Leeroy, lawful male bastard Ordinator ------- +.@...| |@....| |....$| ------- [Leeroy the Battler] St18/03 Dx6 Co11 In7 Wi6 Ch7 OrdBasMalLaw Dlvl:1 $0 HP10(10) Pw10(10) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male bastard Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! You don't have enough energy to cast that spell. The required amount was 20. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: flying You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: the Force Scroll identification only worked 100 times out of 135 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 23 Armor identification only worked 15 times out of 54 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 337 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 71% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 51% Amulet drop chance was reduced to 65% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 75% Tool drop chance was reduced to 57% Food drop chance was reduced to 59% Monster death drops spawned with only 97% chance The following skill could not be trained at all: mace The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: morning star (turn 172) The following skill became untrainable if you tried to train it too early: matter spells (turn 392) The following skill became untrainable after a while: dagger (turn 17085) The following skill couldn't be trained before a certain turn number is reached: firearms (turn 36655) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 62970 Monster spawn increase reached its maximum at turn 176269 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 445008 The monster class that cannot be genocided was snake The monster class that was spawned more often: nymph (freq bonus 2) The monster species that spawned more often: natto (freq bonus 12) The monster species that spawned more often: player salamander (freq bonus 18) The monster species that spawned more often: solid force patch (freq bonus 20) The monster species that spawned more often: voodoo fetish (freq bonus 15) The monster species that spawned more often: free draconian (freq bonus 4) The monster species that spawned more often: porter nuclear vortex (freq bonus 10) The monster species that spawned more often: fumble vortex (freq bonus 18) The monster species that spawned more often: negro ganger (freq bonus 20) The monster species that spawned more often: eternal eye (freq bonus 16) The monster species that spawned more often: flyer statue (freq bonus 24) The monster species that spawned more often: The Grand Inquisitor (freq bonus 12) The monster species that spawned more often: decimalized joule (freq bonus 14) The monster species that spawned more often: Dimdrel, Queen of Trolls (freq bonus 15) The monster species that spawned more often: hidden lizard (freq bonus 8) The monster species that spawned more often: group goblin (freq bonus 10) The monster species that spawned more often: combined obligated (freq bonus 12) The monster species that spawned more often: poison lichen (freq bonus 10) The monster species that spawned more often: giant boar (freq bonus 9) The monster species that spawned more often: gamekeeper toxicity arbalest surpassing (freq bonus 32) The monster species that spawned more often: tron bug (freq bonus 12) The monster trait that was more common: monsters that have no limbs (freq bonus 3) The monster species that never randomly spawned: driver bat The monster species that never randomly spawned: joy prison mage The monster species that never randomly spawned: chaos elemental The monster species that never randomly spawned: losable meatball The monster species that never randomly spawned: brother breaker The monster species that never randomly spawned: frozen abyss The monster species that never randomly spawned: frogman guide The monster species that never randomly spawned: Desiree's combat boot The monster species that never randomly spawned: endlessly long roper The monster species that never randomly spawned: evil jelly The monster class that more likely to generate with musable stuff: cat or other feline The RNG hath decreed that this item was never generated: jacinth (orange) The RNG hath decreed that this item was never generated: troutstaff ((null)) The RNG hath decreed that this item was never generated: gimp cloak (pitch cloak) The RNG hath decreed that this item was never generated: chemistry (brand-new) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was never generated: spiked battle boot ((null)) The RNG hath decreed that this item was never generated: silver spear ((null)) The RNG hath decreed that this item was never generated: manastone (gray) The RNG hath decreed that this item was never generated: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 14) The RNG hath decreed that this item was generated more often: lava (red-hot, freq bonus 9) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 3) The RNG hath decreed that this item was generated more often: tracker (pigtail, freq bonus 25) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 10) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 18) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of grace (feral, freq bonus 20) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 7) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 2) The RNG hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: magical shield ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 7) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 8) The RNG hath decreed that this item was generated more often: blesscurse stone (gray, freq bonus 11) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: hyper beam (shrill) The RNG hath decreed that this item was always generated cursed: spear ((null)) The RNG hath decreed that this item was always generated cursed: amulet of blindness (radiant) The RNG hath decreed that this item was always generated cursed: quarterstaff (staff) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this item was always generated cursed: sound effect helmet (musical helmet) The RNG hath decreed that this item was always generated cursed: flying (winged) The RNG hath decreed that this item was always generated cursed: robe of energy suction (gray robe) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this trap was always invisible: nonintrinsical trap The RNG hath decreed that this trap was generated more often: fire trap (freq bonus 15) Next attribute increase check would have come at turn 1186 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having clairvoyance (0) You were prevented from having flying (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (437) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% b - charm monster 4 enchant 90% 300% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt stone (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (steel helmet) * sedge hat (organic helmet) * skullcap (arduous helmet) * flack helmet (wok-shaped helmet) * crystal helm (bug-tracking helmet) * mining helm (translucent helmet) * field helm stone (gemmed helmet) * helm of safeguard (deformed helmet) * war hat (engraved helmet) * plasteel gloves (white gloves) * leather gloves (boxing gloves) * gauntlets of safeguard (inka gloves) * gauntlets of plugsuit (brand-new gloves) * commander gloves (silk fingerlings) * field gloves (fencing gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (roman sandals) * field boots (plateau boots) * boots of safeguard (ankle boots) Scrolls * scroll of extra healing (CLIENT ANACONDA SENT A BOGUS COMMAND PACKET) * scroll of greater mana restoration (YOU CANNOT INSTALL NETHACK FOURK ON WINDOWS XP) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Grand Master) (0 of 20) two-handed weapons [Unskilled] (max Grand Master) (0 of 20) missile weapons [Unskilled] (max Grand Master) (0 of 20) form I (Shii-Cho) [Unskilled] (max Grand Master) (0 of 20) form II (Makashi) [Unskilled] (max Grand Master) (0 of 20) form IV (Ataru) [Unskilled] (max Grand Master) (0 of 20) form V (Djem So) [Unskilled] (max Grand Master) (0 of 20) form VII (Juyo) [Unskilled] (max Grand Master) (0 of 20) form VII (Vaapad) [Unskilled] (max Grand Master) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Legendary) (0 of 20) knife [Unskilled] (max Legendary) (0 of 20) axe [Unskilled] (max Legendary) (0 of 20) pick-axe [Unskilled] (max Legendary) (0 of 20) short sword [Unskilled] (max Legendary) (0 of 20) broadsword [Unskilled] (max Legendary) (0 of 20) long sword [Unskilled] (max Legendary) (0 of 20) two-handed sword [Unskilled] (max Legendary) (0 of 20) scimitar [Unskilled] (max Legendary) (0 of 20) saber [Unskilled] (max Legendary) (0 of 20) club [Unskilled] (max Legendary) (0 of 20) paddle [Unskilled] (max Legendary) (0 of 20) mace [Unskilled] (max Legendary) (0 of 20) morning star [Unskilled] (max Legendary) (0 of 20) flail [Unskilled] (max Legendary) (0 of 20) hammer [Unskilled] (max Legendary) (0 of 20) quarterstaff [Unskilled] (max Legendary) (0 of 20) polearms [Unskilled] (max Legendary) (0 of 20) spear [Unskilled] (max Legendary) (0 of 20) javelin [Unskilled] (max Legendary) (0 of 20) trident [Unskilled] (max Legendary) (0 of 20) lance [Unskilled] (max Legendary) (0 of 20) bow [Unskilled] (max Legendary) (0 of 20) sling [Unskilled] (max Legendary) (0 of 20) firearms [Unskilled] (max Legendary) (0 of 20) crossbow [Unskilled] (max Legendary) (0 of 20) dart [Unskilled] (max Legendary) (0 of 20) shuriken [Unskilled] (max Legendary) (0 of 20) boomerang [Unskilled] (max Legendary) (0 of 20) whip [Unskilled] (max Legendary) (0 of 20) unicorn horn [Unskilled] (max Legendary) (0 of 20) lightsaber [Unskilled] (max Legendary) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.