Leeroy, lawful male alchemist Ordinator ------ |....| #####|....| #,,,,-....| ---------n------,###|....| ||.(...(|....|.%,# |....| |.k.|.|..|.||%.|## |....| |.....|.|...%..| |....| |Gh.....||...|.| |..<.| |.|.|..%@|(....| |....| |......@.%..|..| ------ --------%------- [Leeroy the Bladefencer] St18/01 Dx6 Co7 In8 Wi8 Ch7 OrdAlcMalLaw+J Dlvl:2 $39 HP-4(48) Pw39(39) AC-2 Xp7/1112 Wt138/1780 T326 Latest messages The bestia acerbus spits venom! You are hit by an acid venom! It doesn't seem to hurt you. You kill the bestia acerbus! You hear a door open. You hit the crazy chemist! The crazy chemist is moderately wounded. The crazy chemist touches you! [-1 -> 13] [-2 -> 11] The floor grue's sinister gaze fills your mind with dreadful, evil thoughts! You hit the crazy chemist! The crazy chemist is heavily wounded. Thaedil hits the floor grue. The floor grue is killed! Your lab coat deflects the crazy chemist's attack. You kill the crazy chemist! You kill the kobold caster! You kill it! You are caught in the crazy chemist's explosion! Your inventory Weapons a - a blessed +2 tsurugi (weapon in hands) {24} b - a blessed +3 runesword (alternate weapon; not wielded) {30} c - an uncursed +4 mallet {20} d - a * blessed +3 droven crossbow {30} e - 50 * blessed +8 droven bolts (in quiver) {1} h - the blessed +1 scalpel named Stonebiter {2} Armor i - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} j - an uncursed +5 lab coat (being worn) {4} Scrolls s - 5 uncursed scrolls of healing {0} t - 4 uncursed scrolls of mana {0} u - 3 uncursed scrolls of phase door {0} v - 2 uncursed scrolls of standard id {0} w - an uncursed scroll of cure {0} Spellbooks g - a blessed spellbook of enchant weapon (0:4) {0} q - an uncursed spellbook of chemistry (0:5) {0} Potions k - an uncursed potion of radium {0} l - an uncursed potion of cyanide {0} m - an uncursed potion of paralysis {0} n - an uncursed potion of acid {0} o - an uncursed potion of sickness {0} Rings f - an uncursed +5 ring of increase accuracy {0} Tools p - 3 * uncursed bottles {3} r - a * uncursed chemistry set (3:40) {20} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: curse resistance You could not have this property intrinsically: invisibility Scroll identification only worked 100 times out of 212 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 168 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 75% Musable item generation frequency had a negative bias of 42% Ring drop chance was reduced to 90% Wand drop chance was reduced to 84% Potion drop chance was reduced to 96% Armor drop chance was reduced to 78% Tool drop chance was reduced to 77% Food drop chance was reduced to 88% Monster death drops spawned with only 91% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: crossbow The following skill became untrainable if you tried to train it too early: trident (turn 14) The following skill became untrainable if you tried to train it too early: searching (turn 76) The following skill became untrainable after a while: shield (turn 54968) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 29757) Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 46097 Monster spawn increase reached its maximum at turn 123453 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1668792 The monster class that cannot be genocided was mimic The monster class that was spawned more often: dragon (freq bonus 6) The monster color that was spawned more often: brown (freq bonus 4) The monster species that spawned more often: Antimatter Kommissioner (freq bonus 60) The monster species that spawned more often: washcloth firstly (freq bonus 33) The monster species that spawned more often: grunthack water elemental (freq bonus 40) The monster species that spawned more often: babau (freq bonus 9) The monster species that spawned more often: calmer plummiest (freq bonus 14) The monster species that spawned more often: false bitch (freq bonus 18) The monster species that spawned more often: troldesh shade (freq bonus 54) The monster species that spawned more often: omnipotence handfast (freq bonus 48) The monster species that spawned more often: huge cockroach (freq bonus 9) The monster species that spawned more often: ice skeleton (freq bonus 7) The monster species that spawned more often: evasive sewer rat (freq bonus 36) The monster species that spawned more often: egging power (freq bonus 54) The monster species that spawned more often: ogre zombie (freq bonus 16) The monster species that spawned more often: dirty laser (freq bonus 120) The monster species that spawned more often: magic eye (freq bonus 20) The monster species that spawned more often: gnome mystic (freq bonus 32) The monster species that spawned more often: evidenced doling (freq bonus 24) The monster species that spawned more often: smoothy rumpliest nappy introvert faust forewoman prearming accosted (freq bonus 18) The monster species that spawned more often: bramble growth (freq bonus 56) The monster species that spawned more often: proscenia sludgy propitiate (freq bonus 18) The monster trait that was more common: monsters whose attacks do random things (freq bonus 4) The monster species that never randomly spawned: swamp fern sprout The monster species that never randomly spawned: unaligned miniskirt The monster species that never randomly spawned: referral dame The monster species that never randomly spawned: irate artichoke The monster species that never randomly spawned: princess-kidnapping dragon The monster species that never randomly spawned: Uniform Kop The monster species that never randomly spawned: loud force fungus The monster species that never randomly spawned: space pirate The monster species that never randomly spawned: invisible warp fungus The monster species that never randomly spawned: yellow mold The RNG hath decreed that this item was never generated: scale mail ((null)) The RNG hath decreed that this item was never generated: blesscursing (above) The RNG hath decreed that this item was never generated: bunny uniform (red leather armor) The RNG hath decreed that this item was never generated: steam venom (emanating) The RNG hath decreed that this item was never generated: implant of terror (sanguinary) The RNG hath decreed that this item was never generated: boomerang ((null)) The RNG hath decreed that this item was never generated: stinking cloud (VELOX NEB) The RNG hath decreed that this item was never generated: hyper beam (pokemon logo) The RNG hath decreed that this item was never generated: ranseur (hilted polearm) The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 67) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 106) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 18) The RNG hath decreed that this item was generated more often: bionic cloak (avenger cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 18) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 2) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 2) The RNG hath decreed that this item was generated more often: wereform stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of technicality (brick cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 10) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 6) The RNG hath decreed that this item was always generated cursed: character recursion (gameplay-altering) The RNG hath decreed that this item was always generated cursed: deep dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: stone of fainting (gray) The RNG hath decreed that this item was always generated cursed: cure wounded legs (fleeting) The RNG hath decreed that this item was always generated cursed: emerald dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: forgotten spell (nonexistant) The RNG hath decreed that this item was always generated cursed: enchant (legit) The RNG hath decreed that this item was always generated cursed: stealth (jade) The RNG hath decreed that this trap was always invisible: faint trap The RNG hath decreed that this trap was generated more often: hallucination trap (freq bonus 5) Next attribute increase check would have come at turn 587 Strength training was 7 Dexterity training was 31 Wisdom training was 5 Constitution training was 20 You were sleep resistant You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having curse resistance (0) You were prevented from drunken boxing (0) You fumbled You saw invisible You had infravision You had 1623 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 