Leeroy, lawful male ancient Pickpocket |d` |@.` -.-- [Leeroy the Cash Stealer] St10 Dx13 Co4 In8 Wi9 Ch9 PicAncMalLaw Dlvl:1 $200 HP18(18) Pw5(5) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male ancient Pickpocket. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Pick an object. @ a human or elf or you (ancient pickpocket called Leeroy) Accessing Pokedex entry for pickpocket... Base statistics of this monster type: Base level = 10, difficulty = 13, AC = 10, magic resistance = 1, alignment -3. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - steals gold # (2x) Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - 10 uncursed +0 xanjars named Eaglewind (wielded) {40} b - 2 uncursed +0 pichoqs (alternate weapon; not wielded) {4} Armor d - an uncursed +0 pair of charm qo'lqop (being worn) {4} e - an uncursed +0 joyidan plash (being worn) {4} Scrolls f - 5 uncursed scrolls of davolash {0} g - 4 uncursed scrolls of sirli kuch {0} h - 3 uncursed scrolls of bosqich eshik {0} i - 2 uncursed scrolls of yagona identifikatsiya {0} j - an uncursed scroll of qattiqlashishi {0} Tools c - an uncursed qulf terimiga {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: technicality You could not have this property extrinsically: cold resistance You could not have this property intrinsically: peacevision Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 49 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 58% chance Scroll drop chance was reduced to 69% Musable item generation frequency had a negative bias of 40% Amulet drop chance was reduced to 58% Implant drop chance was reduced to 97% Potion drop chance was reduced to 95% Food drop chance was reduced to 93% Monster death drops spawned with only 92% chance The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: crossbow The following skill was limited to basic proficiency: crossbow The following skill was limited to skilled proficiency: mace The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: searching (turn 137) The following skill became untrainable if you tried to train it too early: divination spells (turn 1566) The following skill became untrainable after a while: form VI (Niman) (turn 38604) The following skill couldn't be trained before a certain turn number is reached: hammer (turn 40670) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 36427 Monster spawn increase reached its maximum at turn 91744 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2510388 The monster class that cannot be genocided was ghost The monster class that was spawned more often: naga (freq bonus 4) The monster species that spawned more often: ultramarine growth (freq bonus 27) The monster species that spawned more often: agony worm (freq bonus 24) The monster species that spawned more often: frilling manpower (freq bonus 36) The monster species that spawned more often: centerboard bussing (freq bonus 14) The monster species that spawned more often: petty scarecrow (freq bonus 12) The monster species that spawned more often: quaakboep (freq bonus 12) The monster species that spawned more often: old sorcerer (freq bonus 12) The monster species that spawned more often: accurately unhorse (freq bonus 48) The monster species that spawned more often: hell temptress (freq bonus 8) The monster species that spawned more often: serrated archer (freq bonus 8) The monster species that spawned more often: jesed sephirah (freq bonus 32) The monster species that spawned more often: Seraph of the Atom (freq bonus 96) The monster species that spawned more often: red frog (freq bonus 21) The monster species that spawned more often: wailing spirit (freq bonus 14) The monster species that spawned more often: hill orc (freq bonus 24) The monster species that spawned more often: hungry colony (freq bonus 21) The monster species that spawned more often: dzoo-noo-qua (freq bonus 36) The monster species that spawned more often: abetting prescientific (freq bonus 12) The monster species that spawned more often: gummed unalarmed (freq bonus 52) The monster species that spawned more often: magic colony (freq bonus 15) The monster trait that was more common: monsters that have butt attacks (freq bonus 3) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 4) The monster species that never randomly spawned: illimitably intravenously balsam The monster species that never randomly spawned: capybara The monster species that never randomly spawned: honed radian The monster species that never randomly spawned: acidic spore The monster species that never randomly spawned: ultraviolet light The monster species that never randomly spawned: drowned soul The monster species that never randomly spawned: baby tatzelworm The monster species that never randomly spawned: unrelieved riffler maligned cerebrum The monster species that never randomly spawned: rainbow unicorn The monster species that never randomly spawned: tatter democratical The RNG hath decreed that this item was never generated: crystal sword ((null)) The RNG hath decreed that this item was never generated: silver slingstone (gray) The RNG hath decreed that this item was never generated: inferno (subsurface) The RNG hath decreed that this item was never generated: dragon spear ((null)) The RNG hath decreed that this item was never generated: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was never generated: lightless boots (o'tkir xanjarday kavushlari) The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: rose quartz (pink) The RNG hath decreed that this item was never generated: droven chain mail (tepeli qora pochta) The RNG hath decreed that this item was never generated: checker boots (but poshnalar) The RNG hath decreed that this item was generated more often: sehrli murvat (irresistible, freq bonus 13) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (dahshatli qo'lqop, freq bonus 6) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 23) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 4) The RNG hath decreed that this item was generated more often: ne'matini olib tashlash (light cyan, freq bonus 25) The RNG hath decreed that this item was generated more often: oyoq aniqlash (stinking, freq bonus 41) The RNG hath decreed that this item was generated more often: high boots (kundalik erkak iskarpin, freq bonus 17) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 24) The RNG hath decreed that this item was generated more often: eater stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of irrigation (celestial, freq bonus 6) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 7) The RNG hath decreed that this item was generated more often: ruby (red, freq bonus 11) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 19) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 49) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 3) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 77) The RNG hath decreed that this item was always generated cursed: sky dragon scale shield (havo ajdaho teri qalqon) The RNG hath decreed that this item was always generated cursed: bituknife ((null)) The RNG hath decreed that this item was always generated cursed: sniper rifle ((null)) The RNG hath decreed that this item was always generated cursed: coveted boots (pushti shippak) The RNG hath decreed that this item was always generated cursed: orcish shield (qizil ko'zli qalqon) The RNG hath decreed that this item was always generated cursed: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was always generated cursed: super mantle (qizil mantiya) The RNG hath decreed that this item was always generated cursed: atsuzoko boots ((null)) The RNG hath decreed that this item was always generated cursed: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this trap was always invisible: entire level trap The RNG hath decreed that this trap was generated more often: fumarole (freq bonus 9) Next attribute increase check would