Leeroy, lawful male alchemist Ordinator ---.----- |........ |.@.....| ..@...... |.......| --------- [Leeroy the Battler] St18 Dx7 Co7 In15 Wi5 Ch4 OrdAlcMalLaw Dlvl:1 $0 HP11(11) Pw11(11) AC-2 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: corrosivity You could not have this property intrinsically: stoned chilling Scroll identification only worked 100 times out of 180 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 14 Armor identification only worked 15 times out of 22 Monsters only dropped their equipment with 90% chance Ring drop chance was reduced to 93% Wand drop chance was reduced to 98% Potion drop chance was reduced to 84% Monster death drops spawned with only 80% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: implants The following skill was trained at one fifth the usual rate: pick-axe The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: pick-axe The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 15) The following skill became untrainable if you tried to train it too early: matter spells (turn 340) The following skill became untrainable after a while: protection spells (turn 20863) The following skill couldn't be trained before a certain turn number is reached: short sword (turn 17521) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15358 Monster spawn increase reached its maximum at turn 82270 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 5894262 The monster class that cannot be genocided was cockatrice Today, this monster class was always generated invisible: quadruped The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: animated bronze statue (freq bonus 8) The monster species that spawned more often: scourge of the unknown god (freq bonus 6) The monster species that spawned more often: albino growth (freq bonus 12) The monster species that spawned more often: aether hound (freq bonus 4) The monster species that spawned more often: huge generator (freq bonus 20) The monster species that spawned more often: fungiform overall macadamized (freq bonus 12) The monster species that spawned more often: cursing eye (freq bonus 6) The monster species that spawned more often: shipment heroically dace reprogrammed unenforced (freq bonus 8) The monster species that spawned more often: ball of webbing (freq bonus 10) The monster species that spawned more often: smart penetrator (freq bonus 16) The monster species that spawned more often: reflection exotic (freq bonus 24) The monster species that spawned more often: cyan mushroom (freq bonus 20) The monster species that spawned more often: moderator benumb (freq bonus 12) The monster species that spawned more often: Daughter Lily (freq bonus 5) The monster species that spawned more often: drone growth (freq bonus 5) The monster species that spawned more often: dire witch (freq bonus 5) The monster species that spawned more often: evasive gnoll (freq bonus 12) The monster species that spawned more often: theocratically multifunction (freq bonus 12) The monster species that spawned more often: albino warp fungus (freq bonus 12) The monster species that spawned more often: sentimentalist roamed (freq bonus 4) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 4) The monster trait that was more common: monsters that have explosion attacks (freq bonus 2) The monster trait that was more common: monsters with acid resistance (freq bonus 3) The monster trait that was more common: monsters that usually spawn tame (freq bonus 1) The monster trait that was more common: monsters that wander randomly (freq bonus 2) The monster trait that was more common: monsters that eat stone (freq bonus 4) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 8) The monster species that never randomly spawned: poorly pushcart The monster species that never randomly spawned: kobold elemental The monster species that never randomly spawned: psychic warp fungus The monster species that never randomly spawned: blight queen The monster species that never randomly spawned: petro fungus The monster species that never randomly spawned: lime killer tomato The monster species that never randomly spawned: abnormal colony The monster species that never randomly spawned: bile demon The monster species that never randomly spawned: night lizard The monster species that never randomly spawned: soft woman The monster class that always generated with extra speed: nemese The RNG hath decreed that this item was never generated: cure random status (fleecy-colored) The RNG hath decreed that this item was never generated: hallucination (rainbow) The RNG hath decreed that this item was never generated: implant of remedy (brutal) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: amulet versus stone (lunate) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was never generated: diode (two-wired thing) The RNG hath decreed that this item was never generated: obsidian axe ((null)) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 3) The RNG hath decreed that this item was generated more often: pink spell stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 142) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: implant of ages (miocene, freq bonus 33) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 108) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 19) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 10) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 47) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 6) The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 6) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of angriness (blinking cloak, freq bonus 10) The RNG hath decreed that this item was always generated cursed: psionic cloak (eldritch cloak) The RNG hath decreed that this item was always generated cursed: oolong tea (wormwood) The RNG hath decreed that this item was always generated cursed: quasar stone (gray) The RNG hath decreed that this item was always generated cursed: remove curse (wrinkled) The RNG hath decreed that this item was always generated cursed: multi shoes (rainbow boots) The RNG hath decreed that this item was always generated cursed: manastone (gray) The RNG hath decreed that this item was always generated cursed: zoom shot crossbow ((null)) The RNG hath decreed that this item was always generated cursed: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was always generated cursed: stun monster (octarine) The RNG hath decreed that this item was always generated cursed: stethoscope ((null)) The RNG hath decreed that this trap was always invisible: auto destruct trap The RNG hath decreed that this trap was generated more often: scaling trap (freq bonus 2) Next attribute