Leeroy, lawful male asgardish Healer ------ |....| |....| |....| |@$.$| |.d..| -.---- [Leeroy the Rhizotomist] St8 Dx8 Co18 In11 Wi8 Ch4 HeaAsgMalLaw Dlvl:1 $1872 HP22(22) Pw3(28) AC8 Exp1 T127 Latest messages The little dog drops 5 gold pieces. The little dog picks up 5 gold pieces. The little dog drops 5 gold pieces. The little dog picks up 5 gold pieces. The little dog drops 5 gold pieces. The little dog picks up 5 gold pieces. The little dog drops 5 gold pieces. The little dog picks up 5 gold pieces {0}. The little dog drops 5 gold pieces. The little dog picks up 5 gold pieces. The little dog drops 5 gold pieces. The little dog picks up 5 gold pieces {0}. The little dog drops 5 gold pieces. The little dog picks up 5 gold pieces. The little dog drops 5 gold pieces. The little dog picks up 5 gold pieces {0}. You hear a slow drip. The little dog drops 5 gold pieces. In what direction? [hykulnjb><] Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: technicality Potion identification only worked 3 times out of 15 Ring identification only worked 4 times out of 29 Amulet identification only worked 15 times out of 22 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 53% chance Monsters only dropped their equipment with 98% chance Musable item generation frequency had a negative bias of 91% Amulet drop chance was reduced to 53% Potion drop chance was reduced to 80% Weapon drop chance was reduced to 59% Armor drop chance was reduced to 95% Tool drop chance was reduced to 90% Food drop chance was reduced to 87% The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: techniques The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: javelin The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 47) The following skill became untrainable if you tried to train it too early: quarterstaff (turn 129) The following skill became untrainable after a while: divination spells (turn 53765) The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 43605) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21121 Monster spawn increase reached its maximum at turn 143895 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 6868862 The monster class that cannot be genocided was zombie The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: very old orange dragon (freq bonus 8) The monster species that spawned more often: moon rabbit (freq bonus 16) The monster species that spawned more often: Liselotte's soft sneaker (freq bonus 8) The monster species that spawned more often: woman who is disliked by everyone (freq bonus 16) The monster species that spawned more often: %s Rat-Man (freq bonus 10) The monster species that spawned more often: dragonkin broodmaster (freq bonus 8) The monster species that spawned more often: Vorlon God-Emperor (freq bonus 12) The monster species that spawned more often: kobold shaman (freq bonus 8) The monster species that spawned more often: migo force drone (freq bonus 8) The monster species that spawned more often: ancient white world champion (freq bonus 84) The monster species that spawned more often: widening pettishly (freq bonus 3) The monster species that spawned more often: centaur prince (freq bonus 12) The monster species that spawned more often: battering giant (freq bonus 9) The monster species that spawned more often: enervate panorama (freq bonus 3) The monster species that spawned more often: vile sewer pygmy (freq bonus 8) The monster species that spawned more often: black ants of Timothy Thummel (freq bonus 8) The monster species that spawned more often: clear icky thing (freq bonus 4) The monster species that spawned more often: fake growth (freq bonus 6) The monster species that spawned more often: hungry growth (freq bonus 12) The monster species that spawned more often: black hole blob (freq bonus 18) The monster trait that was more common: monsters that neigh (freq bonus 1) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 2) The monster trait that was more common: monsters that have touch attacks (freq bonus 2) The monster trait that was more common: monsters that are slithy (freq bonus 4) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 1) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 2) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 4) The monster species that never randomly spawned: wheater The monster species that never randomly spawned: tree mushroom The monster species that never randomly spawned: very old psychic dragon The monster species that never randomly spawned: ankheg The monster species that never randomly spawned: fleeing annoyer The monster species that never randomly spawned: dwarven priest The monster species that never randomly spawned: dust monster The monster species that never randomly spawned: hairy fungus The monster species that never randomly spawned: unvaccinated wainscotting bespattering intoned deemed laugh isopropyl The monster species that never randomly spawned: SIR The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was never generated: cloak of slow digestion (anorexia cloak) The RNG hath decreed that this item was never generated: implant of propogation (crackling) The RNG hath decreed that this item was never generated: horrify (horrible) The RNG hath decreed that this item was never generated: amulet of D-type equipment (strange) The RNG hath decreed that this item was never generated: extra healing (plaid) The RNG hath decreed that this item was never generated: robe of fast casting (black robe) The RNG hath decreed that this item was never generated: inka blade ((null)) The RNG hath decreed that this item was never generated: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was generated more often: steam venom (emanating, freq bonus 5) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 4) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 11) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 122) The RNG hath decreed that this item was generated more often: leveling gloves (tar gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: inka spear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: partial plate mail ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: dimness (peculiar, freq bonus 4) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 30) The RNG hath decreed that this item was generated more often: implant of frailty (paradox, freq bonus 5) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 2) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 3) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 10) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 8) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 9) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this item was always generated cursed: nasty cloak (chilling cloak) The RNG hath decreed that this item was always generated cursed: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was always generated cursed: diamond smasher ((null)) The RNG hath decreed that this item was always generated cursed: whispering helmet (spired helmet) The RNG hath decreed that this item was always generated cursed: amulet of starlight (stardust) The RNG hath decreed that this item was always generated cursed: green mate (St.John's Wort) The RNG hath decreed that this item was always generated cursed: hallucination (rainbow) The RNG hath decreed that this item was always generated cursed: wizard lock (dark green) The RNG hath decreed that this trap was always invisible: tracker trap The RNG hath decreed that this trap was generated more often: desecration trap (freq bonus 4) Next attribute increase check would have come at turn 466 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 3 You were poison resistant You had not decided on your sexuality yet You were prevented from having disintegration resistance (0) You were prevented from having stealth (0) You had 1336 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Athena, Hermes and Poseidon Your deity was Athena The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (186) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 99% b - stone to flesh 3 healing 0% 209% Techniques known in the end Name Level Status surgery 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor leather gloves (riding gloves) Scrolls scroll of healing (CHUTZPAH) scroll of mana (LIELAIS KEIZARS IR LAUNUMS) scroll of phase door (I WANT TO HERB MY BIKE UP) scroll of standard id (LITTLE INJURED DOUBLE PAY) scroll of cure (PAS DIO LEO) * scroll of extra healing (THE THE GHOSTSES) * scroll of greater mana restoration (LOGUNO JIVYA EVILYVON) Spellbooks spellbook of healing (cute) spellbook of stone to flesh (leafy) Potions * potion of healing (bitter) * potion of extra healing (stevia) * potion of booze (tangerine) * potion of fruit juice (rosemary) * potion of see invisible (purple) * potion of sickness (greenish-blue) * potion of sleeping (foaming) * potion of clairvoyance (baloon flower) * potion of confusion (sparkly) * potion of hallucination (wormwood) * potion of restore ability (concocted) * potion of blindness (chocolate) * potion of ESP (roast mate) * potion of gain energy (homebrew) * potion of gain health (ghostly) * potion of banishing fear (illuminated) * potion of fire resistance (hibiscus) * potion of ice (steamy) * potion of fire (hidden tea) * potion of fear (cooling) * potion of stunning (fizzy) * potion of numbness (golden) * potion of dimness (amber) * potion of slime (ruby) * potion of urine (bright) * potion of cancellation (prickly ash) * potion of porter (muddy) * potion of wonder (mint) * potion of terces dlu (voluminous) * potion of hiding (plaid) * potion of decoy making (sky blue) * potion of down level (distilled) * potion of keen memory (effervescent) * potion of cure wounds (brown) * potion of cure serious wounds (nettle) * potion of night vision (yerba mate) * potion of cure critical wounds (lavender) * potion of resistance (cranberry) * potion of poison (cherry-blossom) * potion of coffee (palmarosa) * potion of red tea (tasteless) * potion of oolong tea (cornflower) * potion of green tea (tesco value) * potion of cocoa (brilliant blue) * potion of green mate (iffy) * potion of terere (camo) * potion of aojiru (cyan) * potion of wine (green) * potion of Ultimate Tsuyoshi Special (St.John's Wort) * potion of Mehoho Burusasan G (buzzing) * potion of beneficial effect (iridescent) * potion of random intrinsic (blueberry) * potion of training (fragrant olive) * potion of invisibility (cluster amaryllis) * potion of monster detection (fluorescent) * potion of object detection (red) * potion of enlightenment (bird's eye) * potion of full healing (slimy) * potion of levitation (black) * potion of polymorph (creamy) * potion of mutation (aromatic) * potion of speed (white) * potion of acid (topaz) * potion of oil (violet) * potion of salt water (gray) * potion of gain ability (finicky) * potion of gain level (dark) * potion of invulnerability (liquid) * potion of paralysis (manky) * potion of extreme power (blue flag) * potion of recovery (smoky) * potion of heroism (shining) * potion of cyanide (forget-me-not) * potion of radium (brown oolong tea) * potion of Jolt Cola (peppermint) * potion of Pan Galactic Gargle Blaster (peculiar) * potion of (null) (pink) * potion of (null) (luminescent) * potion of (null) (bubbly) * potion of (null) (marigold) * potion of (null) (viscous) * potion of (null) (emerald) * potion of (null) (creepy) * potion of (null) (greasy) * potion of (null) (puce) * potion of (null) (dandelion) * potion of (null) (incandescent) * potion of (null) (thaumaturgic) * potion of (null) (violet-red) * potion of (null) (bright green tea) * potion of (null) (icy) * potion of (null) (cloudy) * potion of (null) (polka-dot) * potion of (null) (orange) * potion of (null) (bewitched) * potion of (null) (aquamarine) * potion of (null) (paisley) * potion of (null) (swirly) * potion of (null) (blinding) * potion of (null) (castor bean) * potion of (null) (silver) * potion of (null) (mum) * potion of (null) (dark green) * potion of (null) (jasmine) * potion of (null) (turquoise) * potion of (null) (pungent) * potion of (null) (gooey) * potion of (null) (unnatural) * potion of (null) (deep blue) * potion of (null) (hallowed) * potion of (null) (ice-cold) * potion of (null) (blue) * potion of (null) (venomous) * potion of (null) (carcinogenic) * potion of (null) (dangerous) * potion of (null) (sticky) * potion of (null) (simmering) * potion of (null) (iris) * potion of (null) (nanika) * potion of (null) (anise seed) * potion of (null) (yellow) * potion of (null) (spiritual) * potion of (null) (sizzling) * potion of (null) (vermillion) * potion of (null) (thyme) * potion of (null) (baby's breath) * potion of (null) (warping) * potion of (null) (ochre) * potion of (null) (ecru) * potion of (null) (milky) * potion of (null) (cacao) * potion of (null) (freezing) * potion of (null) (flowing) * potion of (null) (sweet basil) * potion of (null) (crimson) * potion of (null) (raspberry) * potion of (null) (colorless) * potion of (null) (soapy) * potion of (null) (black lily) * potion of (null) (murky) * potion of (null) (vapor) * potion of (null) (cinnamon) * potion of (null) (squishy) * potion of (null) (laurel) * potion of (null) (bayberry) * potion of (null) (illegal) * potion of (null) (reddish) * potion of (null) (tan) * potion of (null) (alchemical) * potion of (null) (elder flower) * potion of (null) (orange tea) * potion of (null) (coffee) * potion of (null) (mulberry) * potion of (null) (fuming) * potion of (null) (purple-red) * potion of (null) (silvervine) * potion of (null) (radiating) * potion of (null) (pseudo-violet) * potion of (null) (magenta) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Wands wand of sleep (old-testamentarian) wand of healing (bound) Tools medical kit (leather bag) Gems * healthstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (26 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Healer... Youescaped from the dungeon with 0 points,