Leeroy, lawful male droven Ordinator . ------------- -............ |...........| ........@.@.. ------------- [Leeroy the Battler] St18/03 Dx10 Co8 In8 Wi8 Ch8 OrdDroMalLaw Dlvl:1 $1 HP11(11) Pw17(17) AC9 Exp1 T3 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male droven Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # (2x) What do you want to wield? [- abcde or ?*] d - a * uncursed +3 droven crossbow (weapon in hand) {30}. In what direction? [hykulnjb><] An odd object broke! A * uncursed +8 droven bolt {0} shatters into a thousand pieces! # (2x) What do you want to wield? [- abcde or ?*] Never mind. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: numbopathy You could not have this property extrinsically: burnopathy You could not have this property intrinsically: hallu party Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 23 Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 87% Musable item generation frequency had a negative bias of 32% Wand drop chance was reduced to 89% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 80% Tool drop chance was reduced to 92% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 58% of the time only Monster death drops spawned with only 86% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: form IV (Ataru) The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: missile weapons The following skill was limited to expert proficiency: form II (Makashi) The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 63) The following skill became untrainable if you tried to train it too early: chaos spells (turn 4375) The following skill became untrainable after a while: quarterstaff (turn 51881) The following skill couldn't be trained before a certain turn number is reached: long sword (turn 9788) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46200 Monster spawn increase reached its maximum at turn 206850 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 2093808 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: dog or other canine (freq bonus 4) The monster species that spawned more often: nausea warp fungus (freq bonus 28) The monster species that spawned more often: elph (freq bonus 30) The monster species that spawned more often: wimble purposeful (freq bonus 14) The monster species that spawned more often: master owlbear (freq bonus 10) The monster species that spawned more often: migo queen (freq bonus 24) The monster species that spawned more often: anteater (freq bonus 12) The monster species that spawned more often: goblin grenadier (freq bonus 18) The monster species that spawned more often: chestburster (freq bonus 18) The monster species that spawned more often: better naga nymph (freq bonus 24) The monster species that spawned more often: redounded breadbasket (freq bonus 10) The monster species that spawned more often: rumania radioscopic (freq bonus 54) The monster species that spawned more often: absent growth (freq bonus 12) The monster species that spawned more often: Janina (freq bonus 14) The monster species that spawned more often: bar-lgura (freq bonus 15) The monster species that spawned more often: aerologist misruling (freq bonus 12) The monster species that spawned more often: parturition scrimmage (freq bonus 48) The monster species that spawned more often: sturdy turret (freq bonus 21) The monster species that spawned more often: pale wraith (freq bonus 5) The monster species that spawned more often: porter magnetic fungus (freq bonus 22) The monster species that spawned more often: selenite (freq bonus 18) The monster trait that was more common: monsters of tiny size (freq bonus 1) The monster trait that was more common: monsters that have gaze attacks (freq bonus 2) The monster species that never randomly spawned: anopheles fly The monster species that never randomly spawned: impacter The monster species that never randomly spawned: proceed circumcising The monster species that never randomly spawned: bunyip The monster species that never randomly spawned: buzzing nymph The monster species that never randomly spawned: aggravator The monster species that never randomly spawned: covetous orc-captain The monster species that never randomly spawned: green spore The monster species that never randomly spawned: vampire mage The monster species that never randomly spawned: giant rotting jellyfish The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: unfair attack stone (gray) The RNG hath decreed that this item was never generated: green dragon scale mail ((null)) The RNG hath decreed that this item was never generated: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: iron prison (convicted) The RNG hath decreed that this item was never generated: wild blade ((null)) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: tar star ((null)) The RNG hath decreed that this item was never generated: inka shackle ((null)) The RNG hath decreed that this item was never generated: cloak of disenchantment (shell cloak) The RNG hath decreed that this item was never generated: increase accuracy (clay) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 51) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 331) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 64) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 24) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 16) The RNG hath decreed that this item was generated more often: implant of freedom (continuous, freq bonus 10) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: lag stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: disruption shield (disrupted, freq bonus 11) The RNG hath decreed that this item was generated more often: bone stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 16) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 10) The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 11) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of evisceration (screaming, freq bonus 11) The RNG hath decreed that this item was always generated cursed: hyper blue stone (gray) The RNG hath decreed that this item was always generated cursed: diamond dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: implant of anthrax (chestnut) The RNG hath decreed that this item was always generated cursed: restore ability (light brown) The RNG hath decreed that this item was always generated cursed: sin (old-testamentarian) The RNG hath decreed that this item was always generated cursed: acquirement (gained) The RNG hath decreed that this item was always generated cursed: miscasting stone (gray) The RNG hath decreed that this item was always generated cursed: paper sword ((null)) The RNG hath decreed that this trap was always invisible: miscast trap The RNG hath decreed that this trap was generated more often: undressing trap (freq bonus 2) Next attribute increase check would have come at turn 353 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having numbopathy (0) You were prevented from having burnopathy (0) You saw invisible You had infravision You had 1498 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.2.2 (894eacb8) - last build Thu Jun 7 23:47:53 2018. You could not have safely prayed (321) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (RNG helmet) * sedge hat (rotating helmet) * skullcap (twisted visor helmet) * flack helmet (etheric helmet) * crystal helm (inkcoat helmet) * mining helm (crazy helmet) * field helm (tight helmet) * helm of safeguard (silk helmet) * war hat (masked helmet) * plasteel gloves (white gloves) * leather gloves (nonexistant gloves) * gauntlets of safeguard (uncanny gloves) * gauntlets of plugsuit (fingerless gloves) * commander gloves (camouflage patterned gloves) * field gloves (ice-cold gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (street boots) * field boots (clunky heels) * boots of safeguard (snow boots) Scrolls scroll of healing (ERAU QSSI DRLO WEHT) scroll of mana (ALLITERATION ABLIGATION) scroll of phase door (RECOVER BY SMEEL) scroll of standard id (FALLBACK PANICBUTTON GETOUTOFJAILCARD) scroll of cure (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) * scroll of extra healing (WINDOWS XP IS THE ONLY REAL WINDOWS OPERATING SYSTEM) * scroll of greater mana restoration (THE WAND BALANCE PATCH MAKES IT SO THAT YOUR WANDS WILL ALWAYS EXPLODE) Spellbooks spellbook of enchant weapon (fallen) Rings ring of increase accuracy (steel) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 1 point, Since you escaped early, the score list will not be checked.