Leeroy, lawful male draconian Ordinator ----------- ...^.....@| |.{.......| +.......@¯| |_........| ---|------- [Leeroy the Battler] St17 Dx8 Co7 In6 Wi6 Ch6 OrdDraMalLaw Dlvl:1 $0 HP16(16) Pw13(13) AC3 Exp1 T28 Latest messages # (3x) You don't have another special ability in your normal form! Pick an object. Unknown direction: 'i' (use hjkl or .). Unknown direction: 'w' (use hjkl or .). (3x) Unknown direction: 'W' (use hjkl or .). Unknown direction: '&' (use hjkl or .). Can't find dungeon feature '#'. (2x) Can't find dungeon feature '<'. There is a wall in the way! (3x) There is an altar to Moloch (unaligned) here. Use #offer to make a sacrifice. Don't be ridiculous! Your current form cannot realistically wield a weapon! Try anyway? [yn] (n) Uhh... that didn't seem to work. Thaedil falls into a pit! # You don't have another special ability in your normal form! # You feel less confused now. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: stun resistance You could not have this property intrinsically: numbopathy Scroll identification only worked 100 times out of 141 Potion identification only worked 3 times out of 15 Ring identification only worked 4 times out of 12 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 4 Monsters only dropped their musable items with 77% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 98% Implant drop chance was reduced to 93% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 80% Armor drop chance was reduced to 99% Tool drop chance was reduced to 68% Food drop chance was reduced to 87% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 81% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: mace The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: quarterstaff (turn 2) The following skill became untrainable if you tried to train it too early: lightsaber (turn 3698) The following skill became untrainable after a while: high heels (turn 22364) The following skill couldn't be trained before a certain turn number is reached: unicorn horn (turn 17245) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 78303 Monster spawn increase reached its maximum at turn 196750 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1571140 The monster class that cannot be genocided was golem The monster class that was spawned more often: unicorn or horse (freq bonus 1) The monster species that spawned more often: steel knight (freq bonus 4) The monster species that spawned more often: lower-level stinker (freq bonus 24) The monster species that spawned more often: energy force patch (freq bonus 18) The monster species that spawned more often: war lord (freq bonus 24) The monster species that spawned more often: wolf beast (freq bonus 30) The monster species that spawned more often: dirty laser (freq bonus 36) The monster species that spawned more often: sager filing (freq bonus 9) The monster species that spawned more often: pseudo-erotic smoker bitch (freq bonus 8) The monster species that spawned more often: orange force patch (freq bonus 6) The monster species that spawned more often: elder fire elemental (freq bonus 21) The monster species that spawned more often: wizrobe (freq bonus 12) The monster species that spawned more often: ant general (freq bonus 14) The monster species that spawned more often: black ooze (freq bonus 12) The monster species that spawned more often: millable smiled (freq bonus 4) The monster species that spawned more often: gnome battlemaster (freq bonus 8) The monster species that spawned more often: whew portalled (freq bonus 24) The monster species that spawned more often: warp fungus (freq bonus 2) The monster species that spawned more often: scarecrow (freq bonus 4) The monster species that spawned more often: mountain force nymph (freq bonus 4) The monster species that spawned more often: ancient farao mummy (freq bonus 18) The monster trait that was more common: monsters that cannot be tamed (freq bonus 18) The monster species that never randomly spawned: Dora's hugging boot The monster species that never randomly spawned: lenin interwoven The monster species that never randomly spawned: droning ufo part The monster species that never randomly spawned: tin hen The monster species that never randomly spawned: brown warp fungus The monster species that never randomly spawned: astrological slay The monster species that never randomly spawned: counterbalancing trademarking The monster species that never randomly spawned: misleading administrating The monster species that never randomly spawned: leprechaun sorceror The monster species that never randomly spawned: gibbering mouther The monster class that always generated with extra speed: trapper or lurker above The monster class that more likely to generate with musable stuff: piece of food The RNG hath decreed that this item was never generated: bog-standard helmet (celtic helmet) The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was never generated: skill up (OPGELEVELT) The RNG hath decreed that this item was never generated: barrhing (CONVICT PATCH) The RNG hath decreed that this item was never generated: food ration ((null)) The RNG hath decreed that this item was never generated: troll hide (disgusting cloak) The RNG hath decreed that this item was never generated: dwarvish short sword (broad short sword) The RNG hath decreed that this item was never generated: finger of death (stained) The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was never generated: implant of blizzard (bloody) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 72) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 21) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 26) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 13) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 25) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 23) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: destructive heels (weapon light boots, freq bonus 10) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: implant of honor (boreal, freq bonus 6) The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 6) The RNG hath decreed that this item was generated more often: eater stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of pain (scintillating, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 2) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 43) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 98) The RNG hath decreed that this item was always generated cursed: pitchfork ((null)) The RNG hath decreed that this item was always generated cursed: stone of misfiring (gray) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of death (deadly cloak) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this item was always generated cursed: magic harp (harp) The RNG hath decreed that this item was always generated cursed: implant of craftsmanship (fleet) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was always generated cursed: apply nail polish (sublime) The RNG hath decreed that this item was always generated cursed: stomping boots (platform boots) The RNG hath decreed that this trap was always invisible: blood loss trap The RNG hath decreed that this trap was generated more often: evil patch trap (freq bonus 3) Next attribute increase check would have come at turn 415 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 2 You were shock resistant You had not decided on your sexuality yet You were prevented from having sleep resistance (0) You were prevented from having stun resistance (0) You saw invisible You had infravision You had 1473 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (57) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (wide conical hat) * sedge hat (hacker helmet) * skullcap (visored helmet) * flack helmet (green bowel) * crystal helm (thinking helmet) * mining helm (meso helmet) * field helm (complete helmet) * helm of safeguard (brick helmet) * war hat (masked helmet) * plasteel gloves (white gloves) * leather gloves (occultism gloves) * gauntlets of safeguard (comfortable gloves) * gauntlets of plugsuit (covered pair of gloves) * commander gloves (brand-new gloves) * field gloves (poor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (area boots) * field boots (stroking boots) * boots of safeguard (gentle boots) Scrolls scroll of healing (L OPERATORE DEL PUNTO ASCENSIONE CORSA E PAZZO) scroll of mana (REDUC ENEMY POWER BY COQUETRY) scroll of phase door (PONUS MOSTAS) scroll of standard id (OM GITATHNAGS APSOPS O EL T) scroll of cure (LAM EQUENUS) * scroll of extra healing (FULL HEALTHHY HALF DAMAGE) * scroll of greater mana restoration (FOURKS WAND OF TELEPORTATION SHALL BE RENAMED WAND OF DOES NOT WORK) Spellbooks spellbook of enchant weapon (hallucinating) Rings ring of increase accuracy (durable) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) implants [Unskilled] (max Skilled) (0 of 20) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points,