Leeroy, lawful male bastard Ordinator - - ----- ...a| |$@.| -..@| |...| --.-- [Leeroy the Battler] St18/01 Dx9 Co5 In7 Wi9 Ch4 OrdBasMalLaw Dlvl:1 $3516 HP10(10) Pw10(10) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male bastard Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: wallwalking You could not have this property extrinsically: acid resistance You could not have this property intrinsically: sleep resistance Scroll identification only worked 100 times out of 130 Implant identification only worked 1 times out of 31 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 99% Wand drop chance was reduced to 99% Weapon drop chance was reduced to 82% Tool drop chance was reduced to 93% Food drop chance was reduced to 70% Concealing monsters were spawned underneath items 92% of the time only The following skill could not be trained at all: javelin The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: whip The following skill was limited to basic proficiency: crossbow The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: boomerang (turn 14) The following skill became untrainable if you tried to train it too early: matter spells (turn 48) The following skill became untrainable after a while: chaos spells (turn 43699) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 4335) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 137475 Monster spawn increase reached its maximum at turn 252540 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 538016 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: quadruped (freq bonus 3) The monster species that spawned more often: bully mimic (freq bonus 9) The monster species that spawned more often: shambler (freq bonus 8) The monster species that spawned more often: mountain springy (freq bonus 20) The monster species that spawned more often: soft boiled eggman (freq bonus 14) The monster species that spawned more often: Amelje (freq bonus 15) The monster species that spawned more often: frost spider (freq bonus 4) The monster species that spawned more often: disenchanter force patch (freq bonus 8) The monster species that spawned more often: meddling embroiderer villain (freq bonus 30) The monster species that spawned more often: petrography horror (freq bonus 27) The monster species that spawned more often: dewgong (freq bonus 4) The monster species that spawned more often: sandlotter reifying (freq bonus 21) The monster species that spawned more often: bloodseeker (freq bonus 14) The monster species that spawned more often: hostile tank (freq bonus 12) The monster species that spawned more often: spell turret (freq bonus 4) The monster species that spawned more often: sewed inch (freq bonus 36) The monster species that spawned more often: petro force fungus (freq bonus 12) The monster species that spawned more often: deceiving warp patch (freq bonus 48) The monster species that spawned more often: water demon (freq bonus 10) The monster species that spawned more often: grim lich (freq bonus 10) The monster species that spawned more often: Mad Bucking Fastard (freq bonus 12) The monster trait that was more common: monsters that pick up magic items (freq bonus 2) The monster trait that was more common: monsters that never move (freq bonus 2) The monster trait that was more common: monsters that count as vampire (freq bonus 1) The monster trait that was more common: monsters that grunt (freq bonus 1) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 2) The monster trait that was more common: monsters that love to collect gems (freq bonus 2) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 4) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 4) The monster species that never randomly spawned: water force fungus The monster species that never randomly spawned: sexy woman The monster species that never randomly spawned: shaped colony The monster species that never randomly spawned: slime ghost The monster species that never randomly spawned: stupid girl The monster species that never randomly spawned: hidden mushroom The monster species that never randomly spawned: alien princess The monster species that never randomly spawned: Dispator The monster species that never randomly spawned: flying troll The monster species that never randomly spawned: dwarven caster The RNG hath decreed that this item was never generated: too heavy stone (gray) The RNG hath decreed that this item was never generated: killer heels (ski heels) The RNG hath decreed that this item was never generated: sludge (litter) The RNG hath decreed that this item was never generated: implant of admiration (fierce) The RNG hath decreed that this item was never generated: helm of starvation (guzzle helmet) The RNG hath decreed that this item was never generated: walking stick ((null)) The RNG hath decreed that this item was never generated: conflict (monospace) The RNG hath decreed that this item was never generated: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was never generated: tracker (pigtail) The RNG hath decreed that this item was never generated: implant of truth (terrene) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 15) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 18) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 28) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: lava (red-hot, freq bonus 17) The RNG hath decreed that this item was generated more often: monster speed stone (gray, freq bonus 46) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 7) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: spell memory stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 11) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 12) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 11) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 3) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 11) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 85) The RNG hath decreed that this item was always generated cursed: searching (miracle) The RNG hath decreed that this item was always generated cursed: unfindable stone (gray) The RNG hath decreed that this item was always generated cursed: teleport away (gold) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: elven mace ((null)) The RNG hath decreed that this item was always generated cursed: magic resistance (dark) The RNG hath decreed that this item was always generated cursed: demonology (IA CTHULHU) The RNG hath decreed that this item was always generated cursed: oliharcon splint mail ((null)) The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak) The RNG hath decreed that this item was always generated cursed: momhat (kitchen hat) The RNG hath decreed that this trap was always invisible: cancellation trap The RNG hath decreed that this trap was generated more often: trap of no return (freq bonus 8) Next attribute increase check would have come at turn 1653 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having acid resistance (0) You were prevented from having phasing (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (174) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (grimace helmet) * sedge hat (etheric helmet) * skullcap (water-pipe helmet) * flack helmet (round helmet) * crystal helm (red helmet) * mining helm (green bowel) * field helm (engraved helmet) * helm of safeguard (bug-tracking helmet) * war hat (yellow helmet) * plasteel gloves (white gloves) * leather gloves (polnish gloves) * gauntlets of safeguard (grey-shaded gloves) * gauntlets of plugsuit (viva gloves) * commander gloves (camouflage patterned gloves) * field gloves (padded gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (chess boots) * field boots (weapon light boots) * boots of safeguard (gentle boots) Scrolls * scroll of extra healing (INTERNATIONAL SHOE SIZE CONVERSION TABLE) * scroll of greater mana restoration (AMEN CHNOUM MONMONT OUZATHI PER OUNNEPHER EN OOO) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Grand Master) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Grand Master) (0 of 20) missile weapons [Unskilled] (max Grand Master) (0 of 20) form I (Shii-Cho) [Unskilled] (max Grand Master) (0 of 20) form II (Makashi) [Unskilled] (max Grand Master) (0 of 20) form IV (Ataru) [Unskilled] (max Grand Master) (0 of 20) form V (Djem So) [Unskilled] (max Grand Master) (0 of 20) form VII (Juyo) [Unskilled] (max Grand Master) (0 of 20) form VII (Vaapad) [Unskilled] (max Grand Master) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Legendary) (0 of 20) knife [Unskilled] (max Legendary) (0 of 20) axe [Unskilled] (max Legendary) (0 of 20) pick-axe [Unskilled] (max Legendary) (0 of 20) short sword [Unskilled] (max Legendary) (0 of 20) broadsword [Unskilled] (max Legendary) (0 of 20) long sword [Unskilled] (max Legendary) (0 of 20) two-handed sword [Unskilled] (max Legendary) (0 of 20) scimitar [Unskilled] (max Legendary) (0 of 20) saber [Unskilled] (max Legendary) (0 of 20) club [Unskilled] (max Legendary) (0 of 20) paddle [Unskilled] (max Legendary) (0 of 20) mace [Unskilled] (max Legendary) (0 of 20) morning star [Unskilled] (max Legendary) (0 of 20) flail [Unskilled] (max Legendary) (0 of 20) hammer [Unskilled] (max Legendary) (0 of 20) quarterstaff [Unskilled] (max Legendary) (0 of 20) polearms [Unskilled] (max Legendary) (0 of 20) spear [Unskilled] (max Legendary) (0 of 20) javelin [Unskilled] (max Legendary) (0 of 20) trident [Unskilled] (max Legendary) (0 of 20) lance [Unskilled] (max Legendary) (0 of 20) bow [Unskilled] (max Legendary) (0 of 20) sling [Unskilled] (max Legendary) (0 of 20) firearms [Unskilled] (max Legendary) (0 of 20) crossbow [Unskilled] (max Legendary) (0 of 20) dart [Unskilled] (max Legendary) (0 of 20) shuriken [Unskilled] (max Legendary) (0 of 20) boomerang [Unskilled] (max Legendary) (0 of 20) whip [Unskilled] (max Legendary) (0 of 20) unicorn horn [Unskilled] (max Legendary) (0 of 20) lightsaber [Unskilled] (max Legendary) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.