597% b - chemistry 1 divine 0% 97% Techniques known in the end Name Level Status weapon practice 7X LIMIT(387) turn undead 7X LIMIT(0) research 7 R LIMIT(0) tinker 7 R LIMIT(0) appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) concentrating 3X LIMIT(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (spinning helmet) * sedge hat (guzzle helmet) * skullcap (organic helmet) * flack helmet (orange visored helmet) * crystal helm (visored helmet) * mining helm (hydra helmet) * field helm (narrow helmet) * helm of safeguard (rural helmet) * war hat (cone-shaped helmet) * plasteel gloves (white gloves) * leather gloves (poor gloves) * gauntlets of safeguard (occultism gloves) * gauntlets of plugsuit (parked gloves) * commander gloves (covered pair of gloves) * field gloves (spanish gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (side gore boots) * field boots (blue sneakers) * boots of safeguard (torn boots) gauntlets of fumbling (old gloves) lab coat (white coat) Scrolls scroll of healing (NEED MORE ID IS THE TITLE OF THE SLEX ANTHEM) scroll of mana (SOO BAWLZ) scroll of phase door (XERTH Q3) scroll of standard id (DARWIN AWARD GOES TO THOSE WHO DIE WHILE PLAYING POKEMON GO) scroll of cure (LE AMY OSISIYATHA UGCINA UKUPHUMEZA IINGCAMANGO ISIZIBA UBUBI) * scroll of extra healing (SODALG) * scroll of greater mana restoration (ECANNOT SNATION ED) Spellbooks spellbook of enchant weapon (glowing) spellbook of chemistry (beautiful) Potions * potion of booze (liquid) * potion of fruit juice (black) * potion of see invisible (topaz) * potion of sickness (homebrew) * potion of sleeping (violet-red) * potion of clairvoyance (blue flag) * potion of confusion (dark) * potion of hallucination (murky) * potion of healing (simmering) * potion of extra healing (squishy) * potion of restore ability (yellow) * potion of blindness (vapor) * potion of ESP (nanika) * potion of gain energy (vermillion) * potion of gain health (orange) * potion of banishing fear (hallowed) * potion of fire resistance (silver) * potion of ice (pungent) * potion of fire (hibiscus) * potion of fear (iffy) * potion of stunning (anise seed) * potion of numbness (alchemical) * potion of dimness (violet) * potion of slime (brown) * potion of urine (rosemary) * potion of cancellation (yerba mate) * potion of porter (ice-cold) * potion of wonder (sweet basil) * potion of terces dlu (sky blue) * potion of hiding (orange tea) * potion of decoy making (wormwood) * potion of down level (magenta) * potion of keen memory (spiritual) * potion of cure wounds (tan) * potion of cure serious wounds (fuming) * potion of night vision (effervescent) * potion of cure critical wounds (baloon flower) * potion of resistance (cornflower) * potion of poison (bitter) * potion of coffee (pseudo-violet) * potion of red tea (colorless) * potion of oolong tea (blinding) * potion of green tea (smoky) * potion of cocoa (ruby) * potion of green mate (cluster amaryllis) * potion of terere (green) * potion of aojiru (brilliant blue) * potion of wine (bubbly) * potion of Ultimate Tsuyoshi Special (creepy) * potion of Mehoho Burusasan G (bewitched) * potion of beneficial effect (pink) * potion of random intrinsic (tesco value) * potion of training (foaming) * potion of invisibility (baby's breath) * potion of monster detection (radiating) * potion of object detection (reddish) * potion of enlightenment (steamy) * potion of full healing (finicky) * potion of levitation (sparkly) * potion of polymorph (blue) * potion of mutation (blueberry) * potion of speed (cyan) * potion of acid (bright green tea) * potion of oil (prickly ash) * potion of salt water (mint) * potion of gain ability (illuminated) * potion of gain level (dark green) * potion of invulnerability (purple-red) * potion of paralysis (jasmine) * potion of extreme power (muddy) * potion of recovery (raspberry) * potion of heroism (greenish-blue) * potion of cyanide (aromatic) * potion of radium (roast mate) * potion of Jolt Cola (emerald) * potion of Pan Galactic Gargle Blaster (fizzy) * potion of (null) (freezing) * potion of (null) (thyme) * potion of (null) (dangerous) * potion of (null) (turquoise) * potion of (null) (ghostly) * potion of (null) (deep blue) * potion of (null) (puce) * potion