have come at turn 1015 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having cold resistance (0) You were prevented from having technicality (0) You had 1500 points of nutrition remaining You were displaced You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Danzai, Milanor and Daini Your deity was Danzai The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (68) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) booze 1 O Prepared(0) Discoveries Armor charm qo'lqop (inka qo'lqop) joyidan plash (asbest plash) Scrolls scroll of davolash (XYZZY) scroll of sirli kuch (ONA DYSHIT BOLSHE VY UMERET) scroll of bosqich eshik (AMYBSOD IS A HARLOT ACCORDING TO ARRHYTHMIA) scroll of yagona identifikatsiya (DIFFER SEX CANT USE STUNTS) scroll of qattiqlashishi (BU MISH MISH EMAS) * scroll of qo'shimcha shifo (RAKIMONTRARAR) * scroll of katta sehrli energiya tiklash (WUEICHWUEICH WUEICHWUEICH) Gems * ikki kishilik litiy billur (white) * yakuniy hayoliy billur (blue) * ajablanarli tosh (red) * olmos (white) * cirmocline stone (pink) * ruby (red) * jacinth stone (orange) * sapphire (blue) * black opal (black) * emerald (green) * dioptase stone (radiant) * morganite stone (pink) * turquoise stone (green) * orthoclase stone (yellow) * citrine stone (yellow) * andalusite stone (radiant) * aquamarine stone (green) * peridot (radiant) * charoite stone (violet) * amber stone (yellowish brown) * amazonite stone (cyan) * sodalith stone (blue) * topaz stone (yellowish brown) * vivianite stone (blue) * epidote stone (red) * jet stone (black) * opal (white) * chalcedon stone (cyan) * chrysocolla stone (teal) * malachite (green) * chrysoberyl stone (yellow) * covelline stone (blue) * rose quartz stone (pink) * garnet stone (red) * kunzite stone (pink) * amethyst stone (violet) * spinel (red) * cyan stone (teal) * lapis lazuli (blue) * jasper stone (red) * moonstone (yellow) * prehnite stone (radiant) * fluorite stone (white) * disthene stone (teal) * apophyllite stone (radiant) * obsidian stone (black) * agate stone (orange) * tourmaline (green) * rhodochrosite stone (pink) * anhydrite stone (teal) * halite stone (white) * marble stone (black) * harakat tosh stone (black) * jade stone (green) * worthless piece of white glass (white) * worthless piece of blue glass (blue) * worthless piece of red glass (red) * worthless piece of yellowish brown glass (yellowish brown) * worthless piece of orange glass (orange) * worthless piece of yellow glass (yellow) * worthless piece of black glass (black) * worthless piece of pink glass (pink) * worthless piece of cyan glass (cyan) * worthless piece of teal glass (teal) * worthless piece of green glass (green) * worthless piece of radiant glass (radiant) * worthless piece of violet glass (violet) * omad tosh (gray) * sog'liqni saqlash tosh (gray) * sehr energiya tosh (gray) * sehrli qarshilik tosh (gray) * uyqu tosh (gray) * og'ir shag'al (gray) * jalb hech kim (gray) * toshi (gray) * sichqonchaning o'ng tugmasini tosh (gray) * ko'rsatish ziyon tosh (gray) * zarar tosh sehr (gray) * sariq sehr tosh (gray) * avtomatik vayron tosh (gray) * xotira yo'qotish tosh (gray) * inventarizatsiyadan zarar tosh (gray) * qora tosh (gray) * menyu xato tosh (gray) * tezlik xato tosh (gray) * katta kaydirac tosh (gray) * bepul qo'l xato tosh (gray) * yo'q-aniqlash toshni (gray) * tashnalikdan tosh (gray) * omadsiz tosh (gray) * kulrang toshdan ko'lanka (gray) * bexushlik holati tosh (gray) * zaqqumga tosh (gray) * qiyinchilik tosh (gray) * karlik tosh (gray) * piyodalarga sehrli tosh (gray) * kuchsizligi tosh (gray) * o'n uch toshni hidlanib (gray) * episkop tosh (gray) * tartibsizlik tosh (gray) * xato toshni tushish (gray) * toshni ishlash uchun ko'rinmaydi (gray) * holat tosh (gray) * hizalama tosh (gray) * narvon makr tosh (gray) * axborot tosh etishmasligi (gray) * uzoq qarash tosh (gray) * qayta chiqish tosh (gray) * davlat sinov tosh (gray) * bo'lmagan muqaddas tosh (gray) * ochlik tosh (gray) * kam tosh tomchi (gray) * past ta'siri tosh (gray) * ko'rinmas tosh (gray) * diniy tosh (gray) * dehidre tosh (gray) * nafrat tosh (gray) * yo'nalishi harakat o'zgarishi tosh (gray) * bo'lmagan ichki tosh (gray) * la'nati toshni tomchi (gray) * yalang'och qazish tosh (gray) * aksil darajasi tosh (gray) * o'g'rilik qilgan tosh (gray) * isyonchilar tosh (gray) * boktan tosh (gray) * atesleme tosh (gray) * turar tosh (gray) * xotira halok tosh (gray) * katta buyruq fayli tosh (gray) * bankchilik tosh (gray) * xarita tosh (gray) * texnikasi tosh (gray) * sehr olishdan tosh (gray) * dalangan tosh (gray) * betartiblik joy tosh (gray) * soqov tosh (gray) * zarbxona tosh (gray) * sehrli qurilma tosh (gray) * kitob tosh (gray) * darajasi tosh (gray) * viktorinasi tosh (gray) * ichki zarar tosh (gray) * qon yo'qotish tosh (gray) * yomon ta'sir tosh (gray) * makr yaratish tosh (gray) * zaiflik tosh (gray) * xabar xavfli ekanini tosh (gray) * metabolik tosh (gray) * yo'q qaytish tosh (gray) * benlik tosh (gray) * tez oldinga tosh (gray) * chirigan tosh (gray) * malakasiz tosh (gray) * past Fernando tosh (gray) * ta'lim tosh (gray) * mashqlar tosh (gray) * chegarasi toshni o'girib (gray) * zaif ko'rish tosh (gray) * safsata tosh (gray) * uzish tosh (gray) * murvat tosh (gray) * boss kurash tosh (gray) * butun darajasi tosh (gray) * suyak tosh (gray) * avtomatik la'nati tosh (gray) * yuqori darajadagi tosh (gray) * xotira toshni imlo (gray) * tovush effekti tosh (gray) * vaqt foydalanish tosh (gray) * talamoq kesilgan tosh (gray) * maxluq tezligi tosh (gray) * miqyosi-tosh (gray) * dushman tosh (gray) * oq afsun tosh (gray) * chiqarib kulrang tosh (gray) * yildizsi goekcismi tosh (gray) * oyi tosh (gray) * dahshat tosh (gray) * sun'iy tosh (gray) * edi shakli tosh (gray) * aksil namoz tosh (gray) * yomon patch tosh (gray) * qattiq rejimi tosh (gray) * maxfiy hujum tosh (gray) * iste'molchi tosh (gray) * baxillik tosh (gray) * non-ko'rib tosh (gray) * qorong'i rejimi tosh (gray) * topilmadi tosh (gray) * o'ldirish tosh (gray) * ko'p ta'qib tosh (gray) * ogohlikka da'vat tosh (gray) * amalga kulrang tosh (gray) * kulrang markazi tosh (gray) * shaxmat taxtasi tosh (gray) * soat mili tosh (gray) * soat ko'rsatgichiga qarshi tosh (gray) * lag tosh (gray) * la'natni alayhi tosh (gray) * zavq tosh (gray) * bajarish tosh (gray) * axlat tosh (gray) * filtrlash tosh (gray) * formatlashtirish qaytadi tosh (gray) * titroq strip tosh (gray) * echinish tosh (gray) * hiper ish ko'k tosh (gray) * no-yorug'lik tosh (gray) * paranoya tosh (gray) * tozalamoq tosh (gray) * to'siq tosh (gray) * axlat qutisi tosh (gray) * batareya tosh (gray) * sariyog 'barmoq tosh (gray) * muvaffaqiyatsiz tashlash tosh (gray) * xabar bostirish tosh (gray) * xususda e'lon tosh (gray) * bo'ron tosh (gray) * maksimal zarar tosh (gray) * kechikish tosh (gray) * yulduzlar yorug'ligida osmon tosh (gray) * tuzoq bilim tosh (gray) * foydalanuvchining oliy skor tosh (gray) * pushti afsun tosh (gray) * yashil afsun tosh (gray) * hatto yadro rasm tosh (gray) * ostida qo'ydi tosh (gray) * zarar metr tosh (gray) * vazn tosh (gray) * ma'lumot jinsiy yaqinlik bor tosh (gray) * qora afsun tosh (gray) * shisha kindigi afsun tosh (gray) * to'p tosh (gray) * ko'k afsun tosh (gray) * panjara tosh (gray) * qizil afsun tosh (gray) * juda og'ir tosh (gray) * cho'zilgan tosh (gray) * ustidan o'rash tosh (gray) * halokat tosh (gray) * farishta prefiks tosh (gray) * avtomatik ko'proq tosh (gray) * adolatsiz hujum tosh (gray) * iflos ishlar tosh (gray) * tuz bo'lak (gray) * qayroqtosh (gray) * qayta nodir metall kichik bo'lak (gray) * kumush ketgan tosh (gray) * bilan talk (gray) * grafitning (gray) * vulqon shisha qism (gray) * yulduz nur tosh (gray) * zajigalka tosh stone (gray) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Basic] (max Expert) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Leeroy the Pickpocket... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.