Leeroy, lawful male bastard Ordinator ------+----- |.{.$..@.... |.....@....| |........... |...d......| ------------ [Leeroy the Battler] St18/01 Dx7 Co6 In8 Wi6 Ch10 OrdBasMalLaw Dlvl:1 $0 HP10(10) Pw10(10) AC1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male bastard Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: teleport control You could not have this property extrinsically: improved vision You could not have this property intrinsically: full nutrients Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 121 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 80% Wand drop chance was reduced to 86% Implant drop chance was reduced to 98% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 49% Tool drop chance was reduced to 70% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 64% of the time only The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: crossbow The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: morning star The following skill was limited to skilled proficiency: polearms The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: enchantment spells (turn 5) The following skill became untrainable if you tried to train it too early: techniques (turn 380) The following skill became untrainable after a while: high heels (turn 23103) The following skill couldn't be trained before a certain turn number is reached: general combat (turn 42054) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 120674 Monster spawn increase reached its maximum at turn 342756 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 341484 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: dog or other canine (freq bonus 9) The monster color that was spawned more often: gray (freq bonus 1) The monster species that spawned more often: clock warp patch (freq bonus 144) The monster species that spawned more often: undead goldminer (freq bonus 11) The monster species that spawned more often: dark naga (freq bonus 60) The monster species that spawned more often: infected dove (freq bonus 20) The monster species that spawned more often: werefox (freq bonus 20) The monster species that spawned more often: stone soup mummy (freq bonus 72) The monster species that spawned more often: prospecting confutable emasculating (freq bonus 11) The monster species that spawned more often: fumblebee (freq bonus 30) The monster species that spawned more often: raticlaw (freq bonus 48) The monster species that spawned more often: swamp nymph (freq bonus 60) The monster species that spawned more often: overbidding warred (freq bonus 44) The monster species that spawned more often: decapitated defiler (freq bonus 66) The monster species that spawned more often: leadwolf (freq bonus 33) The monster species that spawned more often: silver fox (freq bonus 90) The monster species that spawned more often: baldric verbified (freq bonus 39) The monster species that spawned more often: augurer (freq bonus 33) The monster species that spawned more often: nether mushroom (freq bonus 40) The monster species that spawned more often: amorphous stalk (freq bonus 11) The monster species that spawned more often: sabre-tooth tiger (freq bonus 120) The monster species that spawned more often: dream force patch (freq bonus 20) The monster trait that was more common: monsters that have kick attacks (freq bonus 6) The monster trait that was more common: monsters whose attacks burn you (freq bonus 2) The monster species that never randomly spawned: black wolf The monster species that never randomly spawned: Ultimate Kappa The monster species that never randomly spawned: gazer quasit The monster species that never randomly spawned: gibbering mouther The monster species that never randomly spawned: giant pink dragonfly The monster species that never randomly spawned: giant pink mouse The monster species that never randomly spawned: pack dog The monster species that never randomly spawned: petty numb fly The monster species that never randomly spawned: mauler The monster species that never randomly spawned: hungry colony The RNG hath decreed that this item was never generated: implant of propogation (crackling) The RNG hath decreed that this item was never generated: trap revealing (elysium) The RNG hath decreed that this item was never generated: dimness (viva) The RNG hath decreed that this item was never generated: dizzy helmet (rotating helmet) The RNG hath decreed that this item was never generated: cone of cold (dog eared) The RNG hath decreed that this item was never generated: rumor (scribbled) The RNG hath decreed that this item was never generated: restore ability (light brown) The RNG hath decreed that this item was never generated: worthless piece of green glass (green) The RNG hath decreed that this item was never generated: charging (HACKEM MUCHE) The RNG hath decreed that this item was never generated: tidal wave (tolkienian) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of pain (scintillating, freq bonus 16) The