Leeroy, lawful male unmagic Knight --- ----.--- ... #......| |..........| ........@u.| | #... #...| ---- ----- [Leeroy the Gallant] St17 Dx12 Co14 In6 Wi6 Ch7 KniUnmMalLaw Dlvl:1 $0 HP20(20) Pw12(12) AC8 Exp1 T9 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male unmagic Knight. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! What do you want to take off? [cdef or ?*] You don't have that object. What do you want to take off? [cdef or ?*] You finish taking off your suit. What do you want to take off? [def or ?*] You finish taking off your helmet. What do you want to take off? [ef or ?*] You were wearing an uncursed +0 large shield {40}. What do you want to take off? [f or ?*] You finish taking off your gloves. You don't have enough energy to cast that spell. The required amount was 15. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: polymorph control You could not have this property extrinsically: stealth You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 116 Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 22 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 54 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 74% Ring drop chance was reduced to 98% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 81% Tool drop chance was reduced to 80% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 40% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: spear The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: two-handed sword (turn 1) The following skill became untrainable if you tried to train it too early: club (turn 108) The following skill became untrainable after a while: two-handed sword (turn 49214) The following skill couldn't be trained before a certain turn number is reached: axe (turn 32395) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 65307 Monster spawn increase reached its maximum at turn 131248 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1728359 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: salamander (freq bonus 12) The monster species that spawned more often: fire lich (freq bonus 4) The monster species that spawned more often: battering giant (freq bonus 9) The monster species that spawned more often: venom mold (freq bonus 9) The monster species that spawned more often: gomi soldier (freq bonus 2) The monster species that spawned more often: graphology kidnapped hyaena (freq bonus 24) The monster species that spawned more often: castalia (freq bonus 6) The monster species that spawned more often: armed panther (freq bonus 18) The monster species that spawned more often: sea ogre (freq bonus 16) The monster species that spawned more often: monsignor cosigner (freq bonus 32) The monster species that spawned more often: lava muzzle (freq bonus 12) The monster species that spawned more often: peevish anthropological (freq bonus 6) The monster species that spawned more often: bogged besting (freq bonus 12) The monster species that spawned more often: threshold force patch (freq bonus 18) The monster species that spawned more often: Magdalena's stinking combat boot (freq bonus 32) The monster species that spawned more often: panther man (freq bonus 10) The monster species that spawned more often: iceblock monster (freq bonus 15) The monster species that spawned more often: Laurens (freq bonus 12) The monster species that spawned more often: foramen liaising (freq bonus 4) The monster species that spawned more often: Phi-oo, Selenite Administrator (freq bonus 6) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 4) The monster trait that was more common: monsters with acid resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks create traps (freq bonus 6) The monster trait that was more common: monsters with nurse dialogue (freq bonus 3) The monster species that never randomly spawned: luminescent growth The monster species that never randomly spawned: leased yachting The monster species that never randomly spawned: Bastard Operator From Hell The monster species that never randomly spawned: mechicken The monster species that never randomly spawned: unassuming mycological The monster species that never randomly spawned: time traveler The monster species that never randomly spawned: topless nurse The monster species that never randomly spawned: Mister PHP Book The monster species that never randomly spawned: insurrectionist schoolchild The monster species that never randomly spawned: wrong laser The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: anhydrite (teal) The RNG hath decreed that this item was never generated: penis pole ((null)) The RNG hath decreed that this item was never generated: implant of quickening (eburine) The RNG hath decreed that this item was never generated: grappling hook (iron hook) The RNG hath decreed that this item was never generated: secret whip ((null)) The RNG hath decreed that this item was never generated: captcha stone (gray) The RNG hath decreed that this item was never generated: implant of dispatch (vodoun) The RNG hath decreed that this item was never generated: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was never generated: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was never generated: stethoscope ((null)) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 15) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 16) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 4) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 6) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: helm of decontamination (engraved helmet, freq bonus 33) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 2) The RNG hath decreed that this item was generated more often: tracker (pigtail, freq bonus 10) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 6) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 11) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 14) The RNG hath decreed that this item was generated more often: unstable stethoscope ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 6) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 50) The RNG hath decreed that this item was always generated cursed: mutation (fleecy) The RNG hath decreed that this item was always generated cursed: gravity beam (lacquered) The RNG hath decreed that this item was always generated cursed: huge chunk of meat ((null)) The RNG hath decreed that this item was always generated cursed: menu bug stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of outright evilness (chinese cloak) The RNG hath decreed that this item was always generated cursed: conglomerate pick ((null)) The RNG hath decreed that this item was always generated cursed: boss boots (rain boots) The RNG hath decreed that this item was always generated cursed: hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: levitation (floating) The RNG hath decreed that this item was always generated cursed: material stability (rock solid) The RNG hath decreed that this trap was always invisible: trap door The RNG hath decreed that this trap was generated more often: nonintrinsical trap (freq bonus 2) Next attribute increase check would have come at turn 995 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having stealth (0) You were prevented from having polymorph control (0) You had 1492 points of nutrition remaining You could jump Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lugh, Brigit and Manannan Mac Lir Your deity was Lugh The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (230) You survived Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 90% 200% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * helmet (crested helmet) * leather gloves (padded gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (orange robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * sedge hat (anachrononononaut helmet) * skullcap (water-pipe helmet) * flack helmet (metal disk) * crystal helm (greenery helmet) * mining helm (space helmet) * field helm (secret helmet) * helm of safeguard (radiant helmet) * war hat (meso helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (warped gloves) * gauntlets of plugsuit (paper gloves) * commander gloves (vampiric gloves) * field gloves (spiky gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (velvet pumps) * field boots (jade boots) * boots of safeguard (explosive boots) Scrolls scroll of healing (FOOBIE BLETCH) scroll of mana (ATTACKED SMAE TYPE BY STRANGED WAVE) scroll of phase door (ZBAR BERI ZBARKOM CHRE KARIOB PHARIBOU) scroll of standard id (BITING WITH COOL TUSK MAYBE FREEZED) scroll of cure (SOME NETHACK4 DEV HATES DISINTEGRATION RESISTANCE JUST TO SPITE PLAYERS) * scroll of extra healing (I AM THE BEST) * scroll of greater mana restoration (SEE IF I CARE) Spellbooks spellbook of magic missile (dirty) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Knight... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.