of (null) (manky) * potion of (null) (crimson) * potion of (null) (castor bean) * potion of (null) (purple) * potion of (null) (cacao) * potion of (null) (bayberry) * potion of (null) (mum) * potion of (null) (stevia) * potion of (null) (ochre) * potion of (null) (milky) * potion of (null) (hidden tea) * potion of (null) (unnatural) * potion of (null) (paisley) * potion of (null) (incandescent) * potion of (null) (fragrant olive) * potion of (null) (shining) * potion of (null) (slimy) * potion of (null) (carcinogenic) * potion of (null) (chocolate) * potion of (null) (icy) * potion of (null) (nettle) * potion of (null) (illegal) * potion of (null) (iris) * potion of (null) (marigold) * potion of (null) (iridescent) * potion of (null) (warping) * potion of (null) (viscous) * potion of (null) (mulberry) * potion of (null) (swirly) * potion of (null) (white) * potion of (null) (creamy) * potion of (null) (cloudy) * potion of (null) (greasy) * potion of (null) (plaid) * potion of (null) (concocted) * potion of (null) (ecru) * potion of (null) (cinnamon) * potion of (null) (peppermint) * potion of (null) (flowing) * potion of (null) (lavender) * potion of (null) (dandelion) * potion of (null) (tasteless) * potion of (null) (amber) * potion of (null) (peculiar) * potion of (null) (voluminous) * potion of (null) (soapy) * potion of (null) (palmarosa) * potion of (null) (bright) * potion of (null) (red) * potion of (null) (coffee) * potion of (null) (polka-dot) * potion of (null) (sizzling) * potion of (null) (cranberry) * potion of (null) (St.John's Wort) * potion of (null) (gray) * potion of (null) (venomous) * potion of (null) (golden) * potion of (null) (luminescent) * potion of (null) (distilled) * potion of (null) (cherry-blossom) * potion of (null) (silvervine) * potion of (null) (gooey) * potion of (null) (tangerine) * potion of (null) (cooling) * potion of (null) (brown oolong tea) * potion of (null) (thaumaturgic) * potion of (null) (fluorescent) * potion of (null) (forget-me-not) * potion of (null) (laurel) * potion of (null) (elder flower) * potion of (null) (sticky) * potion of (null) (bird's eye) * potion of (null) (black lily) * potion of (null) (aquamarine) * potion of (null) (camo) * potion of (null) (buzzing) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of increase accuracy (puzzle) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures a poisonous blob a mini gremlin 3 hobbit casters (4 created) 0 carvers (1 created) 12 kobold casters (13 created) 0 veneered rubbishings (1 created) 3 pixie archers (5 created) a cave goblin a goblin caster a rabbit a giant white cave mouse 6 bestia acerbi 5 tiny pseudodragons (12 created) 0 baby mercurial dragons (1 created) 0 baby shimmering dragons (1 created) a baby white dragon 0 baby blue dragons (1 created) a baby purple dragon 0 baby yellow dragons (1 created) a baby green dragon a baby plain dragon 0 baby sky dragons (1 created) 0 baby domestic dragons (1 created) a pseudodragon 0 young yellow dragons (1 created) a young water dragon 0 spore lichens (1 created) a mould an immobile fungus 0 immobile spores (1 created) 0 shriekers (1 created) 0 gnomish casters (2 created) 0 mummies (3 created) 0 goblin mummies (1 created) 0 gnome mummies (1 created) 0 low oozes (1 created) 0 low speezes (1 created) 0 gray force oozes (1 created) a crazy chemist 0 mini rust monsters (7 created) 0 small rust monsters (3 created) 0 rattlesnakes (2 created) 0 stone rattlesnakes (2 created) 0 rust monsters (1 created) 0 flying rust monsters (1 created) a garter snake a cobra 0 vampiroids (1 created) a grid xorn 0 ionizer sorroweds (1 created) 0 kobold zombies (6 created) 0 gnome zombies (6 created) 0 hobbit zombies (1 created) 0 orc zombies (3 created) 0 dancing girls (1 created) 0 spacewars fighters (1 created) 0 superthieves (1 created) 0 minighosts (1 created) a twen a giant rotting toad 11 floor grues (13 created) 133 creatures born. 60 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 49 times You killed 43 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (24 of 160) two-handed weapons [Basic] (max Grand Master) (36 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (132 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator...