet-red) * potion of (null) (laurel) * potion of (null) (illuminated) * potion of (null) (warping) * potion of (null) (iris) * potion of (null) (ice-cold) * potion of (null) (colorless) * potion of (null) (tan) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of increase accuracy (uranium) Wands wand of digging (fogwood) wand of lightning (pronged) wand of striking (vajra rope) wand of undead turning (balsa) Tools chemistry set (box of obscure-looking glass devices) magic whistle (whistle) tallow candle (candle) chest (wooden container) Gems lapis lazuli (blue) worthless piece of blue glass (blue) worthless piece of violet glass (violet) anhydrite stone (teal) obsidian stone (black) worthless piece of pink glass (pink) salt chunk (gray) worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 4 to 8 Level 8: <- You are here Vanquished creatures 0 ants (1 created) 2 giant ants a stinging insect (2 created) 0 giant beetles (1 created) a Ravenous Bugblatter Beast Of Traal 0 jackals (1 created) a fox an enemy a little dog 0 kittens (1 created) 0 weretigers (1 created) a gobhoblin 9 hunting gremlins a hobbit reveller a hobbit gentleman a wimp a hobbit a ringing hobbit a dwarf (2 created) 0 army dwarves (1 created) a porter flying dwarf 0 cucumgappas (1 created) 4 dwarf thieves a mutant human a hobbit lord a hobbit brigand thief a dolgsman 0 dwarf lords (1 created) a duergar lord a hobbit on crack 0 hobbit master thieves (1 created) an icky face a bugbear chieftain 0 adventurer yeeks (1 created) a normal jelly 0 kobolds (1 created) 2 pack kobolds a reston 0 training kobolds (1 created) 2 butchers a picture kobold 2 kobold shamans 0 unidentified kobold shamans (1 created) a mynock a petit permamimic 0 naiads (1 created) a super naiad 0 Uruk-hai (4 created) a snotling a supercop 0 papier-mache cows (1 created) 2 furry rothes a pack rabbit a giant rat 0 GRs (2 created) a quill rat a giant blue mouse 0 spiders (1 created) 0 worm that walkses (1 created) a flying moyatto ball a grid bug 2 contaminated bugs 2 melee bugs a microscopic space fleet a giant force bat an athol 0 baby yellow dragons (1 created) 0 baby plain dragons (1 created) 0 baby magic dragons (1 created) a golden patch 0 green growths (1 created) 0 cyan mushrooms (1 created) a blue-red mold (0 created) 4 sub-gnomes (6 created) 0 gnomes (1 created) a normal gnome 2 gnome thieves (3 created) 2 petty gnome thieves a little grey alien 3 panotties an intermediate gnome (2 created) a tiny rascalling 0 gnome guards (1 created) 2 gnome comrades 7 gnome lords (8 created) a gnome watcher 2 gnome friendloaders (4 created) 4 gnomish wizards a grabber a gnome lady a gnome prostitute a deep force gnome 2 deep gnome diggers a gnome queen an armor gnome 2 gnome warriors a porter gnome warrior 0 gnomelins (1 created) a giant child a little giant a Keystone Kop 0 Keystone Policemen (1 created) 5 Keystone Warders 2 Kop Sergeants a Warder Kaptain a freemason initiate 2 tiny liches a real tiny lich 2 mummies a gecko mummy a gnome mummy (2 created) 2 elf mummies 0 half-dragon mummies (1 created) 0 undead naga hatchlings (1 created) 3 minor ogres (4 created) 3 annoyed ogres a space orc 2 ogres 3 stalking ogres an ogro 2 domestic ogres 3 hole ogres a bash ogre lord an ogre ego lord an insulting ogre an admonisher 0 mountain ogres (1 created) 0 glibbery slimes (1 created) a yellow snake 0 trolls (1 created) a vogon 0 damneds (1 created) 0 bleach ghosts (1 created) 0 gurangutas (1 created) 0 kobold zombies (1 created) a gnome zombie (2 created) an archer 2 dwarf zombies 2 human zombies (3 created) a grave digger 2 ghasts a rust converter 3 zombiemen a kasa-obake 0 gold golems (1 created) a wood golem a flower girl a biker gang member 2 pitiful-looking beggars 0 redguards (1 created) an asgardian a drow novice (2 created) 0 werefoxes (1 created) a pupil 0 kung-fu girls (1 created) a weretiger (0 created) 0 dancing girls (1 created) an amazon 0 item masters (4 created) 0 shopkeepers (4 created) 0 prisoners (1 created) 0 aligned priests (1 created) 4 watchmen a watch captain 3 flying rogues 2 beauties a least daemon an incubus a jackal demon a jellyfish (2 created) a swordfish 0 twens (1 created) a little tyrannosaurus (2 created) 0 lizards (1 created) a pile of copper coins (2 created) a floor grue a midgrue 0 novice light walls (1 created) a novice dark wall a troubleshooter a cold trove a potion trove a health trove 276 creatures born. 202 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 14 times You eaten food with animal by-products 11 times You eaten meat 11 times You have communicated with the gods 4 times You never prayed to the gods You hit with a wielded weapon 206 times You killed 158 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (17 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (40 of 160) two-handed weapons [Basic] (max Grand Master) (81 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Skilled] (max Legendary) (520 of 540) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (42 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (21 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... You died in The Gnomish Mines on dungeon level 8 with 27881 points, and 294 pieces of gold, after 3846 moves. Killer: a monster (mountain ogre) You were level 10 with a maximum of 74 hit points when you died. You reached the 35th place on the top 10000 list. No Points Name Hp [max] 1 1883717 winsalot-Div-Bur-Mal-Law quit in The Dungeons of Doom on level 34 [max 43]. 198 [200] 2 962244 BSOD2-Div-Bur-Mal-Cha quit in The Dungeons of Doom on level 34. 79 [138] 3 265688 Bluescreen-Loc-Ins-Mal-Neu died in Neutral Quest on level 34 [max 38]. Killed by a boulder. - [123] 33 28604 Elronnd-Wiz-Rod-Mal-Cha died in The Dungeons of Doom on level 50 [max 82]. Killed by a monster (dopefish). - [113] 34 28340 winsalot-Div-Bur-Mal-Cha died in The Gnomish Mines on level 6. Killed by a monster (Janine's sneaker), while paralyzed by a monster attack. - [122] *35 27881 Leeroy-Ord-Alc-Mal-Law died in The Gnomish Mines on level 8. Killed by a monster (mountain ogre). - [74] 36 24424 winsalot-Div-Bur-Mal-Cha died in The Dungeons of Doom on level 9. Killed by a monster (Mr. be silent kert, the shopkeeper). - [126] 37 23233 Leeroy-Zyb-Alc-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a monster (piecker). - [100]