Leeroy, lawful male asgardish Spacewars Fighter --+------ |........ |.......| |@d.....| |.......| +.......| --.------ [Leeroy the Roguelike Beginner] St11 Dx11 Co16 In12 Wi6 Ch6 SpaAsgMalLaw Dlvl:1 $1500 HP23(23) Pw16(16) AC8 Exp1 T5 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Spacewars Fighter. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Autopickup: ON, for all objects. Autopickup: OFF. # You can't go up here. There is a wall in the way! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: invisibility You could not have this property extrinsically: regeneration You could not have this property intrinsically: keen memory Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 18 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 69% chance Musable item generation frequency had a negative bias of 31% Amulet drop chance was reduced to 59% Implant drop chance was reduced to 80% Potion drop chance was reduced to 84% Tool drop chance was reduced to 80% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: whip The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: pick-axe (turn 531) The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 323) The following skill became untrainable after a while: elemental spells (turn 26241) The following skill couldn't be trained before a certain turn number is reached: axe (turn 46710) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53475 Monster spawn increase reached its maximum at turn 302575 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1101764 The monster class that cannot be genocided was trove The monster class that was spawned more often: piercer (freq bonus 1) The monster species that spawned more often: weird fungus (freq bonus 6) The monster species that spawned more often: acidstream blob (freq bonus 10) The monster species that spawned more often: vivid laser (freq bonus 2) The monster species that spawned more often: enormous item trove (freq bonus 2) The monster species that spawned more often: salve upload (freq bonus 6) The monster species that spawned more often: dissed guise (freq bonus 7) The monster species that spawned more often: contracture christie bedsore (freq bonus 18) The monster species that spawned more often: Keto (freq bonus 9) The monster species that spawned more often: crunchy stalk (freq bonus 12) The monster species that spawned more often: riveting killed (freq bonus 12) The monster species that spawned more often: shimmering growth (freq bonus 4) The monster species that spawned more often: maintenance automaton (freq bonus 60) The monster species that spawned more often: weeping woman (freq bonus 4) The monster species that spawned more often: dust monster (freq bonus 18) The monster species that spawned more often: death mewlip (freq bonus 8) The monster species that spawned more often: clangored weaver (freq bonus 18) The monster species that spawned more often: principal (freq bonus 4) The monster species that spawned more often: swamp lizard (freq bonus 18) The monster species that spawned more often: shaped mushroom (freq bonus 8) The monster species that spawned more often: holocrine nonproductive (freq bonus 36) The monster trait that was more common: monsters that make boss taunts (freq bonus 2) The monster trait that was more common: monsters that have beam attacks (freq bonus 4) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 8) The monster trait that was more common: monsters which petrify others on touch (freq bonus 2) The monster species that never randomly spawned: dungeon troll The monster species that never randomly spawned: Rosy's leather pump The monster species that never randomly spawned: doomcloud The monster species that never randomly spawned: blue laser The monster species that never randomly spawned: tove The monster species that never randomly spawned: conjuration contemplative unlucky massacred The monster species that never randomly spawned: sparkling patch The monster species that never randomly spawned: Ruea The monster species that never randomly spawned: undead rogue The monster species that never randomly spawned: glassiest armada fried The RNG hath decreed that this item was never generated: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was never generated: Ayanami wrapping ((null)) The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: material stability (rock solid) The RNG hath decreed that this item was never generated: cure wounded legs (fleeting) The RNG hath decreed that this item was never generated: special effects (draconian) The RNG hath decreed that this item was never generated: toxic (wasteful) The RNG hath decreed that this item was never generated: confuse monster (orange) The RNG hath decreed that this item was never generated: gain ability (ruby) The RNG hath decreed that this item was never generated: implant of freedom (continuous) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 13) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 7) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: physician bar ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 10) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 64) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of ennui (original, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 5) The RNG hath decreed that this item was generated more often: empty line helmet (strip bandana, freq bonus 9) The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 10) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 6) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 4) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 8) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 3) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 80) The RNG hath decreed that this item was always generated cursed: cloak of luck negation (icky cloak) The RNG hath decreed that this item was always generated cursed: chocoegg ((null)) The RNG hath decreed that this item was always generated cursed: odor shot ((null)) The RNG hath decreed that this item was always generated cursed: level stone (gray) The RNG hath decreed that this item was always generated cursed: arcane rapier ((null)) The RNG hath decreed that this item was always generated cursed: tail spikes (splash of venom) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: short sword ((null)) The RNG hath decreed that this item was always generated cursed: cloak of awakening (frade mantle) The RNG hath decreed that this trap was always invisible: counterclockwise spin trap The RNG hath decreed that this trap was generated more often: throne trap (freq bonus 2) Next attribute increase check would have come at turn 1042 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having invisibility (0) You were prevented from having regeneration (0) You had 1496 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lady Ariane, Lord Stahngnir and Sven Fanara Your deity was Lady Ariane The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (369) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (IAO ASTO IOPHE) scroll of mana (SLASHEM EXTENDED WANTS YOU DEAD) scroll of phase door (SAATANAN AMY OLIKO NYT AIVAN HELVETIN PAKKO) scroll of standard id (FINESTRE E UN SISTEMA OPERATIVO VERAMENTE STUPIDO) scroll of cure (BLIZZARD BUGFIX IS AN OXYMORON) * scroll of extra healing (SHOOT A HAYMAKER AND WITHOUT BY LOVELY GESTURE) * scroll of greater mana restoration (WE ZULLEN WINNEN OMDAT WE ZIJN DE KONINGEN) Tools sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Spacewars Fighter... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.