Leeroy, lawful male asgardish Warrior ------ |....+ |....| .....| |#...| |...@| |..u#| ---- [Leeroy the Swordsman] St18 Dx17 Co10 In8 Wi13 Ch6 WarAsgMalLaw Dlvl:1 $0 HP23(23) Pw14(14) AC-7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Warrior. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # You don't know any spells right now. Autopickup: ON, for all objects. # (2x) Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons b - an uncursed +1 mace (weapon in hand) {12} c - an uncursed +1 crossbow {20} d - 50 blessed +0 crossbow bolts (in quiver) {1} Armor a - an uncursed +1 set of orange dragon scales (being worn) {20} e - an uncursed +0 large shield (being worn) {40} Comestibles f - 40 uncursed apples {0} g - 43 uncursed carrots {0} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: invisibility You could not have this property extrinsically: warning You could not have this property intrinsically: reflection Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 50 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 22 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 79% Ring drop chance was reduced to 62% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 96% The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: crossbow The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: divination spells (turn 109) The following skill became untrainable if you tried to train it too early: occult spells (turn 2046) The following skill became untrainable after a while: elemental spells (turn 55932) The following skill couldn't be trained before a certain turn number is reached: firearms (turn 21272) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53761 Monster spawn increase reached its maximum at turn 179972 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 295064 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 1) The monster color that was spawned more often: orange (freq bonus 2) The monster species that spawned more often: athena giant (freq bonus 6) The monster species that spawned more often: clay stalk (freq bonus 18) The monster species that spawned more often: Eveline's sweet wedge sandal (freq bonus 18) The monster species that spawned more often: Mandarina (freq bonus 18) The monster species that spawned more often: woman who can't spell her own name (freq bonus 9) The monster species that spawned more often: paralysis whip salamander (freq bonus 64) The monster species that spawned more often: immaculately tie (freq bonus 12) The monster species that spawned more often: proscenium star epilogued (freq bonus 48) The monster species that spawned more often: Lukas's bodyguard (freq bonus 24) The monster species that spawned more often: digestolichen (freq bonus 6) The monster species that spawned more often: error devil (freq bonus 6) The monster species that spawned more often: prehensile paragraphed (freq bonus 24) The monster species that spawned more often: shadow troll (freq bonus 6) The monster species that spawned more often: unstop webby (freq bonus 12) The monster species that spawned more often: luminous cloud (freq bonus 2) The monster species that spawned more often: sepia warp patch (freq bonus 9) The monster species that spawned more often: enemy cube jelly (freq bonus 6) The monster species that spawned more often: unco (freq bonus 12) The monster species that spawned more often: big food trove (freq bonus 6) The monster species that spawned more often: antimagic fungus (freq bonus 6) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 1) The monster trait that was more common: monsters that howl at the moon (freq bonus 1) The monster species that never randomly spawned: oh god The monster species that never randomly spawned: airliner maltese The monster species that never randomly spawned: strict old woman The monster species that never randomly spawned: caddy tincted The monster species that never randomly spawned: refugee The monster species that never randomly spawned: large cockroach The monster species that never randomly spawned: carthaginian teacher The monster species that never randomly spawned: The Shishigami The monster species that never randomly spawned: undead fighter The monster species that never randomly spawned: blood witch The RNG hath decreed that this item was never generated: cure random status (fleecy-colored) The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was never generated: curse items (fake) The RNG hath decreed that this item was never generated: levitation (tan) The RNG hath decreed that this item was never generated: red dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amazonite (cyan) The RNG hath decreed that this item was never generated: C-ration ((null)) The RNG hath decreed that this item was never generated: robe of fast casting (black robe) The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was never generated: fog horn (horn) The RNG hath decreed that this item was generated more often: black spell stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 23) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 8) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 19) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 18) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 182) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of the force (starwars cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 6) The RNG hath decreed that this item was generated more often: nuclear hostage chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of joy (forceful, freq bonus 10) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 16) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 3) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 99) The RNG hath decreed that this item was always generated cursed: slow monster (tin) The RNG hath decreed that this item was always generated cursed: The Nemean Lion hide ((null)) The RNG hath decreed that this item was always generated cursed: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was always generated cursed: poison brand (curare-impregnated) The RNG hath decreed that this item was always generated cursed: droven dagger (obsidian dagger) The RNG hath decreed that this item was always generated cursed: heavy shield ((null)) The RNG hath decreed that this item was always generated cursed: emerald dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: elongated stone (gray) The RNG hath decreed that this item was always generated cursed: silver shield ((null)) The RNG hath decreed that this item was always generated cursed: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this trap was always invisible: contamination trap The RNG hath decreed that this trap was generated more often: wakeup call trap (freq bonus 4) Next attribute increase check would have come at turn 715 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having warning (0) You were prevented from having invisibility (0) Your chance to block was 27% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (175) You survived You didn't know any spells. Techniques known in the end Name Level Status concentrating 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (netradiation helmet) * sedge hat (scuba helmet) * skullcap (etched helmet) * flack helmet (covered helmet) * crystal helm (mechanical helmet) * mining helm (strip bandana) * field helm (narrow helmet) * helm of safeguard (dream helmet) * war hat (etheric helmet) * plasteel gloves (white gloves) * leather gloves (tightly fitting gloves) * gauntlets of safeguard (grey-shaded gloves) * gauntlets of plugsuit (old gloves) * commander gloves (inka gloves) * field gloves (vampiric gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (block-heeled boots) * field boots (profiled boots) * boots of safeguard (area boots) Scrolls scroll of healing (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATES) scroll of mana (WATASHI NO KAMI KURIPPU WA UTSUKUSHIDESU KA) scroll of phase door (DARONG PLEYBECK HOT Q TU RITARN HIRI) scroll of standard id (SEGMENTATION FAULT) scroll of cure (MERRY XMAS JOYEUX NOEL FELIZ NAVIDAD) * scroll of extra healing (5 TURN SPECIAL SPACE PREVENT HP RECOVER BY IT) * scroll of greater mana restoration (WE ZULLEN WINNEN OMDAT WE ZIJN DE KONINGEN) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 normal ants (3 created) 0 goblins (1 created) 0 green nightmares (1 created) 5 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Leeroy the Warrior... You and the saddled green nightmare escaped from the dungeon with 10 points, Since you escaped early, the score list will not be checked.