RNG hath decreed that this item was generated more often: robe of energy suction (gray robe, freq bonus 9) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of full nutrition (brick helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of hacking (dun, freq bonus 60) The RNG hath decreed that this item was generated more often: random intrinsic (finicky, freq bonus 50) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 4) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: highscore stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 10) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 19) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 2) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 89) The RNG hath decreed that this item was always generated cursed: genocide (omnipotent) The RNG hath decreed that this item was always generated cursed: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)) The RNG hath decreed that this item was always generated cursed: lubricant can ((null)) The RNG hath decreed that this item was always generated cursed: emerald (green) The RNG hath decreed that this item was always generated cursed: dropcurse stone (gray) The RNG hath decreed that this item was always generated cursed: robe of randomness (cyan robe) The RNG hath decreed that this item was always generated cursed: cloak of inventorylessness (glass cloak) The RNG hath decreed that this item was always generated cursed: sky-high heels (roman sandals) The RNG hath decreed that this item was always generated cursed: implant of sustenance (cunning) The RNG hath decreed that this trap was always invisible: heap trap The RNG hath decreed that this trap was generated more often: nexus trap (freq bonus 1) Next attribute increase check would have come at turn 354 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having teleport control (0) You were prevented from having a sight bonus (0) Your chance to block was 34% You saw invisible You had infravision You had 1500 points of nutrition remaining You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (334) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (echo helmet) * sedge hat (eternal helmet) * skullcap (twisted visor helmet) * flack helmet (wide conical hat) * crystal helm (visored helmet) * mining helm (black helmet) * field helm (frequent helmet) * helm of safeguard (hacker helmet) * war hat (deformed helmet) * plasteel gloves (white gloves) * leather gloves (shitty gloves) * gauntlets of safeguard (moth-bitten gloves) * gauntlets of plugsuit (racer gloves) * commander gloves (vampiric gloves) * field gloves (comfortable gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (velcro sandals) * field boots (mud boots) * boots of safeguard (steel boots) Scrolls * scroll of extra healing (DU KUMMS HIER NICH REIN) * scroll of greater mana restoration (ODE BURUKU OLOSHE OLORIBU IYALAYAEH) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Grand Master) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Grand Master) (0 of 20) missile weapons [Unskilled] (max Grand Master) (0 of 20) form I (Shii-Cho) [Unskilled] (max Grand Master) (0 of 20) form II (Makashi) [Unskilled] (max Grand Master) (0 of 20) form IV (Ataru) [Unskilled] (max Grand Master) (0 of 20) form V (Djem So) [Unskilled] (max Grand Master) (0 of 20) form VII (Juyo) [Unskilled] (max Grand Master) (0 of 20) form VII (Vaapad) [Unskilled] (max Grand Master) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Legendary) (0 of 20) knife [Unskilled] (max Legendary) (0 of 20) axe [Unskilled] (max Legendary) (0 of 20) pick-axe [Unskilled] (max Legendary) (0 of 20) short sword [Unskilled] (max Legendary) (0 of 20) broadsword [Unskilled] (max Legendary) (0 of 20) long sword [Unskilled] (max Legendary) (0 of 20) two-handed sword [Unskilled] (max Legendary) (0 of 20) scimitar [Unskilled] (max Legendary) (0 of 20) saber [Unskilled] (max Legendary) (0 of 20) club [Unskilled] (max Legendary) (0 of 20) paddle [Unskilled] (max Legendary) (0 of 20) mace [Unskilled] (max Legendary) (0 of 20) morning star [Unskilled] (max Legendary) (0 of 20) flail [Unskilled] (max Legendary) (0 of 20) hammer [Unskilled] (max Legendary) (0 of 20) quarterstaff [Unskilled] (max Legendary) (0 of 20) polearms [Unskilled] (max Legendary) (0 of 20) spear [Unskilled] (max Legendary) (0 of 20) javelin [Unskilled] (max Legendary) (0 of 20) trident [Unskilled] (max Legendary) (0 of 20) lance [Unskilled] (max Legendary) (0 of 20) bow [Unskilled] (max Legendary) (0 of 20) sling [Unskilled] (max Legendary) (0 of 20) firearms [Unskilled] (max Legendary) (0 of 20) crossbow [Unskilled] (max Legendary) (0 of 20) dart [Unskilled] (max Legendary) (0 of 20) shuriken [Unskilled] (max Legendary) (0 of 20) boomerang [Unskilled] (max Legendary) (0 of 20) whip [Unskilled] (max Legendary) (0 of 20) unicorn horn [Unskilled] (max Legendary) (0 of 20) lightsaber [Unskilled] (max Legendary) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.