increase check would have come at turn 458 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were sleep resistant You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having infravision (0) You were prevented from having corrosivity (0) You fumbled You saw invisible You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (1970) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (basin helmet) * sedge hat (scuba helmet) * skullcap (spinning helmet) * flack helmet (translucent helmet) * crystal helm (full helmet) * mining helm (great helmet) * field helm (weeping helmet) * helm of safeguard (round helmet) * war hat (plumed helmet) * plasteel gloves (white gloves) * leather gloves (light gloves) * gauntlets of safeguard (parked gloves) * gauntlets of plugsuit (viva gloves) * commander gloves (camouflage patterned gloves) * field gloves (yellow gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (orange boots) * field boots (platform boots) * boots of safeguard (area boots) gauntlets of fumbling (digger gloves) lab coat (white coat) Scrolls scroll of healing (LETS FAIL AND ROLL) scroll of mana (A WILD STEELIX APPEARED) scroll of phase door (STUPIDAMY) scroll of standard id (HELLO WORLD IM AWESOME) scroll of cure (BUILDIONS CAN INSTAKILL AT RANGE) * scroll of extra healing (JETZT FAHREN SIE DOCH BITTE ENDLICH ZU) * scroll of greater mana restoration (SPHEDEMOUR BIRBIA ECHI EROPHTHI ATARMETRA CHELOOPS) Spellbooks spellbook of enchant weapon (flaming) spellbook of chemistry (amyflax) Potions * potion of booze (anise seed) * potion of fruit juice (finicky) * potion of see invisible (fluorescent) * potion of sickness (dark) * potion of sleeping (fragrant olive) * potion of clairvoyance (tan) * potion of confusion (green) * potion of hallucination (icy) * potion of healing (cyan) * potion of extra healing (cooling) * potion of restore ability (violet) * potion of blindness (yerba mate) * potion of ESP (aromatic) * potion of gain energy (brown oolong tea) * potion of gain health (emerald) * potion of banishing fear (cherry-blossom) * potion of fire resistance (smoky) * potion of ice (violet-red) * potion of fire (gray) * potion of fear (nanika) * potion of stunning (brilliant blue) * potion of numbness (blueberry) * potion of dimness (dandelion) * potion of slime (chocolate) * potion of urine (muddy) * potion of cancellation (sparkly) * potion of porter (amber) * potion of wonder (illuminated) * potion of terces dlu (bayberry) * potion of hiding (prickly ash) * potion of decoy making (hallowed) * potion of down level (sizzling) * potion of keen memory (dark green) * potion of cure wounds (magenta) * potion of cure serious wounds (hidden tea) * potion of night vision (murky) * potion of cure critical wounds (yellow) * potion of resistance (effervescent) * potion of poison (bird's eye) * potion of coffee (iffy) * potion of red tea (bright green tea) * potion of oolong tea (nettle) * potion of green tea (forget-me-not) * potion of cocoa (cranberry) * potion of green mate (buzzing) * potion of terere (ruby) * potion of aojiru (blinding) * potion of wine (purple-red) * potion of Ultimate Tsuyoshi Special (paisley) * potion of Mehoho Burusasan G (coffee) * potion of beneficial effect (foaming) * potion of random intrinsic (unnatural) * potion of training (thyme) * potion of invisibility (castor bean) * potion of monster detection (mint) * potion of object detection (lavender) * potion of enlightenment (greenish-blue) * potion of full healing (laurel) * potion of levitation (soapy) * potion of polymorph (pink) * potion of mutation (hibiscus) * potion of speed (dangerous) * potion of acid (topaz) * potion of oil (puce) * potion of salt water (vapor) * potion of gain ability (tesco value) * potion of gain level (slimy) * potion of invulnerability (creamy) * potion of paralysis (radiating) * potion of extreme power (orange) * potion of recovery (turquoise) * potion of heroism (ghostly) * potion of cyanide (golden) * potion of radium (tangerine) * potion of Jolt Cola (manky) * potion of Pan Galactic Gargle Blaster (viscous) * potion of (null) (illegal) * potion of (null) (baloon flower) * potion of (null) (silvervine) * potion of (null) (mulberry) * potion of (null) (aquamarine) * potion of (null) (bubbly) * potion of (null) (sweet basil) * potion of (null) (sticky) * potion of (null) (reddish) * potion of (null) (pungent) * potion of (null) (incandescent) * potion of (null) (orange tea) * potion of (null) (brown) * potion of (null) (raspberry) * potion of (null) (voluminous) * potion of (null) (crimson) * potion of (null) (ecru) * potion of (null) (alchemical) * potion of (null) (warping) * potion of (null) (carcinogenic) * potion of (null) (deep blue) * potion of (null) (silver) * potion of (null) (tasteless) * potion of (null) (black) * potion of (null) (concocted) * potion of (null) (black lily) * potion of (null) (ice-cold) * potion of (null) (peculiar) * potion of (null) (squishy) * potion of (null) (creepy) * potion of (null) (gooey) * potion of (null) (ochre) * potion of (null) (cinnamon) * potion of (null) (palmarosa) * potion of (null) (polka-dot) * potion of (null) (sky blue) * potion of (null) (luminescent) * potion of (null) (cornflower) * potion of (null) (bright) * potion of (null) (elder flower) * potion of (null) (shining) * potion of (null) (roast mate) * potion of (null) (swirly) * potion of (null) (cluster amaryllis) * potion of (null) (thaumaturgic) * potion of (null) (cacao) * potion of (null) (blue) * potion of (null) (pseudo-violet) * potion of (null) (rosemary) * potion of (null) (vermillion) * potion of (null) (fizzy) * potion of (null) (distilled) * potion of (null) (spiritual) * potion of (null) (flowing) * potion of (null) (liquid) * potion of (null) (mum) * potion of (null) (steamy) * potion of (null) (freezing) * potion of (null) (camo) * potion of (null) (blue flag) * potion of (null) (homebrew) * potion of (null) (iridescent) * potion of (null) (greasy) * potion of (null) (cloudy) * potion of (null) (St.John's Wort) * potion of (null) (red) * potion of (null) (venomous) * potion of (null) (jasmine) * potion of (null) (colorless) * potion of (null) (fuming) * potion of (null) (bewitched) * potion of (null) (milky) * potion of (null) (plaid) * potion of (null) (bitter) * potion of (null) (iris) * potion of (null) (stevia) * potion of (null) (baby's breath) * potion of (null) (white) * potion of (null) (marigold) * potion of (null) (peppermint) * potion of (null) (purple) * potion of (null) (wormwood) * potion of (null) (simmering) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of increase accuracy (numbing) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.