Leeroy, lawful male asgardish Ordinator ---------- |........| |.....%*.| ####################------- |..(...?>| ##,,,,,,,,,,,,,,,,,,,%%%...|# -+------.- ----- #,,##############,,##|..)%).,# 1 #,# #,,# ....| #,#---- -------)# #,#####,# |.<.. ,,|}{}# #)# #,,,,,#,# |...|####,.}.}.# #%# #####,#,# |..*-,,,,,|}.{..}{| #,#---------F------ #,,,# |...|######{{..}..- #%,|.F..:......F..+ #,,,# |...| #}.}...| #,|.FFFFFZFFF.FFF| -.-.-,#|...| ------- #,%.@%FFF8FFFF...| |...|,,..%.| ##|.?.FFF.F.F.F..| |....,,|...| -----F---------- |...|,#|...| |....,#|...| |...|##----- ----- [Leeroy the Bladefencer] St17 Dx8 Co9 In8 Wi5 Ch8 OrdAsgMalLaw+J Dlvl:3 $974 HP-1(63) Pw62(62) AC9 Exp7 T468 Sat Latest messages [-4 -> 5] Warning: HP low! The digestolichen zaps a wand of summon undead! The unalignment thing hits you! [-1 -> 4] Warning: HP low! The unalignment thing misses. (2x) You kill the blink colony! The unalignment thing hits you! [-1 -> 3] Warning: HP low! The unalignment thing hits you! [-1 -> 2] Warning: HP low! The unalignment thing hits you! [-1 -> 1] Warning: HP low! The unalignment thing just misses! The cribo bites you! You die... Your inventory Weapons a - a blessed +2 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - an uncursed +4 mallet {20} d - a * uncursed +3 droven crossbow {30} e - 50 * uncursed +8 droven bolts (in quiver) {1} Armor y - an uncursed +0 pair of low boots {4} A - the cursed -6 leather armor named Beer Drinker's Trick {60} Comestibles z - an uncursed tripe ration {0} B - a blessed tin of pack jackal meat {0} C - a blessed porter lichen corpse {20} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of greater mana restoration {0} n - an uncursed scroll of stinking cloud {0} o - a blessed scroll of teleportation {0} Spellbooks g - a blessed spellbook of enchant weapon (0:3) {0} Potions w - a blessed potion of booze {0} Rings f - an uncursed +5 ring of increase accuracy {0} Tools x - an uncursed large box {500} The large box is empty. Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: see invisible You could not have this property extrinsically: fire resistance You could not have this property intrinsically: hallu party Scroll identification only worked 100 times out of 179 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 30 Armor identification only worked 15 times out of 74 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 168 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 97% chance Book drop chance was reduced to 94% Scroll drop chance was reduced to 80% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 98% Tool drop chance was reduced to 92% Food drop chance was reduced to 76% The following skill could not be trained at all: lance The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: boomerang The following skill was limited to skilled proficiency: javelin The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 10) The following skill became untrainable if you tried to train it too early: body spells (turn 79) The following skill became untrainable after a while: bare-handed combat (turn 4967) The following skill couldn't be trained before a certain turn number is reached: techniques (turn 46350) Number of artifacts generated was 1 Number of fake artifacts generated was 4 Monster spawn increase started at turn 158195 Monster spawn increase reached its maximum at turn 350615 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4247070 The monster class that cannot be genocided was naga The monster class that was spawned more often: orc (freq bonus 1) The monster species that spawned more often: till starlike (freq bonus 7) The monster species that spawned more often: sandraletta (freq bonus 6) The monster species that spawned more often: frigid mist (freq bonus 12) The monster species that spawned more often: covetous orc-captain (freq bonus 6) The monster species that spawned more often: real nether hound (freq bonus 6) The monster species that spawned more often: noblewoman (freq bonus 9) The monster species that spawned more often: Friederike's soft dancing shoe (freq bonus 36) The monster species that spawned more often: undead fish (freq bonus 12) The monster species that spawned more often: blister stalk (freq bonus 12) The monster species that spawned more often: Lukas's bodyguard (freq bonus 4) The monster species that spawned more often: pakistani eroticizing (freq bonus 20) The monster species that spawned more often: special colony (freq bonus 3) The monster species that spawned more often: baby diamond dragon (freq bonus 8) The monster species that spawned more often: stormcrow (freq bonus 6) The monster species that spawned more often: church novice (freq bonus 4) The monster species that spawned more often: pewterer revolution (freq bonus 6) The monster species that spawned more often: super elemental (freq bonus 6) The monster species that spawned more often: card colony (freq bonus 2) The monster species that spawned more often: pile of very angry coins (freq bonus 18) The monster species that spawned more often: Yvonne (freq bonus 4) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 4) The monster trait that was more common: monsters that make orc sounds (freq bonus 4) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 6) The monster trait that was more common: monsters with disintegration resistance (freq bonus 1) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 1) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 8) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 2) The monster trait that was more common: monsters that mew (freq bonus 1) The monster trait that was more common: monsters that are amphibious (freq bonus 3) The monster species that never randomly spawned: bulged ensile The monster species that never randomly spawned: sluggish greater ghost The monster species that never randomly spawned: warty growth The monster species that never randomly spawned: white beetle The monster species that never randomly spawned: sideliner frolic The monster species that never randomly spawned: weight monster The monster species that never randomly spawned: beige mushroom The monster species that never randomly spawned: karmic dragon The monster species that never randomly spawned: Uno The monster species that never randomly spawned: castalia The RNG hath decreed that this item was never generated: antilevel stone (gray) The RNG hath decreed that this item was never generated: down level (silvervine) The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: crossbow bolt ((null)) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was never generated: weakness stone (gray) The RNG hath decreed that this item was never generated: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was never generated: speed monster (brass) The RNG hath decreed that this item was never generated: implant of osmosis (stellar) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 8) The RNG hath decreed that this item was generated more often: infofuck stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 12) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: implant of envy (timeless, freq bonus 41) The RNG hath decreed that this item was generated more often: implant of vileness (muscular, freq bonus 19) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 13) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 10) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 3) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 8) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 8) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 4) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 6) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 6) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 8) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 81) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 100) The RNG hath decreed that this item was always generated cursed: figurine ((null)) The RNG hath decreed that this item was always generated cursed: implant of stature (thin) The RNG hath decreed that this item was always generated cursed: healing (purple-red) The RNG hath decreed that this item was always generated cursed: pink spell stone (gray) The RNG hath decreed that this item was always generated cursed: demonology (IA CTHULHU) The RNG hath decreed that this item was always generated cursed: tunnelization (threatening) The RNG hath decreed that this item was always generated cursed: bunny ear (headpiece) The RNG hath decreed that this item was always generated cursed: stone of magic resistance (gray) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was always generated cursed: trap knowledge stone (gray) The RNG hath decreed that this trap was always invisible: shades of grey trap The RNG hath decreed that this trap was generated more often: disenchantment trap (freq bonus 8) Next attribute increase check would have come at turn 671 Strength training was 15 Dexterity training was 46 Wisdom training was 5 Constitution training was 10 You were sleep resistant You were shock resistant You had not decided on your sexuality yet You were prevented from having fire resistance (0) You were prevented from having see invisible (0) You were warned You had infravision You had 3642 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 596% Techniques known in the end Name Level Status weapon practice 7X LIMIT(0) turn undead 7X LIMIT(0) appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) concentrating 3X LIMIT(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (bluy helmet) * sedge hat (crested helmet) * skullcap (greenery helmet) * flack helmet (rotating helmet) * crystal helm (kitchen hat) * mining helm (translucent helmet) * field helm (great helmet) * helm of safeguard (chain-aventailed helmet) * war hat (resounding helmet) * plasteel gloves (white gloves) * leather gloves (even pair of gloves) * gauntlets of safeguard (viva gloves) * gauntlets of plugsuit (spanish gloves) * commander gloves (mirrored gloves) * field gloves (princess gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (fleecy boots) * field boots (gentle boots) * boots of safeguard (orange boots) Scrolls scroll of healing (THE EVIL NHQDB OPERATORS FILTER OUT BLOODY GOOD SLEX QUOTES) scroll of mana (FATAL ADVENTURE TO ADULT LECHERY) scroll of phase door (VITIO SUS) scroll of standard id (WHAT THE FUCK IS THIS) scroll of cure (OUCHIOCH OUSENARATH OUSERRANNOUPHTHI) * scroll of extra healing (KAPOW) * scroll of greater mana restoration (CORONATION CULMINATION) scroll of stinking cloud (AKU WIS ENTUK WONG SAIKI PANCENE CUKUP SAKA IKU) scroll of teleportation (LOOK EN WITH EYES TO LOW ATTACK) Spellbooks spellbook of enchant weapon (faded) Potions potion of invisibility (effervescent) potion of booze (hidden tea) Rings ring of increase accuracy (branching) Wands wand of summon undead (platonic) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Voluntary challenges You eaten 9 times You eaten food with animal by-products 9 times You eaten meat 9 times You were an atheist You never prayed to the gods You hit with a wielded weapon 74 times You killed 65 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (27 of 160) two-handed weapons [Basic] (max Grand Master) (44 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (93 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (21 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator...