Leeroy, lawful male asgardish Saiyan ------.------ |...........| |..d.(......| .@@d........| |...........| --------- --- [Leeroy the Little Wannabe Fighter] St14 Dx16 Co12 In7 Wi10 Ch4 SaiAsgMalLaw Dlvl:1 $0 HP21(21) Pw13(13) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male asgardish Saiyan. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # (2x) a - a blessed +1 robe (being worn) {16}. (2x) # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: discount action You could not have this property intrinsically: slow digestion Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 19 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 72% Wand drop chance was reduced to 68% Potion drop chance was reduced to 98% Armor drop chance was reduced to 82% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 82% of the time only The following skill could not be trained at all: bow The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: chaos spells (turn 16) The following skill became untrainable if you tried to train it too early: shield (turn 6) The following skill became untrainable after a while: matter spells (turn 35184) The following skill couldn't be trained before a certain turn number is reached: firearms (turn 17222) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14154 Monster spawn increase reached its maximum at turn 165774 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 10004598 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: mimic (freq bonus 8) The monster species that spawned more often: adult green dragon (freq bonus 20) The monster species that spawned more often: stationary two-headed troll (freq bonus 24) The monster species that spawned more often: bright blue colony (freq bonus 22) The monster species that spawned more often: classical otyugh (freq bonus 44) The monster species that spawned more often: gatling automata (freq bonus 45) The monster species that spawned more often: maestoso reinvolve (freq bonus 26) The monster species that spawned more often: militant paladin (freq bonus 72) The monster species that spawned more often: obverting slipping (freq bonus 44) The monster species that spawned more often: rancid jelly (freq bonus 11) The monster species that spawned more often: Sleipnir (freq bonus 18) The monster species that spawned more often: weregiant (freq bonus 36) The monster species that spawned more often: sapphire dragon (freq bonus 52) The monster species that spawned more often: cryptically mutilated dab (freq bonus 20) The monster species that spawned more often: blubbering idiot (freq bonus 15) The monster species that spawned more often: tomb scorpion (freq bonus 18) The monster species that spawned more often: Noviere (freq bonus 10) The monster species that spawned more often: police (freq bonus 27) The monster species that spawned more often: hooyooyoo (freq bonus 11) The monster species that spawned more often: wood elf enchanter (freq bonus 30) The monster species that spawned more often: slime (freq bonus 33) The monster trait that was more common: monsters that never move (freq bonus 5) The monster trait that was more common: monsters that have spit attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 2) The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 2) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 4) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 4) The monster trait that was more common: monsters with sleep resistance (freq bonus 3) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 3) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 2) The monster trait that was more common: monsters that have no limbs (freq bonus 1) The monster species that never randomly spawned: jamclamper The monster species that never randomly spawned: ultimate twen The monster species that never randomly spawned: freestyler The monster species that never randomly spawned: moyatto ball The monster species that never randomly spawned: peculation penicillin megalomaniac corrupting falsetto The monster species that never randomly spawned: jelly bee The monster species that never randomly spawned: toked anele coeducation The monster species that never randomly spawned: energy spore The monster species that never randomly spawned: leopard dress prostitute The monster species that never randomly spawned: predomination swarming The monster class that more likely to generate with musable stuff: xorn The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was never generated: cloak of outright evilness (chinese cloak) The RNG hath decreed that this item was never generated: implant of badass (pestilent) The RNG hath decreed that this item was never generated: conglomerate pick ((null)) The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was never generated: boots of acid resistance (buckled boots) The RNG hath decreed that this item was never generated: storm stone (gray) The RNG hath decreed that this item was never generated: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was never generated: faerie floss rhing (splash of venom) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: coveted boots (pink sneakers, freq bonus 6) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 20) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 19) The RNG hath decreed that this item was generated more often: implant of impossibility (corporal, freq bonus 18) The RNG hath decreed that this item was generated more often: difficult shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 7) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 6) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 7) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 4) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 7) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 3) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 109) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 5) The RNG hath decreed that this item was always generated cursed: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was always generated cursed: heavy chain ((null)) The RNG hath decreed that this item was always generated cursed: robe of energy suction (gray robe) The RNG hath decreed that this item was always generated cursed: chaos bolt (credited) The RNG hath decreed that this item was always generated cursed: blinding ray (noble) The RNG hath decreed that this item was always generated cursed: take selfie (pristine) The RNG hath decreed that this item was always generated cursed: restore ability (light brown) The RNG hath decreed that this item was always generated cursed: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was always generated cursed: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was always generated cursed: copper dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: laser trap The RNG hath decreed that this trap was generated more often: nemesis trap (freq bonus 4) Next attribute increase check would have come at turn 838 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having corrosivity (0) You were prevented from having discount action (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Moori, King Kai and Vegeta Your deity was Moori The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (168) You survived You didn't know any spells. Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of healing (MERKELDAEMMERUNG) scroll of mana (LDL 750 MG SLASH DL) scroll of phase door (AVEZ VOUS DEJA LE FRANCAIS) scroll of standard id (CTRL ALT DEL) scroll of cure (NUMB ENEMY BY LICKING CIRCLE) * scroll of extra healing (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) * scroll of greater mana restoration (NOISY STUNT NO EFFECTIVE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Saiyan... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.